FFXIV: I don't like "Proactive" and "Reactive"
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- Опубліковано 25 сер 2024
- In the common parlance of FFXIV discussions and advice, there are the terms proactive and reactive. The terms mean what you think they mean, but the way they are applied is wrong. Or at least, that's my feeling. I wanted to take a few words to give my thoughts on it.
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#FFXIV #Endwalker #healer
Every healer is absolutely proactive with (ideally) the ability to reactively fix player error or recovery situations. I agree; like you mentioned, Astro is the most proactive healer in the game; it requires the most pre-planning to play effectively despite being a "reactive regen healer". A good approach to healing in general on all 4 jobs is to heal proactively, and then reactively fix issues when they arise
always remember the 4 rules of planning
1: Make the plan
2: execute the plan
3: expect the plan to go off the rails
4: throw away the plan
your plans are only as good as your ability to improvise.
Plan oGCDS, improvise with GCDs. Easy.
The plan itself? Thrown away. The act of going through your tools and making the plan? Essential
That's my secret. I have no healing plan. Resumes smashing keyboard.
Too real lol
Especially with Astrologion lol
I was afraid of playing scholar for the whole proactive reason until I saw just how much healing the class actually does. Yes sacred soil and succor should go down before a raid/party wide but most everything else in the tool belt is a raw heal
This tripped me up too but in reverse, I thought about going SCH because "Oh proactive healer setting up shields and stuff so I don't need to heal that much" and then it has a ton of pure heals
Turns out the gameplay style I was looking for was AST, the "reactive" pure healer that has anywhere between 10 and 30 seconds before it pops the heals it set up long before the actual hurties
SCH does have a lot of healing but it will run out of class resource for said healing if the party do take constant high damage without mitigation while WHM can pump heal as much as their MP allow
But most of the time if you’re taking constant high damage something is likely going very wrong and you’re about to go boom anyway
@@BeeLightning Seconding this. We have raw heals, sure, it would be weird if we didn't. But they are mostly definitely limited in comparison to what WHM and AST have at their disposal. The group pure heal has a 30sec CD (15s if you're doing ET+Succor). The singular pure regen is a 60sec CD. Excog, the big heal, has a 45sec CD. Compare that to WHM/AST who can pop a regen whenever they feel like it, or have multiple big heals at their disposal. We have some sweet options at our disposal, but we are most definitely not built for powerhouse heals after the big damage is already done.
@@LittleHobbit13 "The group pure heal has a 30sec CD (15s if you're doing ET+Succor)." - Fey Blessing does a surprising amount of healing. Double Consolation is a large burst of healing in a 3 sec time period. When not fighting Doom, Recitation+Adlo+Deploy is a powerful partywide block on damage. SCH and SGE actually have a ton of raw healing potential (more than the game's fights require), which makes the "pure/barrier" split KIND of meaningless except that WHM has less party mitigation (against a targetable boss) than SAM, BLM, and MCH, the "selfish DPS" of the game. Which...is just stupid at this point, considering WHM in Final Fantasy should have Protect/Shell. I know it did as a 30 min buff and they removed it, but why WHM doesn't have an oGCD 60 sec CD 10 second "Protect" partywide damage reduction, I don't know, because it really should. ASTROLOGIAN does (Collective Unconscious), even.
In "optimal" play, you only use oGCDs for healing, so tools like Cure 3 or Regen are never used. In reality, Medica 2 and Regen are somewhat useful somewhat frequently. Cure 3 is only really used in partywide "heal to full or KO" Doom heal checks. But those are infrequent and I've solo healed them before on SCH and SGE both. Zoe + Pneuma is stupidly powerful healing; once every 90 sec, but...Dooms are only ever once per fight, so it's not like that's a problem. Physis + Eukrasia Prognosis + Pepsis can take care of the rest, and Ixochole any more. You really don't need that much healing often enough that it's a problem to not have the CDs for 30-90 sec because the damage model in the game doesn't...really...match the healing kits anymore.
