I... actually appreciate this way of doing a boss. I think I'd still suck at it, but I really appreciate the advanced boss AI that isn't just "chase and produce too many projectiles". Pattern-based projectiles and no chasing, at least not in the sane way as a normal terraria boss.
@@gum8034 probably meant to reply to some other video or something but either way i already beat this boss in like 15-20 tries so it wasnt that big of a deal
@@kazakhstanobamarunesports1350 I just beat this boss, and the attacks are poorly telegraphed, I have been doing a damage summoner run so I had minimal movement and defense accessories and am very aware that there are a ton of times where you don't quite know what the boss is doing until it randomly shoots at you at mach 5 without warning, the amount of times I got killed by the attack at 2:57 because it it just repositioned itself but happened to fire a projectile (stopping my movement and engaging in an exciting game of ping pong because I didn't have any shield) while on top of me is obscene.
Slime God even got turned even worse, now it's slime king that splits and shoots bullets That's the whole gimmick It the orb is there but it like never does anything anymore
I love the way you narrowly avoided Astrageldon and gave him a quick slice from Yanmei's knife when the fight started. You've got stones (☞ ͡° ͜ʖ ͡°)☞
I came to this video wanting help with the first phase but when I realized astrageldon regains all health and goes into a new phase I have quit trying for now
I'm gonna come out and say it, This boss would be fun to keep doing over and over again... If my computer didn't suck ass, every time he did the jump into pattern (1:31) My fps would drop from 24 to 1, and I can't do anything, I'm doing infernum and am still stuck on this boss simply because my computer is as dogshit as it is, and I can't learn any of the attacks because when I'm at the new parts, I'm dead because of that specific attack making my dogshit computer explode. I also ain't turning off frame skip, I think the slow mo is boring and unfun Edit: sorry for rant
Thanks! ALSO: You actually CAN use RoD, BUT, if you have the interstellar corruption debuff, you'll die instantly after using it (the interstellar corruption debuff is inflicted by either getting shot by nova slimers and/or touching the border), but in no-hits that is kind of irrelevant due to you not being inflicted with that debuff even once. Also there is nothing that stops you from using mounts like the slime saddle or cosmic car key.
Yeah the original astrageldon was... pretty pathetic... I remember I used to farm him for money with armageddon enabled cause he was just so incredibly easy.
thanks, i beat the boss on death mode like 5 mins after the comment by just randomly trying to avoid the beams, but thanks for the tip! ill definitely use it in the future
After watching this I managed to beat the mf first try, finally understood how to best dodge those shadow pillar attacks and when he zooms from off screen. Not no hit but I'll take what I can get.
The Swarmer, Astral Armor, Sigil of Calamitas, Angel Treads, Yanmei's knife, Asgard's Valor, Arcane Flower, Hadarian Wings, The Community, Everglade Spray I listed the items in a completely random order and from the top of my head so I hope I got em right
1:08 looking a bit sus ngl, play n pause with .25% speed the projectile clips him but no damage. 2:29 not sure if the boss has contact damage but the boss or at least the ring thing came in contact with the player.
Woah! Great observation, i didnt even notice that while editing. No idea why it didnt hit me. It only looks to go inside of me when it's paused but while playing the video it looks completely normal. Huh. The boss does not have contact damage btw. Also I have a watch which displays the time up in the top right corner which makes slowing down the game nearly impossible. Also I'm using nycro's nohit mod which makes every single god-mode mod not work (i think). Also the catalyst devs approved this and gave me the nohit role which is further proof that I didn't cheat. Oh yeah and to end it all off, I proved I wasn't using god mode at the end of the video. Again though, no idea why the 1:08 shot didn't hit me.
The Astrageldon that Calamity removed was just a gigantic purple slime that had the AI of King Slime and sometimes just shot out orbs. That was literally it lul.
I will say the boss fight is high quality but this fight is honestly to hard pre moon lord and the boss doesn’t even have that many unique weapons. Idk maybe I’m just bad but even the fact you cant summon him after moon lord is lame.
it seems like you have inf flight. what give you that. i plan to fight this guy in the future when i get that far so just wondering if i need a potion, item or something for this effect. or rather if the boss just gives you unlimited flight time
I currently have a nohit series going on where I beat every single boss in calamity chronologically so when I reach his part of the game, I'll do that!
