Hitman Facts and Features you should know for Freelancer
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- Опубліковано 4 жов 2024
- 39 minutes of facts? 39 minutes of facts.
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This video goes live in a few minutes and I have only just realised I left in my fuckup at 03:00
The original explosive pen from Hitman 2 has been made unlockable once again, making it useful once more for contracts.
The OOB glitch shown at 10:00 has been patched; it is no longer possible to take cover on that side of the stairs.
The two body dumps I pointed out at 22:41 now function as they should, and do not permanently hide bodies anymore.
The livestreams I mentioned have already happened. You can watch the VODs at ua-cam.com/play/PLsTyXgx4UGDYTflXraX0ODRfgwO6fsYjk.html or follow me at twitch.tv/cassidycope to see me continue my freelance adventures. The original URL for my Twitch was censored with Kevin Macleod's _Hyperfun_ because not only was it out of date, but it also contained my deadname.
How’d u comment 50mins ago but the video onyl released 23 mins ago!
so many useful hacks here thanks
I thought that was a joke that just went over my head tbh
I thought its intentional
7:30 placing things on PC is actually done with ALT by default iirc
This makes me feel for the poor guards that never found their VIP. Left to wander like a lost dog that was abandoned by their owner.
Poor guys. I always try to only kill the target if the target has bodyguards, so I leave them in that position quite often lol
"Mr. Caruso? You can come out now."
I only saw this with Yuki. So I had to watch the bodyguard wander for 20 min before I could kill the other guy.
yeah i incinerated that one weird ICA girl on china and felt kinda bad for that poor guy just wandering around
If you kick Madame Carlyle into her open grave, her guard will ask if you've seen her and 47 will say "She's...taking a rest" 😎
Guide for freelancer hokkaido: Always save your keycard scramblers/key hackers for hokkaido. Don't use them on the doors however, use them on Agent Smith's morgue thing and he'll give you the RFID master chip to unlock any door on the map.
If you have a target in an awkward location (ie a guard in Yamaskaki's room who never leaves) you can get to them much easier
Thanks for the tip! Gonna use this strategy
God I wish you could skip his dialogue
That’s a terrible idea. There is a scrambler on the map. It is inside the locked cabinet in the security room on the first floor.
@@Vaderburg I haven't tried that but I am almost certain that is random
54 seconds in "Disconnected" really sums up the hitman exp sometimes
Save House tips for early Freelancers:
- there is a banana (free accidental knockout) in the kitchen upstairs.
- there are rusty nails (1 time/1 slot lockpick) on the way to the helicopter
- there is a stethoscope (counts as fiber wire) in the medical room.
- there are many potentially helpful tools in the garage.
the knife on the shed is legal iirc and can help a ton
such as the car battery, which helps commit battery
Free syringes in the operating room on the 3rd upgrade. Also, the garage has gunpowder after one of the upgrades. Also free injested poison outside and the shed has a way to convert the emetic mushroom to lethal poison. The poison vials you find from gutting fish and refining emetic mushrooms have zero weight.
The rusty nail does however have both 2 gear cap and the inability to drop it after being picked up, so watch out for that.
You can place fire hydrants, wine bottles, and fish on the floor using placements, do they cause falling too?
I love the hand to hand combat loop. I find it hilarious to just punch the guard in the face for minutes on end
"They're beatin' the crap outta each other!"
I used to kill the guard near the other guard the run to the guard who is alive and hand to hand combat him and keep hitting him in the face
I remember discovering this and it disabled enemies shooting weapons so It just turned into a brawl with everyone watching
14:41 I love how the guard sounds annoyed and just walks away, like Yamazaki being found dead with a sword in their skull is an common occurrence and this is about the 100th time now.
,too be fair, she is literally one of the most popular target tonkill
19:26 Kokoro must live in eternal agony. Without a heart and a vacuum that he can't turn off.
i loved some of the perfectly cut moments in this video, and i'm not even sure if they were intentional but good god they got me laughing
Generally speaking, if the game volume is boosted, then it was intentional. I'm always happy to add more humour to these videos, and the NPCs seemed to be all too happy to cooperate!
the fact that he included both the songs of "The Class" in the video, being Gun Show and Are We Stars, impresses me, because most people don't know they exist.
Edit: damn, two months later I’m seeing this comment. That’s the most likes I’ve ever gotten
theres another another one called shine a light
Are we stars is such a banger
@@skuliosis_ 😮
there’s 3, and yeah i’m hoping that the rock music unlock for freelancer is those songs cause they honestly hit
I didn't know they actually made music for them. That's so cool.
