Thats weird, I've set up my pedals using Simhub and have been really impressed with the haptic feedback - I certainly would not describe it as weak at all, in-fact I had to turn it down. I'm pretty fussy over my tactile setup with a setup of 6x larger transducers onm my motion rig, and this without doubt isn't weak, so really not sure how you've set it up... Are you using Sim Hub to control them?
forgot to mention, you can even layer up FX on each pedal with the dedicated SimHub integration - from adding ABS, Gear shift, engine vibration and road texture - any Simhub effect you want - it really is far from a useless novelty add on - rather a USP and a good reason to buy them. I do recall trying them without using Simhub and remember it not giving much feedback, so this is the only thing I can think of, as it really is quite impressive. Being able to apply layers of different FX in precise amounts to each pedal is a really nice feature - it provides really useful feedback and immersion - my throttle provides slight engine vibration which increases with RPM as you depress, as well as road texture, wheel lock and jump landing FX which comes into its own for rallying on Finland stages for example. It's often easy to overload tactile so that everything becomes muddy, but this works well if you take time to layer the FX and be subtle with the levels and of course select a few relevant FX in the first place. But yeah - if you haven't tried it using the SimHub (you have to update the pedal's firmware to the latest to enable the integration), it really brings the pedals alive! :)
Same here, I had to really cut the levels on the haptics down, way too powerful. I'd also never even considered adding and removing the clutch as needed I just race with all 3 pedals in place regardless of car.
@@MrBullettuk same here. i also had to descrease the output signal because it was shaking too much. dont know how „too low“ signal was produced to be honest. Clutch pedal is also something i until now have used only for race starts on rennsport gt3 where you dont have rolling start. you cant miss with this clutch pedal. and with simhub version the „auto start“ is not working soo :))) and it looks just amazing. for me best pedal set for the money.
Ive got to say these are pretty good, but the p1000s are close like this which is why I only did two pedqls to space the brake. I dont use the clutch anyways. Same cable design also underneath. I will say the brake throw is imo to little trsvel. I prefer simagics hydraulic softer feel at first and then gets progressively heavy. I prefer progressive brakes where i can long trail brake without really having to overthink the pressure. Its why i like length and pressure. I think brakes are to tight for sim racibg. We have no g forces helping transfer the energy. F1 car pedals arent stiff just to be stiff lol its due to the speed they go and the g forces also. An f2 car is 3x as hard to push the brakes when sitting still then it is in motion throwing energy foward with all of those g forces. So we need to get away from this style. Its why im so happy to see simucubes active pedwls, moza sctive pedals and simagics pedals. All can have noce travel with a nice progressive feel. We should be going for road car feel or gt4 at most.
The color looks really cool!
Thats weird, I've set up my pedals using Simhub and have been really impressed with the haptic feedback - I certainly would not describe it as weak at all, in-fact I had to turn it down. I'm pretty fussy over my tactile setup with a setup of 6x larger transducers onm my motion rig, and this without doubt isn't weak, so really not sure how you've set it up... Are you using Sim Hub to control them?
forgot to mention, you can even layer up FX on each pedal with the dedicated SimHub integration - from adding ABS, Gear shift, engine vibration and road texture - any Simhub effect you want - it really is far from a useless novelty add on - rather a USP and a good reason to buy them. I do recall trying them without using Simhub and remember it not giving much feedback, so this is the only thing I can think of, as it really is quite impressive. Being able to apply layers of different FX in precise amounts to each pedal is a really nice feature - it provides really useful feedback and immersion - my throttle provides slight engine vibration which increases with RPM as you depress, as well as road texture, wheel lock and jump landing FX which comes into its own for rallying on Finland stages for example. It's often easy to overload tactile so that everything becomes muddy, but this works well if you take time to layer the FX and be subtle with the levels and of course select a few relevant FX in the first place. But yeah - if you haven't tried it using the SimHub (you have to update the pedal's firmware to the latest to enable the integration), it really brings the pedals alive! :)
Works like a charm with simhub! and really best bang for the buck. at least on swiss seller page…
Same here, I had to really cut the levels on the haptics down, way too powerful. I'd also never even considered adding and removing the clutch as needed I just race with all 3 pedals in place regardless of car.
@@MrBullettuk same here. i also had to descrease the output signal because it was shaking too much. dont know how „too low“ signal was produced to be honest.
Clutch pedal is also something i until now have used only for race starts on rennsport gt3 where you dont have rolling start. you cant miss with this clutch pedal. and with simhub version the „auto start“ is not working soo :))) and it looks just amazing. for me best pedal set for the money.
Ive got to say these are pretty good, but the p1000s are close like this which is why I only did two pedqls to space the brake. I dont use the clutch anyways. Same cable design also underneath.
I will say the brake throw is imo to little trsvel. I prefer simagics hydraulic softer feel at first and then gets progressively heavy. I prefer progressive brakes where i can long trail brake without really having to overthink the pressure. Its why i like length and pressure. I think brakes are to tight for sim racibg. We have no g forces helping transfer the energy. F1 car pedals arent stiff just to be stiff lol its due to the speed they go and the g forces also. An f2 car is 3x as hard to push the brakes when sitting still then it is in motion throwing energy foward with all of those g forces. So we need to get away from this style. Its why im so happy to see simucubes active pedwls, moza sctive pedals and simagics pedals. All can have noce travel with a nice progressive feel.
We should be going for road car feel or gt4 at most.
why would bushings be theoretically better?