Thanks for this great tutorial! One thing I noticed (not sure if it's just me) but when I'm using 5.3, I duplicated the retargeter for manny to metahuman, I have to turn Metahuman's metacarpal to none (ONLY fingers) to make sure the fingers stay natural. Thanks again!
What version of UE5 are you using for this tutorial, please? 5.0? 5.1? 5.2? 5.3? I think it makes a difference because things change so rapidly in UE5. Thanks!
When I applied mixamo animations to the character with clothing from Sketchfab in the UE 5.2 sequencer, there is a time lapse in movement. The hands stay in place for a few moments, and then eventually the entire animation is corrupted. Any ideas?
Worked for me.Thank you for this tutorial! Saved me a lot of frustration!
Glad to heart that !
Thanks for this great tutorial! One thing I noticed (not sure if it's just me) but when I'm using 5.3, I duplicated the retargeter for manny to metahuman, I have to turn Metahuman's metacarpal to none (ONLY fingers) to make sure the fingers stay natural. Thanks again!
That must be 5.3 thing. I have not done retargeting in 5.3 but great to put it out there for the community. Appreciate it
perfect! helped a lot, thanks
Glad it helped!
What version of UE5 are you using for this tutorial, please?
5.0?
5.1?
5.2?
5.3?
I think it makes a difference because things change so rapidly in UE5.
Thanks!
I used 5.2 i think for this one
@@xrlearn Great! Thanks!
When I applied mixamo animations to the character with clothing from Sketchfab in the UE 5.2 sequencer, there is a time lapse in movement. The hands stay in place for a few moments, and then eventually the entire animation is corrupted. Any ideas?
Sorry! I have not tired with clothed character
Братан, спасибо за информацию, она бесценна!
Not a problem! Glad that it was helpful for you!
Looks super janky. I wish this was easier!
yeah. I wish. May be someone will write some script to automate this in future!
Hi, thanks a lot for your tutoria. What engine version are you using? Will this work on 5.2? Thanks
Not a problem ! I am using 5.1 but works for 5.2 as well. Even for 5.0 as well.