Unity 2020 Tutorial - Lighting And Post-Processing Low Poly Scene
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- Опубліковано 30 чер 2024
- Unity 2020.1 Low Poly Scene Lighting and Post-Processing Video tutorial. In this video, I'm showing step by step how I setup Lighting and Post-Processing for my low poly demo scenes in Unity.
www.lmhpoly.com/tutorials/uni...
Unity URP Tutorial - Lighting And Post-Processing
• Unity 2020 Tutorial - ...
🎲ASSETS USED IN THE VIDEO🎲
Low Poly Medieval Buildings (work in progress - NOT RELEASED YET!)
Low Poly Modular Terrain Pack: bit.ly/3pl96bF
Low Poly Trees Pack: bit.ly/38wkn2P
Low Poly Rocks Pack: bit.ly/3eVbT6r
⏳TIMESTAMPS⏳
0:00 - Intro
0:12 - Setting up and Lighting the Scene
6:09 - Post-Processing
13:06 - Outro
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www.lmhpoly.com
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🎵MUSIC🎵
1. Fly With Me - Instrumental Version by Anthony Lazaro (Artlist)
2. Go Back by Michael FK (Artlist)
3. Just Jump by Ian Post (Artlist)
4. In Another Life by Kevin Graham (Artlist)
It was the most requested tutorial to recreate for the new version of Unity, so here it's! www.lmhpoly.com/tutorials/unity-2020-tutorial-lighting-and-post-processing-low-poly-scene
Love this thank you!
Could you recreate one with volumetric lighting? :D
@@Soulsspark I will ;)
How do you do post processing with Cinemachine camera?
@@beri4138 Hm, I actually didn't try that. Is this approach didn't work?
@@LMHPOLY I couldn't get it to work. Using URP and Cinemachine in my 2D game.
This video is a treasure.
💯
What? This guy is close to falling asleep.
Already 3 minutes in you've shown more on how to make things actually look nice than I've seen from others' entire videos. Very nice job mate!
the voice of this man and the background music is so satisfying and the best and simplest tutorial!
Thanks! I don't know about my voice lol
I rarely leave comments, but I simply have to thank you! This video is amazing, very informative and easy to follow, and you brother have made my day as well as saved my game. Thank you!
I always come back to this video when sorting Post-Pro, you make it so easy to get a nice feel. Great work!
Was waiting for this so mush. Thx!
Thanks for this! I was waiting! Thanks again! :)
Your discribtion and way of talk is straight forward and very good. Very good information. That is exactly what I wanted. Thank you so much sir :)
Wow, thank you so much. This what all i have been looking for for like a month:)
thanks alot! this was by far the best tutorial i have ever seen, i subbed!
Thank you for your efforts dude. That was really quick and simple.
Excellent! Nicely designed to show how to enhance a scene, much appreciated
Holy shit, his voice is so calming XD
Holy shit, thanks 😁😅
Thank you! This was 100% what I needed and, like others said, easy to follow and understand!
This was great just to learn how to use lighting! Thank you!
I will never forget to subscribe such great content! Keep up the great work man.
This is the type of asmr I'd like to watch (listen to) :D
lol
I thought there was something wrong with my lighting and colors until I saw this! THANK YOU!!
Great video, a lot of useful information. Thanks!
Great tutorial, fixed my game right up, thanks!
Thank you dude, really awesome tutorial! Please more tutorials like this one))
You are the man! amazing tutorial!
That was so quick and simple. some videos over complicate it. awesome :) thank you
This video is invaluable!
Thanks so much, very awesome tutorial! Keep up the good work!
I really suggest give this a try, it literally made my *stupid little scene* to *a Scene that shows i know what i am doing..*
Anyways great Video!!
amazing tutorial it's crystal clear
This is a brilliant tutorial. Thanks!!
Very nice Video! Thank You
Lovely man , thankyou.
This Is PERFECT :D
THANK YOU SO MUCH I SUBSCRIBED FINALLY GOT THIS TO WORK
Thank you for the support!
This video is gold. Thank you!!!
Learned a lot! Thanks.
Thank you! Amazing tips that made my game match more beautiful ))
you gained one sub, thank you so much !
best video about rendering❤
Great tutorial, thanks a lot!
Thank you! You helped me a lot!
thank you so much, this video helped me a lot
Damn! My dull and boring scene has come to life, thanks to you! I don't care that it tanked my performance, I am gonna try and bake shadows and try out other strategies to make it fast, no way I am gonna go back to the old scene!
super well made.
Thank you, I couldn't figure out how to brighten my game, but this helped.
This tutorial helped me so much thank you \m/
Amazing tutorial sir. Thanks
큰 도움이 됐습니다 정말 감사합니다!!
Thank you. You're a genius!
Thanks so much!
very helpful tutorial learned a lot, thank you good sir.
