OD and purge really took that game from what should be a boring wait for the game to end to a work of art. Like I go back and watch the highlights of that game when I get nostalgic.
Exactly what I came down here to say lol. Putting forth that kind of energy for even an hour straight is tough but even as the game broke three hours that one still kept that energy going. It's honestly impressive. I bet his voice box was in absolute misery the next day though.
23 kills in 94 minutes btw Average of ~0.24-0.25 kills per minute or 1 kill per 4 minutes WE HAVE 10 TIMES BIGGER THE PLAYERBASE HEY DOTA 2 BIGGER BIGGER, yeah guess why you "get me instant emotions" 90iq eblan
there is actually a longer starcraft 2 game: ZhuGeLiang vs Lillekanin went on for 4h 10min (won by ZhuGeLiang), it was so long that one of the casters decided to make pancakes during the game. this also happened fairly early during an open qualifier for the world championship series, so the schedule was... quite delayed. though it's also worth mentioning that back then (also when the firecake vs mana was played), the in-game time went faster than real time. so the 4h 10min game was "only" a bit over 3 hours of real time.
Isn’t that still the case today? I only play campaign and on “faster” game speed(in other games, it’s called normal), ingame timer is faster. Did they fix “faster” in mp?
The glitches in the DOTA 2 game remind me of the one braindead strategy in Dead by Daylight where the killer's goal, yes their intended win condition, was to stall for TWO HOURS (or until the survivors made a bad enough mistake to throw you the game, or they gave up and let themselves die) which was when the server discontinued the connection and killed all the survivors. For non-DBD players, a DBD match is typically 10-20 minutes. A long one might be 35
Don't wanna be that guy but It's 1h long after which server kills off all survivors. And u still can do it but after 3 gen nerf it's not quite possible :)
@@tin-slayer-3368 It's 1 hour now, but it used to be 2. They changed it because of cheaters holding people hostage. And yeah, I think after the 8 kick gen block it's not feasible anymore
I remember 2016 dbd beta. Oh the days when you could sit all day in the basement and the killer couldn’t find you or the high quality hatch stand offs. 😂
Chess meta. Call of brine, Eruption, Overcharge preventing a 3 gen to be broken. Circle of healing on the other side of the map so survs won't ever be injured on gens.
How ironic that he used it during the League section considering the Omega Strikers devs were former League devs. It's a shame honestly. Loved Omega Strikers but it just couldn't retain players.
Worst of all, this was ODPixels caster debut in such a big tournament along with his idol Purge. This being his first match to cast not at his home and most of all how long it is he had to make the game entertaining enough......
This reminds me of a game I casted in a yugioh duel links team league that lasted 4 hours (games usually lasted 1-2 hours) due to a stall deck being meta. I also remember another game lasted that long and the caster fell asleep midway and woke up later lmao
@@eavyeavy2864 max you could have in your deck was 30 cards so all the stall decks ran 30 and a mirror match could take forever. Not to mention gladiator beast was meta at the time too and they could shuffle into the deck as well
It is not, but its also the only way league games go that long. It doesnt have buybacks or fortify and the buildings are made of paper so once it gets late game everyone gets scared to do anything risky.
those particle glitches in the dota 2 game happened as a result of some sort of memory leak or overflow, triggered from how those specific heroes in that game had a lot of spells that generated particle graphics. i doubt anyone had seen that glitch before that game, because matches were never meant to last that long, and even if they last long, its no guarantee the right heroes are picked for the particle bug to occur. This glitch really enhances the aesthetics and legend of that one match
This reminded me of when I had enough time to spare as a kid to do GT4 endurance challenges, one just took me more than 4 hours to finish and I was "dead" after that long, and it wasn't the biggest race in the game. I can't imagine a pro match lasting that long..
In a recent competitive Gigantic event, one set took 5 hours It was a bo3. A normal match of Gigantic takes 15-25 minutes. 3 matches were played, each taking an hour and a half or longer because both teams refused to go for wounds and every rampage was at full shield.
