Now time to learn Collection Mode and the ability of Beat Detective to actually delete false/double triggers. It's basically made for multi-mic drum editing with no phase issues.
Jordan, you're awesome. Thank you sooooooo much. I didn't even know about Beat Detective until I joined the mailing list and saw one of your videos about editing drums. I was using another DAW, and I recently purchased ProTools, and was going through menus when I found Beat Detective, and remembered you had done a video about this. Thanks to your video, I was able to save a drum track that would have otherwise been garbage! Thanks brother, you are a huge presence in the DAW frontier!
Thank you! I'm definitely going to be trying this. Personally I have found that recording drums 2-3bpm slower than the actual song tempo and slip editing helps me get a song done quickly. Most drummers (that i have experienced at least) tend to rush a little so they end up rushing and lining up close to the actual tempo, but i'm curious to try this instead!
I’m here in 2024 going back through all your videos Jordan because I love this channel but these drums sounded great before. Why would you mess with them? We start using only our eyes when we do this. I think the drums may have gotten a little worse but this video is still helpful thanks.
Great tutorial on explaining Beat Detective, but I can't really see the point in editing drum tracks shown in this video, since they are pretty tight to begin with.
Hi, thanks a lot for this great tutorial about beat detective. Regarding the phase relationship tip the 'kick out' track seems to be also out of phase with the "kick in" track... shouldn't it need to have its phase inverted just like you did with the 'kick sub' track?
This editing work flow looks a lot more efficient than how I've come to edit drums in Logic. Have you ever worked with Logic before? Do you think it would be worth it to switch to Pro Tools?
Worth a shot now that you could try PT for like $30 on the monthly plan and cancel if needed! I've tried Logic but never got into it. Hard to switch DAWS after years and years of working one way though.
Hi Jordan, I'm learning a lot from this tutorial and I think I can understand al the instructions but I just can't figure out what is done at 01:56 when you say: "so first step I've already chopped to the region here where I'm gonna start". What exactly are you doing at that point? Are you just splitting the audio in two separate regions? Are you aligning the beginning of the kick transient with tempo 1 of measure 51? By the way thanks for this and all the other great tutorials and please excuse me for my poor english.
The only gripe I have with this is that you have almost perfect drums to work with. All of the drums have very strong transients, even before all of your processing. 9 out of 10 mixes I get sent have somewhat sub-par drums, usually they haven't been recorded well, and their transient information is less than snappy. In that case, I find that the manual slip-mode editing is a lot more reliable, simply because beat detective simply will not recognise a lot of hits as transients correctly. Do you ever find this is the case?
+Mark Edgeller I see your point for sure. Even with bad drums I try to use beat detective but I kind of massage it into doing what i want. so I'll do a really quick nudging of sections to get it closer to the bar lines, then use Beat Detective to do the rest. After a little experimenting you learn what BD likes to see and it's fairly easy to nudge big sections around and make it work.
+Hardcore Mixing Cheers for suggesting that, I've been struggling with poor source material too and although I've occasionally nudged things into place it didn't occur to me to get beat detective to do the rest of the work. Thanks for sharing!
Easy to look at, and also easier on the computer/DAW. you can end up with thousands of regions and crossfades... it'll slow down the machine if you leave them there.
Now time to learn Collection Mode and the ability of Beat Detective to actually delete false/double triggers. It's basically made for multi-mic drum editing with no phase issues.
Jordan, you're awesome. Thank you sooooooo much. I didn't even know about Beat Detective until I joined the mailing list and saw one of your videos about editing drums. I was using another DAW, and I recently purchased ProTools, and was going through menus when I found Beat Detective, and remembered you had done a video about this. Thanks to your video, I was able to save a drum track that would have otherwise been garbage! Thanks brother, you are a huge presence in the DAW frontier!
Thank you! I'm definitely going to be trying this. Personally I have found that recording drums 2-3bpm slower than the actual song tempo and slip editing helps me get a song done quickly. Most drummers (that i have experienced at least) tend to rush a little so they end up rushing and lining up close to the actual tempo, but i'm curious to try this instead!
I’m here in 2024 going back through all your videos Jordan because I love this channel but these drums sounded great before. Why would you mess with them? We start using only our eyes when we do this. I think the drums may have gotten a little worse but this video is still helpful thanks.
Great tutorial on explaining Beat Detective, but I can't really see the point in editing drum tracks shown in this video, since they are pretty tight to begin with.
Hi, thanks a lot for this great tutorial about beat detective. Regarding the phase relationship tip the 'kick out' track seems to be also out of phase with the "kick in" track... shouldn't it need to have its phase inverted just like you did with the 'kick sub' track?
This editing work flow looks a lot more efficient than how I've come to edit drums in Logic. Have you ever worked with Logic before? Do you think it would be worth it to switch to Pro Tools?
Worth a shot now that you could try PT for like $30 on the monthly plan and cancel if needed! I've tried Logic but never got into it. Hard to switch DAWS after years and years of working one way though.
Nice work man, very helpful info
What mics did u use for the kick? Sounds amazing. How did u mic the kick drum?
Is there a way of getting those drum sounds (tight metal crisp kick drum) on the simulated drums on pro tools??
Jordan, do you always mix / pan drums from the perspectivce of the drummer?
Hi Jordan, I'm learning a lot from this tutorial and I think I can understand al the instructions but I just can't figure out what is done at 01:56 when you say: "so first step I've already chopped to the region here where I'm gonna start". What exactly are you doing at that point? Are you just splitting the audio in two separate regions? Are you aligning the beginning of the kick transient with tempo 1 of measure 51? By the way thanks for this and all the other great tutorials and please excuse me for my poor english.
hey, great video. I have a question how do you equate the drums when the song has three different paces? Music like death/black metal :)
The only gripe I have with this is that you have almost perfect drums to work with. All of the drums have very strong transients, even before all of your processing. 9 out of 10 mixes I get sent have somewhat sub-par drums, usually they haven't been recorded well, and their transient information is less than snappy. In that case, I find that the manual slip-mode editing is a lot more reliable, simply because beat detective simply will not recognise a lot of hits as transients correctly. Do you ever find this is the case?
+Mark Edgeller I see your point for sure. Even with bad drums I try to use beat detective but I kind of massage it into doing what i want. so I'll do a really quick nudging of sections to get it closer to the bar lines, then use Beat Detective to do the rest. After a little experimenting you learn what BD likes to see and it's fairly easy to nudge big sections around and make it work.
+Hardcore Mixing Cheers for suggesting that, I've been struggling with poor source material too and although I've occasionally nudged things into place it didn't occur to me to get beat detective to do the rest of the work. Thanks for sharing!
Why do you consolidate the edits at the end? Is this just so it looks cleaner in the session or is there another reason?
Easy to look at, and also easier on the computer/DAW. you can end up with thousands of regions and crossfades... it'll slow down the machine if you leave them there.
What are those small green arrow ? Why do they show up some time ?
Sync markers at the transient, since the clip is cut 5ms before it.
Thank you!
Thanks !!!