Sculpting in Mixed reality using the Meta Quest 3 and Figmin XR

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  • Опубліковано 4 жов 2024
  • This meant as a proof of concept, not at all to show some amazing result. This was my first try, but I stand by the idea that mixed reality will make a huge difference in a lot of fields, including sculpting.

КОМЕНТАРІ • 8

  • @Phuc.Fishing.70
    @Phuc.Fishing.70 11 місяців тому +1

    Cảm ơn bạn đã chia sẻ à. Chúc bạn và gia đình buổi chiều tốt lành vui vẻ và nhiều sức khỏe à 😊. Like 2 👍.

  • @walkthetalky
    @walkthetalky 7 місяців тому +1

    I was excited until I realize Figmin XR does not enable the 3D model to be exported to be use in other apps/software.

    • @MartinTedder
      @MartinTedder  3 місяці тому

      well....the 3D models are a bit....meh...anyway. For exporting models you have better options.

  • @MrTrollYourAss
    @MrTrollYourAss 11 місяців тому +1

    I like the Hull brush from the sketch editor did you try it?

  • @ahmeda2735
    @ahmeda2735 11 місяців тому +1

    Very nice

  • @Rawd123
    @Rawd123 11 місяців тому

    nice

  • @foxcar29
    @foxcar29 8 місяців тому

    its nice...but that no sculping...thats its voxeling, you use voxels o small sauqre dots to make obejts and forms... sand if the program say sculpt brush...its no the correct..*i have this program from time ago xd...but great video ,keep going

    • @MartinTedder
      @MartinTedder  3 місяці тому

      True...for actual sculpting this is not the way to go. But it's a proof of concept. It's a babystep, for a jong voyage ahead.