How'd the AoE players time their rests? I reckon 4 days must've taken a toll on them. I can't even play competitively for more than 3 hours straight. That's just inhumanly cool! Props for the both of them
after the first day or so, it’s not like you’d have to actually engage with the game, just monitoring and reacting if the opponent does something, so probably less mentally taxing than what playing video games normally entails
Late game stalemate at Low armies require very little micro now. Because of all the defensive walls or castle. They can sleep just fine. The problem was when they should feel safe sleeping
I watched this happen live. Ruben was able to sleep all he wanted because his castle was set up so it could not be destroyed. His opponent Andre however had to stay alert, because Ruben could kill his castle while Andre was away. I hear Andre slept by the computer with headphones on so he would be woken up by the attack alert sounds of the game when Ruben would attack. So basically Ruben was just enjoying life while this other guy was a prisoner by his PC. Still cracks me up to think about it xD
This is brilliant. Suggestion: make a video of the most kills in shortest time across the same games featured in this video. For example: WorldEdit's world record 37 frags in ~18 rounds vs Echo Fox. I remember the casters going "I'm not even going to get excited unless they kill WorldEdit".
my longest dota2 game is 2hr10min its crazy because it only 3k mmr lobby but none of us want to quit. i was playing invoker againts AM and pre rework techies, i cried after that because we’re lost
2 funny things in that dota2 video. 1 ) The game was still on source 1 engine, a buggy POS, many games if they were longer than 90 mins started bugging. 2) OD Pixel was on his debug there, he got famous for that game, where he got 2 titles - rapgod and -hypegod.
@@hellNo116 MMO RTS? The hell. Tell me you have no clue about Moba's (hate the term honestly, but still), without telling me you have no clue about Moba's. 15:8 at 93 minutes means there are massive, boring downtimes of endless lane and jungle farming. Look at the DotA example here, 36:29 at 53 minutes, 109:66 at 200 min.
No mention of the OWL match that was paused for several hours due to what started with a seeming hardware glitch and cascading into a long series of technical problems trying to resume the match?
Ornn was one of my favorites in league when he came out, so I remembered how his old passive worked. A 70 minute game where one of them doesn't have the Ornn upgrade made me as mad as those announcers were.
"Much like the Dota 2 match we just talked about, the commentators were the 1st to go". idk why that made me laugh as much as it did xaxaxaxa.. Seriously though, much love to all the commentators out there, that shit ain't easy!
Two japanese BlazBlue players ran a FT100 set. 100 matches is already absurd by itself, but the score went 100-97. It was 12 hours playing, and most pros say that any tournament that runs for longer than 3 hours already fries your mental stack. lol
I mean, these are impressive and all, but I once waited for 12-14 hours for a game of Warcraft 3 to start. From around midnight to 13. I just quite literally didn't feel like going to bed that night and decided the best use of my time was to sit and chat with other people with similar problem until people started getting on again the next day. The game itself only lasted about 20 minutes.
The JAGW and SKT T1 matches weren't even surprising. Teddy hitting 6 items and brute forcing a win with pure mechanics late game was their core gameplan. It was what they did. And it was amazing.
I'm kinda disappointed you didn't mention LR5 SuPeRbOoMfAn vs Gerson game 1 in smash 64, the game took roughly 52 minutes and 15 seconds, average smash 64 game time currently is around 4 minutes and back then was 6-8, and is one of the major reason smash 64 went from 5 stocks to 4 and is now modded to have a timer in tournaments.
I think its safe to say that tournaments are cool and all. But it speaks volumes that NO competitive game has gone over 5 hours while solo Q games can become DAYS long. EGO POINTS FOREVER
The Age of Empires 2 game does not really count, but it still is an absolutely legendary fight and even though I knew about it, I still had a lot to learn.
I was there when C9 VS SFZ happened. There were many reasons for the long game. EternalEnvy's C9 was quite bad at finishing a winning match. C9 had another game again VP before that which last more than 2 hours. The meta of that time was picking sniper. He was really good at holding high ground.
