For those who still don’t understand DEWGF: dash forward, then do the down+a and forward again to get a dash boost while doing EWGF FEWGF: literally the same thing as DEWGF but you’re doing fox trotting before doing it DDEWGF: while holding forward to run, at some point during your running animation just press down+a and then forward again to perform a regular EWGF out of your running position. WEWGF: it’s has two steps - perform a crouch dash cancel, and then immediately perform an EWGF (this is essentially just a DEWGF but you’re doing a crouch dash cancel to make it look more aesthetically “slippery”) Hopefully this is useful to someone. Great video though!
Thanks! And thanks, that's pretty much the gist of it! I'll do a longer write up later in the comments going over some of the stuff in the vid and some other stuff I wanted to include as well.
@@ViedViper No problem man, you deserve it. Very well put together video as per usual. I'd love to play you at some point, I think it would be quite fun. Let me know if that interests you.
Slippery was the best way to put it. And I understand everything better now. Thank you both. Now I can finally hit people with that fancy Wavu wavu EWGF
dude your videos have had my DYING laughing. the bs you're pulling with this character is hilarious. You've earned urself a sub, I hope to see more guides in the future! (i commented here since it's an earlier video ;))
@@ViedViper hey, do you have any tutorials on CDC->DGF? (apologies if the abbreviations are incorrect, I mean canceling crouch dash into the heavy crouch punch stun)
@@ViedViper also, while I'm at it, how do you prefer to cancel crouch dash? the two most efficient ways I've found are kinda wiggling the stick between 6 and 9 (ig on a clock) or just using the macro (dash->cstick down) 12 9 3 6
@@geekey3441 Yeah check out this video here ua-cam.com/video/xTDH1zFC8UY/v-deo.html at about the 5:03 mark, but I'd recommend watching the whole vid cause I think it will help answer your other question. nah CDC DGF abbreviation is perfectly fine . As shown in that video at the time stamp I linked you, I always assume CDC DGF (or any crouching attack) is Crouch Dash cancelling with N,DB since that is fastest way to go to crouch from a Crouch Dash. For crouch dashing I play on smashbox, but I think most pad players uses a combination of both the standard method and the c-stick meothod. Probably leaning more towards the c-stick method. Also there are bunch of ways to cancel Crouch Dash as shown in the video and they all serve different purposes, but the ones I use the most are N,F N,DB and N,B Also I don't think I've ever seen clock notation, but it is definitely an interesting method of notating things lol. But I think this is closest to clock notation and is more universally used glossary.infil.net/?t=NumpadNotation Hope this helps!
Yo Vied!! I love your vids man! there aren't a lot of good in depth Kazuya players explaining things in the scene right now and your videos are super helpful!!
This is helpful for me, but I wanna see a Kazuya guide in the future; Riddles and you are my main inspiration to the main Kazuya despite being horrible at smash.
You are much better at making these videos than me lol. I made a similar video but because of its lack of details and editing, only kazuya mains really watch my videos. Also your execution at ur best is definitely better than mine. Though as you stated, you are still getting use to a new layout. Also a treat to watch ur execution since execution wise, ur best is the only execution I get amazed by. Not even riddles execution gets me amazed lol.
Lol thanks this one was a long time coming and ended up being longer than I expected even though I could have put more in lol. Yeah, at my best lol, just gotta work on making that my norm. Something really clicked with me the other day and I am anxious to get back to playing when I have a bit more time. I've also been theory crafting a few adjustments to my layout so hopefully I can get something more permanent and final soon. From what I saw of Riddles last two recent tourneys, its looking a lot better, a lot more smooth though.
Lol I really like that clip too lol. Hitting a super close sweep like that can also true into Electric too. Something I've wanted to play with more as well.
Your videos are honestly incredible. I’m curious though, do you play using GameCube? And do you wavedash with the left stick or with the c-stick method?
TYVM! I play on smashbox, but Riddles, the best Kazuya player plays on a gcc. From what I gather, I think most pad players use a combination of the c-stick method and the standard method, but probably more the c-stick method.
