Space Engineers - YMS-11 Wato Flight Showcase

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  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 33

  • @afoolofmanyfandoms
    @afoolofmanyfandoms 4 дні тому +12

    I love how the space engineers community has slowly drifted towards the development of mobile suits

    • @CrescentPHI
      @CrescentPHI  4 дні тому +2

      It's just the natural end goal of all things mechanical.
      Like carcinisation but for machines.

    • @afoolofmanyfandoms
      @afoolofmanyfandoms 4 дні тому +1

      @@CrescentPHIyes! I was really excited to see someone else tryna make one of these after starting way back in like 2021-2022 and having been on and off since

  • @gen2mediainc.577
    @gen2mediainc.577 5 днів тому +5

    Excellent work on the legs, def going to study this one’s movement profile for my own work

  • @SpaceEngineers
    @SpaceEngineers День тому +3

    Amazing! 😍

  • @Redxyellow1
    @Redxyellow1 8 днів тому +7

    I can't wait to see how mech building will be for SE2

    • @CrescentPHI
      @CrescentPHI  8 днів тому +1

      Same! I'm mainly hoping Keen will be able to reduce those phantom forces that make subgrid-heavy builds like mechs start spinning for no reason.

    • @Redxyellow1
      @Redxyellow1 8 днів тому +1

      @@CrescentPHI I'm also looking forward to 25cm modded blocks, I assume some blocks won't be for the smallest size, but with mods we can probably solve that, that would help with details and miniaturization of some components.

    • @CrescentPHI
      @CrescentPHI  8 днів тому +1

      @@Redxyellow1 Those'll be neat as well yeah, though I imagine stuff like timers will be 25cm blocks by default for convenience.

    • @orionriftclan2727
      @orionriftclan2727 2 дні тому

      I mean, they stop damage under 25m a second, so that will probably help

  • @MaybeNotARobot
    @MaybeNotARobot 22 години тому +2

    _It is the year 0079 of the Universal Century..._

  • @Fireproofjeans
    @Fireproofjeans 5 днів тому +1

    This is a work of art, god damn

  • @TheHuesaturation
    @TheHuesaturation 6 днів тому +5

    Boston Dynamics, are you?

  • @fatherofL988
    @fatherofL988 День тому +1

    It would be a really good npc boss in the future! Great job

    • @CrescentPHI
      @CrescentPHI  День тому +1

      Thanks! Maybe, but I'd have to look into whether AI blocks/MES can interact with the script.

  • @ImjustSmash
    @ImjustSmash 4 дні тому +1

    Heavy Master Chief, I know that’s him! Closest I’ve come to mech building is building a backpack for one. It flies around and has a rail gun turret that lights up enemies.

  • @EternalSidun
    @EternalSidun 6 днів тому +1

    That's amazing dude, I want more

  • @thejollyjarcaravan9679
    @thejollyjarcaravan9679 4 дні тому +1

    Looks great!!! Tutorial please!!!

  • @pghat5894
    @pghat5894 9 днів тому +2

    Very cool

  • @xeliter4159
    @xeliter4159 6 днів тому +1

    Yes

  • @DeathlokTheDemolisher
    @DeathlokTheDemolisher 9 днів тому +1

    Amazing!

  • @ambiurismuniz5511
    @ambiurismuniz5511 2 дні тому +1

    Tutorial for vanilla if you can. Please

  • @orionriftclan2727
    @orionriftclan2727 2 дні тому

    Guess I have to test it on a re-entry and see it burn up it atmosphere

  • @JonathanPer_JackHammerSalm
    @JonathanPer_JackHammerSalm День тому +1

    how do you avoid clang

    • @CrescentPHI
      @CrescentPHI  День тому

      Mainly by making sure everything has enough clearance, and blocks close to the subgrids mostly being non-deformable.

  • @thycrookedking2744
    @thycrookedking2744 7 днів тому +1

    I'd love to use this on the xbox version, but i dont think thats gonna work that well lmao

  • @Addictive_Code
    @Addictive_Code 2 дні тому +1

    you made one. you actually made one! no offense, not trusting you with a space colony.

  • @walteriojonathan5569
    @walteriojonathan5569 9 днів тому +1

    Zaku

    • @CrescentPHI
      @CrescentPHI  9 днів тому +1

      This is no Zaku, boy. No Zaku!