Encontrei sua arte em um fórum do blender, achei realmente impressionante, parabens! [I found your art on a blender forum, I thought it was really impressive, congratulations!]
Thank you for watching my video! If you like it, please, leave a comment and like for me :3 Also, check out my other videos ^^ - ua-cam.com/play/PLth9HZmjPAJJY0K7nZ0x9wX5tibAFvURD.html You can view this model on my Sketchfab skfb.ly/oDLTP ! Have a nice day!
Thanks for your video!! It really helpful to me. And i have a question, can you tell me what kind of nodes do you use while doing textures painting? (like image texture, diffuse BSDF....)
Thank you for watching! I'm happy I could be helpful^^ Usually I use just image texture, and draw while in solid mode, so I have shadows and stuff ( you can also choose different materials there, I use gray and black, and set color to texture) You can also draw in preview material mode, while image texture selected, so that you see only what you draw
@@KileiceTHank you!! It's really great answer and helpful for me. And... can I ask one more thing? I wan wandering how to connect hair and head together. Because, after making hair, it move seperately with head. So, I want to know what to do before ligging head and hair. I'm sorry to bother you.....thank you!!!
@@o_hwayo It's okay! You can join two meshes by selecting both of them and pressing ctrl + J But you don't really have to do it! Since both meshes will be parented to the same armature, it will move together after rigging. Just make sure they share at least one bone (i.g. "head" bone)
this was great! really love the model :) could I have the blend file if you don't mind, I really want to look up some topology and other things :0 if not its okay!! i still subbed
Thanks a lot! I'm sorry, I don't share my project files for free. I'll post it on my Patreon soon, you can get it there and support me if you want. Also I published this model on sketchfab, so you can inspect it there🙂
thank you! if you try to replicate this you could also add depth to those lines by converting them to curves, then adjust its thickness anyway it's just easier to me that way than drawing all the stuff :D
Found you from Reddit! Your work is awesome!
Hello! Thank you very much and welcome🥰
Encontrei sua arte em um fórum do blender, achei realmente impressionante, parabens!
[I found your art on a blender forum, I thought it was really impressive, congratulations!]
Thank you very much!^^
Thank you for watching my video! If you like it, please, leave a comment and like for me :3
Also, check out my other videos ^^ - ua-cam.com/play/PLth9HZmjPAJJY0K7nZ0x9wX5tibAFvURD.html
You can view this model on my Sketchfab skfb.ly/oDLTP !
Have a nice day!
I've never been this early before lol. Great model!
hehe timing :D thank you!
Очень хотелось бы туториал, как смоделировать муичиро токито
Keren kak... Buatin tutor nya dong kak.. berpapun jam pun aku tonton 😂❤❤❤
Thank you! Sorry, I'm not going to upload a 16h+ video 😅 I'll probably upload it on Patreon or Boosty sometime in the future
Thanks for your video!! It really helpful to me. And i have a question, can you tell me what kind of nodes do you use while doing textures painting? (like image texture, diffuse BSDF....)
Thank you for watching! I'm happy I could be helpful^^ Usually I use just image texture, and draw while in solid mode, so I have shadows and stuff ( you can also choose different materials there, I use gray and black, and set color to texture)
You can also draw in preview material mode, while image texture selected, so that you see only what you draw
@@KileiceTHank you!! It's really great answer and helpful for me. And... can I ask one more thing? I wan wandering how to connect hair and head together. Because, after making hair, it move seperately with head. So, I want to know what to do before ligging head and hair. I'm sorry to bother you.....thank you!!!
@@o_hwayo It's okay! You can join two meshes by selecting both of them and pressing ctrl + J
But you don't really have to do it! Since both meshes will be parented to the same armature, it will move together after rigging. Just make sure they share at least one bone (i.g. "head" bone)
@@Kileice Oh!! I fully understand what you said. Thank you so much!!
@@o_hwayo My pleasure! Good luck with your project!
Очень красиво! Люблю все твои работы,❤️😍🔥
знаю:) благодарю 🥰
this was great! really love the model :) could I have the blend file if you don't mind, I really want to look up some topology and other things :0 if not its okay!! i still subbed
Thanks a lot! I'm sorry, I don't share my project files for free. I'll post it on my Patreon soon, you can get it there and support me if you want. Also I published this model on sketchfab, so you can inspect it there🙂
@@Kileice thank you so much!!
Using the Wireframe modifier in 1:08:50 is so big brain! Never seen that modifier used before
thank you! if you try to replicate this you could also add depth to those lines by converting them to curves, then adjust its thickness
anyway it's just easier to me that way than drawing all the stuff :D
3:07 почему когда я включаю сглаживание, у меня рот весь треугольный и сильно видны тени?
Это странно? Может вы делаете все flat, а не smooth?
Download link please
find it on patreon
@@KileiceThank you
Я же понимаю, что если мне в руки дадут это модель, то я смогу сделать ее из бумаги, что бы каждый в теории мог ее собрать
я, конечно, не разбираюсь в фигурках из бумаги, но, кажется, это не так работает :\