So a walking stick is more illegal than a letter opener which is more illegal than a gun which is more illegal than two guns.
*flawless legal logic*
America!
@@keisisqrl What the heck is a kilometer?!
the walking stick is illegal to take, not carry. And why would you need a letter opener without a letter?
@@Satellaview1889 What?
@@lylahsworld3930 It's a joke
18:23 Another example for this is on the Ark Society. If you successfully pass Zoe Washington's initiation test she will lead you into a room where you can change into the Ark robes, the pink ones, and despite there being a ton of people in the room it's perfectly fine to change right there. Otherwise it would make a weird commotion. Not that it's very useful to go to those lengths just for that outfit, but still. Mah boi 47 doesn't even get a dressing room, he has to strip off and put those on in front of a crowd 😂
One thing I'm curious about is this: when you get the disguise from an unconscious body, there are enforcers among the Ark Society members. But, if you get the disguise by completing the test, will there still be enforcers? I mean, it wouldn't make sense to, since they saw you getting initiated
@@zeussoulhd2169 That is a very much valid question, and now I'm curious about trying it out. I doubt it'll change the amount of enforcers though. Then again, in order to do the test in the first place you must impersonate one of the Ark Initiates, it's not like one of those times 47 goes there in his suit calling himself Tobias Rieper
@@zeussoulhd2169 Enforcers are described by the game as "more observant", so maybe they can tell that you're actin sus and up to no good
@@EdgyPickle
47: *just walking around*
Le Enforcer: tHaT gUy iS a bLoOdY aSsAsSiN!
@@zeussoulhd2169 I remember in Mumbai, there are enforcers in your starting suit, are they on the lookout for a white, bald man? Do they just shoot anyone who matches the description?
7:05 Destroying the heart doesn’t kill Soders’ character on the table. It just satisfies the objective since he is doomed to die as a result. There is no objective to kill him on snow festival and his death is not programmed to the heart normally.
Imagine being a vacuum cleaner or ice machine so loud that the human embodiment of a person's heart can hear it but be unable to respond to it.
at 33:40 he talks about npc’s seeing you but not being able to reach you. I discovered an amazing example of this on colorado that is like nothing you have ever seen.
All you have to do is bring a sniper, shoot a target or two with it in order to alert them, and crouch in the corner of the water tower. if the npc’s don’t see you, they will be alerted by your shots and almost EVERY GUARD will swarm the water tower. but, since they don’t know you are there, they will blindly shoot at you. if you hide in the corner, they can’t see you, or reach you, and 50 npc’s will stare at you until you make the mistake of standing up.
I felt attacked when you said I’ll be hiding in boxes during freelancer, you weren’t wrong but I felt it lol.
In all honesty freelancer is like a whole different game, far more difficult than a full SA/SO run
What? I found hitman to not be hard. You can kill all guards as you don't lose mercers for it
Speaking of dumping spots that make the body invisible, Sgail has another one. In the penthouse tower, where the council members reside, there's a balcony with a ledge that goes down to a mini-balcony on the floor below. Dumping a body from that ledge will count as hiding it.
There's one on Dubai as well in the Penthouse upstairs where the maids are cleaning - ua-cam.com/video/Iej_s3VUoU8/v-deo.html
I was under the impression that the reason body dumps like the ones seen at 22:20 work because although the body was not killed in an accident, the other NPC's think that it was as all they see is a body that has fallen out of a window/over a ledge etc. Making it a sort of "perceived accident kill" when in reality it was not. I believe this is also the case with body dumps over the edge of the main stairs leading down to the dancefloor in Berlin.
EDIT: I forgot to mention that these appear to act differently due to NPC's not acknowledging the body at all
Highly entertaining and informative video Casi, I did not know that trick about coins and doors. Very nice work!
I just seen it and I’m so mad I never found this out for 3 years
i have a neat trick i never saw anybody use or mention. runbump an npc, place a coin/duck/distraction item so they see it. when they finish the runbump interruption they'll move to where you were when the coin was picked up. you can pick it up for short lures, they/someone else can pick it up for longer lures. real useful for pulling a specific person out of a crowd or getting people closer to accidents out of audio distraction range. great vid btw
Random fact: At 6:39, while "Kokoro" does mean "heart" in the metaphorical sense, the physical heart would be referred to as "Shinzou" (心臓).
Interesting. Turkish has the same distinction as well.
So that's where the girl from Dead Or Alive gets her name I guess. Is that a common name in that language?
@@TheFirstCurse1 From what I've seen, it doesn't seem like it. However, I have met people with the same kanji (心) somewhere in their name before (i.e. Kokomi(心美)).
