Space Engineers 2 Animated Gyroscopes ⚙️

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  • Опубліковано 21 січ 2025

КОМЕНТАРІ • 197

  • @MrMarekRosa
    @MrMarekRosa День тому +243

    I love how the engineer keeps watching the spinning gyro. He is one of us.

    • @TheFakeGooberGoblin
      @TheFakeGooberGoblin День тому +14

      “Beautiful… so much attention to detail… Wait, if I’m here who’s flying??” *slowly floats to the ceiling as P-gravity starts to kick in*

    • @Mamorufumio
      @Mamorufumio День тому +1

      @@TheFakeGooberGoblinfollowed by explosions, and then tears as you respawn the save and find your ship half destroyed with a debris field that wouldn’t look out of place in an air crash investigation

    • @szabolcs__
      @szabolcs__ День тому +1

      DR Weir from Event Horizont :D

    • @GhostScout42
      @GhostScout42 День тому +1

      happy late birthday Marek, thanks so much for being you and for bringing Space Engineers to the world

    • @BladedFish
      @BladedFish День тому +3

      One of us

  • @delayed_control
    @delayed_control День тому +146

    Would be nice if instead of randomly spinning the central part would keep its orientation in space while the ship rotates around it, like a real gyro.

    • @doodocina
      @doodocina День тому +3

      yes.

    • @ToumalRakesh
      @ToumalRakesh День тому +9

      This. Yes please. Like an actual gyro.

    • @HiImKyle
      @HiImKyle День тому +21

      Spinning randomly makes no sense, it looks cool but it would be way better if it actually spun properly

    • @sevyrsonpc4736
      @sevyrsonpc4736 День тому +3

      I agree that it would be nicer to have but realistically that would be hard to do and the performance cost to do that would be...expensive. BUT. If you were to say...have it activate the rotate animation when the ship alignment to the server grid changes then that would be feasible and less costly to performance

    • @SharkStrikeAC
      @SharkStrikeAC День тому +7

      @@sevyrsonpc4736 We've been using the AQD - Upgradable Gyroscope mod for years. It makes precise adjustments to the ship's movement and we've never had any performance issues on the servers.

  • @agearten3817
    @agearten3817 День тому +122

    Finally we can show them in our ship,instead of hiding them,great work !

  • @watchwood
    @watchwood День тому +55

    I'm glad they made it a full sided block this time - the SE1 Gyroscope was fucking dangerous.

    • @TheZacula
      @TheZacula День тому +1

      Yes! I kept having to find weird places to put them, but now they can click neatly into the frame!

    • @themonument5369
      @themonument5369 День тому

      and also good armour for some reason

    • @Capzielath64
      @Capzielath64 День тому +1

      @@themonument5369 Because it has a large amount of components (600 steel plate) and block HP is in part calculated by component quantity. Compared to a heavy armour block's 150 plates its massive. However only 100 of the plates on the gyro are ablative so the armour block can still absorb more damage if you need to use the gyro. However if you just use it unpowered and massive weight isn't a maneuvering issue its superior.

    • @Gxaps
      @Gxaps День тому +1

      It's a shame they're moving away from that. It meant you had to actually think about where you placed them

  • @DavidsKanal
    @DavidsKanal День тому +14

    I will never get tired of how Aaron says "pre-audah"

  • @ARRW4
    @ARRW4 День тому +45

    Would be so cool if the gyroscope moved with ship like real gyro :O

    • @psgp
      @psgp День тому +3

      It's sounds really cool. Tought it my self too, but I realise that would add a huge layer of phisics that not improve the game play in any sense.

    • @Svenyboy42
      @Svenyboy42 День тому +1

      @@psgp I don't think there would have to be any physics calculation they could just make it so the center part of the gyro keeps its orientation and the rings around it just move to keep it connected to the ship

    • @doodocina
      @doodocina День тому +1

      @@psgpthere will be no physics involved in, what are you talking about? its just visuals...

    • @themonument5369
      @themonument5369 День тому +1

      i think that's the wrong type of a gyro, no?