@@ViedViper I use a modded pro controller with notches, so thanks for the advice! Will def try to learn the timing on c stick dashes on top of perfecting the left stick dashes then 😊
Yeah, the only problem with that is that since Z is a macro for shield + tap A when you go to buffer and electric with Z you will mostly end up rolling since you are pressing forward + Z
Hi ViedViper. Thanks for the content. I am having trouble linking uptilt 1 to ewgf. Most of the time, I slide past the opponent before the ewgf comes out. Any methods you use to execute ewgf in the fastest frame possible? I am using the c-stick method in your previous ewgf tutorial.
Lol you and me both. It's not so bad after a nair though, but I'm going to look into it more myself, especially once I get the training mod pack. I think window is just tighter when using the c-stick method, since c-stick down is an A press and that will give you Up-Tilt(2), so you have to do it later, but not so much that you slide past them. I'm not too sure about that though, cause what are you using to up-tilt with? c-stick up or up and A? Also I have suspicion that it is easier to buffer an electric on frame 2 of your Crouch Dash. So we might just have to be tighter on out buffer inputs, but idk about that either. I'm going to start up-tilit more in combos and lab some stuff out myself. But at certain percents and heights you hit up-tilt against certain chars you can try other routes. Such Up-tilt(1), Up-tilt(1) EWGF/Up-Smash or Up-tilt(1), Up-Smash. If I figure something out I will definitely let you know.
Thanks for the reply! I do forward on the control stick, then c-stick down, then control stick angle forward down, then immediately press the right shoulder button (set to A) I think by using the c-stick method, I'm sliding forward because I'm not entering the other inputs fast enough after forward on the control stick.
@@no.4366 Oh I meant do you up-tilt with c-stick up or Up+A. I think you are right though, we just have to buffer our inputs really quick (like a 3 frame electric/PEWGF ideally) , but also a slightly later than the standard method, so we do not get up-tilt(2) from doing c-stick down. The reason I ask how you up-tilt is because I think it might be easier if you use the c-stick and hold it up a little longer (for me that is a button on my smash box, so that might be a little easier than on pad) and then buffer your electric. I think by holding c-stick up a little longer it will lock you out of pressing c-stick down that would input up-tilt(2), but would still buffer an electric without the that dash. Just a thought, I have not extensively tested it though. But I will let you know when I do.
Yeah it is a combination of your percent (Rage and even Rage Drive since that gives a 1.1 damage boost, which I believe effects hitstun) and their percent. Also the lower you hit them towards the ground helps a bit, cause if there is less hitstun you also have the chance of hitting them as they pop up. And Thanks!
I plan on doing another video on Crouch Dash cancelling, but for now I would say only focus and a few of the easier ones, like imo N,F and N,B and take it slowly. For instance try cancelling closer to frame 14 of you Crouch Dash instead of trying to blitz with as many CDC out of the gate. There are some advantages to doing it slower/closer to Frame 14 than as fast as possible. Especially with CDC-F imo. Once you are consistent with that, then you can try doing it quicker.
I know about it, I just don't dash walk that much atm, so I haven't really been trying it. I'll definitely start trying it more though and it is pretty easy to dash walk off a CDC too, so it should not be too hard to incorporate into my game I would think.
I was probably going to do another Movement/Crouch Dash cancelling guide lol. I haven't really thought of shield break setups and I am not too sure how good Kazuya's pressure is. I have done shield pressure in matches, but it hard to say "true" any of that is. I think the best you can do is space out some of his better tilts and of course EWGF. But even stuff like Tsunami Kick(1) (2) they can roll out of before the second hit even hits their shield. But I guess that is where the mixup is This video goes over it better, but I will try to look into some stuff myself if I think of something ua-cam.com/video/9DJcDspS5is/v-deo.html
Essentially to EWGF you just enter Crouch Dash and while holding DF you tap A on what would be the first frame or second frame Crouch Dash. So to c-stick Crouch Dash you do F to start your initial dash then while holding either F/UF/DF you c-stick down then release to neutral. Since we want to EWGF you want to hold DF. The frame you release to neutral is is the first frame of your Crouch Dash. So you want to Tap A that frame or the frame after while holding DF. If you are getting WGF it sounds like you are just tapping A a bit too late or not holding DF or both. The frame you let go of c-stick down you need to Tap A that frame or the frame after while holding DF. Hope this helps!