The dot of the middle of the projectile has the hitbox, like 25 pixels, and the rest is irrelevant, cosmetic purposes, 75 pixels each side for example, the shards are not full hb and he managed to pixel perfect dodge it by lucky, simple and easy, he wouldn't fake this run, or post it with that little "mistake" while "cheating" included, since he avoided the rest flawlessly.
This is probably my least favorite boss due to it being a progression skip. It gives u stuff that is practically post DoG at a pre moonlord stage, i just don't like it when that happens. Also yes i know its a superboss, but unlike adult eidolon worm, it doesn't have that like 120 million hp. So im just saying, boss is hard and thats fair, but progression skips just bother me alot :v
Well you'll be displeased to learn that the Terraprisma is the best summoner weapon in vanilla terraria, and yet it can be acquired at a *post-plantera level.* There's nothing wrong with "progression skips" like this when they're locked behind an adequate challenge, like this is. Most normal players aren't going to be able to beat this thing until the level that they would normally get these weapons at anyway.
@@draco6349 terraprisma is from EoL Daytime, which is fun fact not supposed to be beatable and is instead a no hit reward. It is unsuprisingly strong because of that fact. You're supposed to fight it at night because during day it 1 shots you, kinda like WoF killing you for magic mirror or recalls
@@duckyduckington9736 "not supposed to be beatable" Can you feel your argument crumbling around you? If Daytime EOL was not supposed to be beatable, then why is it... beatable? And why does it have incentive to beat it? Here's what could possibly be an even better example: Duke Fishron. In my most recent playthrough, I beat Master Mode Duke Fishron after defeating only the Twins. No other hardmode bosses. The loot carried me all the way past Golem. That's a massive progression skip, just like astrageldon. And there's also nothing wrong with it, just like astrageldon, because 90% of players aren't going to be able to beat it at that point anyway.
@@draco6349 Bro... do u just ignore dungeon guardian? Its literally supposed to block u off from the dungeon but its still killable, you aren't SUPPOSED to kill it, but u can and get rewarded for it. EoL is literally the same, insta killing u on hit and being overall just much harder because its not a fight ur supposed to win. Fishron is a boss that can be fought as the first boss of hardmode because truffle worms spawn at that point, its not a progression skip. Astrageldon literally gives u materials to craft post providence armor, neither of the other bosses drop items designed for later parts of the game (other than fishron but he is more of a fuck around and find out boss.) Also my entire thing is my opinion, i don't like being able to get items that completely invalidate beating another boss. I don't like fishron, but fishron is literally a "cmon, go fish SEE WHAT HAPPENS BUCKAROO" while astrageldon you have to ACTIVELY choose to fight them. EoL you choose to do it in daytime even though its not intended. And terraprisma is simply the no-hit reward, which fun fact MR. SPACE SLIME GIVES ONE TOO! I don't like progression skips, its my opinion.
@@duckyduckington9736 Daytime EOL is not remotely the same as Dungeon Guardian. The Dungeon Guardian gives a basically useless pet item as a consolation prize if you're crazy enough to beat it. Daytime EOL gives *literally the best summoner weapon in the game.* It's not a fight you're "not supposed to beat," it's a test of strength for players who are really good at the game. Dungeon guardian is nearly impossible to beat at any stage in progression, daytime EOL is a manageable threat if you know what you're doing. "fishron is not a progression skip because you can summon it early" you're literally contradicting yourself at this point. You can summon astrageldon way before you would normally be able to fight it, that doesn't make it less of a progression skip, and that doesn't make it bad. What you don't seem to understand is that progression skips are only bad if they're easier to get than just going through normal progression. That's *not* the case here. Astrageldon doesn't need SCal levels of health to count as a superboss, because it's *so ridiculously hard.* So hard, in fact, that *only masters of the game are going to beat it before the point that its drops are the normal level,* just like Fishron and daytime EOL.
The reason i only did this nohit now is because of catalyst mod getting ported to 1.4
do for the worthy, it changes boss patterns and makes generally more hard
@@exquisicy5429 I'll try that once I finish my calamity nohits
Terraria: Do you want to Dodge?
Him: Yes
Terraria: OK!
Bruh the speed you typed after beating astrageldon no hit was lightspeed lmao.
@@guncatto2625 Why tf do you have a gun?
