about time we see another game where Asmon ignores 99% of the text, tooltips, unique mechanics and blames the game for being shit cause dodge + heavy attacks ain't working
I say it every time, and every time it happens. If he can't brute force his way through a game then he is going to complain. He doesn't care about actually giving a game his time and always half-asses it.. doesn't read, care to learn mechanics or do anything other than press the attack button. If he can't do that, it's "bad design" and he goes straight into his whining loop. Repeating "I just don't know.." and "I just can't.." over and over again like a 6 year old. For someone who always claims to be rational and who comes across as intelligent about most things, when it comes to games it's like his brain doesn't work or something. That's the one thing that makes me think he HAS to be doing this on purpose for engagement, but even if that's true, it's insufferable to listen to him whine his way through any game that doesn't let him just blast through it; and then holds *_HIS_* skill issue against the games he's playing like it's not his own fault for being a lazy and stubborn gamer. It happens every time, like I said.. and it's never going to change. He just doesn't want to give his time and energy to genuinely learning the games he plays on stream in a comprehensive way because he seems to feel like if he stops to read something or do anything "boring" for even a couple seconds, people will stop watching? He has said playing games on stream stresses him out and prefers to actually learn things off stream, but that still doesn't really excuse the inevitable whining and malding that WILL occur at some point when he plays any game that has some difficulty to it. I love Asmon and have watched him consistently for over 9 years now, and he's always been this way since the first day he picked up Dark Souls: Remastered all those years ago.. and people still act surprised when the same thing happens, almost like it's scripted, and after so long.. it just gets grating to listen to. I guess that's half of the reason most of us even watch, though.. let's be honest. Sorry for the unhinged length...
I think with asmon he sits and contemplates for hours so can think through a lot of stuff, but for actual reaction and quick immersion gameplay he's not very good which is why he usually gets carried through his content in mmos. Which ironically I think he would be good at baldurs gate but he will never play it
@@bigbosss7911 Exactly, probably won't read anything and then will shit on the game because is turn based, I wanted to see Asmon playing Zelda then I realized that he will get mad with every puzzle and shit on the game so I'm good with he not playing it.
The game becomes easier if you just learn what the lantern can do and use it. You can soul siphon the parasite off of the congregator of flesh to weaken him. You can soul flay difficult mobs off of cliffs, or alternatively just use it to get a free stun, and this sometimes even works on bosses. On the hushed night there are soul nodes scattered everywhere that you can soul siphon to knock the boss of his horse and stun him. I don’t know what else to say but the game is more fun when you are using all the mechanics given to you. It’s like you’re playing Mario Bros but choosing to ignore all the mushroom and fire flower power ups.
There are lots of new mechanics in this game that are worth learning - like soul flaying and the health regen. But Asmon doesn’t like making an effort to learn. This boss is quite easy if you just stick to its right leg
@@avlaenamnell6994To be fair on Asmon I didn't notice either because I was too focused on the fight. Only after watching Asmon fight it did I notice it had an umbral parasite. imo the health bar should appear blue to make it more obvious.
@@leoninemisbegotten3661 the blue health bar represents another umbral parasite effect which makes enemies invincible. i think there's 3 types: invincibility, regeneration, damage boost.
I think it is very telling that he may have complained about LoP, but he played it through. He praised telegraphed attacks etc. But is considering dropping this game which has all of those things he said he wanted. I think he doesnt know what he likes.
Skill issue..."I can't play the way I want, therefore game bad"... even though everything he complained LoP , Elden Ring did it beforehand, but its Fromsoftware, let is pass...smh
@@YouG4M3R well, he also complained about every other FromSoft game while he played them. Almost quit DS1 and DS3 multiple times, hated Sekiro the first time, complained about Margit and other bosses in early ER, etc It's only in retrospect when he finally figures out how things work that he starts to praise any of these games.
