Future Cop: LAPD (1998), 3DFX Voodoo 4MB

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  • Опубліковано 24 лип 2024
  • Future Cop: LAPD is a third-person shooter developed by EA Redwood Shores and published by Electronic Arts and released first for the PlayStation, then Mac OS and Microsoft Windows. Future Cop was originally developed as an installment of the Strike series.
    In the game, players assume the role of a pilot for the X1-Alpha, a robot designed to fight in the "Crime War" in Los Angeles in the year 2098. The X1-Alpha is a police vehicle that can transform between a fast, hovering pursuit vehicle, and a slower, full-fledged combat mecha.
    more info: en.wikipedia.org/wiki/Future_...
    CHAPTERS:
    0:00 - Boot
    1:17 - Aida64
    2:23 - Installation
    4:10 - Gameplay
    Machine: Pentium 233MHz MMX, motherboard FIC PT-2006, Flagpoint S3 Virge DX 4MB PCI, ColorMax 3DFX Voodoo 4MB PCI, 64MB EDO RAM and Sound Blaster AWE32 CT3900 8MB + Wave table X2GS-SE (GS/GM support for MS-DOS). Windows 98SE
    Captured on real hardware with Kramer VGA scaler VP-420, AverMedia DarkCrystal HD VGA1080 C199 and OBS Studio. Edit Vegas PRO 21
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КОМЕНТАРІ • 3

  • @3dfxvoodoocards6
    @3dfxvoodoocards6 29 днів тому

    A very interesting game. I only have the demo version, which unfortunately I couldn’t run in glide mode with the Bashee or Voodoo 3.

    • @hajcus22
      @hajcus22  29 днів тому +2

      interesting game yes ... but terrible controls. Is Playstation port and is designed to PSX controller. PC only keyboard hard to play moving robot is very bad 🥴 i need gamepad for old computers

    • @lemoncitrine7023
      @lemoncitrine7023 26 днів тому

      @@hajcus22 it's actually not a port, the pc, mac, and playstation versions were developed simultaneously. The controls are still terrible though.