why you should not copy your reference and how to fix this (Animation feedback)
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- Опубліковано 21 вер 2024
- student when they try to learn animation they still struggle to understand how to use reference and how to improve those poses
take a look at this video
Alessandro i was a struggling, confused, beginner animator. But ever since i found this channel i have all the answers to my questions. I honestly thank you for making raw, honest and informative content like this your channel is pure gold
@@wickyfrl appreciate your comment man
Reference is meant to be referred to and not copied from, and this is true in any artform. It's the difference between tracing an image and drawing an image by looking at it. I do think another reason why the animation looked stiff and awkward is that the proportions of the character are different from the person in the reference, so the centre of gravity of the character wasn't in the right place, and it threw off the physics. Some of those keyframes made me think: that character is going to injure herself executing a move like that! But, of course, these things come with more practice. Whenever I see Blender animators asking about animation tutorials I steer them toward your channel even though you don't use Blender, because your advice is universal for 3-D animation, focussing on the technique, not the tool.
Guys who loves the sir ❤
Thank you Mr. Camporota
I love watching your videos, Alessandro! Tell me, how do you work with references when they differ in the number of frames per second from the desired frequency? Maybe there is some way to change the FPS?
yes in premiere
@@acamporota, очень благодарен!
Thank you, for sharing Alessandro! Hope all is well.
hey Eric, all good thanks, hope you are having a good time as well
HEY GREAT TEACHER ALESSANDRO, THANKS FOR THIS VIDEO MAN... LOVE YOU SIR.....😄🥰
@@brothersphotography7708 thanks sir