@@SubduedRadical one heal doesnt mean its continuous, the whm is superior to all healers in terms of healing & dps with assize & aero II
White mage & black mage are the only classes that can put multiple enemies to sleep at the same time
I've always thought of the reactive vs proactive as less of the difference in pure vs shield and more of beginners vs experienced healers like you've said. When I first healed, I thought i just healed when everyone's HP dropped. Now I can plan cooldowns and focus on DPS. There's a balance of knowing when incoming damage is coming out and having a plan for when shit hits the fan.
My plan as WHM always includes gratuitous Holy spam.
Well, it will be like everything in the world, "people like short answers."
Many people don't like to read the long answers when people trying to explain how each healer works, so some people just say in general terms like if more than 50% of the toolkit is meant to be used after people took damage, yeah, people use the word you hate.
And if more than 50% of the toolkit is meant to be used before people take damage, then the other word you hate will be used.
But of course, there is no 100% of one side, or that healer will have a hard time healing people properly.
As an AST I feel this in my bones, tf you mean I'm reactive I'm setting up two heals before the boss even deals damage because burst is coming up and I have zero weave slots for like 10 seconds when that comes up, at best!
If anyone says AST is a reactive job they have absolutely no clue what they’re talking about.
the way you killed that poor hrothgar at 1:14
I was just about to comment on that. That’s hilarious lmao
scrolled down to see if anyone mentioned that LOL
If you get that far into the cast without Vril, that ain't on me.
The hrothgar killed himself.
Does something wrong, doubles down lmao.
Wow I never really thought of healing this way. I always just accepted the shield healer (proactive) and pure healers (reactive) phrase on surface value. Makes me want to try getting better to astro again
I swear AST feels like the most proactive healer a lot of the time
right? "astrologian is a reactive healer" yeah because waiting 10-40 seconds for a heal is what you want when playing reactively. throw out earthly star, horoscope and aspected Helios and really dony worry about anything for nearly a full minute
The stuff about new players taking things too literally is real.
The amount of times you would ask a new tank to use mitigations when they w2w, they go "Oh, mb" then immediately use all of them on the one pull at the same time proves that. We gotta provide more when we try to give advice.
I don't really join in on discussions and what not, but as a healer main I see where you're coming from with the proactive and reactive. It truly is a mix of both. If you're playing a pure healer like white mage, you find yourself being proactive by weaving in your heals when you known the big damage is coming. When it comes to Scholar and Sage, it's easier to be proactive because you're generally just putting your shields on everyone anyways just to keep them topped off. I also find pure healers to do the reactive part much better than the shield healers because their heals are typically heftier. I also 100% agree that 90% of the time, the plan you have will just get thrown right out the window because someone messed up, and a good healer will know how to react to any situation instantaneously, like casting Surecast on yourself so your rez doesn't get interrupted if quickcast is down.
Lol, it's funny you mentioned the Mt.Gulg god pull, I queued up in my leveling roul as whm expecting something simple, then I got a tank who randomly pulled every single pack each time to the end IN MT.Gulg. Luckily I was on my most comfy healer, or we would of had a bad time.
This is a great video and speaks to me well. I actually find that shield healing is much easier for me. It's not because of proactive or reactive, I just find it easier to deal with health depleting if it's doing so slower. Some people prefer to do so by simply healing when health is low.
The proactive and reactive conversation really confused me as a healer. This is a great video for those that are trying to encourage Newbies to heal.
Proactive vs Reactive heal-ING
vs
Proactive vs Reactive heal-ERS
That's how I would break it down for term usage. If I'm talking resources (healing), I would describe the kit emphasis as proactive vs reactive between the two healer types. If I'm talking about game play (healers), I would describe experienced vs newer players as proactive vs reactive. It would simply come down to the context of the conversation for me.
As a tank I would say, I just ACT.
I get aggro, I try to not overburden myself or the healer. I wait until everyone is ready to follow.
I try to position myself and the enemies as properly as possible.
I reduce damage, if I know, that I can't evade it, AND if I know, what will come next.
That's what I do, and that are my objectives.
What I will not accept, is, if a DD thinks that he has to set the pace on pulls and charges headfirst into every mob group, NOT even bringing them to me, making my aggro management really REALLY annoying.
i think they are more so for the bare bones of what the jobs do, not the overall scope.