It has to be for show, no way he is that stubborn, just stand there throwing heavy attacks while a meter for his death slowly builds.... he has to be fking with us during dumb stuff like that... Otherwise im led to believe that he really bases his idea of a good game on: will it allow me to simply use heavy attacks from big swords and not pay attention to anything else? Yes-good game, No-shit game.....lol
Not to mention him complaining about moviment when hes constantly running around like a toddler, a lot of times in the video he almost falls off due to sprinting like a maniac
Why does this man always just run through the game bashing his head into it instead of trying to learn the mechanics and using the systems built into it. Literally goes 100 mph through every game
I just feel so bad he'll never get to truly experience all this game has to offer because "heavy attack, face tank" doesn't work. Does he even know the hub has vendors? It took me very little time to find super OP weapons/throwables from the Pilgrims Key areas while running for my life. One-handing and two-handing a weapon has very different animations/combos and from what I've seen, dual wielding is NOT the way to start out... Unless its smaller weapons.
I’m 2 handing a random bone club I found like 15 minutes after leaving the hub for the first time, doing just fine and loving the game. Stop trying to sound smart
At this point, I enjoy his reaction takes more than his gaming videos, even if I disagree with his takes at times. His refusal to actually pay attention to mechanics and stubborn approach to these kinda games makes it hard to watch. He'd probably be easier to watch if he played games that he probably will never play, e.g. Baldur's Gate 3.
Dude ignores everything including a big obvious elevator and yet says the level is shit like what. He even forgot to get rid of the wisp think buffing the flesh boss, which gives it like 25% damage reduction.
i don't think this game is as hard as asmon is making it look. i use that huge hammer 100% and the lantern is a god send. the parry system imo is great and i spend more time in umbrel then anything else, i love the vibe of that place and its easy to farm vigor. he makes it look way harder for sure. i love this game so far.
Can’t tell if asmon is legitimately stupid or playing a character. Of course you’re going to hate a game if you don’t learn how to play it. Edit: “I refuse to change or adapt to the world. If my life experience sucks because of that it’s the world’s fault not mine.”
I think the Asmon Test is very helpful to find out if you can play the game without getting involved with the game, and just push through. It depends on what type of interests you have, the mood you're in, and need to be in to get into the game.
"Yes he is bitching cuz he's bad, and he's trying to play like his Whinecraft human titan grip fury warrior, that dual wields greatswords." my friend whos actually good at the game
It's so annoying when a lot of his issues come from not using a controller and he just continues to sit in his problems instead of switching to controller.
@@DRNOvalit really is not that bad, the only annoying thing I ran into was when I ran and hit an enemy to knock them off I’d just go flying off with them, but I just had to learn to stop doing that and it hasn’t been an issue since.
I haven't meet a SINGLE person in my real like that dislikes this game. Every person that I know that has played it absolutely loves it. And they are all *HUGE* souls fans.
So one thing I noticed is that they intentionally did with this game is to make you rely on your throwables/consumables javelins, grenades, etc. I noticed that most mobs and some boss mechanics were just too different for me to take on efficiently and effectively so I started throwing a couple javelins and man it helps out a ton
Having a blast with the game so far. But damn those performance issues sure are noticeable. Makes me appreciate fromsoft's souls games even more. But i guess it's not fair comparing this game to fromsoft's decade of experience. i gotta give props to lords of the fallen's devs tho. They did a great job for their first (or second?) soulslike game.
Yeah i mean the whole souls series had performance issues on release. What i like about the game is its art direction, orginal gameplay mechanics and overall themes. Im confident the perfrmance will be fixed in a patch or two.
@jared30 yea, i like the game too no doubt. Hopefully, they fix these issues asap. For example, there is this very annoying issue where if you soul flay a mob close to a wall, oftentimes the soul gets pulled out and into the wall making the pulled soul impossible to hit. Very, very frustrating when it happens as lamp charges are very limited
Bruh, every single fromsoft game apart from AC6 and Sekiro had massive performance issues at the release. Not to mention that recently they shut down DS3 online features for 4 months (and even longer for ds1). I get that people want games to be released in a good state, that's completely fair and valid but Fromsoftware was never good at it either so cut the double standard.
i dont mind if the game runs kinda meh at launch but the combat in this game looks janky. The recovery animation when knocked down doesnt even exist you just are all the sudden standing. The attack animation doesnt feel like a hit box pron you just either hit or you dont. I dont see the appeal but to each their own.
@@Rivelonthe second half is a bit disingenuous, Online functionality was taken down, however, it was due to an exploit in the code that allowed others to remote hack & brick others’ PCs. So the fastest Bandaid was to take servers down until a fix could be found. It was a complicated issue.