Damn, I thought the Dota 2 one with two Chinese teams was the longest in the game. The Korean casters had to make the most out of it, and speechless when they found out that they'd have another round to commentate since after that game the score was 1-1.
u should actually add the series of ESL One Birmingham that just ended recently, the China Close Qualifier Azuray vs G2.IG BO5, where the series ended spanning nearly eight hours in total or 5.5 hours of actual in-game duration. and 2 of that 5 game ended in more than an hour, and the rest 3 games is pretty late game.
The Xnova curse lol. He also played in RNG vs Entity in TI11 on the main stage for more than 2 hours for 1 game. And he did that playing alone on stage while his other teammates were quarantined due to covid. He played next to teddy bears on stage lol.
The longest recorded set in smash history is superboomfan vs. gerson from smash 64 if i remember correctly. It was like almost 2 hours long,m mainly due to the fact that there was no timer, and it was played on hyrule castle in a matchup where approaching wouldve meant a certain stockloss. which is why game one took almost an hour. i think the longest timed recorded smash match still goes to john numbers vs. sinji at waypoint warriors 1 in 2020. Wii Fit vs. Pacman. Both Characters which are somewhat hit and run, and normally could rack up massive damage once they get in. In that MU though, you have to play them very defensively, which led to several timeouts.
As an upcoming indie developer, I found Swarm Hosts in HOTS egregious that it's not bad game balance, *it's terrible game design.* Free units should not be as powerful or frequent than a Marine or a pair of Zerglings.
Playing StarCraft for 3 hours is equivalent to playing CS/MOBAs for like 10h Holy fuck I cannot even fathom keeping up 300+ APM and insane concentration over 200 supply for that long.
"do we get a bathroom break?" is fucking hilarious
OD and purge really took that game from what should be a boring wait for the game to end to a work of art. Like I go back and watch the highlights of that game when I get nostalgic.
Shbvmbe ki
The poor casters LMAO, I can’t imagine casting a game 3 after that
I would pop off as a caster just cause it was over
@@DeertickDaniel there's no way you would because all of that would be extremely exhausting
Exactly what I came down here to say lol. Putting forth that kind of energy for even an hour straight is tough but even as the game broke three hours that one still kept that energy going. It's honestly impressive. I bet his voice box was in absolute misery the next day though.
@@Certifiedl3unny I dont believe you. I really think he could
@@Toons595 you don't know how much energy it takes to keep talking for that long
I love that the DOTA 2 casters were playing Two Steps from Hell
Bro the caster was so happy when the game ended
Strength of a thousand man is a fucking banger
El que quiera perder su tiempo 🗣️🗣️🗣️
Perfect moment to play str of k man. Both team exhausted, but pushing to max😂😂😂
OD Pixel is best caster that ever lived lol😅
"Ruben had to do so while Andre was sleeping" 😂😂😂 that AOE2 game was too crazy
Ayo
94 minutes of League in one game sounds like pure hell
94 minutes is basically shares a full length of movie running times
23 kills in 94 minutes btw
Average of ~0.24-0.25 kills per minute or 1 kill per 4 minutes
WE HAVE 10 TIMES BIGGER THE PLAYERBASE HEY DOTA 2 BIGGER BIGGER, yeah guess why you "get me instant emotions" 90iq eblan
when my brother and I were beginners, our normal game was 1 and a half hours lol
@@VanjesKoswhat are you even yapping about?
I was in a an hour and 10 minute game once. I remember people having terrible vision scores. despite how long it went.
there is actually a longer starcraft 2 game: ZhuGeLiang vs Lillekanin went on for 4h 10min (won by ZhuGeLiang), it was so long that one of the casters decided to make pancakes during the game. this also happened fairly early during an open qualifier for the world championship series, so the schedule was... quite delayed. though it's also worth mentioning that back then (also when the firecake vs mana was played), the in-game time went faster than real time. so the 4h 10min game was "only" a bit over 3 hours of real time.
Isn’t that still the case today? I only play campaign and on “faster” game speed(in other games, it’s called normal), ingame timer is faster.
Did they fix “faster” in mp?