SCH level 50 has Adlo and Succor for shields, and Lustrate/Whispering Dawn for HP....and i guess physick if you wanna be that type of person lol. so a little bit of both
WHM has....no shields at all below 50 (idk when they get their shields)
Lustrate and Whispering Dawn arent both always available unlike Adlo/Succor so having available shielding constantly makes them a 'shield' healer for proactive play
yes once you get to higher levels with more tools the terms arent as set in stone for each healer. but as an entry? i think the terms are perfectly fine
WHM gets their shield somewhere between 60 & 70. So they go without one for a good while.
One way to make proactive healing easier is using the f1 keys if you are playing on the pc because it auto targets the selected party number based on which f keys above the number buttons on the keyboard you select.
If the tank is beneath you on the party menu, if its one space down, you need to press f2 to auto target the tank or you can just click the tanks name on the list but i think using the f key's are easier.
For all white mages that have just started out, you are going to love the spell benediction, it fully heals a target & then it goes on a cool down where you need to wait for it to be used again.
a lot of it comes down to learning a fight and knowing what comes where, like i know a lot of places are going to open up with group/raid wide so depending on which healer i am at the time ill react accordingly but i also know that if things hit the fan i can usually recover unless things are just completely spiraling
As a healer main, I agree so much with these points. There is so much overlap and it definitely helps to improve at any level to keep this in mind.
I do planning with every healer. Even as WHM, I do as much as I can to do as little gcd healing as possible (it'll slightly change once I'm out of free trial, accordingly with me being given the Blood Lily).
- Heal/Hots/mitigation has a sligth delay on them.
- The game will priotize incomming DMG over any incomming HEAL (in same timeframe).
- FFXIV is heavy scripted game, by learing the dmg pattern : you can pretty much plan your big heal cds in advance.
with a lot of expereince you also learn where all the possible " oh shit" moments can occur...and will have cds for that too.
I would say ALL healers gain more value out of their tools by playing both proactive and reactive --> based on their abilties!..
LIke always pre cast like: HoTs(heal over time) / mitigation right before dmg .
Burst healing is best used AFTER dmg, (unless you need top someone off before a dmg hit that is).
2 abilities from AST as an example:
[Collective Unconscious]
Gives 10% mitigation, and also gives a HoT. (best used proactive)
[Celecstial Opposition] it's a hot, BUT it is also a direct aoe heal.
this one is best used AFTER dmg. ( best used reactive)
I disagree, a proactive HoT is smart and has even more of an effect
@@WeskAlber Yeah - Hots should be used before dmg(in most cases).. BUT [celestial Opposition] isnt just a hot, its also a direct heal..(200 potency heal, with an 150 potency hot)..if u use it before the dmg.. you waste the 200 potency heal on players that has full hp...(if their hp isnt at full..then yes you can use it -before)
- What i'm trying to say..is that it's the ability along with the situation that determines if you should be using it before or after dmg--.has some abilities are better used before, while others after.
@@katarina1487most heal over time effects from White Mage and Astrologian have a small heal associated with them, Celestial Opposition has a 200 heal, both Aspected abilities have a 250 heal, as do Regen and Medica 2.
in my experience very rarely is that small initial potency really going to make or break a run, but a delay on healing certainly can, so often it's better to make sure the healing is out when it's needed rather than a couple of seconds later
Played at the most basic level, all healers are reactive, though Scholar and Sage less so. The higher and higher you go, though, the more proactive they become. And while certain jobs may have more proactive or reactive tools in their toolkit, all 4 healers should be approached with a proactive mindset. Spending a lily on a raidwide or a tankbuster is technically "reactive", but if you know it's coming then you should be planning in advance to use that Lily, which sounds pretty proactive to me. When it comes to healing I'm a diehard Scholar, but I have to react to shit all the time. Sometimes a DPS gets trucked by mechanics just before a raidwide so you need to put a crit excog on them instead, meaning you don't have recitation for a crit adlo for the upcoming tankbuster. Luckily Scholar almost always has some fairy gauge pocketed, though, so you can throw aetherpact on the tank.
While you can technically categorise healers and tanks and even DPS in a lot of very valid ways, they all have their own quirks, and the categories are really just a rough guideline. You should take the generally applicable skills you've learned, and figure out what it is that makes that specific job tick.