    • @Svenyboy42
      @Svenyboy42 8 годин тому

      @@themonument5369 fair point you don't want it to be stabilized but the ship to be moved with it.
      But then the gyros would have to spin up when you move around and at some point it would have to be spun down using thrusters or whatever but that would definately be beyond the scope of space engineers

  • @meyatetana2973
    @meyatetana2973 День тому +10

    That Gyro makes me so happy I really loved the animation of the prototec blocks and so happy they included it into this new game too :)

  • @KGAnims
    @KGAnims День тому +4

    I like how they are proper block attachable on all sides now. Previously only one face could be attached, and in case platform it was attached to got destroyed, you got yourself a massive angry ball inside ur ship.

  • @tjpprojects7192
    @tjpprojects7192 День тому +17

    If jump drives stay in the game, I wonder how cool they might look.

    • @adambrown6669
      @adambrown6669 День тому

      I'm hoping for a proper warp effect, or maybe even an alternative to the jump drive that lets us just go to warp, with the jump drive tier or additional components allowing for higher warp speeds, giving us the ability to travel great distances but not instantly so we can have moments of just doing stuff on the ship while travelling from planet to planet or station to station.

  • @michalsimanek6988
    @michalsimanek6988 День тому +47

    I love the animation, but I think it would be great if it spun realistically according to the control inputs and when stabilizing a spinning ship.
    Or maybe have a more relaxed animation when idle and spin faster when it needs to do work?

  • @LittleJohnnyBrown
    @LittleJohnnyBrown День тому +3

    Those gyros are beautiful. It's good to see SE2 getting some good looks like this.

  • @bobski1151
    @bobski1151 День тому +1

    If SE2 had not just ships, boats and rovers but also mechs that can be put to use then that would be like really cool. Imagine a planet were everything is so dangerous you need a special suit like a mech to go outside to do some welding, exploration or mining.

  • @Finreii
    @Finreii День тому

    I am looking to get into 3D art myself, so I have immense respect for getting spherical objects looking that good in a game engine! The details under the glass looking caps look great too.

  • @Jenachy
    @Jenachy День тому

    Props to the visual team. This looks fantastic!

  • @thesamenametwice9464
    @thesamenametwice9464 День тому +6

    Yaw is also written on the central orb

  • @Arcanidge
    @Arcanidge День тому

    Oh praise be, airtight n everything. This just keeps looking better n better

  • @solarwind
    @solarwind День тому

    Basically the regular gyroscope will be the prototech gyroscope from space engineers. 1. Anim that aren't in the base game because the blocks were already out and they decided not to revamp older blocks with new animation

  • @CaptainJack
    @CaptainJack День тому +17

    Spinny thing go fast?

  • @GMLSX
    @GMLSX День тому

    Those sides can be used for animated detailing. On the outside and inside of the Ship/Station.

  • @ptolemaicfoxxo3032
    @ptolemaicfoxxo3032 День тому

    Finally! A gyroscope that doesnt become a deadly projectile as soon as its one block holding it dislodges

  • @Duke_of_Lorraine
    @Duke_of_Lorraine День тому +1

    Besides the splendid animation, I also appreciate it being a full box instead of having only 1 side that can be attached to other blocks. Much more convenient for building.

  • @Techno-Sunrise
    @Techno-Sunrise День тому

    I hope, to all that is good in this world, that they made it 10x more powerful. The base gyro required so much gyro spam in SE1

  • @sethproaps8899
    @sethproaps8899 День тому

    It would be cool to have an option for the animation to match ship movement, like keeping the flywheel ball stable.

  • @zakiNBG
    @zakiNBG День тому +2

    But why not make the movement depending on the roll its creating?

  • @Chazzee23
    @Chazzee23 День тому

    Aaron working for Keen I Love it!!

  • @BrianRonald
    @BrianRonald День тому +3

    It bothers me that the gimbal rings are labelled with ship axes, as if that's how they work. Only the outer ring has a fixed axis of effect.

    • @glabifrons
      @glabifrons День тому +1

      I know! I posted on an earlier video that they made a gorgeous gimbal, but it's *not* a gyro. That's *not* how gyros work.
      If your gyro was moving like that, your ship would be dancing like the Gunstar in The Last Starfighter after the Death Blossom was triggered!
      At least it looks nice.