@@caelestigladii i think they changed it with legacy of the void
Definitely changed in legacy of the void
I must of said wtf atleast 5 times in this single paragraph
The age of empires game lmfao😂🎉
I'm proud to say that I watched part of that AOE2 game.
saaaaame hahahahahaha good days
"It was supposed to be a wash"
Proceeds to go band for band for a total of 88 rounds
The glitches in the DOTA 2 game remind me of the one braindead strategy in Dead by Daylight where the killer's goal, yes their intended win condition, was to stall for TWO HOURS (or until the survivors made a bad enough mistake to throw you the game, or they gave up and let themselves die) which was when the server discontinued the connection and killed all the survivors.
For non-DBD players, a DBD match is typically 10-20 minutes. A long one might be 35
Don't wanna be that guy but It's 1h long after which server kills off all survivors. And u still can do it but after 3 gen nerf it's not quite possible :)
@@tin-slayer-3368 It's 1 hour now, but it used to be 2. They changed it because of cheaters holding people hostage. And yeah, I think after the 8 kick gen block it's not feasible anymore
Skull Merchant was not a well-designed character lol
I remember 2016 dbd beta. Oh the days when you could sit all day in the basement and the killer couldn’t find you or the high quality hatch stand offs. 😂
Chess meta. Call of brine, Eruption, Overcharge preventing a 3 gen to be broken. Circle of healing on the other side of the map so survs won't ever be injured on gens.
The passion in the DOTA 2 casters is something else.🤣
How can you not love Dota 2?!?! :)
His voive even starting to crack lol. If 1more hour he probably need medical attention ngl. The commitment is respectable
ODPixel the GOAT 🐐
The team that gave us “no one has ever done that in the history of DOTA!”
OD pixel is among the best there is on scene 👍
Not the Omega Strikers background music LMAO
Thought I was hallucinating that LOL
Bro nice to see omega strikers getting more recognition
How ironic that he used it during the League section considering the Omega Strikers devs were former League devs.
It's a shame honestly. Loved Omega Strikers but it just couldn't retain players.
Rip Omega strikers
@@maxmbaconit’s very alive
Worst of all, this was ODPixels caster debut in such a big tournament along with his idol Purge. This being his first match to cast not at his home and most of all how long it is he had to make the game entertaining enough......
I think in the end, it helped ODPixel's career.
@@FarazMazhar i guess youre right, people loved his casting and his organic passion for dota after that
this game shot his fame to stardom
I remember tuning into SFZ vs C9 around the 30 minute mark, thinking I just caught the end of a quick 2-0. What a surprise it ended up being.
What a legend, saw that AoE2 game in other channel and it's just amazing. They're truly men of focus, commitment and sheer will xD
nice reference :)
This reminds me of a game I casted in a yugioh duel links team league that lasted 4 hours (games usually lasted 1-2 hours) due to a stall deck being meta. I also remember another game lasted that long and the caster fell asleep midway and woke up later lmao
I thought yugioh matches had a time limit or was that just for the tcg and not duel links/master duel games?
How a 20 deck limit went so long? Shuffler?
@@Honneylemz yeah the league wasn’t ran by Konami and the timer in game refreshes after every turn
@@eavyeavy2864 max you could have in your deck was 30 cards so all the stall decks ran 30 and a mirror match could take forever. Not to mention gladiator beast was meta at the time too and they could shuffle into the deck as well
As a dota player seeing a 94 minute LOL game with only 24 kills is wild to me. That can't be enjoyable to watch
It is not, but its also the only way league games go that long. It doesnt have buybacks or fortify and the buildings are made of paper so once it gets late game everyone gets scared to do anything risky.
That game is older than some people that watched this video. Nowadays there are games with 30 kills that end in 20 minutes
U could see T1 vs Flyquest in the MSI 2024. T1 beat Flyquest in 17 minutes with like 18 kills
those particle glitches in the dota 2 game happened as a result of some sort of memory leak or overflow, triggered from how those specific heroes in that game had a lot of spells that generated particle graphics. i doubt anyone had seen that glitch before that game, because matches were never meant to last that long, and even if they last long, its no guarantee the right heroes are picked for the particle bug to occur. This glitch really enhances the aesthetics and legend of that one match
AOE2 players are just build diff
This reminded me of when I had enough time to spare as a kid to do GT4 endurance challenges, one just took me more than 4 hours to finish and I was "dead" after that long, and it wasn't the biggest race in the game. I can't imagine a pro match lasting that long..