Great topic! This is so akin to how tanks use their invulns. Yes they can be used to some effect as an oh crap button, higher play sees it as a preemptive tool to set up otherwise impossible pulls
Funnily enough, I used to think SCH was the most reactive healer because Aether Flow heals allowed quick and weavable mistake fixings, while WHM was the least because I felt I had cast heals before someone took the consequences of their mistake.
interesting video. honestly i have lots of trouble with shield healing. the abilities for shield healers feel so different from direct healers and often results in those heals feeling way underpowered to me. This generalization between proactive and reactive healing as well made me not like shield healers either. I was always under the impression that I had to make sure some kind of shield was up to mitigate damage because a shield healers options for direct healing felt limited to me by a lot, yet the shields themselves were also very limiting where it felt like it took way too much mp for a single shield and compared to other healing effects didn't mitigate as much damage as those others restored. Maybe I just don't understand shield healing though but for example i often compare a regen to a basic shield from SCH. the regen heals back roughly 50% more hp than the shield mitigates plus heals not counting for crits. yet a regen costs 400 mp and adlo is 1k. so in my mind it put this extra pressure on me to need to really know a fight to use those shields properly and I still severely struggle to do this even when i know the fight.
I play SGE not much different than I play WHM
sure as SGE I'm actively trying to keep addersgall at 2.7 stacks, but it's mostly a matter of knowing your resources and using them as they're needed
for one, as SGE I'll use my regen fairly early into a pull, but I might prioritize it if a dps took dmg, because I wanna keep my more instant resources for when I actually need them
or, as WHM I know the tank has 2 health bars(invuln and bene) before I need to actively heal them
did mt gulg with a friend tank for the first time yesterday and we did the W2W with me as SGE and.
I'm not healing early or healing late, I have my cooldowns and know when to use each. I just adapt to what the situation needs
I just miss the idea of healing intensive classes like other old mmos. Aion and WoW come to mind. Healing becomes the sole focus and becomes a challenge in itself. Healer on ffxiv for the most part can get boring very fast. I started as a healer main in most mmos but ffxiv has made me leave that role due to it not being how I remembered other games healing. Which I mean is fine since its a different game but forsure a let down since ffxiv for the most part follows the holy trinity.
The funny thing, too, is people don't seem to realize how much reactive healing SCH/SGE have (Physis + Zoe + Pneuma + Eukrasia Prognosis Pepsis; this heals for a TON), or they think "that requires CDs". But fights don't tend to throw "heal to 100% or KO" Dooms out left and right. AT BEST, you get one in a fight, and many fights don't do that at all. Raw healing that much isn't really necessary. Not to mention Cure 3 isn't super spamable (due to its cost) so you can't sit there and cast it for minutes straight anyway, and AST doesn't have it. Cure 2/Benefic heal for a lot, but Adlo/Eurkasia Diagnosis heal for a comparable amount with their shields, and that is relevant to dealing with incoming damage. Not to mention, speaking of REacting to damage, that SCH and SGE both have very quick, very strong oGCD heals between Lustrate/Durochole (people laugh, but these are not far from being as strong as Cure 2 and get out immediately, Taruochole is nearly as strong and mitigates, and Excog IS as strong), and tend to have several oGCD heals they can layer very quickly; faster than WHM can GCD cast if forced to it.
So in terms of "instantly healing before next mechanic", SCH and SGE have the healing they need. And if it's "heal to 100%", they don't really have to burn more than 2-3 CDs to do that, and encounters so rarely call for it. It'd be one thing if there was a Doom every 20 seconds, but there isn't.
People sleep on them, but Lustrate/Durochole are extremely responsive tools for "Oh, that one random dude got clipped and is going to die now" situations. Every bit as responsive as Tetra and Essential Dignity, and you can slap someone with 3x of them if you really need to (though if that were the case, you could probably also use a Excog/Tarochole).
I been playing a tank a lot lately. (finished levelling Gunbreaker and now switched to Paladin.) there is a lot of Mt. Gulg and Bardam's mettle I have noticed how healers are sometimes too reactive when I get them in levelling roulette.