@@ViedViper That’s gonna take some time getting use. But thanks for the tip the hurdle I have jump now my handy dandy GameCube controller I’ve been using should just get a better one…
Soon! Once I satisfied with it I'll make a vid on it. I'm still changing it and I do not want to lead anyone down the wrong path. Also I play on smashbox
Maybe I'm doing it wrong but I can't seem to catch people out of down throw using the c stick method. It would seem the frame lag from throwing keeps me from buffering the input and if I do it on time out of lag they're out of hitstun. Essentially how do I do this as early as the normal input does out of grab but with c stick.
You should be able to buffer it with the c-stick method. You really can't with other moves like up-tilt(1) and crouch jab cause you will get other moves with c-stick down input. But throw should not be a problem. I think when the camera starts to zoom out is a pretty good timing to input it if you don't have it down naturally yet. Its also char and percent based too. It won't work vs some chars and it will definitely stop working the higher the percentages go. I just did it vs a Lucina at 0% air dodging and DI away and I got it to true hitstun combo (3hits) with both the standard method and the c-stick method using the camera zoom out timing.
@@ViedViper Also I find when miss timed out of grab he kind of cancels his down tilt to do a strange spin of sorts. I have the timing down for the move overall but this happens because I've been unsure when to buffer.
@@Q-64 That is just the down-tilt which you can kara cancel with shield, which makes me think you are pressing z. Hard to say if you are just miss inputting it, buffering too earlier or both. But I think you are just buffering too earlier. I think the game doesn't read the forward input because that single input was buffered too earlier. Which gives you the down tilt from c-stick down then kara cancels it when you press z to EWGF.
What's next ddewgfewg? Comon guys... let's not be silly and just call it electric. Dash electric Foxtrot electric Run electric Crouch cancel electric Etc Electric or ewgf already assume the audience knows what you're talking about. It's the same thing.
They sure are powerful but not as much as in Tekken where DEWGF can extend combos and combo damage to a huge amount. Here it is more of a neutral game tool, not a combo tool.
Check my comment above for a summary of this entire video but in the most simplified language. Should be able to easily understand the inputs per technique from it.
YESS!!! finally a guide about how to use electric in neutral rather than just combos or how to do the input!! bravo matey
TYVM! Yeah definitely long overdue lol Glad to be of assistance :)
For those who still don’t understand
DEWGF: dash forward, then do the down+a and forward again to get a dash boost while doing EWGF
FEWGF: literally the same thing as DEWGF but you’re doing fox trotting before doing it
DDEWGF: while holding forward to run, at some point during your running animation just press down+a and then forward again to perform a regular EWGF out of your running position.
WEWGF: it’s has two steps - perform a crouch dash cancel, and then immediately perform an EWGF (this is essentially just a DEWGF but you’re doing a crouch dash cancel to make it look more aesthetically “slippery”)
Hopefully this is useful to someone. Great video though!
Thanks! And thanks, that's pretty much the gist of it! I'll do a longer write up later in the comments going over some of the stuff in the vid and some other stuff I wanted to include as well.
@@ViedViper No problem man, you deserve it. Very well put together video as per usual. I'd love to play you at some point, I think it would be quite fun. Let me know if that interests you.
@@cheezyboy2511 TYVM! Yeah for sure, once I am less busy, I'll try to get on discord so I can start setting some games up.
Slippery was the best way to put it. And I understand everything better now. Thank you both.
Now I can finally hit people with that fancy Wavu wavu EWGF
Keeping the Mishima bloodline strong! This is some great work, thank you
God, Kazuya is so cool. I still haven't mastered this character since launch, I can't do the constant wavedash and EWGF consistently.
Bro smashed his head on the keyboard to make that title
Seriously good vid man!
LOL! but Thanks! :)
dude your videos have had my DYING laughing. the bs you're pulling with this character is hilarious. You've earned urself a sub, I hope to see more guides in the future!
(i commented here since it's an earlier video ;))
Lol! Thanks, much appreciated! Be sure to expect more guides and more clips I find highlight worthy or funny too lol
@@ViedViper hey, do you have any tutorials on CDC->DGF?