This game is easy compared to other Souls games, really good though. Real shame Asmon didn't make it far enough to see the best weapons, mechanics, etc. Blamed the game even though he completely ignored the mechanics. Rushed through it and seemed like he didn't want to play it, just doing it to get it over with.
Soulflaying obviously didnt work in his game. Im no expert at it, but that satisfying feeling as you drag one of those spikey headed bastards souls out over the edge and just watch them drop to their doom is great.
This game is just alright imo, feels heavily inspired by DS2, I guess they thought they could do a better job, and they did imo, but they also took some of the stupid bs from DS2 and doubled down on it, which was a pretty stupid decision imo. Got this on PS5 and honestly it’s not worth the $70 with the constant frame rate drops (playing on performance mode). I’d suggest buying this when it goes on sale if they don’t fix the performance issues.
@@cmoney163 it's just that most enemies are so mobile in this game, and the camera control turns into switching enemies while locked on. So it can turn into a fuk show when things get hectic.
I am currently playing lords of the fallen and it is a good game not too hard but challenging…It is really frustrating where npc is so op in a narrow path or cave where we are restricted on moments so it’s very tricky. I did not like this asmon gameplay because he just keep ignoring mobs and items as well as not reading the instructions or burning out the npc dialogues.
People not understanding that the blood in this game is Unreal simulated physics liquid in real time, therefore they lowered the fps so you wouldn't complain about bad performance.
Sound design is pretty unimpressive and animations look floaty af. Also am i crazy or did the spells and special effects look much better in the trailers??
Most souls veteran players like Jeenine, Fightingcowboy and Ziostorm said that the animation may look floaty but when you play it it's not. I'll say the same thing speaking from my experience playing it for 5hrs now. I also really don't get how in this game, everyone suddenly becomes a sound engineer, like dude every souls veteran streamer was never bothered by it including me.
@@dracodawa6870Yeah I think animations look great and gameplay is pretty cool. Game looks good but I do agree the sound design isn't terrible.. but not impressive. Voices aren't great but that's from just watching not actually playing it so..
litterally just plant a seed in the flowerbed that is near every major boss and you are gucci. And even then the runback is nothing compared to other soulslikes or heck even DS1
@@pelinalwhitestrake8289 having to buy those seeds and not having one while really far from another vestige is really poor design. No its not a get good or a skill issue when the level design and mob density is really bad. Having to runback just to die again and having to grind just for a seed to plant a vestige is just a bad design choice
@@celto107 I agree. This genre as a whole has moved away from the "corpse run" approach when they realised the challenge should come from fighting the boss, not monotonously running back for 5 minutes after every attempt. The whole seed mechanic is cool for between checkpoints, shouldn't have been in place of a checkpoint near the boss doors.
@@EXP_Jenova nah i just meant the fact that you have spend that much especially in the early game to make your own vestige. Like its fine if you have to buy them but having to manage that much vigor while figuring out if you should use it for leveling instead is poor game design. Reducing the cost of the vestige seeds would definitely help a little bit
Game looks a bit rough, everything looks grey washed. Level design seems limited on space but the movement is extreme so your always rolling into walls or lunging off ledges. Weapons are simple and the combos seem super basic and un inspired. Also the mobs seem like they are always spamming some sort of ranged attacks that are more annoying than they are challenging. The art direction and design looks really good at times. In all seems like a game that had a good idea, good art direction but the gameplay execution is terrible.
@@LordOfChaos.x You’re right, it does compare to a game from 10+ years ago but it doesn’t compare to the last 4-5 souls and souls like games that have released. The things that made bloodborne, DS3, Seikiro, Elden Ring and Lies Of P great are no where to be seen in Lords of the Fallen.
The crazy part is you made it more difficult on yourself you should of used the lamp and extracted the little creature that was giving him more health pool after that he takes way more damage
@@TheOneGreat me too. Plus I kinda suck at the game. I beat Pieta now though and the woman boss after her, with the flails, she was much easier I think.