In a recent competitive Gigantic event, one set took 5 hours
It was a bo3. A normal match of Gigantic takes 15-25 minutes. 3 matches were played, each taking an hour and a half or longer because both teams refused to go for wounds and every rampage was at full shield.
Oh shit, i got some emails from The beta not long ago from that game, fun times
Well this video is talking about the length of one match instead of a set haha.. but that is seriously long nonetheless
I was tripping balls when I read Gigantic. I didnt know they re-released haha, sad is 20$
Really? Is there a link to the set?
How'd the AoE players time their rests? I reckon 4 days must've taken a toll on them. I can't even play competitively for more than 3 hours straight.
That's just inhumanly cool! Props for the both of them
after the first day or so, it’s not like you’d have to actually engage with the game, just monitoring and reacting if the opponent does something, so probably less mentally taxing than what playing video games normally entails
@@jimiyu. Yeah, just sitting with AoE 2 open on a second monitor while they do other stuff
These players, after disconect actually fuckin' RESTORED the game.
Late game stalemate at Low armies require very little micro now. Because of all the defensive walls or castle. They can sleep just fine. The problem was when they should feel safe sleeping
I watched this happen live. Ruben was able to sleep all he wanted because his castle was set up so it could not be destroyed. His opponent Andre however had to stay alert, because Ruben could kill his castle while Andre was away. I hear Andre slept by the computer with headphones on so he would be woken up by the attack alert sounds of the game when Ruben would attack. So basically Ruben was just enjoying life while this other guy was a prisoner by his PC. Still cracks me up to think about it xD
This is brilliant. Suggestion: make a video of the most kills in shortest time across the same games featured in this video. For example: WorldEdit's world record 37 frags in ~18 rounds vs Echo Fox. I remember the casters going "I'm not even going to get excited unless they kill WorldEdit".
I HEAR THE OMEGA STRIKERS SOUNDTRACK IN THE BACK (this alone has earned my sub)
Agreed
Apex had a good one. APAC-N Regional Finals had a 13 game marathon session. Players were delirious at the end lol.
It was so funny that a friend of mine that knows I play AoE sent me an article about that Rubenstock game one day after I had played with him.
"most Starcraft games last 20 minutes"
Not when I play.
:c
🥲
Cannon rush, fren. 8 mins tops.
I think the Ave. Time is 12minutes now. 20minute is too long nowadays pure late game
3:18 being omega strikers OST, woah chills
league: "70 min game omg this is crazy"
dota: "just kill me now I don't wanna play anymore"
Been getting daily updates from 4ra on match highlights, loving it! 📱🏏
if rubbenstock vs andre isn't here you missed a big opportunity
If you watched till the end, you would realise it was the grand finale of the video
so watch the full video
In case your wondering the music from the leauge of legends section is from Omega Strikers, man I wish that game didn't die.
That fact check on the 50 kills thing, glad you’re double checking your videos (unlike some esports breakdown channels)
3:00 i was happy that i was hearing Omega strikers OST game music it felt so good for the missed opportune game
4RA's search function is so precise, finding games is like finding treasure 💎🔍
88 rounds of UK CS sounds like an absolute nightmare. Hell on earth.
Excellent video as usual! Also, I see you snuck in some Omega Strikers music! 😉
my longest dota2 game is 2hr10min its crazy because it only 3k mmr lobby but none of us want to quit. i was playing invoker againts AM and pre rework techies, i cried after that because we’re lost
Man that’s so sad!
Lol sounds like a big wqste of time 😭
Awesome video. The commentators had me cracking up in each of these, bunch of good sports
2 funny things in that dota2 video. 1 ) The game was still on source 1 engine, a buggy POS, many games if they were longer than 90 mins started bugging. 2) OD Pixel was on his debug there, he got famous for that game, where he got 2 titles - rapgod and -hypegod.
“The commentators were the first to go” killed me lmao
Honestly, the most surprising thing on this list for me is that the League game ended with a score of 16-8. Why the hell do people even watch that?