(apologies if the abbreviations are incorrect, I mean canceling crouch dash into the heavy crouch punch stun)
@@ViedViper also, while I'm at it, how do you prefer to cancel crouch dash? the two most efficient ways I've found are kinda wiggling the stick between 6 and 9 (ig on a clock) or just using the macro (dash->cstick down)
12
9 3
6
@@geekey3441 Yeah check out this video here ua-cam.com/video/xTDH1zFC8UY/v-deo.html at about the 5:03 mark, but I'd recommend watching the whole vid cause I think it will help answer your other question. nah CDC DGF abbreviation is perfectly fine . As shown in that video at the time stamp I linked you, I always assume CDC DGF (or any crouching attack) is Crouch Dash cancelling with N,DB since that is fastest way to go to crouch from a Crouch Dash.
For crouch dashing I play on smashbox, but I think most pad players uses a combination of both the standard method and the c-stick meothod. Probably leaning more towards the c-stick method. Also there are bunch of ways to cancel Crouch Dash as shown in the video and they all serve different purposes, but the ones I use the most are N,F N,DB and N,B
Also I don't think I've ever seen clock notation, but it is definitely an interesting method of notating things lol. But I think this is closest to clock notation and is more universally used glossary.infil.net/?t=NumpadNotation Hope this helps!
Let’s pray Fellow Kazuya mains see this too
A friend showed me this, I learned a bit.
I’m learning this
Yo Vied!! I love your vids man! there aren't a lot of good in depth Kazuya players explaining things in the scene right now and your videos are super helpful!!
TYVM! Definitely expect more though :)
I'm subscribing so I can learn more about Kazuya in smash. Never really mained him in Tekken, so this can be a new leaf.
Thanks! I haven't played too much Tekken, but he is very fun in this game.
This is helpful for me, but I wanna see a Kazuya guide in the future; Riddles and you are my main inspiration to the main Kazuya despite being horrible at smash.
You are much better at making these videos than me lol. I made a similar video but because of its lack of details and editing, only kazuya mains really watch my videos.
Also your execution at ur best is definitely better than mine. Though as you stated, you are still getting use to a new layout.
Also a treat to watch ur execution since execution wise, ur best is the only execution I get amazed by. Not even riddles execution gets me amazed lol.
Lol thanks this one was a long time coming and ended up being longer than I expected even though I could have put more in lol.
Yeah, at my best lol, just gotta work on making that my norm. Something really clicked with me the other day and I am anxious to get back to playing when I have a bit more time. I've also been theory crafting a few adjustments to my layout so hopefully I can get something more permanent and final soon. From what I saw of Riddles last two recent tourneys, its looking a lot better, a lot more smooth though.
This was a really amazing video, super well explained, thank you
TYVM!
Man the way you move this character makes it look like you're hacking. It's insane! Just when I thought I was getting good at Kazuya myself... 😅
Lol Thanks! Still a lot of stuff I have to improve as well, but we'll get there :)
Esta informacion vale millones!! gracias
Thank you very much! :)
beautiful video
looking at this again
1:34 this shit gave me HARD tekken vibes, looks like deep dash electric combos
Lol I really like that clip too lol. Hitting a super close sweep like that can also true into Electric too. Something I've wanted to play with more as well.
Wow thanks for the in depth tutorial! Could you maybe do a video of ewgf with a controller cam sometime?
Thanks and I play on the smashbox, so I don't how useful a vid of that will be, but once I finalize my layout I will have vid going over it for sure.
Only thing this is missing is a hand camera but other then that spot on
Thanks! I play on smashbox and I'm still changing my layout around so it would not have been to useful anyways
I would love to see you in tournament, just to see shit like this.
Thanks! Hopefully someday maybe, but it is fine not for now since I am still adjusting my layout.
Kazuya Lore: haha dlc man does 4 hit combo that does 80 percent
Kazuya Gameplay:
Nice in depth guide man really! Do you go in any smash tournaments?
Your videos are honestly incredible. I’m curious though, do you play using GameCube? And do you wavedash with the left stick or with the c-stick method?
TYVM! I play on smashbox, but Riddles, the best Kazuya player plays on a gcc. From what I gather, I think most pad players use a combination of the c-stick method and the standard method, but probably more the c-stick method.
