Agreed on buffing the Deckhand Mobs' (complimentary New Zealand pronunciation) speed to 28, which matches tank infantry speed like Jade Warriors and Chaos Warriors/Chosen. 23 is glacial and should be reserved for the dirt-cheap Vampire Counts zombies. By the same token, Nehekhara Warriors could stand to go from 28 to 31 since they're not shielded.
Great playback as always. And I particularly love that after all of these years, your videos still end with Wurrzag dancing to no music, just the sound of burning torches. It's become a nostalgic sound already. 😂
How would you feel about an effect for the titan where as friendly units die around them it allows them to refill their spells so they arent just one and done abilities? I would also increase their max casts to two but start with a single one so you dont feel incentivised to pop them both right away.
Just from a casual glance, it looks like the GG attack draws a straight line to the nearest model in the enemy unit. To get it to fire center mass, you'd need it to be dead center in front I think. Otherwise, on the side like that the edges end up becoming its targets.
HeiroTITAN is by far the coolest looking unit in the game. FIGHT ME! ps : turin would say it is demi gryphs and he would be right. There are simply 2 of the by far coolest looking units in the game.
I think Tomb Kings could have easily won if they just spammed horsemen instead of resummoning Arkhan. He probably only got like 200 value in his second life and didn't provide much capture weight.
It often seems like TK are just stronger. A few Bowshabti just wreck so much from such a safe distance and can't be fought easily, add in lots of cheap bone horses to slow or tie up ranged/zombie, some more ranged to destroy any expensive stuff, decent amount of spear chaff to wreck anything large, a fast lord to tie more stuff up, esp. Vcoast ranged, some carrion to nullify Vcoast ranged, and 2-3 skull catapaults make it really difficult for VCoast to win. I need to play more games now though, after what were quite huge buffs for Vcoast :) Was nice to see a turn around, and that the flaming collussus lived through all that. Great to see a loss posted, that is a class move, it's more fun when you don't know who'll win from the start.
@@TechPriest97 The Nehekara lore passive got nerfed a while ago (and all the other healing passives, but it hit tomb kings the hardest). That's why you don't see as much Settra and Khatep anymore. The healing is still good just not as much of an autotake
Can't say it was that interesting to watch. No way your or the player's fault, comes down to the two factions being rather slow and defensive, it was mostly just watching them grinding it out on point 3 with the TK player nuking his own infantry and an akward battle in the treeline. Gallows giant as ever was dissapointing and the hierphant titan fails to impress, despite performing reasonably well.
"Tomb Kings suddenly looking a little bit bare bones." 💀
Tomb kings basically killed all their infantry on objective 3 with their own screaming skull catapults lol
Yeah literally what I was going to comment on. There was a lot of friendly fire on the Tomb King's side.
Titan also gives 20% spell mastery the bjuna titan combo is really nice.
I did this in the first sft where they fit but I kept going against wood elves and gave up lol. But insta killing lost sylvan knights was worth it.
Was also about to say it got more spirit leaches and shems burning has been buffed to a reasonable spell
Chad heirotitan vs chad necrofex colossus
I love to see the gallows giant, it would be cool if it's ranged attack dispersed more similarly to a dragons breath and aimed more center mass
Agreed on buffing the Deckhand Mobs' (complimentary New Zealand pronunciation) speed to 28, which matches tank infantry speed like Jade Warriors and Chaos Warriors/Chosen. 23 is glacial and should be reserved for the dirt-cheap Vampire Counts zombies. By the same token, Nehekhara Warriors could stand to go from 28 to 31 since they're not shielded.
Do i need therapy ? Almost cried on that epic shot of the titan dying, my favourite unit in the game king Turin
It is glorious, don't stress it!
Great playback as always. And I particularly love that after all of these years, your videos still end with Wurrzag dancing to no music, just the sound of burning torches. It's become a nostalgic sound already. 😂
1 minute upload and already 3 slaaneshi bots in the comments. The Chaos grows stronger within you, Turin
The empathy and understanding exchanged in your comment warms my heart. 🤣🤣🤣🤣
Fear not, we have our inquisitors hunting them down.
Glad to see that the Heirotitan is good now. one of the coolest looking models in the game, hope to see more of it.
