My favorite thing about selling boons was getting a duo i didnt need and selling it for 400ish gold. Was extra helpful for buying stuff at the final shop.
I think if they add extreme measures for chronos, they could do a lot more with the 'control time' aspect. Stupid stuff like constantly restarting a phase, adding delay to player controls, spawing minions with timers instead of health bars, or even slowing down the game and turning it into a bullet hell for a phase. There's so many ideas, and I feel like they could go all-out on difficulty since it's supposed to make it difficult and is completely optional.
Chronos extra measures: should use the time aspect more, when the clock hands come up they can go anticlockwise undoing the damage you did to him. also double chronos
I got Hestia's Legendary and Beach Ball on the same run, it was pretty funny having the sprint simultaneously create fire on the ground with a ball of water following behind.
I thought that since they removed fire extinguisher I will hate Hestia but as it turns out if you add something that accelerates her DOT AND said DOT deals way more dmg it's actually pretty fun.
For the tru ending: I think the fates will punish him by having to re-do his fight that defeated him over and over again (kinda like Sisyphus). Or Mel traps him in a spell that does that
I mean, It's not like you need a lot of stars to level up Lunar Ray. With Selene's trinket you can probably get to its ultimate (if it's there, which is the hard part, I guess) in one upgrade, and there's a good chance you'll end up taking most of its relevant minor upgrades on the way there - various "less recharge" (after this patch), "damage while it's recharging" etc. aren't really relevant if you actually going to use the ray.
I have been experimenting with Selene rushes on surface level.. I know a common strategy is to rush legendary boons on surface but i think rushing hexes on surface level is somewhat viable. 2nd stage Selene artifact is kinda good during Eris chapter.
Considering the length of the whole run and your final scorch number, you were doing an average of 80dps on scorch alone for the duration of the run (yes, I know, napkin math, it includes dead time etc). Still an exorbitantly impressive number! Go go Auntie Rangers!
Hey Haelian (Dan), love your content. Dont feel so lonely while I work from home. Hope you continue uploading the vods too. I do watch them haha. I would love to join the streams but the time is prohibitive since i live on the other side of the world.
The biggest change that I think they missed in the update was changing the Demeter/Poseidon duo. When a duo is just a buffed mirror upgrade from Hades 1, it is just not gonna be that interesting.
Their duo is actually really good. It means you can get a ton more boons than normal. I had a run where I got it early and I was able to get 5 duos and 3 legendary boobs, though one of those was from chaos
@@JamesonGarner-h2g yes but you just said what the issue is with it…you got it early, and that is the only time it is good. Which requires lucky RNG. I’d rather their duo combine their effect, like when you splash enemies with Poseidon boons, they are frozen and take x more damage. Not exactly that, but it gets the idea across
Scorch seems quite practical at the moment in high fear actually, I have a 50F Artemis run up that uses Scorch on the attack. It might just be the engagement ring effect making it super strong at the moment, but it feels good enough to hold its own regardless
If Chronos have a third or fourth phase, one thing got me thinking. What if he starts erasing the boons that you get in the run, from last to first, like 1 boons each 30 seconds or something, rewinding time.
I just did a "maximum health" run with Melinoe's axe, Demetr and Afro duo and all that things like incantation and chaos boons. Max health in the end was 554, Chronos does 999 dmg with his ultimate at second phaze, i wonder if u can tank it with just health...maybe a video idea?
for some reason, i’d guess they cap your maximum health at 999. that said if you could get over 999 health i don’t see why you wouldn’t be able to tank it.
most legendary suck anyway. Zeus, Hera, Hephatus, Hestia, Demeter. Like only one that makes any good sense is Appolo and Poseidon. Aphrodite is ok but weird.
@@dodang_9147how is hera legendary bad? I think it is quite good for more casual players. Also after the patch, hephaestus legendary looks very strong too. Because it improves aspects in a much bigger way than before. Like momus only has 0.5 seconds between its blasts are quite good.
