Downloading and Installing Unreal Engine 4.27 on macOS and Setting Up the VR Template Project

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  • Опубліковано 2 січ 2025

КОМЕНТАРІ • 15

  • @shimmeringtrashpile
    @shimmeringtrashpile  2 роки тому

    This video shares how to download Unreal Engine from unrealengine.com, install the 4.27 version, and set up a basic project using the VR template.
    The J, K, and L keys will jump back, pause, and jump forward.
    The < key (Shift + , ) will slow the video playback.
    The > key (Shift + . )will speed up video playback.

  • @KulaGGin
    @KulaGGin 3 місяці тому

    Thank you for the video.
    5:20 One note, the verify doesn't take hours, just a few minutes or maybe 20 minutes max: it's just 30 GB of files and it just verifies their hashes and downloads if there are any corrupted, that's all. I did that on Windows machine a few times. Even on a slow 5400 RPM HDD it takes like 30-40 minutes.

  • @griffinrulez2310
    @griffinrulez2310 Рік тому +1

    Hey, I am having this problem where it is looping back and forth with verifying update i was wondering how to fix that

    • @shimmeringtrashpile
      @shimmeringtrashpile  Рік тому

      Hrm… I’ve not run into that. When I’ve run a verify it takes a really long time! So I hope that isn’t the case for you. Does it happen with a different version of the engine also? If so, perhaps reinstall Epic Games Launcher?

    • @griffinrulez2310
      @griffinrulez2310 Рік тому

      @@shimmeringtrashpile i’ll try re downloading it

  • @weilong2550
    @weilong2550 Рік тому

    hello, I have done everything like you but the error is still there, it continues writing I don't have Xcode. maybe I did smith wrong?

  • @arsalanahmad1832
    @arsalanahmad1832 Рік тому

    Nice tutorial man. I am trying to generate a build for the same template project with UE 4.27 on Mac. I am having error on "Deploying content on Android" stage saying Build Failed with the error java.lang.NoClassDefFoundError: Could not initialize class org.codehaus.groovy.vmplugin.v7.Java7 Can you suggest what to do with this case ? I have followed the exact procedure mentioned at the UE docs for installing all android related stuff. Please mention if you know the answer to this as over stack overflow I couldnt find anything useful. Thanks in advance

    • @shimmeringtrashpile
      @shimmeringtrashpile  Рік тому

      I think this is becuase your version of Java is out of sync with Android Studio's gradle. www.delftstack.com/howto/java/could-not-initialize-class-org-codehaus-groovy-vmplugin-v7-java7/
      I got around these types of errors by pathing to the version of Java that ships with Android Studio. This is not an approach shared in the UE documentation, but I find it works well for me. In my video you'll see me path out to this Java version in my UE4 config.

    • @arsalanahmad1832
      @arsalanahmad1832 Рік тому

      @@shimmeringtrashpile thanks a lot man, I will keep that in mind for sure.

    • @shimmeringtrashpile
      @shimmeringtrashpile  Рік тому

      @@arsalanahmad1832 yea! Good luck! Getting the build chain setup succcccks... hahaha! It took me forever and by the time I figured it out I was like "I gotta make a frickin video about this. Nobody deserves this pain."

  • @AussiePlays9350
    @AussiePlays9350 Рік тому

    Its not opening. How do i fix that

    • @shimmeringtrashpile
      @shimmeringtrashpile  Рік тому

      Unreal Engine or your project?

    • @AussiePlays9350
      @AussiePlays9350 Рік тому

      @@shimmeringtrashpile Epic games launcher

    • @goonerscalise
      @goonerscalise Рік тому

      @@AussiePlays9350 Likewise. Mine (the launcher) isn't opening for me either...

    • @AussiePlays9350
      @AussiePlays9350 Рік тому

      @@goonerscalise its strange because my friend same device same place of download. His works