@@ViedViper I use a modded pro controller with notches, so thanks for the advice! Will def try to learn the timing on c stick dashes on top of perfecting the left stick dashes then 😊
@@leobaek2513 yeah I think most pad players EWGF with the left stick which is a crouch dash anyways, but raw crouch dash with the c-stick mostly
I feel like you already know this but you can press the grab button as well this as also counts as tapping the a button
Yeah, the only problem with that is that since Z is a macro for shield + tap A when you go to buffer and electric with Z you will mostly end up rolling since you are pressing forward + Z
@@ViedViper yeah but that's the only problem I tried tapping A and I got a Dragon uppercut everytime
Hi ViedViper. Thanks for the content. I am having trouble linking uptilt 1 to ewgf. Most of the time, I slide past the opponent before the ewgf comes out. Any methods you use to execute ewgf in the fastest frame possible? I am using the c-stick method in your previous ewgf tutorial.
Lol you and me both. It's not so bad after a nair though, but I'm going to look into it more myself, especially once I get the training mod pack. I think window is just tighter when using the c-stick method, since c-stick down is an A press and that will give you Up-Tilt(2), so you have to do it later, but not so much that you slide past them. I'm not too sure about that though, cause what are you using to up-tilt with? c-stick up or up and A?
Also I have suspicion that it is easier to buffer an electric on frame 2 of your Crouch Dash. So we might just have to be tighter on out buffer inputs, but idk about that either. I'm going to start up-tilit more in combos and lab some stuff out myself. But at certain percents and heights you hit up-tilt against certain chars you can try other routes. Such Up-tilt(1), Up-tilt(1) EWGF/Up-Smash or Up-tilt(1), Up-Smash. If I figure something out I will definitely let you know.
Thanks for the reply! I do forward on the control stick, then c-stick down, then control stick angle forward down, then immediately press the right shoulder button (set to A)
I think by using the c-stick method, I'm sliding forward because I'm not entering the other inputs fast enough after forward on the control stick.
@@no.4366 Oh I meant do you up-tilt with c-stick up or Up+A. I think you are right though, we just have to buffer our inputs really quick (like a 3 frame electric/PEWGF ideally) , but also a slightly later than the standard method, so we do not get up-tilt(2) from doing c-stick down.
The reason I ask how you up-tilt is because I think it might be easier if you use the c-stick and hold it up a little longer (for me that is a button on my smash box, so that might be a little easier than on pad) and then buffer your electric. I think by holding c-stick up a little longer it will lock you out of pressing c-stick down that would input up-tilt(2), but would still buffer an electric without the that dash. Just a thought, I have not extensively tested it though. But I will let you know when I do.
Wow...
HELLO MAIN MAN SWE HERE
How can you perform 2 EWGF consecutively? any special conditions 100% self damage? Thanks for the videos
Yeah it is a combination of your percent (Rage and even Rage Drive since that gives a 1.1 damage boost, which I believe effects hitstun) and their percent. Also the lower you hit them towards the ground helps a bit, cause if there is less hitstun you also have the chance of hitting them as they pop up. And Thanks!
Sign me up!
I still can't do ewgf even though I watched so many UA-cam tutorials
Meanwhile I’m still struggling to perform the move 😕
I've seen your other video on crouch dash cancel/wavedash.....mine are so inconsistent....any tips anyone?
I plan on doing another video on Crouch Dash cancelling, but for now I would say only focus and a few of the easier ones, like imo N,F and N,B and take it slowly. For instance try cancelling closer to frame 14 of you Crouch Dash instead of trying to blitz with as many CDC out of the gate. There are some advantages to doing it slower/closer to Frame 14 than as fast as possible. Especially with CDC-F imo. Once you are consistent with that, then you can try doing it quicker.
do you know about dash walk eletric?
I know about it, I just don't dash walk that much atm, so I haven't really been trying it. I'll definitely start trying it more though and it is pretty easy to dash walk off a CDC too, so it should not be too hard to incorporate into my game I would think.