I... actually appreciate this way of doing a boss. I think I'd still suck at it, but I really appreciate the advanced boss AI that isn't just "chase and produce too many projectiles". Pattern-based projectiles and no chasing, at least not in the sane way as a normal terraria boss.
because maybe its too fucking hard for that stage in the game? also very unfun when every projectile deals 500 damage
@@kazakhstanobamarunesports1350skill issue
@@gum8034 probably meant to reply to some other video or something but either way i already beat this boss in like 15-20 tries so it wasnt that big of a deal
@@kazakhstanobamarunesports1350 I just beat this boss, and the attacks are poorly telegraphed, I have been doing a damage summoner run so I had minimal movement and defense accessories and am very aware that there are a ton of times where you don't quite know what the boss is doing until it randomly shoots at you at mach 5 without warning, the amount of times I got killed by the attack at 2:57 because it it just repositioned itself but happened to fire a projectile (stopping my movement and engaging in an exciting game of ping pong because I didn't have any shield) while on top of me is obscene.
@@gum8034 you seem like you play on classic exclusively
this actually looks so clean, like bro even the Slime God aint that good lookin.
I'd say it looks cleaner than any other boss in modded terraria. Except maybe some bosses in Split mod.
@@beeleav is split in 1.4?
@@arandomidot4571 not yet
Slime God even got turned even worse, now it's slime king that splits and shoots bullets
That's the whole gimmick
It the orb is there but it like never does anything anymore
@@SwitchyWitch_ they'd really have to rework the entire boss to get something good out of it now.
Despite some weird decisions made on the side of the devs the execution of the boss fight is really great.
Probably one of the most beautifully choreographed and animated Boss in all of Modded Terraria
I love the way you narrowly avoided Astrageldon and gave him a quick slice from Yanmei's knife when the fight started. You've got stones (☞ ͡° ͜ʖ ͡°)☞
This is better than all bosses in Calamity combined holy shit
I came to this video wanting help with the first phase but when I realized astrageldon regains all health and goes into a new phase I have quit trying for now
It's been 4 months, but i hope you realise you can outright summon it in phase 2
Oh man you make it look so easy, I’m at almost 200 attempts on master revengence as a summoner!
"ASTRUM BAURESAUSE" truer words have never been spoken
this boss took me and my friend 4 hours, we just barely beat it and we thought we were soooooo good and then i find this video
This bossfight is beautiful
So THATS what it looks like when it's not moving at 3 frames per second
I'm gonna come out and say it, This boss would be fun to keep doing over and over again... If my computer didn't suck ass, every time he did the jump into pattern (1:31) My fps would drop from 24 to 1, and I can't do anything, I'm doing infernum and am still stuck on this boss simply because my computer is as dogshit as it is, and I can't learn any of the attacks because when I'm at the new parts, I'm dead because of that specific attack making my dogshit computer explode. I also ain't turning off frame skip, I think the slow mo is boring and unfun
Edit: sorry for rant
Completely understandable dissatisfaction in your case
Sick fight as well as a gud understanding of the boss. Congrats!
Also, neither mount nor rod is actually usable for this fight :)
Thanks!
ALSO:
You actually CAN use RoD, BUT, if you have the interstellar corruption debuff, you'll die instantly after using it (the interstellar corruption debuff is inflicted by either getting shot by nova slimers and/or touching the border), but in no-hits that is kind of irrelevant due to you not being inflicted with that debuff even once. Also there is nothing that stops you from using mounts like the slime saddle or cosmic car key.
I mean you dont really need the mounts when you already get infinite flight. @@beeleav
I never had a chance to face it, but now I have the opportunity, and I liked it.
Catalyst reworked astrageldon. It wasnt like that in the original calamity.
Yeah the original astrageldon was... pretty pathetic...
I remember I used to farm him for money with armageddon enabled cause he was just so incredibly easy.
im just watching this for the music, i love the astralgeldon theme i wish they would bring back astrageldon slime 🥺
Thankfully they did bring it back :)
I also love the music. The phase 2 theme (made by Heart Plus Up) is also amazing imo.
@@beeleav what?
