The fossil cards have a really interesting effect on deck building - fossil being a trainer means it doesn’t count as an opening basic, so you can guarantee a given basic while still running another set of Pokemon. Although fossil not being searchable by pokeball is a big downside.
I've been using this with an omastar + starmie deck and a kabutops + marowak deck and it's been pretty good. Setting up an omastar stalls so many setup pokemon like moltres or Lilligant
I battled a Moltres EX and Charizard EX deck with a Chatot. The deck was filled with fossils that the player just discards. I got destroyed by turn 4 when Charizard EX just Crimson storms all of my pokemon for 200 damage each. The Chatot player just used the fossils to thin their deck to only 4 Basic mons. It was gimmicky, just it was such a funny gimmick I wished I recorded it.
Great video. I agree with the lower basic count being how the game should be played currently. Seen some other creators bashing the idea and coping with like 8 basics.
Changed my m2 gard deck to 1-2-2 ralts line and gotta say, it does feel optimal right now. Every pokeball feels so good! Ralts is much bigger target when there’s only one of them in the deck but I largely have not found games going in the direction of early KOing of ralts.
Would be awesome to see them implement a 1 EX card max limit to decks. The double Mewtwo EX deck is absolutely busted right now. Seeing 9 out of 10 decks use it is sad for the game.
I agree with almost everything you said in this video. But I also do think people are playing too few basics. Like, in the mewtwo gardi deck I'm playing Jynx instead of red card (cause red card sucks and is a trap) so that I'm not all in on mewtwo and have a finisher in case it goes down. In general there also aren't enough good trainer cards to justify 2 pokemon with a bunch of support.
for mewtwo deck for example, why do people still use 2 ralts in tournament if you say that having one basic prevo and 2 basic ex are better to start off faster? can anyone explain
Deckbuilding in this game is very easy compared to other cards games. You put the staples, you think what the deck wants and put the best cards there. And most decks want 9-10 Pokemon. There are weird cases with Pokemon with passive effects where you can try to change the number of Pokemon. But that's all. I'm a little sad that there are so many bad cards.
I didnt know that a chikorita could be so wise. And i just hope i can have a little bit of fun before it all becomes meta decks and exploits. I guess its inevitable in every tcg, i dont know maybe theres still some fun to be had in MTGA with sealed formats but you usually have to farm tokens to access it.
This video did make me rethink Caterpie a bit though. I figured it was too dumb and slow since the matches seem so fast but I guess it's another way to draw the basic you want
You can just buy trainers in the shop, I'm f2p and I just bought all the trainers with the shop points you get from battle and wonder trade thanks and the solo battles
@@jasonjarmoosh thanks for advice. Bought 2 sabrinas. Unfortunately I didn't know better and had spent a good amount of points buying pokemons so I am all out 😓
GOLURK AMAZING CARD MEOWTH TO FIND GOLURK SET UP GOLETT BALL TO FIND GOLETT GOLURK FLIP TWO COINS 33%CHANCE TO MISS BUT A 33% CHANCE FOR 100 AND 200 66% DAMAGE 33% RISK WORTH IT
WOW, this is very simple math, but somehow you managed to do it extremely wrong. 50% for 100 damage. 25% for 0 damage. 25% for 200 damage. 75% for at least doing some damage (100 or 200). 100 damage for 4 energy is very lame on top of it being Stage 1. So the risk-reward is closer to 75% risk, 25% reward.
The fossil cards have a really interesting effect on deck building - fossil being a trainer means it doesn’t count as an opening basic, so you can guarantee a given basic while still running another set of Pokemon. Although fossil not being searchable by pokeball is a big downside.
I've been using this with an omastar + starmie deck and a kabutops + marowak deck and it's been pretty good. Setting up an omastar stalls so many setup pokemon like moltres or Lilligant
I battled a Moltres EX and Charizard EX deck with a Chatot. The deck was filled with fossils that the player just discards.
I got destroyed by turn 4 when Charizard EX just Crimson storms all of my pokemon for 200 damage each.
The Chatot player just used the fossils to thin their deck to only 4 Basic mons.
It was gimmicky, just it was such a funny gimmick I wished I recorded it.
great to see solid deckbuilding principles explained! been seeing way too much vibes-only deckbuilding elsewhere
I just started and found this video really helpful, thanks :)
Great video. I agree with the lower basic count being how the game should be played currently. Seen some other creators bashing the idea and coping with like 8 basics.