I noticed the same thing when I'm not running healer (I main healer otherwise). Most healers in DF runs don't bother (editing to say: maybe they *can't* space them out well? they might not know the content well) spacing out their oGCDs well. They see that the tank is dropping fast and they just go "oh sh*t!!!" and press so many buttons in a panic that they overheal and end up wasting their resources.
Dropping a medica 2 during an aoe cast in a lvl 50 dungeon is not reactive. All healers just have different tools for keeping group health over 0hp.
Hes cooking
Agreed, this terminology has always been odd to me. It makes sense on one level...while also making no sense if you actually understand healing. Calling AST a reactive healer is utterly insane to me. WHM is the only healer that can work that way (and, indeed, only has one partywide mitigation on a long CD; BLM, SAM, and MCH have effectively more party mitigation than WHM against targetable bosses, which is a bit silly that WHM doesn't have Protect/Shell at this point as a 6-10 sec damage reduction) with Cure 3/Medica 2/Rapture/Plenary, but even then can't be too much.
Whenever people say pure healers are reactive I just laugh at them in astrologian
I play sch and ast as my healers and, honestly, ast feel more proactive than sch most of the time
People taking "proactive" and "reactive" in this game 100% literally when it comes to healers feels kinda like a them issue... I get it if some newbie is learning the ropes of how to become a decent healer, but I feel like this terminology was made common because for some reason, the average player in this game doesn't like to read - so if you give them a very brief summary of how a job is supposed to be played, it hopefully steers them in the right direction, without needing to go in depth.
A lot of us are not sitting in a duty to teach someone how to play their job correctly or easier, and sometimes if we do, it is a coinflip of how receptive they are to advice. (Generally ignoring sprouts because they understandably lack experience)
FFXIV as simple as it is, genuinely just has problems with players mentally tapping out of self improvement if they don't want to study for even a LITTLE while for ONE job.
I don't know what being in a duty has to do with this when explicitly this is outside duties and often entire videos.
Yeah... One of the things that irks me is when a WHM doesn't use the proactive parts of their kit like Regen and Benison, or seems to be spamming Glare and Holy when they could counteract some incoming damage with weaving in some Lily healing (especially with the fact that it allows them to burst with Blood Lily eventually)
Then again, I tend to be Proactive as a healer regardless of the job, so that may just be me XD
Dps is healing
@@omensoffate And healing is DPS, especially when feeding the Blood Lily.
❤
Anyone else see him just yoink that reapers bubble at 1:16 and get them killed?
They got themself killed.
It mostly goes to show how few people have any idea how to play scholar. I mean, just like the rest of the healers, you shouldnt use your gcd heals unless absolutely neccesary, _and those are the only heals with shields._
One of my biggest issues with teaching a friend of mine to heal is that he almost never took any of my advice at face value. I would tell him "X in this situation isn't very useful, try to use some of your other tools more often" and he would end up just doing both. He could never get over using Medica II all the time and using Holy way too late into pulls for it to be actually effective.
Casting a regen pre-pull is proactive healing so I never really understood why people said some healers are Proactive v. Reactive
I've been leveling scholar and I've been absolutely flabbergasted at how little I had to cast shields for dungeons bosses. I totally expected to get a kit that gives me shields and shit but I'm level 89 and I have like 2 shields???? wtf??? THE shield class is just a more mobile WHM if you're not pushing end game content
It's "shield" as in "mitigation", not literal shields all the time. Adlo, Succor, Sacred Soil, Fey Illumination, and Consolation are all "shields" (as is Expedient at lvl90). But on that note, SCHs can create the most ridiculously chonky shields, so yeah it's still THE shield job.
Earthly Galaxy? I love you
proactive WHM: has Regen on, starts a heal cast so it goes off 1/10 sec after the hit lands, has instacasts ready.
I've never used the 'reactive/proactive' terminology when helping in NN.
Yes. Prepull planning is important even as WHM in my opinion. Regen, Divine Benison are on, maybe even Swiftcast for an instant Holy when the tank stops pulling the packs.
@@jineiyinsha it's easy for WHM, though: "Are my CDs up?". Nothing to precast or do as the tonk prepares to charge.
@@thekaxmax okay? I never claimed it isn't easy. But that doesn't change the fact that a lot of WHMs out there never slap on Regen/Divine Benison prepull.