Catalyst mod
The new phase 2 theme hitting hard
Phase 1: A slime
Phase 2: Not even a slime. GOD OF GOD OF SLIME
this is what we could have gotten instead of a mechanical crab
astrageldon theme is a fucking banger
This is not a fight. Its more like a "Dance"
i can dodge everything except 2:09 can you tell me how to dodge it if possible?
I just looked at where the biggest gap was and flew towards it
thanks, i beat the boss on death mode like 5 mins after the comment by just randomly trying to avoid the beams, but thanks for the tip! ill definitely use it in the future
man this mod is just so good
After watching this I managed to beat the mf first try, finally understood how to best dodge those shadow pillar attacks and when he zooms from off screen. Not no hit but I'll take what I can get.
The calamity mod devs should re-add this boss back to the actual game and make it an optional Superboss
well done man!
how tf are you dodging this crap I'm fighting him rn and I feel like I'm being thrown around like a ragdoll
Practice makes perfect, what can I say
5:10 Does it actually always one shot with this beggining attack?
no. i have this thing enabled which makes everything kill me in one hit.
this boss hella fuckin hard bro i can barely get it past 70%
What setup/ weapons did you use as text is too small for me to read
The Swarmer, Astral Armor, Sigil of Calamitas, Angel Treads, Yanmei's knife, Asgard's Valor, Arcane Flower, Hadarian Wings, The Community, Everglade Spray
I listed the items in a completely random order and from the top of my head so I hope I got em right
Hey how is your game that smooth? Sometimes my fps drops so much, do you enable Frame Skip in game? Is it On, Off or Subtle?
Its on
BILLIONAIRE MINDSET
Elon Musk once said...
"ASTRUM BAURESAUSE"
1:08 looking a bit sus ngl, play n pause with .25% speed the projectile clips him but no damage. 2:29 not sure if the boss has contact damage but the boss or at least the ring thing came in contact with the player.
Woah! Great observation, i didnt even notice that while editing. No idea why it didnt hit me. It only looks to go inside of me when it's paused but while playing the video it looks completely normal. Huh. The boss does not have contact damage btw. Also I have a watch which displays the time up in the top right corner which makes slowing down the game nearly impossible. Also I'm using nycro's nohit mod which makes every single god-mode mod not work (i think). Also the catalyst devs approved this and gave me the nohit role which is further proof that I didn't cheat. Oh yeah and to end it all off, I proved I wasn't using god mode at the end of the video. Again though, no idea why the 1:08 shot didn't hit me.
@@beeleav ok very sorry, I don't have much experience with the boss it just looked a bit fishy great job tho that's insanely impressive 👏
@@bobloop5169 No worries! I would also be weirded out if I saw that in a no-hit.
Please tell me which armor and accessories you wear on video
I show all of my gear at the end of the video
I somehow managed to do this in 13 tries post leviathan and anahita with those cryogen wings
Giga chadus the IIIrd
am i got infinite flight when i 'm fighting with this boss? ( in phase 2)
Yup!
Sad too se the boss gone
Is this the same boss as the one in the calamity mod before it was removed
The Astrageldon that Calamity removed was just a gigantic purple slime that had the AI of King Slime and sometimes just shot out orbs. That was literally it lul.
how do you have infinite flight
Phase 2 gives infinite flight
Man, i wish i could Dodge like him, He dodges like SPEED
And the fight looks so cool, but why did they eliminate Astrageldon from Calamity mod?
They eleminated astrageldon from calamity mod cuz the AI wasn't very good + they didn't want to have yet another slime boss.
@@beeleav o ok
old astrageldon wasnt like this at all im pretty sure it was just a reskin of slime king back then
Do you get infinite flight in phase 2?
The boss itself gives infinite flight in the second phase
bro you so pro
Bravo
You what would have been cool? If it had infernum AI
I will say the boss fight is high quality but this fight is honestly to hard pre moon lord and the boss doesn’t even have that many unique weapons. Idk maybe I’m just bad but even the fact you cant summon him after moon lord is lame.
it seems like you have inf flight. what give you that. i plan to fight this guy in the future when i get that far so just wondering if i need a potion, item or something for this effect. or rather if the boss just gives you unlimited flight time
The boss just gives you unlimited flight time in it's 2nd phase
Btw its pre moon lord and if you kill moon lord his summon item breaks
Ok now nohit elder eidolon wyrm
I currently have a nohit series going on where I beat every single boss in calamity chronologically so when I reach his part of the game, I'll do that!