How would you feel about an effect for the titan where as friendly units die around them it allows them to refill their spells so they arent just one and done abilities? I would also increase their max casts to two but start with a single one so you dont feel incentivised to pop them both right away.
Just from a casual glance, it looks like the GG attack draws a straight line to the nearest model in the enemy unit. To get it to fire center mass, you'd need it to be dead center in front I think. Otherwise, on the side like that the edges end up becoming its targets.
The Catapults deciding if the Pirates won't kill their infantry they'll just do it themselves
A duel of the undead - love it.
HeiroTITAN is by far the coolest looking unit in the game.
FIGHT ME!
ps : turin would say it is demi gryphs and he would be right. There are simply 2 of the by far coolest looking units in the game.
Tita is hard to beat looks wise
Answered your own question there: why not buff VC move speed to Nurgle speed? Precisely so that slow melee factions stand a chance?
I think Tomb Kings could have easily won if they just spammed horsemen instead of resummoning Arkhan. He probably only got like 200 value in his second life and didn't provide much capture weight.
It often seems like TK are just stronger. A few Bowshabti just wreck so much from such a safe distance and can't be fought easily, add in lots of cheap bone horses to slow or tie up ranged/zombie, some more ranged to destroy any expensive stuff, decent amount of spear chaff to wreck anything large, a fast lord to tie more stuff up, esp. Vcoast ranged, some carrion to nullify Vcoast ranged, and 2-3 skull catapaults make it really difficult for VCoast to win. I need to play more games now though, after what were quite huge buffs for Vcoast :) Was nice to see a turn around, and that the flaming collussus lived through all that. Great to see a loss posted, that is a class move, it's more fun when you don't know who'll win from the start.
notice how at 4:25 the bomber barely damage the skeletons through the trees? i figured thats why he moved in
Very cool map. Nice match.
Two of the coolest units in the game, somebody please make them meta
since the colossus was causing the tomb king skele boys to crumble in many cases, wouldn't that have resulted in a lower value number for him?
Wow that flipped so fast. I thought VC was toast.
Biggest ones are big.
Damn, these bots though
Anyway, why is it always Arkhan? I used to see some of the others (not Khalida) in the last patches, did he get a buff?
Lore of Death
Lore of death op, summons op
We did see Settra on warsphinx against WoC recently that did really good but yeah Arkhan is op
@@TechPriest97 The Nehekara lore passive got nerfed a while ago (and all the other healing passives, but it hit tomb kings the hardest). That's why you don't see as much Settra and Khatep anymore. The healing is still good just not as much of an autotake
Turin riding the Vampire Coast into the heart of the meta: ua-cam.com/video/klbaF9SPyBk/v-deo.html
Funny how Coast have a 1.2k ranged damage monster that you're actually better off just ignoring
ALL HAIL THE MIGHTY coming back from defeat
Is conquest mode bad? I was hoping maybe turin would start casting those a decent amount. Domination never interested me.
It's good, big tourney Saturday!
The fire animation is so bad. I miss the old one
Bone on bone violence ^^
Try this necro flex against Single entity ! it's actually way better than shooting inf !
Clip deleted. Screen yeeted. Therapist greeted. Holy water needed
2:56 did he bounce the flame stream off the geometry for it to hit like that?
Nah just the haggardness of the collusus aiming
If your lord dies and you resummon them, does the leadership penalty go away?
Yes
Wow. Halfway through it felt like a forgone conclusion and a waste of time to keep watching. Pleasently surprised!
Turin what about giving the melee zombies vanguard?
that is pretty counter intuitive, how will they have this mobility. vanguard zombies are the summons that you can drop
Can't say it was that interesting to watch. No way your or the player's fault, comes down to the two factions being rather slow and defensive, it was mostly just watching them grinding it out on point 3 with the TK player nuking his own infantry and an akward battle in the treeline. Gallows giant as ever was dissapointing and the hierphant titan fails to impress, despite performing reasonably well.
Cool battle and good commentary as usual
Though it sounds to me like there's quite a bit of crackling in the mic... sounds pretty bad to be honest
Huh, weird, I haven't seen anyone else bring that up, will investigate
@@turinRTS Probably cause they are full of it
@@turinRTSyou sound the same as always. Probably on his end.