@@yourenotthatguy196 I just made it past Pieta and the area under the bridge is really nice. Will probably take me an hour to comb through that alone. lol
The game is disgustingly difficult in all the wrong ways. Gank squads, cracked out ai that attack the instant they see you no hesitation, never struggled so hard and I’ve beaten every soulsborne several times, the basic enemies are harder than the bosses
yeah the game is hard but like not a good hard where you just use good reactions to overcome tough enemies but a shitty cheese everywhere hard. I want to like it but its just so inferior in actual combat that its hard to
In any case, the game has considerable weaknesses. It is no longer in keeping with the times that every weapon of the same type has exactly the same moveset. Builds hardly offer any variety. The menu navigation is also totally outdated. The camera and targeting often go haywire. These are all features that would have fit better in 2015-2016 and not 2023.
Runs smooth. 2160p DLSS balanced, graphics maxed out with ray tracing. 3080 and 13600kf. Make sure to update the drivers, causing lot of issues for people who won't bother.
@@andrej177 Skill issue. Lies of P bosses are perfectly balanced and you control a much more responsive character. Lords of the Fallen is easier, yes but animations feel a lot stiffer than in Lies of P and it feels like you arent in full control of your character at times because you dodge too far or cant react the way you want to because of the clunkiness. A classic soulslike issue by games not made by From Software. Lies of P was the only soulslike to get it right.
It's quite astonishing watching him play these titles. The multiple errors he makes is hilarious. At least he fixes his mess ups and comes back 10x harder and achieves the obstacle he set upon himself. It's very cringe,yet quite enjoyable and full-filing to observe. I look forward to trying out this game myself. it seems challenging and rewarding.
about time we see another game where Asmon ignores 99% of the text, tooltips, unique mechanics and blames the game for being shit cause dodge + heavy attacks ain't working
He doesn't even use the most basic stuff. Just kick an enemy down a cliff. Instead he uses a charged heavy and falls down the cliff it's ridiculous.
He is very stubborn in his way of approaching videogames.
at this point i can't even see if he does for the show or he just straight out sucks at any game that isn't wow.
@@chadhardt6136As much as I love Asmon...it's probably a bit of both, let's be real lol.
@@ChaoticGoodPeasant23 pretty much, i just can't see him being that much of a barbarian
I say it every time, and every time it happens. If he can't brute force his way through a game then he is going to complain. He doesn't care about actually giving a game his time and always half-asses it.. doesn't read, care to learn mechanics or do anything other than press the attack button. If he can't do that, it's "bad design" and he goes straight into his whining loop. Repeating "I just don't know.." and "I just can't.." over and over again like a 6 year old. For someone who always claims to be rational and who comes across as intelligent about most things, when it comes to games it's like his brain doesn't work or something. That's the one thing that makes me think he HAS to be doing this on purpose for engagement, but even if that's true, it's insufferable to listen to him whine his way through any game that doesn't let him just blast through it; and then holds *_HIS_* skill issue against the games he's playing like it's not his own fault for being a lazy and stubborn gamer. It happens every time, like I said.. and it's never going to change. He just doesn't want to give his time and energy to genuinely learning the games he plays on stream in a comprehensive way because he seems to feel like if he stops to read something or do anything "boring" for even a couple seconds, people will stop watching? He has said playing games on stream stresses him out and prefers to actually learn things off stream, but that still doesn't really excuse the inevitable whining and malding that WILL occur at some point when he plays any game that has some difficulty to it. I love Asmon and have watched him consistently for over 9 years now, and he's always been this way since the first day he picked up Dark Souls: Remastered all those years ago.. and people still act surprised when the same thing happens, almost like it's scripted, and after so long.. it just gets grating to listen to. I guess that's half of the reason most of us even watch, though.. let's be honest. Sorry for the unhinged length...
I think with asmon he sits and contemplates for hours so can think through a lot of stuff, but for actual reaction and quick immersion gameplay he's not very good which is why he usually gets carried through his content in mmos. Which ironically I think he would be good at baldurs gate but he will never play it
I think his game brain is damaged by years of mmo's. It is stuck in some kind of inescapable gameplay loop he can't escape.
he has less int than your typical warrior when it comes to learning games.
LOL
Exactly. And still true. That’s exactly how he played through dragons dogma 2. Spam 1 attack the whole game and when it doesn’t work get upset.
This man will do anything to avoid playing BALDur's Gate.