That's the kind of shit said by people who watch UFC for knock outs, and get sad when the fights on yhe ground.
love the Omega Strikers music in the background.
I Love that DotA got included which allways gets Like No Screen time and u know some mechanics is a sub worthy
it's only fitting that it's eternalenvy's C9 that had the longest dota 2 game AND lost against a t2 team
C9 also involved in the shortest game in The International vs team DK
they lost that game
Imagine being the dude who lost your team a three hour game
I love the background omega strikers music
u know league is trash when the kill score is only 15-8 in 93minutes
how? is kills the only thing that matters in league? a mmo rts?
@@hellNo116then what is ? farming? you'd rather watch 90 mins of pure jungling than fucking clashes?
@@unclefudge4206 Fr bro, i feel bad for the audiences who watched the players farming almost for the whole fucking game. 😂😂😂😂
@@hellNo116 MMO RTS? The hell. Tell me you have no clue about Moba's (hate the term honestly, but still), without telling me you have no clue about Moba's. 15:8 at 93 minutes means there are massive, boring downtimes of endless lane and jungle farming. Look at the DotA example here, 36:29 at 53 minutes, 109:66 at 200 min.
dota cringer detected, keep coping lil bro
Had a question about a game, and 4ra's support was right there, super quick! 🕒🙌
Small Correction
5:19 it's Heart of Tarrasque, with an S.
It's silent 's'. Like "tesserasque", it's pronounced without sounding the 's'.
.
Also, I believe you may be speaking of the "tesseract", which does not have a silent "s".
props to the commentators keeping the viewers entertained for so long
Those daily challenges on 4ra keep things spicy, love the extra thrill! 🌶️🎯
God, I remember that Dota 2 match.
The music just makes it so much better.
Omega strikers song spotted 2:06 🥰
did i just hear omega strikers music in that video?
blessed game
Joined 4ra’s VIP club, the perks are just unbeatable! 💎👑
hilarious video, great stuff
One of the guys on that aoe game went date during that ranked game
Omega strikers music hell yeah
hell yea
No mention of the OWL match that was paused for several hours due to what started with a seeming hardware glitch and cascading into a long series of technical problems trying to resume the match?
yeah it was Dallas fuel vs Guangzhou charge
I wonder this video only include the match that going on without technical issues being a factor why the game went so long
Ornn was one of my favorites in league when he came out, so I remembered how his old passive worked. A 70 minute game where one of them doesn't have the Ornn upgrade made me as mad as those announcers were.
i remember that dota 2 200 minutes game holy.
Had an amazing winning streak on 4ra last week, can’t wait to play again! 🏆🎉
AOE2 casual players: we're pro at ironman gaming.
"Much like the Dota 2 match we just talked about, the commentators were the 1st to go". idk why that made me laugh as much as it did xaxaxaxa..
Seriously though, much love to all the commentators out there, that shit ain't easy!
4ra’s interface feels like a pro tool but easy enough for newbies too 💼👶
that might be the best call i have ever heard in esports at 7:00 😭😭😭😭
Two japanese BlazBlue players ran a FT100 set. 100 matches is already absurd by itself, but the score went 100-97. It was 12 hours playing, and most pros say that any tournament that runs for longer than 3 hours already fries your mental stack. lol
4ra's loyalty program is just too good, racking up points like a pro 🏅💎
there was also a competitive Pokemon match that lasted 3 hours one time.
94 minutes and only 16-8 damn that must've been one of the most boring match to watch.
The DDos era of LCK 2024 should get an honorable mention. I feel so bad for the people that had to sit for hours
I think this video only mentioned the match that going on without technical issues in between (bugs aside)
I mean, these are impressive and all, but I once waited for 12-14 hours for a game of Warcraft 3 to start. From around midnight to 13.
I just quite literally didn't feel like going to bed that night and decided the best use of my time was to sit and chat with other people with similar problem until people started getting on again the next day. The game itself only lasted about 20 minutes.
Dota 2 casters derserve a raise after this
The JAGW and SKT T1 matches weren't even surprising. Teddy hitting 6 items and brute forcing a win with pure mechanics late game was their core gameplan. It was what they did. And it was amazing.