    • @Itanius
      @Itanius День тому

      They should be using ring laser gyros but those probably aren't as interesting to look at.

    • @WulfgarOpenthroat
      @WulfgarOpenthroat 21 годину тому

      I know, right?!
      Even the fixed one would correspond to pitch, yaw, or roll depending on what orientation the player places it in.
      I can forgive gimbals instead of gyros as an artistic thing even tho you could easily have a block with 3 gyros to give 3-axis control, but this is just rubbing their ignorance in our faces.
      Atleast with the SE1 hydrogen engine I can headcannon it as a crude fusion reactor ala General Fusion's piston-compression design(tho that's spherical) instead of blatantly violating thermodynamics with a hydrogen combustion engine that generates more power turning hydrogen into water than it takes to crack that hydrogen out of water.

  • @Mrterminator_1
    @Mrterminator_1 День тому +1

    What kind of NPCs will you make? as simple merchants in simple stations, or will you specifically make NPC factions, ships, stations, and relationships?

  • @col.hertford9855
    @col.hertford9855 День тому +1

    It seems to have, pitch, roll, and yaw on the big one at least. You undersold it by a third!

  • @lordsam808
    @lordsam808 День тому

    I *really* hope they'll add the feature down the line of them spinning up / down in response to control inputs

  • @aurekdorn
    @aurekdorn 5 годин тому

    The big gyro gives me "Event Horizon" vibes. 👍

  • @IstyManame
    @IstyManame День тому +2

    Does raytracing in SE2 includes reflections? Cus it would look great on this block

  • @aeureus
    @aeureus 12 годин тому

    My PC: *"Get your God damn mind out of the gutter, we're not running that. THINK MARK, THINK."*

  • @fredpryde8555
    @fredpryde8555 День тому

    that gyroscope is so awesome

  • @ElHyperion
    @ElHyperion День тому

    I hope the gyros will make us able to fine-tune sensitivity per each axis so that roll can have the same sensitivity as pitch/yaw, making planes much easier to bank. Also having power draw based on current gyro usage and strength would be nice.

  • @sevyrsonpc4736
    @sevyrsonpc4736 День тому

    Man, one more week. Can hardly wait.

  • @marcybrook7052
    @marcybrook7052 День тому

    I wish SE2 had RCS rotation, so we could use propellant for fast combat turns in a pinch

  • @PquesHs
    @PquesHs 16 годин тому +1

    It's really funny, you are selling the second game to us as if it were a new game, you were going to do these things to the first game.(nice tactic)

  • @Viktorus34
    @Viktorus34 День тому +2

    спасибо за новый гироскоп, я уже купил игру в стиме и очень жду релиз.

  • @Simonj110
    @Simonj110 День тому +1

    Love the animation.
    Would there be a way of locking the rotation of the sphere inside the gyro so that the axes move around it in reference to the ship orientation? The Sphere could be locked to the game's world grid?

  • @Alex-xl4xe
    @Alex-xl4xe День тому +2

    And they are still spinning randomly, even though they are stationary.

  • @Husker5454
    @Husker5454 День тому +1

    I hope these animations have been taken into account with performance .

  • @WulfgarOpenthroat
    @WulfgarOpenthroat 22 години тому

    Pitch, yaw, and roll are relative to the orientation of the craft.
    Writing them on the gyroscope like that just tells everyone that Keen has no idea what those very basic flight terms mean.

  • @umbrellacorporation8932
    @umbrellacorporation8932 День тому +1

    I love it

  • @DragonxFlutter
    @DragonxFlutter День тому

    It definitely looks nice, and I appreciate that it's now a box instead of SE1's equivalent, but I have concerns about performance with that constant animation going on. As long as I can turn off the animation in the Graphical Options if my computer/server can't handle it, I'm cool.

  • @TheFakeGooberGoblin
    @TheFakeGooberGoblin День тому +1

    7.5m? LARGER GRID CONFIRMED? Jk, but couldn’t be more hyped.