It's probably better he doesn't if he's going to ignore 99% of the game
@@bigbosss7911 Exactly, probably won't read anything and then will shit on the game because is turn based, I wanted to see Asmon playing Zelda then I realized that he will get mad with every puzzle and shit on the game so I'm good with he not playing it.
Or totk
Turn based games are Boring
Turn based is not so great for streaming
The game becomes easier if you just learn what the lantern can do and use it. You can soul siphon the parasite off of the congregator of flesh to weaken him. You can soul flay difficult mobs off of cliffs, or alternatively just use it to get a free stun, and this sometimes even works on bosses. On the hushed night there are soul nodes scattered everywhere that you can soul siphon to knock the boss of his horse and stun him. I don’t know what else to say but the game is more fun when you are using all the mechanics given to you. It’s like you’re playing Mario Bros but choosing to ignore all the mushroom and fire flower power ups.
He can't brute-force the game, that's why he doesn't want to play it anymore. And if he does, he's gonna have a bad time later on in the game. 😅
There are lots of new mechanics in this game that are worth learning - like soul flaying and the health regen. But Asmon doesn’t like making an effort to learn. This boss is quite easy if you just stick to its right leg
Asmongold: Most people are stupid!
Also Asmongold:
He practice what he preaches
Do as i say. Not as i do. lmfao
Bro watching you ignore the umbral parasite on that huge boss over and over again about had me screaming at the screen.
Game mechanics? he only knows how to unga bunga, no thinky only spam attack
@@avlaenamnell6994 lol
@@avlaenamnell6994To be fair on Asmon I didn't notice either because I was too focused on the fight. Only after watching Asmon fight it did I notice it had an umbral parasite. imo the health bar should appear blue to make it more obvious.
lol i just fell asleep after like 3rd death
@@leoninemisbegotten3661 the blue health bar represents another umbral parasite effect which makes enemies invincible. i think there's 3 types: invincibility, regeneration, damage boost.
Lord of hair fallen 🤌
Bruh
lord of the baldin :^)
Out of pocket but respect
I think it is very telling that he may have complained about LoP, but he played it through. He praised telegraphed attacks etc. But is considering dropping this game which has all of those things he said he wanted. I think he doesnt know what he likes.
Skill issue..."I can't play the way I want, therefore game bad"... even though everything he complained LoP , Elden Ring did it beforehand, but its Fromsoftware, let is pass...smh
@@YouG4M3R well, he also complained about every other FromSoft game while he played them. Almost quit DS1 and DS3 multiple times, hated Sekiro the first time, complained about Margit and other bosses in early ER, etc
It's only in retrospect when he finally figures out how things work that he starts to praise any of these games.
@YouG4M3R, that's why I complain about both. Lies of P just escalated those issues.
@@nicolaiantonov5923he quit LOTF a couple hours ago. Said it is most boring souls like he has ever played.
@@randomnobody9229 lmao are you kidding :D did he actually?
Its like watching a toddler😂💀
It has to be for show, no way he is that stubborn, just stand there throwing heavy attacks while a meter for his death slowly builds.... he has to be fking with us during dumb stuff like that...
Otherwise im led to believe that he really bases his idea of a good game on: will it allow me to simply use heavy attacks from big swords and not pay attention to anything else? Yes-good game, No-shit game.....lol
"Well how am I supposed to know that's a meter for death " - asmon probably
Not to mention him complaining about moviment when hes constantly running around like a toddler, a lot of times in the video he almost falls off due to sprinting like a maniac
@@kfromm0914and he somehow wins
@@krustytheclown2627 yeah if he doesnt rage quit first lol
Of course it is for show. He is smart enough to beat Brelshaza. It's part of his persona to act noobish in games he doeasn't really like
Why does this man always just run through the game bashing his head into it instead of trying to learn the mechanics and using the systems built into it. Literally goes 100 mph through every game
He insists on being a warrior in every game, what do you expect?
@@watevatube But even warriors do actually know how to fight. 🤣
Not the hotheads, they die first but irl they can't resurrect which makes all the difference :D@@NeViKble
4 fun
@@humaninterface7153 fun as in every single game makes him so mad he has to quit?
I always love the speech that starts with "Gentlemen..."
1:58:20 It took me up to this point to figure out that the 'ahm-bar-uhl' Asmon is referring to, is actually just the word UMBRAL
Random time tag? He says nothing about it.