@@jineiyinsha Regen (or eqiuvalent) prepull I spent 10 years learning never to do. Esp if there are any adds--they run to the healer the moment the tank hits the boss.
Regen on the way in, certainly. But that's another preparation, not a precast.
@@thekaxmax Enmity generation has changed with 6.2 I believe. Regen no longer generates enmity with each tick. I've never ripped aggro off the tank this way.
Hot take.
The separation of shielder and regens is incredibly dumb.
And this division ruins the general experience of playing a healer.
Due to low damage early game.
AND only having 2 jobs per pf slot in the late been my personal biggest peeve
This isnt exactly a hot take. XD Most healer mains would agree with the split being dumb.
The damage is unrelated to Shield/Regen healer lol. And early game? Healers are better than melee DPS classes in the early game just due to no AoE.
@@WeskAlber Yeah, the low damage thing is the only thing I dont get about that comment. Early game you shouldnt even be worrying about damage too much, there's nothing too serious that requires major damage output from the healer.
@@Rivvy250 it meant that early game the damage received is so low you barely have anything to do on most content.
Making you barely relevant on one end and having to deal with by far the shittiest variety on jobs on the other end.
Cuz sage and scholar overlap 80% of their kits.
While When and astro could bit be farther apart in terms of complexity.
I feel this Proactive/Reactive conversation is wasted on people who don't want to understance nuance. It works to get over the basic point that regen healers want to restore health that's lost, and barrier healers lose more of their value if the shields don't mitigate damage. The nuance of the argument is less "Proactive/Reactive" it's whether the healer themselves is actively engaged with their job or not. Every healer has things they want to get out before damage goes off - OGCD barriers, damage reductions and even regends depending on the circumstances. The problem is with healers being taught to prioritise their damage over learning how to maximise their healing, and that's a case of learning how to heal less from overhealing so you can do more damage reliably and not what I typically see a lot which is do damage until people desperately need healing. Healer damage is important to push threshholds, but your healer dps is worthless if someone, anyone dies. I'm not asking for healers to heal only, but I will state that in normal content all the way to progging the highest tiers of content overheal first, then work on pushing damage.
I feel like the point of the video went over your head as well. It doesn't matter if WHM had mitigation skills. All WHM skills could be pure heals, and it would still be a Proactive healer.
And no, the problem isn't doing DPS either. People also say "you still need to keep the party alive" telling healers to learn to DPS. Seems you're missing the nuance too.
@@WeskAlber I mean, the idea of what a good healer is could be subjective too. As long as the enemies died and the party didn't the healer was doing good enough. Not all of the blame will be the healers for everything that goes wrong. I appreciate that just "Proactive" and "Reactive" are far to broad to describe the nuance of every single healer.
Believe me, I have done my fair share of healing in higher difficulty content, and my issues are actually that atm even if everyone is alive someone else making a mistake leads to a wipe regardless of if it's only one person dying meaning it doesn't feel rewarding in my opinion to play a healer at the moment. There isn't really the skill expression in higher levels for healers to distinguish between doing good, or doing good enough.
Of course these are just my opinions, I do think more dialogue needs to be had around healers, but I think we all need to agree on the idea of both what a healers core function is to the community and how they express themselves. Currently we have SCH and SGE which are so overlapping in terms of skills the only difference is "do you want expedience and wonky pet ai, or do you want lasers". Astro is due a rework so playing speculative with what it has is all we can do as we have no idea what's planned for DT AST and WHM is the GCD reliant healer with the lillies and not many ogcd options as available as the others.
The nuance comes in many forms, at least videos like this are doing good by opening dialogue and challenging the community standards - whether everyone agrees or not (and with everything not everyone will) - should overall make everyone better players.
good video
While we're on the topic of healer semantics, I'm not a fan of the phrase "pure healer" either. For one, it implies that the other archetype of healing is somehow "impure", despite that not at all being the case, and for two, it conveys the wrong idea about what those jobs do. "Pure healer" gives the idea that they "purely heal", a contrary sentiment to the community-wide knowledge that healers are expected to do damage when time allows. I much prefer calling WHM and AST "regen healers". This highlights the real differences between the archetypes, as regen healers don't have shielding GCDs, and shield healers don't have regen GCDs. It's also just more direct. To the uninitiated, calling something a "pure healer" begets the question of what "pure" even means. In the same way that "proactive vs reactive" is unhelpful and misleading, I dislike the nomenclature of "pure healer" and much prefer "regen healer".