  • @ZarHakkar
    @ZarHakkar День тому +2

    It's funny how they've been called gyroscopes for all this time when they're actually gyrostats.
    Also, yeah. Don't have them meaninglessly spinning Keen. Have the spinning correspond to rotational input.

  • @1Milo37
    @1Milo37 День тому

    Looks amazing, but hopefully that level of detail won't impact performance too much, when you place dusins of them on your ship.

  • @DrunkenPilotVideos
    @DrunkenPilotVideos 13 годин тому

    What i need to know is. Are we getting rotors and hinges on release?

  • @ZenithVal.
    @ZenithVal. День тому

    I wish it was actually animated based on usage instead of just a looping idle anim.
    Doesnt actually matter but would be neat.

  • @BinaryKiller_Recoded
    @BinaryKiller_Recoded День тому

    LSG is right, we gotta be careful when playing because that is extremely satisfying to look at.... It's basically a hypnotizer lite edition

  • @Orvars
    @Orvars День тому +1

    Much better than the original

  • @Wehy-San
    @Wehy-San День тому +2

    Looks nice, but what about optimization? Several pieces will reduce fps. Maybe you shouldn't make rotation animation for gyroscopes that won't be visible, for example in the bowels of a ship.

  • @Steam-Player
    @Steam-Player 21 годину тому

    I know 90% of the time once I build one, I’m going to stare into it.

  • @ShMokou
    @ShMokou День тому +2

    Would be cool if animations will represent actual movement, not just visual decoration.

  • @marispipertv
    @marispipertv День тому

    I'm really looking forward to watching this masterpiece in action, which brings me to ask, what time does the game come online on the 27th. Is it going to be during the live stream, or before?

  • @IvanGorH7
    @IvanGorH7 День тому

    Thats so cool!

  • @redstonewolfx
    @redstonewolfx День тому

    Would be neat if the gyro spun when you moved

  • @PandemicPlayground
    @PandemicPlayground День тому

    Time to stare at this for hours

  • @Kami8705
    @Kami8705 День тому

    Is there any plan to make usable blocks scalable so I can build one big thruster instead of several hundred of your large ones for things like capital ships? Would also love to see pistons have a base, and then we can just keep adding the cylinder parts and it keeps it as one piston

  • @pvppro5036
    @pvppro5036 День тому

    Will thrusters be able to assist in turning the ship or is it purely gyro control?

  • @Gamer_Anton
    @Gamer_Anton День тому

    can this animation hypnotize me for a week so that I wake up right when the game comes out in early access?)

  • @timetounwind9205
    @timetounwind9205 День тому

    So many more mounting points!

  • @archos_project
    @archos_project 15 годин тому

    My low spec laptop: the best i can give you is this bitmap tesselation😁

  • @ahmettarikyanik
    @ahmettarikyanik День тому

    Damn this is so fire

  • @MarK-gr3xp
    @MarK-gr3xp 20 годин тому

    amazing details

  • @Benkeq
    @Benkeq День тому

    Time to preorder the game !

    • @Benkeq
      @Benkeq День тому

      + the bundle

  • @jedicrafter1767
    @jedicrafter1767 День тому

    4 minutes ago is wild
    Also looks as good as the prototech gyro. I wonder if the meta will persist into SE2 🤔

  • @josephbrookman104
    @josephbrookman104 День тому

    I don't think gyros are supposed to spin endlessly. Would be much cooler if it spun in conjunction with the orientation of the grid. Especially with a gravity generator on board.

  • @enshrowd
    @enshrowd День тому

    one of my favorite mods in SE1!

  • @SharkStrikeAC
    @SharkStrikeAC День тому

    People saying that gyroscopes that move realistically hurt performance. They need to know about the AQD mod - Upgradable Gyroscope.

  • @SubTactHiphop
    @SubTactHiphop День тому

    I would love if they only animated when the ship was moving

  • @termlesscipher8045
    @termlesscipher8045 День тому

    I hope they eventually bring Proto Tech

  • @handsomejamesgrandinternet2106

    Aaron, with how you describe stuff , you need to try and lead a cooking show at least once :) somehow it sounds very tasty

  • @dim1723
    @dim1723 День тому

    Great videos great marketing!