I stopped watching this video to track down some songs used. I have not stopped listening to "Gun Show" for the past several days now. 10/10 video and music
Kills caused by explosions from canisters and extinguishers count as accidents and wont ruin your silent assassin if the body is found. You can easily achieve this with a breeching charge placed near a canister near a target for a chain explosion. This can be coupled with the briefcase "glitch" to kill some targets "accidentally" in very public areas
nice tip! i believe fire extinguisher explosions only pacify now, i.e., no longer kill. this was changed at some point
Wow that briefcase frisk tactic is genius how have I never thought of it before
Also, the thing about not everyone knowing when you're trespassing is an immense help in the Swedish consulate, it's pretty much only guards that know you're trespassing.
19:08
Another thing besides the distractions in Hokkaido is the lights from the Vanya Shah's train where it contains camera evidence in Mumbai. You can keep turning it off to lure EVERYONE to that place until the map runs out of NPC
I had no idea about the noisy vacuum or ice machine! That should make freelancer Hokkaido interesting, perhaps easier.
I totally agree about proximity explosives. It led to my only failure, and cost me 32k merces, and of course all my gear. Never again
Haha the guard in that container behind the Hokkaido Sauna door is genius, I remember completing silent assasin only to turn back and find that door locked behind me with no other way out ... the pain
*35:12*
"Jesus!" *T/Jesus-poses*
Imagine you're an NPC guard, putting on your new uniform after you got promoted.
And suddenly your like 4 colleagues in the room start pointing their guns at you-
Panicking civilians by shooting the ground and by pulling the fire alarm were integral to how I did Silent Assassin Suit Only on Master Mode in Bangkok. 31:42 there are also some doors that are too strong to be shot open, like the one by the well that leads into the warehouse in Isle of Sgail. 35:54 47 can also sometimes continue reloading a gun while dying.
21:20 another thing on picking up illegal items, if you’re holding a large item in your right hand that can’t be stowed like a propane canister or car battery, all other small items go straight to your inventory rather than your hand.
Little tip for opening doors when you only have a pistol on you and nothing else to shoot or unlock it with- if you shoot it and then quickly pause, unpause and shoot, pause again, repeat it 4 or so times in rapid succession and it'll act as if you used an automatic and break the door open. This is because by pausing between shots you're lessening the actual time between the bullets hitting the door, takes longer if you just shoot it normally
Thank you so much for this! I've been playing for a while but I learned SO much in this video... My favorite HITMAN channel by a mile and you have a really calming voice :)
Edit: typo
26:25 reminds me of Hitman Bloodmoney Speedruns, where you can throw a knife at your target on stage, but because nobody sees 47 throw the knife it continues to count as silent assassin, because it triggers a scene where police storm the grounds anyways. Conversely, if you were to shoot the target with the provided Sniper on the level, you will be instantly spotted.
Maybe mentioned somewhere by someone, but there are some disguises you can carry a sniper rifle without a problem like Pointman in Colorado.
As for freelancer, in the showdown you can hear the sound effect when you pass the target in this mode, too.
Casimir (paraphrased):
If you're making a Contract, turn off the music as the Mission Complete theme plays when you mark a Target and doesn't stop. Save yourself from listening to it on loop for 10+ minutes.
Me (has loved that song since 2016):
No, no I don't think I will.
This is the perfect Hitman version of DarkviperAU
35:12 bro just did the best Jesus impression I’ve ever seen
21:51 Bro stopped time with this one 🗣️
"The World"
Love your videos man, it’s nice to have you back
I have over 400+ hours of combined play time in all 3 hitman games and there is ton of stuff i didn't know you could do in this game
Soooo much interesting info! But fr: I've been obsessed with Hitman for a couple years now, and yet this vid still had like 100 new things I never heard about. Could watch like 10 others of these non stop
You can open doors with a pistol if you shoot the door and immediately go to the pause menu, and when you leave the pause when you shoot the door again if you do it fast enough it tricks the game to thinking that you're shooting a submachine gun.
wow! i really did learn a lot from this. thank you!
also, i laughed when i first really tuned into the dialogue from a bodyguard searching for their VIP. they sound so concerned!!
One cool thing I learned from sliding doors as in Hokkaido or New York, doors that usually needs a key card, is that you can place things on the ground to block the doors from closing, very cool if combined with letting NPC's open the doors for you.
36:33 you forgot that one song that goes with that slide show you can trigger to play in Sapienza to get that one target alone, if you pause, you can fully enjoy it forever.