@@HerMi.T investment to get is not worth boon slots essentially. I think going for Appolo's phoenix healing and Demester's Infusion is superior for tanking builds. Hera legendary is niche choice for Aspect of Circe due to infinity mana mechanic. I think Hera's legendary need rework. A big issue with Hera in general is that while Hitch is strong, Her attack boon and Special boon are underwhelming. What I would do is rework her legendary to summon a mob at 300% hp/dmg effectiveness(duo boon sunship worthship boon) and this mob will share 50% of the damage you take but drain your mana equal to damage taken. The mob is re-summoned every 30 second if it dies. This would do several things for Hera. 1. It would improve Hitch attack/special boon by giving a target that can be hitched at all times. you can damage the mob yourself. It will be meat shield in which your durability is improve with same mana concept and the boon itself would be useful as damage source without any assists. Like it can fight mob off-screen and take aggro.
My favorite thing about selling boons was getting a duo i didnt need and selling it for 400ish gold. Was extra helpful for buying stuff at the final shop.
Kiss of Styx 🤑
I think if they add extreme measures for chronos, they could do a lot more with the 'control time' aspect. Stupid stuff like constantly restarting a phase, adding delay to player controls, spawing minions with timers instead of health bars, or even slowing down the game and turning it into a bullet hell for a phase. There's so many ideas, and I feel like they could go all-out on difficulty since it's supposed to make it difficult and is completely optional.
I truly deeply would love this lmao it'd be so fucking annoying but so fun
Fire walk is what I’ve wanted hestia’s sprint to be from the beginning, but for a legendary it doesn’t feel as impactful as you’d like
Nothing quite like opening Twitter and getting jumpscared by a naked woman
Chronos extra measures: should use the time aspect more, when the clock hands come up they can go anticlockwise undoing the damage you did to him.
also double chronos
EM4 Chronos should rewind time to the start of the second phase, but now the clock is ticking instantly and all the enemies spawn in at once.
I thought that too, but in one dialogue Chronos mocks the idea of going back in time, saying that it's completely impossible.
I got Hestia's Legendary and Beach Ball on the same run, it was pretty funny having the sprint simultaneously create fire on the ground with a ball of water following behind.
I thought that since they removed fire extinguisher I will hate Hestia but as it turns out if you add something that accelerates her DOT AND said DOT deals way more dmg it's actually pretty fun.
For the tru ending: I think the fates will punish him by having to re-do his fight that defeated him over and over again (kinda like Sisyphus). Or Mel traps him in a spell that does that
I mean, It's not like you need a lot of stars to level up Lunar Ray. With Selene's trinket you can probably get to its ultimate (if it's there, which is the hard part, I guess) in one upgrade, and there's a good chance you'll end up taking most of its relevant minor upgrades on the way there - various "less recharge" (after this patch), "damage while it's recharging" etc. aren't really relevant if you actually going to use the ray.
I have been experimenting with Selene rushes on surface level.. I know a common strategy is to rush legendary boons on surface but i think rushing hexes on surface level is somewhat viable. 2nd stage Selene artifact is kinda good during Eris chapter.
Considering the length of the whole run and your final scorch number, you were doing an average of 80dps on scorch alone for the duration of the run (yes, I know, napkin math, it includes dead time etc). Still an exorbitantly impressive number! Go go Auntie Rangers!
Hey Haelian (Dan), love your content. Dont feel so lonely while I work from home. Hope you continue uploading the vods too. I do watch them haha. I would love to join the streams but the time is prohibitive since i live on the other side of the world.
I promise I will! Might fall a day or 2 behind occasionally is all.
Twin Peaks, FTW.
The biggest change that I think they missed in the update was changing the Demeter/Poseidon duo. When a duo is just a buffed mirror upgrade from Hades 1, it is just not gonna be that interesting.
Their duo is actually really good. It means you can get a ton more boons than normal. I had a run where I got it early and I was able to get 5 duos and 3 legendary boobs, though one of those was from chaos
@@JamesonGarner-h2g LEGENDARY BOOBS
@@JamesonGarner-h2g yes but you just said what the issue is with it…you got it early, and that is the only time it is good. Which requires lucky RNG. I’d rather their duo combine their effect, like when you splash enemies with Poseidon boons, they are frozen and take x more damage. Not exactly that, but it gets the idea across
@@JamesonGarner-h2gI too would like 3 legendary boobs.
