A ZX81/TS1000 Version of Defender - Abduxion

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  • Опубліковано 24 січ 2022
  • Demonstrating the finished game, I explain a little about how it works, what compromises had to be made during development to keep the speed up and even show how the wrap-around play area is achieved in the code that dumps the buffer to the screen.
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КОМЕНТАРІ • 11

  • @seraphinberktold7087
    @seraphinberktold7087 Рік тому +2

    This seems to be highly playable.
    Well, maybe the ZX81's original keyboard adds a new level of difficulty. 😉

  • @Xperimenter
    @Xperimenter Рік тому +1

    Outstanding work!

  • @retrotechnerd
    @retrotechnerd 2 роки тому

    Looks awesome.

  • @Hologhoul
    @Hologhoul Рік тому

    This is remarkably good!

  • @JasonOakley
    @JasonOakley 2 роки тому

    Fantastic! :)

  • @amigaalive6266
    @amigaalive6266 2 роки тому

    very good :-)

  • @bukster1
    @bukster1 2 роки тому +1

    That's a very authentic version of Defender. Good to see one finally appear for the ZX81.
    I do ZX81 coding myself as Bukster Games. I use Flat Assembler which compiles the code straight into a .P file. The code screen looks to be called CodeWright. Is that a better program and where do I get it from?

    • @jonathancauldwell9822
      @jonathancauldwell9822  Рік тому +1

      CodeWright is the editor I used in my day job until recently, I just use it for Z80 assembly language because I'm familiar with it. For assembling I use sjAsmPlus but that only creates a .BIN file not a .P so you're probably better sticking with what you have.

  • @boladorr
    @boladorr 2 роки тому

    💪💪💪💪💪💪

  • @salvacam78
    @salvacam78 2 роки тому

    do you plan to publish this game and burger time?