"we're making sure to cover the longer games first" yeah sure
Ignored the Overwatch League toilet bowl smh.
Thank you for making awesome content brother, subscribed to you just now.
4RA's detailed stats and analytics make betting decisions so much easier 📊🧠
I keep coming back to 4ra for the crisp and clear graphics, feels like a video game 🎮👾
I'm kinda disappointed you didn't mention LR5 SuPeRbOoMfAn vs Gerson game 1 in smash 64, the game took roughly 52 minutes and 15 seconds, average smash 64 game time currently is around 4 minutes and back then was 6-8, and is one of the major reason smash 64 went from 5 stocks to 4 and is now modded to have a timer in tournaments.
haha I remember that. That game is the only reason why they considered a timer for SM64.
I think its safe to say that tournaments are cool and all. But it speaks volumes that NO competitive game has gone over 5 hours while solo Q games can become DAYS long. EGO POINTS FOREVER
Loved this vid, more pls!
Can't have long esports games without a good ole AOE 2 spot in the ranks.
The Age of Empires 2 game does not really count, but it still is an absolutely legendary fight and even though I knew about it, I still had a lot to learn.
8:50 94 minutes 3 hours? Hmmm 🧐
if i have to play the same match for 4 days straight i think i would quit playing alltogether, i could life with winning the longest match ever
I was there when C9 VS SFZ happened. There were many reasons for the long game.
EternalEnvy's C9 was quite bad at finishing a winning match. C9 had another game again VP before that which last more than 2 hours.
The meta of that time was picking sniper. He was really good at holding high ground.
Bruh I watched that Dota2 match live, fucking EE and his shenanigans made it take so long lmfao
Damn, I thought the Dota 2 one with two Chinese teams was the longest in the game. The Korean casters had to make the most out of it, and speechless when they found out that they'd have another round to commentate since after that game the score was 1-1.
u should actually add the series of ESL One Birmingham that just ended recently, the China Close Qualifier Azuray vs G2.IG BO5, where the series ended spanning nearly eight hours in total or 5.5 hours of actual in-game duration. and 2 of that 5 game ended in more than an hour, and the rest 3 games is pretty late game.
The Xnova curse lol. He also played in RNG vs Entity in TI11 on the main stage for more than 2 hours for 1 game. And he did that playing alone on stage while his other teammates were quarantined due to covid. He played next to teddy bears on stage lol.
I was hoping to see Sonic time someone out in Smash. If you increased the timer by a couple of hours I wouldn’t doubt it could go on that long.
The longest recorded set in smash history is superboomfan vs. gerson from smash 64 if i remember correctly. It was like almost 2 hours long,m mainly due to the fact that there was no timer, and it was played on hyrule castle in a matchup where approaching wouldve meant a certain stockloss. which is why game one took almost an hour.
i think the longest timed recorded smash match still goes to john numbers vs. sinji at waypoint warriors 1 in 2020. Wii Fit vs. Pacman. Both Characters which are somewhat hit and run, and normally could rack up massive damage once they get in. In that MU though, you have to play them very defensively, which led to several timeouts.
I mean it's OD Pixel and Purge lmao, Purge is used to talking 3 hrs straight.
As an upcoming indie developer, I found Swarm Hosts in HOTS egregious that it's not bad game balance, *it's terrible game design.* Free units should not be as powerful or frequent than a Marine or a pair of Zerglings.
Back then in CSGO OT was BO10, that's why the match was able to take so long, if it used today's ruleset it would have ended much sooner
Playing StarCraft for 3 hours is equivalent to playing CS/MOBAs for like 10h
Holy fuck I cannot even fathom keeping up 300+ APM and insane concentration over 200 supply for that long.
Its hilarious when ruben says "see you tomorrow guys" its a nice commitment game and be a caster? Its not gonna nice😂
The way just 10 characters in dota 2 but 3 hours compare to the rts game is crazy
Nice Omega Strikers soundtrack
The only gripe that I have is that the league one is kinda wrong seeing as we had a series that went 8 hours, earlier this year
Funfact: in the longest cs match the player Boaster on excel is now one of the best igl in Valorant.