@@beeleav elder eidolon wyrm isn't even real
@@birb5134 i thought u meant adult eidolon wyrm
1:07 what happened here
No clue. Terraria hitbox moment ig
1:07 ???
*h i t b o x e s b e l i k e*
@@beeleav naw bro explain i gotta know what the fuck that was
The dot of the middle of the projectile has the hitbox, like 25 pixels, and the rest is irrelevant, cosmetic purposes, 75 pixels each side for example, the shards are not full hb and he managed to pixel perfect dodge it by lucky, simple and easy, he wouldn't fake this run, or post it with that little "mistake" while "cheating" included, since he avoided the rest flawlessly.
I thought this was undertale for a second
This is probably my least favorite boss due to it being a progression skip. It gives u stuff that is practically post DoG at a pre moonlord stage, i just don't like it when that happens. Also yes i know its a superboss, but unlike adult eidolon worm, it doesn't have that like 120 million hp. So im just saying, boss is hard and thats fair, but progression skips just bother me alot :v
Well you'll be displeased to learn that the Terraprisma is the best summoner weapon in vanilla terraria, and yet it can be acquired at a *post-plantera level.*
There's nothing wrong with "progression skips" like this when they're locked behind an adequate challenge, like this is. Most normal players aren't going to be able to beat this thing until the level that they would normally get these weapons at anyway.
@@draco6349 terraprisma is from EoL Daytime, which is fun fact not supposed to be beatable and is instead a no hit reward. It is unsuprisingly strong because of that fact.
You're supposed to fight it at night because during day it 1 shots you, kinda like WoF killing you for magic mirror or recalls
@@duckyduckington9736 "not supposed to be beatable" Can you feel your argument crumbling around you? If Daytime EOL was not supposed to be beatable, then why is it... beatable? And why does it have incentive to beat it? Here's what could possibly be an even better example: Duke Fishron. In my most recent playthrough, I beat Master Mode Duke Fishron after defeating only the Twins. No other hardmode bosses. The loot carried me all the way past Golem. That's a massive progression skip, just like astrageldon. And there's also nothing wrong with it, just like astrageldon, because 90% of players aren't going to be able to beat it at that point anyway.
@@draco6349 Bro... do u just ignore dungeon guardian? Its literally supposed to block u off from the dungeon but its still killable, you aren't SUPPOSED to kill it, but u can and get rewarded for it. EoL is literally the same, insta killing u on hit and being overall just much harder because its not a fight ur supposed to win. Fishron is a boss that can be fought as the first boss of hardmode because truffle worms spawn at that point, its not a progression skip. Astrageldon literally gives u materials to craft post providence armor, neither of the other bosses drop items designed for later parts of the game (other than fishron but he is more of a fuck around and find out boss.)
Also my entire thing is my opinion, i don't like being able to get items that completely invalidate beating another boss. I don't like fishron, but fishron is literally a "cmon, go fish SEE WHAT HAPPENS BUCKAROO" while astrageldon you have to ACTIVELY choose to fight them. EoL you choose to do it in daytime even though its not intended. And terraprisma is simply the no-hit reward, which fun fact MR. SPACE SLIME GIVES ONE TOO!
I don't like progression skips, its my opinion.
@@duckyduckington9736 Daytime EOL is not remotely the same as Dungeon Guardian. The Dungeon Guardian gives a basically useless pet item as a consolation prize if you're crazy enough to beat it. Daytime EOL gives *literally the best summoner weapon in the game.* It's not a fight you're "not supposed to beat," it's a test of strength for players who are really good at the game. Dungeon guardian is nearly impossible to beat at any stage in progression, daytime EOL is a manageable threat if you know what you're doing.
"fishron is not a progression skip because you can summon it early" you're literally contradicting yourself at this point. You can summon astrageldon way before you would normally be able to fight it, that doesn't make it less of a progression skip, and that doesn't make it bad. What you don't seem to understand is that progression skips are only bad if they're easier to get than just going through normal progression. That's *not* the case here. Astrageldon doesn't need SCal levels of health to count as a superboss, because it's *so ridiculously hard.* So hard, in fact, that *only masters of the game are going to beat it before the point that its drops are the normal level,* just like Fishron and daytime EOL.
Unique ai
The one time it's actually true