I think the way we typically see those words used is very surface level. I don't think it's completely wrong, but it does really fail to grasp the individual skills of each healer.
All healers are ideally proactive. Whm lean towards the reactive since theyre free to spend their Blue lillies ANYWHERE as long as theyre not overcapped hence theyre reactive and highly flexible when paired with ANY healers with ANY mitplans. Even if the cohealer ended up screwing up the mits plan, if its turned up nonlethal, WHM could reactively cover that mistake with their cooldowns. When they have no resources and cooldowns THEN they start pressing gcd heals. WHM have more burst healing cds compared to any other healers so idk what youre talking abt
Ideally you wouldnt need tetra to "be pressed proactively on the same mechs" if the mits plan wether its party mits for raidwide or tb/dungeon pulls for tanks is correct + youre pressing benison and aquaveil proactively
Tetra is mostly for ohshitwtf moment, if youre out of tetra as a whm you still have so many other kits to reactively cover nonlethal mistake
Tho talking abt mistake, barrier healer on the other hand can reactively cover for that. Example is tanks might be missing one or two of their mits on a TB, you can single gcd barrier them on top of giving them your single target cooldowns which is also well designed for that to make the tank survive a lethal damage. Could whm do that? No 😔
Saying that giving regens before every pull define the class to be proactive is just so wrong. Barrier healers also gcd barrier before every pull wether its a dungeon, or an ultimate
Putting WHM on reactive is already correct.
It’s accurate enough to get a new player started on the path
Give them an idea of what healing Job they want to master
From there, they learn by doing
They play the Job, and figure out how to plan their kits
And how best to adapt those kits when shit hits the fan
When it comes to the idea of “it might set someone up for failure” I’d argue that anyone who takes that at face value is as much responsible for their own failure
FFXIV does a VERY good job of teaching people where to look for what actions as you progress through the MSQ
The dev team has given the players everything they need to succeed. It’s on the players to utilize those tools to their fullest extent. Every individual player needs to pull their weight at higher end content. The chain is only as strong as its weakest link.
If the weakest link is pulling their weight well enough to finish, then I don’t see the problem, outside of what the individual feels needs fixing
If the weakest link drags the rest of the team down because they don’t understand their own kit, then they need to learn and do better
And that is true of EVERY role and EVERY Job. Not just healers.
But when it comes to the nuance of “proactive vs reactive” healing, that’s something you either learn by doing or aren’t gonna learn at all.
If you can’t pickup that by just playing the game, then maybe you should play a different role.
For me one of the best, and im leveling him at the moment, are the "proactive" spells from the WM Regen, Medica II and special HOLLY.
yes the regen spells you can use after dmg come in. but i liek to use them bevor a aoe comes in and i can then play with the regen effekt the keep them alive and diden need to spam anything.
and everyone who playd WM over level 45 knows how good holly is as a anti dmg spell
and i 100% agree with Wesk theat you nened to know when you need to use wich skill in a pro or reactive use theats how you can impove as a healer and good mmo player
I don't mind if you make a rant video, but maybe put the word rant in it. I feel like this was mostly a waste of time that could have been summarized as "Healers should be as proactive as possible and then react as needed, regardless of job. Job just determines how good your tools are for either situation." This could have been an email.
Your comment is more of a rant than the video lol
For a similar reason I actually really dislike "shield healer" and "pure healer" as a distinction, and prefer mitigation healer, and aoe healer. Sure every healer can mit or put out a group heal if they need to, but sage and scholar both have dr on command without the gcd, while white mage and astro have big group heals that can be spammed. It's not "who has these tools" but rather "Who is less inconvenienced using them in an emergency. Do I expect a white mage to pop wings for any given raid wide? No. Do I expect sage to bubble? Yes, and then the white mage can lily after.
"Shield healer" and "pure or even regen healer" imply that you should be using your gcd's a lot more than you ever actually need to.
Second!