Maya Modeling Tutorial for Beginners | #4 - Oil Barrel Modeling in Maya 2022

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  • Опубліковано 26 сер 2024

КОМЕНТАРІ • 13

  • @jonahnorcross8072
    @jonahnorcross8072 9 місяців тому +1

    If possible for future videos, please mention the hotkeys you are using as you use them, I had to research every shortcut used, most of which returned no results (which led to me literally pushing random keys until something worked). Not ideal for a "beginner" tutorial 😭

    • @3dwolf
      @3dwolf  9 місяців тому +1

      Hahaha sorry about that.
      I'll be more careful about that from now on

  • @drishtiarora6568
    @drishtiarora6568 Рік тому

    Please provide "reference images" as well in the description box for every video, would be more helpful.
    Thank you

    • @3dwolf
      @3dwolf  Рік тому +1

      Most of these models are based on generic objects that you can find on the internet.
      For the barrel you can just google it and use any image as reference.

  • @anupampritam8075
    @anupampritam8075 Рік тому +1

    Edge ko split kaise krenge

    • @3dwolf
      @3dwolf  Рік тому

      Ctrl shift and right click

  • @drishtiarora6568
    @drishtiarora6568 Рік тому

    Also please explain how are you adding that perspective reference image in the scene's perspective view?
    I was trying to do it via: View> Image Plane> Import Image, but then the reference picture is getting too big and the grid being smaller, and even it's not adjustable then.
    Pls help

    • @3dwolf
      @3dwolf  Рік тому +1

      You're gonna have to switch to the front view and then go to the View>image plane and import your reference.
      In the next few days I'll post a tutorial about how to set up references in Maya.
      Stay tuned.

    • @drishtiarora6568
      @drishtiarora6568 Рік тому

      Sure, thank you@@3dwolf

    • @3dwolf
      @3dwolf  Рік тому

      Check my latest tutorial on the channel. I've posted a video on image plane.

  • @drishtiarora6568
    @drishtiarora6568 Рік тому

    Pls explain one thing:
    Why are we splitting the edge again & again, and then bevelling (on going to front view)? The reason\ purpose behind that?

    • @3dwolf
      @3dwolf  Рік тому

      Can you please add the timestamp where you're having the issue?