😂😂😂
Sorry I had to make fun of auto corrects mistake.
Scorch seems quite practical at the moment in high fear actually, I have a 50F Artemis run up that uses Scorch on the attack.
It might just be the engagement ring effect making it super strong at the moment, but it feels good enough to hold its own regardless
Em4 chronos stealing your boons would be sick. Makes it into a Mithrix type fight like someone in chat said
I wish serenity worked like peresphone's glory where u could save it up between rooms
Yo fighting a Zombified Zagreus in EM4 alongside Cronos is a crazy good idea, would definitely love it
Picking the new attacks is always the hardest part.
If Chronos have a third or fourth phase, one thing got me thinking. What if he starts erasing the boons that you get in the run, from last to first, like 1 boons each 30 seconds or something, rewinding time.
I hopped in twitch chat after seeing the upload! don't forget to mention ur live after posting :)
"through the darkness of future past......."
I hope the title is a Stray From the Path reference
@@353darkesthour I think it’s a Twin Peaks reference instead
I just did a "maximum health" run with Melinoe's axe, Demetr and Afro duo and all that things like incantation and chaos boons. Max health in the end was 554, Chronos does 999 dmg with his ultimate at second phaze, i wonder if u can tank it with just health...maybe a video idea?
for some reason, i’d guess they cap your maximum health at 999. that said if you could get over 999 health i don’t see why you wouldn’t be able to tank it.
How does origination interact with scorch? Does it multiply the damage per second at all?
I tried Smolder ring on Pesephone but it didn't seem to work on regular Cast drop. Is it glitched?
Maybe the scorch depleted faster than was applied by the cast, since the scorch damage/consumption was increased
how do you access the list of boons in pc??
I wish you could decline boons. There's been a couple times where the god is out of boons and I get a forced swap that ruins the build.
LET'S ROCK
FUCK YEAH FIREWALK
40:30 "For What" :D:D:D:D:D:D:D:D:D:D!!!!!!!!!!!
ive never seen such a big pp before in my life! are u sure it will fit (in this build)?
5:49 how de you get access to that menu?
the url for this vid has poopy in it
Algorithms
bro these intro talks 💀 first talking about piss now talking about twitter porn bots
I too get jumpscared by women. Mostly IRL tho.
So the Fire Walk legendary is as dookie as it sounded, huh?
most legendary suck anyway. Zeus, Hera, Hephatus, Hestia, Demeter. Like only one that makes any good sense is Appolo and Poseidon. Aphrodite is ok but weird.
Not really. He didn't use it well. He mostly did damage with scorch. If you are able to hit them with a fire walk. It can deal huge damage.
@@dodang_9147how is hera legendary bad? I think it is quite good for more casual players. Also after the patch, hephaestus legendary looks very strong too. Because it improves aspects in a much bigger way than before. Like momus only has 0.5 seconds between its blasts are quite good.
@@HerMi.T investment to get is not worth boon slots essentially. I think going for Appolo's phoenix healing and Demester's Infusion is superior for tanking builds. Hera legendary is niche choice for Aspect of Circe due to infinity mana mechanic. I think Hera's legendary need rework. A big issue with Hera in general is that while Hitch is strong, Her attack boon and Special boon are underwhelming. What I would do is rework her legendary to summon a mob at 300% hp/dmg effectiveness(duo boon sunship worthship boon) and this mob will share 50% of the damage you take but drain your mana equal to damage taken. The mob is re-summoned every 30 second if it dies.
This would do several things for Hera. 1. It would improve Hitch attack/special boon by giving a target that can be hitched at all times. you can damage the mob yourself. It will be meat shield in which your durability is improve with same mana concept and the boon itself would be useful as damage source without any assists. Like it can fight mob off-screen and take aggro.
1 minute no views bro fell off smh (but fr tho love your content man)
arent the replies that you see first based on what your activity is on twitter 👀
No it’s whoever paid for the top spot, specifically in replies. Also he’ll see all replies on his own tweets