@@leoleo1035 Reading comprehension, develop some
@@ChristmasLore "on line"
i have no idea how he pronounces it as badly as he does wtf lol.
He has said before that he mispronounces a lot of things on purpose to get people mad because it’s entertaining to him
I just feel so bad he'll never get to truly experience all this game has to offer because "heavy attack, face tank" doesn't work. Does he even know the hub has vendors? It took me very little time to find super OP weapons/throwables from the Pilgrims Key areas while running for my life. One-handing and two-handing a weapon has very different animations/combos and from what I've seen, dual wielding is NOT the way to start out... Unless its smaller weapons.
I’m 2 handing a random bone club I found like 15 minutes after leaving the hub for the first time, doing just fine and loving the game. Stop trying to sound smart
At this point, I enjoy his reaction takes more than his gaming videos, even if I disagree with his takes at times. His refusal to actually pay attention to mechanics and stubborn approach to these kinda games makes it hard to watch. He'd probably be easier to watch if he played games that he probably will never play, e.g. Baldur's Gate 3.
Dude ignores everything including a big obvious elevator and yet says the level is shit like what. He even forgot to get rid of the wisp think buffing the flesh boss, which gives it like 25% damage reduction.
the way he's running through the game like manic without even checking his surroundings makes me dizzy
i don't think this game is as hard as asmon is making it look. i use that huge hammer 100% and the lantern is a god send. the parry system imo is great and i spend more time in umbrel then anything else, i love the vibe of that place and its easy to farm vigor. he makes it look way harder for sure. i love this game so far.
I love the absolute confidence you always start these games with. Almost as excellent as Watching it give way to rage over time.
Can’t tell if asmon is legitimately stupid or playing a character. Of course you’re going to hate a game if you don’t learn how to play it. Edit: “I refuse to change or adapt to the world. If my life experience sucks because of that it’s the world’s fault not mine.”
I think the Asmon Test is very helpful to find out if you can play the game without getting involved with the game, and just push through.
It depends on what type of interests you have, the mood you're in, and need to be in to get into the game.
Just about every game these days has some sort of mechanic that you have to learn at will help in the long run especially in combat.@@kirkkork
"Yes he is bitching cuz he's bad, and he's trying to play like his Whinecraft human titan grip fury warrior, that dual wields greatswords." my friend whos actually good at the game
It's so annoying when a lot of his issues come from not using a controller and he just continues to sit in his problems instead of switching to controller.
White knights try not to defend a shit PC port challenge: (impossible)
I'm playing the game with M&KB just fine. Asmon is just bad. As always.
This games movement is so clunky the scaffolding section even on controller is one of the worst experiences I've had in any soulslike
Game works fine with the keyboard and mouse, a lot better in fact compared to Elden Ring
@@DRNOvalit really is not that bad, the only annoying thing I ran into was when I ran and hit an enemy to knock them off I’d just go flying off with them, but I just had to learn to stop doing that and it hasn’t been an issue since.
he is the lord of the fallen hair
Specs zero points into health and then says "controls are finicky, and if you get hit, you insta die...".
L2P.
POV you’re gaming for the first time
why you quit if you cant unga bunga your way through? try not putting everything into strength, you have no vitality.
I haven't meet a SINGLE person in my real like that dislikes this game. Every person that I know that has played it absolutely loves it. And they are all *HUGE* souls fans.
You know three people. Calm down.
So one thing I noticed is that they intentionally did with this game is to make you rely on your throwables/consumables javelins, grenades, etc.
I noticed that most mobs and some boss mechanics were just too different for me to take on efficiently and effectively so I started throwing a couple javelins and man it helps out a ton
Casually humbled those pvp players 😂
Light attack was used for a grand total of zero times...
This new Darksouls II DLC was so unexpected!
Having a blast with the game so far. But damn those performance issues sure are noticeable. Makes me appreciate fromsoft's souls games even more. But i guess it's not fair comparing this game to fromsoft's decade of experience. i gotta give props to lords of the fallen's devs tho. They did a great job for their first (or second?) soulslike game.
Yeah i mean the whole souls series had performance issues on release. What i like about the game is its art direction, orginal gameplay mechanics and overall themes. Im confident the perfrmance will be fixed in a patch or two.