Xatumi LOL
I am surprised they didnt add rare candy into the game considering that card is like the only thing keeping stage 2 evos viable in the tcg
@popelipo6281 chances are it will be added, the game is in the very early stages and we only have one set of packs
Changed my m2 gard deck to 1-2-2 ralts line and gotta say, it does feel optimal right now. Every pokeball feels so good! Ralts is much bigger target when there’s only one of them in the deck but I largely have not found games going in the direction of early KOing of ralts.
1-2-2 line works well for non carry pokemon. but if you are a non ex deck with two carrys in deck. you really need access to both of them.
whats a carry?
@xavierchamp8611 The Pokemon you plan to use to get knock outs with.
and even in an ex deck with a single carry, its still best to have 2 basics of that carry right? like the venasaur deck they showed
@@xavierchamp8611 I believe so. if you have a bench sitter with a effect from the bench a 1-2-2 line is very good.
Do you have any tips for building decks with incomplete beginner collections where you rarely have 2 of the better/ higher rarity cards?
play all the Solo matches and pull more using the rewards. You need more cards.
Would be awesome to see them implement a 1 EX card max limit to decks. The double Mewtwo EX deck is absolutely busted right now. Seeing 9 out of 10 decks use it is sad for the game.
I agree with almost everything you said in this video. But I also do think people are playing too few basics. Like, in the mewtwo gardi deck I'm playing Jynx instead of red card (cause red card sucks and is a trap) so that I'm not all in on mewtwo and have a finisher in case it goes down. In general there also aren't enough good trainer cards to justify 2 pokemon with a bunch of support.
Loved the vid concept 👍🏻
This was so cool! Thanks aton
Hopefully they add some better deck searching later on to make more stage 2 Pokémon viable.
I'm surprised pocket doesn't have minimum limit for monster card. I can do two zapdos only deck lol
This was dope
So in my dragonite/weezing deck I should run 1 dratiny only just like 1 ralts too?
for mewtwo deck for example, why do people still use 2 ralts in tournament if you say that having one basic prevo and 2 basic ex are better to start off faster? can anyone explain
Exeggutor EX and Venisaur EX deck from spragels is doing me very well
wait how did you make the show the display board on the left cycle through different cards i thought it can only hold 1 card
That's what I'm saying. I didn't mess with it for long but I keep seeing boards with three cards
Deckbuilding in this game is very easy compared to other cards games.
You put the staples, you think what the deck wants and put the best cards there. And most decks want 9-10 Pokemon. There are weird cases with Pokemon with passive effects where you can try to change the number of Pokemon. But that's all.
I'm a little sad that there are so many bad cards.
How to build good decks: buy enough packs.
thank you for this video 👍
How to build GOOD DECKS in Pokemon Pocket?
Pull the good cards xD
I didnt know that a chikorita could be so wise.
And i just hope i can have a little bit of fun before it all becomes meta decks and exploits. I guess its inevitable in every tcg, i dont know maybe theres still some fun to be had in MTGA with sealed formats but you usually have to farm tokens to access it.
This video did make me rethink Caterpie a bit though. I figured it was too dumb and slow since the matches seem so fast but I guess it's another way to draw the basic you want
Me who is waiting for 30th October 🥲
if you want to be f2p u shouldnt, i was, downloaded it yesterday, it gives you nothing, im runing a sad thunder deck with what i got.
As f2p, I don't have any trainers except research. So I am forced to run pokemons to reach 20 cards.
Then u should play fire deck and open chariZ packs, that way u xan get Blaina and Sabrina.
You can just buy trainers in the shop, I'm f2p and I just bought all the trainers with the shop points you get from battle and wonder trade thanks and the solo battles
@@jasonjarmoosh thanks for advice. Bought 2 sabrinas. Unfortunately I didn't know better and had spent a good amount of points buying pokemons so I am all out 😓
@@jasonjarmoosh where is the other trainers in the shop? i cant find anything but researth
Yeah I only see Oak's Research under supporters in the shop 💀
GOLURK AMAZING CARD
MEOWTH TO FIND GOLURK
SET UP GOLETT BALL TO FIND GOLETT
GOLURK
FLIP TWO COINS 33%CHANCE TO MISS BUT A 33% CHANCE FOR 100 AND 200
66% DAMAGE 33% RISK
WORTH IT
WOW, this is very simple math, but somehow you managed to do it extremely wrong.
50% for 100 damage. 25% for 0 damage. 25% for 200 damage.
75% for at least doing some damage (100 or 200). 100 damage for 4 energy is very lame on top of it being Stage 1. So the risk-reward is closer to 75% risk, 25% reward.
13:25 lilligant hater
Mew2 decks r cancer
They really aren't
skill issue