35:11 I've seen people pull the same thing off with some of the targets in Berlin if you manage to kill five targets at the same time. It's definitely an AI glitch where if an NPC doesn't know what to do they resort to T-posting.
23:46 The skylight in Berlin near Agent Green also gives the hidden body status, however it just pacifies the target
Casimir, have you found the way complete the Ave Maria challenge about finding tranquility? I'm pretty sure it's got to do with the yoga you can do near the lake, cause doing that makes the song play, but I'm not so sure about the entire method.
Edit: this is about freelancer by the way, but I think this is pretty self explanatory.
sorry that this doesn’t really help but my guess would be to just sit the whole song out, it might work similarly to fishing because once you “catch” something it automatically ends the animation and plops a fish or log in your hand so that may be it
@@nuv2987 I'm pretty sure I did it and it just looped again, but maybe I stopped halfway through
27:26 is why I know IO are safe hands for a Bond game
I found that the white shadow suit was hostile in Hokkaido the hard way
Are you going to make a video on the silent assassin, hammer only challenge? That weekly challenge video you made was very entertaining!
Unfortunately, the Versatile Assassin challenge video didn't get a lot of views for the effort I put into it, so I've been keeping the weekly challenges within the Discord server for now. But I might consider making another one in the future.
@@CassidyCope did it seriously not do well? That's genuinely my favourite video of yours by far!
@@mayakirkhouse84 me too
As someone that finds shitloads of joy in abusing interesting hitman glitches this video is great, had some suspicions confirmed and learnt some new interesting tactics!
Interesting about the golden gun slide whistle thing, as the Bond film the Man with the Golden Gun famously had a bad-ass car barrel roll jump across a river, coupled with a completely unfitting slide whistle sound 😂
With the bold white outline thing for guards. This apparently also applies to civilian NPCs who are enforcers. So, if you're playing without the enforcer dot, for some reason, then you can use instinct to possibly figure who is an enforcer... as long as they aren't a guard or the target.
"Tactical turtleneck"
I hope you paid Archer for mentioning his invention, the Tactleneck. While he didn't invent the item itself he did recognise its use as a tactical garment.
Now I think about it, I'd love to see a playthrough of someone roleplaying as Archer in Hitman, just because of how opposite Agent 47's personality it is.
High quality, entertaining, and incredibly helpful, thank you!
Fun fact: you can hip fire sniper rifles in your safe house and trigger explosives with them.
About the fact where guards wander after the vip is dead, this happened to me when playing landslide, I turned the dialogue up and his guard kept saying "Mr. Abiatti?" and if you kill Yuki Yamazaki with the cable car, every bodyguard will look in the direction of the cable car.
There ain’t no way bro
called Miami “Meeamee” 💀
0:52 Good to know nothing changes with Hitman's servers.
I love your music choices at: 12:57
That poor guard walking round searching for his VIP like "Gavin! Gaaaavin!"
What a crazy amount of incredible facts. Thank you.
That was probably the most comprehensive and fun Hitman video I have ever seen! New sub, amigo!
18:12 are you sure this is up to date? Im pretty sure i recently i did that with the target looking at me with nothing happening.
Loving the video so far :)
I think it’s only illegal if you do it to early or too late, because I’ve done it and it’s legal before
12:13
My favorite pass time in the Paris attic, honestly surprised the guards don't lose their nose!
that thing with holding a handgun to get away with carrying a bigger gun feels like the continuation of the detonator glitch from Blood Money, where so long as you're holding the detonator (or fibre wire or I think just any legal item, but those are the guaranteed two you'll always have) nobody notices you carrying a sniper rifle under the other arm
yoooo i had no idea the vengeful spirit knew so much about the hitman trilogy
haha great video. Assassins are always easy to recognize. Half the time they wear disguises in areas that would normally be trespassing for that outfit
Bullet distractions as a whole is just super complicated. The 2 or 3 shot rules are not necessarily related to gunshots, but gun actions. So the sound of the gun will count as one of these shots. Even an unloaded gun will count the exact same way. On top of all this, sometimes they just straight up don't work. Fun :)
There’s another area where you can dump bodies in Isle of Sgail. It the ledge with the barrier has broken on top of the tower Jebidiah (not sure how to spell that) Block stays
Wow, I thought I was the only one who knew you could drop Edwards into the ocean and still escape, effectively killing him and still getting away with it.
This is exactly the type of shit I was looking for in this game, great video
25:30 this is a great tip. I will find this very useful in freelancer when I can buy a large item in a case, carry a rifle on my back and equip a pistol when leaving.
Best part of the video definitely is the connection failed part...classic Hitman right there
I love how in the iron maiden clip Diana sounds like a disapproving parent.
