Godot Basic 2D Ragdoll
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- Опубліковано 1 жов 2024
- Creating a 2D ragdoll in the Godot engine.
Repo Link: github.com/fir...
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I tried this tutorial, but my ragdoll tries to balance itself for some reason, which is really annoying. Even when I rotate the ragdoll, it almost seems to force itself back up instead. Any tips? (I am using a rectangle for the body)
edit: I've fixed it, but when I changed the body collision to a circle, it collides with the head and my character starts doing backflips. I don't understand what's happening?
Is it possible to add Controls to the Ragdoll ?
i know this was. five months ago but im sure it would be possible. possibly add a linear velocity in a physics process? i havent tried it but thats my guess
@@iamkai101 OK, thanks
how did you get that pixelarated effect?
You click the .png or .jpg in the filesystem, go to import, then uncheck filter
@@iyeetoutgames84 bullshit
great tutorial
Nice joint
Hi there.. Like this tutor! Can you make tutor about how to use Ragdoll and Kinematic body (actually Player), who can run, jump etc. and use look_at(get_global_mouse_position()) method 4 hands and gun and shoot where the cursor aims..?!
It is just me or this comment is looking kinda ...
@@elsisdeo9060 T H I C C
I know you can make a ragdoll using 3d bones and the physical_bones_start_simulation(). I don't know if you can do it in 2d.
Thanks for video!
whats the code ??
Check the description for repo