Nothing to do with the video but whoever is reading this look the video again but focusing on kazuya’s hair
challenge: play a game but only use wgf/ewgf and devil wings
Lol that sounds like it could be fun, Can only kill with Up-B I guess XD
Did not understand at all. Am I supposed to be using C Stick for something??
what is the star with the input ?
I use joy cons
shieldbreak setups and shield pressure guide next?
I was probably going to do another Movement/Crouch Dash cancelling guide lol. I haven't really thought of shield break setups and I am not too sure how good Kazuya's pressure is. I have done shield pressure in matches, but it hard to say "true" any of that is. I think the best you can do is space out some of his better tilts and of course EWGF. But even stuff like Tsunami Kick(1) (2) they can roll out of before the second hit even hits their shield. But I guess that is where the mixup is
This video goes over it better, but I will try to look into some stuff myself if I think of something
ua-cam.com/video/9DJcDspS5is/v-deo.html
I’m able to do all this but it’s just WGF no Es here sadly Must be the c stick method cause I’m doing forward then C d then A. Got any tips?
Essentially to EWGF you just enter Crouch Dash and while holding DF you tap A on what would be the first frame or second frame Crouch Dash. So to c-stick Crouch Dash you do F to start your initial dash then while holding either F/UF/DF you c-stick down then release to neutral. Since we want to EWGF you want to hold DF. The frame you release to neutral is is the first frame of your Crouch Dash. So you want to Tap A that frame or the frame after while holding DF.
If you are getting WGF it sounds like you are just tapping A a bit too late or not holding DF or both. The frame you let go of c-stick down you need to Tap A that frame or the frame after while holding DF. Hope this helps!
@@ViedViper That’s gonna take some time getting use. But thanks for the tip the hurdle I have jump now my handy dandy GameCube controller I’ve been using should just get a better one…
I’m too much of a noob to know what any of the acronyms mean.
my brain hurts
controller layout plz
Soon! Once I satisfied with it I'll make a vid on it. I'm still changing it and I do not want to lead anyone down the wrong path. Also I play on smashbox
Maybe I'm doing it wrong but I can't seem to catch people out of down throw using the c stick method. It would seem the frame lag from throwing keeps me from buffering the input and if I do it on time out of lag they're out of hitstun. Essentially how do I do this as early as the normal input does out of grab but with c stick.
You should be able to buffer it with the c-stick method. You really can't with other moves like up-tilt(1) and crouch jab cause you will get other moves with c-stick down input. But throw should not be a problem. I think when the camera starts to zoom out is a pretty good timing to input it if you don't have it down naturally yet. Its also char and percent based too. It won't work vs some chars and it will definitely stop working the higher the percentages go. I just did it vs a Lucina at 0% air dodging and DI away and I got it to true hitstun combo (3hits) with both the standard method and the c-stick method using the camera zoom out timing.
@@ViedViper Awesome thanks for the thorough explanation.
@@ViedViper Also I find when miss timed out of grab he kind of cancels his down tilt to do a strange spin of sorts. I have the timing down for the move overall but this happens because I've been unsure when to buffer.
@@Q-64 That is just the down-tilt which you can kara cancel with shield, which makes me think you are pressing z. Hard to say if you are just miss inputting it, buffering too earlier or both. But I think you are just buffering too earlier. I think the game doesn't read the forward input because that single input was buffered too earlier. Which gives you the down tilt from c-stick down then kara cancels it when you press z to EWGF.
@@ViedViper Oh I had no idea that was a thing. Yeah I've been using the grab button to do the move would things be more efficient if I used A?
Not me wishing the joycons have a dpad lol.
Game is forcing smash weebs to learn how to play Tekken
What's next ddewgfewg?
Comon guys... let's not be silly and just call it electric.
Dash electric
Foxtrot electric
Run electric
Crouch cancel electric
Etc
Electric or ewgf already assume the audience knows what you're talking about. It's the same thing.
Can this be done on a joycon ? Lmao
They sure are powerful but not as much as in Tekken where DEWGF can extend combos and combo damage to a huge amount. Here it is more of a neutral game tool, not a combo tool.
it’s the best combo tool in smash
Yeah, im pretty sure that i didnt understand nothing about the tutorial
Check my comment above for a summary of this entire video but in the most simplified language. Should be able to easily understand the inputs per technique from it.