One note on the Colorado stage. The point man disguise is the only one I'm aware off where walking around with a sniper rifle is not an illegal act.
I will not stand for this sassing of the exit music. It’s a fantastic piece that oddly never grows old for me…granted I’ve never had it on repeat. 😂
Imagine if someone made a contract just with Kokoro
Oh people have done that
On the topic of map loud distractions, I’m pretty sure Whittleton Creek’s fire hydrants are map loud and can distract anyone.
32:05 this is very useful in the consulate in Morocco
I believe it's possible to eliminate Alma Reynard in Hawke's Bay by scaring her into her safe room, scaring her out of the safe room, scaring her from whatever position she takes cover in after that, and then scaring her one last time.
I found this out by sheer accident. I was just messing around, I plinked her twice with pistol shots from the roof while she was taking cover outside. The second time, she was standing out on the beach. She went into a panic state but I think she started flailing around and then, I guess, had a heart attack and died.
21:07. This difference between some items getting you spotted almost instantly and some only being illegal to hold upsets me because its two different things and the game acts like its one even tho it used to differentiate between them before.
Back in Hitman 2016, you used to have different icons for suspicious and illegal actions. These are still both fully coded in the game, but the devs decided to put them both under "illegal action" since Hitman 2 for some reason.
Suspicious actions aren't exactly a crime.
Stuff like picking up specific items like keycards in the wrong disguise, poisoning food with the wrong disguise, lockpicking, setting traps without the proper disguise and picking up some "weapons" such as the walking cane.
These actions get detected by npcs much faster, but usually for only a brief time. (You can see it when you pick a lock for example. Everyone becomes and enforcer for a very brief time but they will spot you much faster than regular detection.)
When you become suspicious to an npc they will start chasing you. If you get out of sight they will eventually go back to their spot and carry on with their day, but if you don't do it in time then it becomes a crime.
Getting spotted by an enforcer will also just make them suspicious.
Illegal actions are a crime.
For example, disguise changes, holding illegal items without the right disguise, aiming a gun at someone, aiming a gun at all while being spotted by a camera, shooting a gun, pulling a winch to drop a chandelier, being caught in a hostile area and etc. These will provoke a hostile reaction from the guards and npcs turn orange in instinct. (*)
There are many more interactions related to how npcs behave once they are suspicious of you, and such and I think it would make a pretty interesting video so here is an idea.
(* - I would say "make them a witness" but freelancer added a "no witnesses" objective which counts npcs as witnesses when they spot you doing anything no matter if its just suspicious or illegal)
9:57 perfectly cut
Fun fact the white highlight also helps you find lookouts they would be the civilians that have the enforcer dot over there head meaning they will always spot you
greatest 39 minutes of my life
guy yelling "jesus" and then t-posing is just great
I think "(Subjectively annoying classical music)" is the best subtitle I've ever seen. Thank you for that gem. 😂
I rewatch my own videos often, and laugh at that every time. I'm glad you enjoyed it as well!
@@CassidyCope "*becomes Jesus*" was another great one. Thanks for taking the time to put subtitles in manually!
13:16 "ARE YOU ENTERTAINED BY THIS?"
Berlin's a bit wired soundwise. I've had times where Jiao will continue speaking when the game is paused. More infuriatingly, I have had instances where I've killed Tremaine from up on the sniper tower, and Jaio will repeat that, "Tremaine, are you still there?", line every couple seconds until you have finished and exfiltrated the level.
Tremaine, are you still there?
Reminds me of that cartoonishly Video about Berlin
Am I the only one who roleplays and avoids using anything that wouldn't work in RL ?
Nope! I do the same thing.
Nope! I do the same thing.
@@Odinoji nothing in this game works in real life 🤣🤣
the editing and presentation style reminds me a lot of facts and glitches by darkviperau, i like it
27:15 those guys protecting the entrance is really blind
sick video, learned quite a few useful things, definitely going to use doors as sound barriers to great effect in freelancer.
I love the high quality subtitles; most youtubers wouldn't bother
OH MAN THE VIP GUARD FREAKING OUT THAT THEIR CLIENT IS GONE GOT ME
26:34 this tip in the tip before are great for the arcade mode
"ARE YOU ENTERTAINED BY THIS?"
I'm too busy trying to figure out the song.
This is a great video for beginners and not less helpful for certain speedrunning techniques. Keep it up!
Awesome video! I loved learning every weird little trick, especially the coin to open locked doors.
And thanks for acknowledging that stream times are really inconvenient for Aussies, haha!