  • @AegirBuildsAndBeats
    @AegirBuildsAndBeats День тому +1

    Seven days!

  • @themidnightbanshee5927
    @themidnightbanshee5927 День тому

    How many years did it take us to get encased gyroscopes

  • @declangallagher1448
    @declangallagher1448 День тому

    Wait when did LSG starting working for Keen?

  • @RedLeicesterCheese
    @RedLeicesterCheese День тому

    I can't wait for people to still use them as armour

  • @probygger7242
    @probygger7242 День тому +1

    not a mini version so you can make mini drones

  • @wavewalnut9869
    @wavewalnut9869 День тому

    I guess we need glass component for transparent shield on the surface of the gyroscope

  • @sircommissar
    @sircommissar 23 години тому

    You only listed pitch and roll written but yaw(?) is written on the ball itself

  • @james3181
    @james3181 День тому

    Can you believe it guys? Space Engineers 2, just a week away. Space Engineers 2 is in a week! Woohoo! I am so happy about this information. Space Engineers 2! Just a week away, oh wow. Can you believe it? Space Engineers 2! Just in a week! It got here so fast! Space Engineers 2! Just a week away!

  • @EngiRedbeard
    @EngiRedbeard День тому

    You pointed out it says pitch and roll on it but didn't mention that it also says yaw on it...

  • @ianstroup9507
    @ianstroup9507 День тому

    I want this, NOW!!!!!

  • @Neronix17
    @Neronix17 8 годин тому

    Yeah it's ok, but it'd be way cooler if it spun appropriately to show the turning of the ship.

  • @Knuffeldraak
    @Knuffeldraak День тому

    Unrelated question kinda but would space engineers 2 be playable on a 1070?

  • @PantsuMann
    @PantsuMann День тому

    Is LSG working for them atm?

  • @just_archan
    @just_archan День тому

    I like how it's looks. btw. in my mod for SE1 gyro animation is dependand on grid movement :D

  • @DonCDXX
    @DonCDXX День тому

    I'm strangely disappointed that it comes in 3 sizes. I was hoping the unified grid system would include dynamically scalable gyros and thrusters.
    It looks awesome, that's for sure.

  • @corvobatarin6785
    @corvobatarin6785 День тому

    Will it be possible to turn ships only with thrusters?

    • @kg4lod
      @kg4lod День тому

      No. The game engine only applies thruster forces at the center of mass.

    • @broomer0
      @broomer0 День тому

      I don't think they confirmed anything on this, but don't expect thrusters to be able to apply angular force, expect a long rod with thrusters only on one side to move uniformly

    • @doodocina
      @doodocina День тому

      @@kg4lodthere is a mod for achieving this in se1

  • @captain_will.
    @captain_will. День тому

    I hope the jump drive is animated

  • @potato4825
    @potato4825 День тому +3

    Wouldn’t many gyros with the animation cause some performance issues on larger scales?

    • @enshrowd
      @enshrowd День тому

      only if your PC fucking sucks, yeah

    • @justinandrew5032
      @justinandrew5032 День тому +1

      doubt it, things like this are usually have an animation limit. going past it will disable animation for units further away.

  • @cross7693
    @cross7693 День тому

    Perfect ADHD trap. I'm sure I will end up staring at it and forgeting what I was goining to do :D

  • @johnwillis409
    @johnwillis409 День тому

    It's beautiful,

  • @Taloon85
    @Taloon85 День тому

    if nobody is using this animation to make a "Event Horizon"-sytle Jumpdrive, i will be disapointed

  • @stavinaircaeruleum2275
    @stavinaircaeruleum2275 День тому

    Factorum gonna be angry about this

  • @TwistedMinute
    @TwistedMinute День тому

    So is LSG part of the dev team now or something they keep using him in they update videos

  • @AOD_AnkGrooger
    @AOD_AnkGrooger День тому

    Just 1 more week to go!

  • @Mara_Ralkho
    @Mara_Ralkho 20 годин тому

    When did Aaron join Keen?

  • @MrDecimus
    @MrDecimus День тому

    Closer look at Gyroscope. Now I have seen everything. 😂😂🤣🤣