Dude, thank you so much!!
Bruh you are a God, Thank you!
good!! awesome!! very very thank you:)
Great tutorial!
Very informative video, thank you very much! Liked and subscribed!
Now I can control the sun 🌞 thanks
thank you! this helped a lot
Amazing, thank you
I Have zero knowledge of 3d , I wasted me previous 2 moths in useless tutorials , you helped me a lot buddy 😊 , this is my last two moths , I have to finish a game , it doesn't matter how small it is but if I am not able to do that my father won't allow me to do game dev , thanks for these tutorials.
Thank you so much for watching! I hope you will finish your game, good luck! ;)
@@LMHPOLY hey buddy I have a request could you make a tutorials on mobile lighting plzz
@@saqibmohd9041 I have it on my list and it will happen in the future ;)
@@LMHPOLY thanks 😊 Aloott
@@saqibmohd9041 did you finished your game ?
Thank you so much :) This video amazing!
I like it so much!
THANK YOU
thank you for this tutorial ;)
Thanks so much I didnt know what to do with those shadows but bcs of your video they disspered(I know I am not that good at englis but THANKS :3)
Thank toy for watching! Nice to hear that my video helped you out :)
My god, thank you . So easy to follow and such amazing results for a noob like me :D
Man this just inspires me to 3d
You literally saved our sanity, thank you
thanx man
Superb Sir! :))
great video
You is best !!!!!(Thank you)
Thx :)
Thanks!
Thanks :)
Thanks
tu é veri bom meu
thank you sir
"I grew up at war. Dis means nothing to me!" )) Thank You
I Love Unity
Ty
YES JUST YES
Yours came out so much better then mine lol
It depends on your scene, and especially the colors of the assets themselves. If your assets use dark colors they won't look the same using these post-processing settings. Practice makes perfect ;)
I am curious, without HDRP, would it possible to make the scene darker near the camera and brighter towards the sun(moon) light? Thanks!
Hey ! I love your content and I'm currently binge-watching a lot of your videos ahah
But should I use this video or the URP one ? I mean I see everywhere that I should use almost exclusively URP (and HDRP) instead of the built-in renderer.
Thank you for watching! Appreciate that you are spending your time watching my videos :)
It really depends on the project you are working on.
-Basically if you are making a game targeted for mid-high end PCs (I think more for high end) - HDRP has the best features in terms of high-quality graphics.
-URP is more targeted for low-end PCs mobile or VR devices in terms of features.
-And Standard pipeline is the middle ground which you can use for any project basically. And I think it's still the most popular pipeline for game production, and it's the most polished one. But it doesn't have new features like Shader graph, VFX graff, new post-processing stack, and so on.
Before, there were no HDRP or URP pipelines. There was only one and only standard pipeline. I have used Unity for years, so I'm used to the standard pipeline which is also the most polished for production.
I was already WOW at 0:48 :)
It's funny because *Auto Generate* was always enabled by default, but now Unity decided that it should be disabled for some reason. And because of that ambient color is not generated and everything is black. So every time someone new creates the first Unity project they all get confused why the hell everything is so dark.
Thanks! Your video helped me a lot. Anyway, can I ask what kind of shader is used for these objects?
Glad you find it helpful! All of the objects in the scene use the default Unity Standard shader.
10/10
This is probably the shortest time it took me to subscribe to a channel after seeing the first 8 seconds of the video
Wow, thank you very much for subscribing !
That's so cool. I don't understand why unity settings on default not like that.
terrific tutorial! are these settings too heavy (build size and hardware resources) or do they work well on reasonably recent mobile devices?
Original Unity Post-Processing effects are mostly too heavy for mobile devices and can impact performance a lot. For example, effects like Ambient Occlusion, Depth of Field, Motion Blur, and Screen Space Reflections. Other effects like Color Grading, can be used in mobile devices without a big impact on performance.
As always, the best thing to do is try it by yourself and test on your own device how it impacts performance.
Is there a tutorial for creating the same beautiful lighting but for Android?
Thanks for making updated tutorial on lighting.
No problem, thank you for watching :)
Where are the background cliffs from? They are awesome
I used my Low Poly Modular Terrain Pack and Low Poly Rocks Pack to create those, asset links in the description.
You can watch my previous video on how I made this whole scene: ua-cam.com/video/961rUx4FFIw/v-deo.html
Thank you, great explanation, but I hope you put translation into all languages
for some reason when i turn on baked global illumination it just breaks the lighting in the scene, everything just goes dark
thank you, man. i thought pp is lost
❤️❤️❤️❤️❤️❤️
when I change the Color space from the gamma to linear Unity crashes. can someone help?
edit:- nvm I got it after I closed all applications it worked
can't tank u enough
"It can cause some artifacts"
Stalker fans: okay im learning unity now