@jared30 yea, i like the game too no doubt. Hopefully, they fix these issues asap. For example, there is this very annoying issue where if you soul flay a mob close to a wall, oftentimes the soul gets pulled out and into the wall making the pulled soul impossible to hit. Very, very frustrating when it happens as lamp charges are very limited
Bruh, every single fromsoft game apart from AC6 and Sekiro had massive performance issues at the release. Not to mention that recently they shut down DS3 online features for 4 months (and even longer for ds1). I get that people want games to be released in a good state, that's completely fair and valid but Fromsoftware was never good at it either so cut the double standard.
i dont mind if the game runs kinda meh at launch but the combat in this game looks janky. The recovery animation when knocked down doesnt even exist you just are all the sudden standing. The attack animation doesnt feel like a hit box pron you just either hit or you dont. I dont see the appeal but to each their own.
@@Rivelonthe second half is a bit disingenuous, Online functionality was taken down, however, it was due to an exploit in the code that allowed others to remote hack & brick others’ PCs.
So the fastest Bandaid was to take servers down until a fix could be found. It was a complicated issue.
This game is easy compared to other Souls games, really good though. Real shame Asmon didn't make it far enough to see the best weapons, mechanics, etc. Blamed the game even though he completely ignored the mechanics. Rushed through it and seemed like he didn't want to play it, just doing it to get it over with.
It's the same with every souls-like he plays, he got potato brain.
I love his tears. Even better then Sekiro. "I MAX STR I SMAT. I PALY DURKSOULS THES WAY"
The lock on system is F’ed
Sometimes it feels like soundeffects are missing, so weird
The game is buggy as heck. The sounds are there but they refuse to reveal themselfs
Lies of the Fallen, because it's not seamless co-op.
I'm so disappointed when I found out. Now my buddies won't get it
Any timestamps for Malding content?
Soulflaying obviously didnt work in his game. Im no expert at it, but that satisfying feeling as you drag one of those spikey headed bastards souls out over the edge and just watch them drop to their doom is great.
The movement in this game seems fluid AF, though. The fighting too. Even though it might look weird sometime with the floating, it at least flows.
Lookin extra Zesty this morning my guy.
MaldingGold bringing his a rage 😂
This game is just alright imo, feels heavily inspired by DS2, I guess they thought they could do a better job, and they did imo, but they also took some of the stupid bs from DS2 and doubled down on it, which was a pretty stupid decision imo. Got this on PS5 and honestly it’s not worth the $70 with the constant frame rate drops (playing on performance mode). I’d suggest buying this when it goes on sale if they don’t fix the performance issues.
You DO NOT wanna lock on to that big BOSS, he will spin your camera like a record, he's super easy when you're not locked on to him
Yeah that’s how I beat him too lol the lock on is cheeks in this game, not horrible but needs some fine tuning imo
@@cmoney163 it's just that most enemies are so mobile in this game, and the camera control turns into switching enemies while locked on. So it can turn into a fuk show when things get hectic.
The music at 46-47 min soothes my soul man
Who would guess dual wielding great swords is awkward.
I love it I'm doing it in my playthrough. Games great
And I don't know why people insist on doing big ass combos next to cliffs when they could just use the kick lol
i want to romance that first kayle boss so hard omg
*The Hairs of the Fallen*
this game looks insane
Insanely Bland
@@kjuankjuan4144it’s a good game
@@nicestfilms22 no, it feels like bleak faith that 3 developers worked on, but it manages to be even worse somehow...
Been loving it so far about hallwsy done
I am currently playing lords of the fallen and it is a good game not too hard but challenging…It is really frustrating where npc is so op in a narrow path or cave where we are restricted on moments so it’s very tricky. I did not like this asmon gameplay because he just keep ignoring mobs and items as well as not reading the instructions or burning out the npc dialogues.
Lord of the Balden
please upload all of these i love watching this brute-monkey play these games but i have a 9/5 in Eu no time to watch stream. 📿 📿
He perma quit the game on stream today. Part 2 is probably the last.
@@Leo_MCATDang what happened?? lol
@@cmoney163he doesnt know how to play lol
BOSSES ARE BETTER THAN LIES OF P?? ASMON IS MAD LMAO
It's because he doesn't need to block. lol
To be fair boss fights in Loftf were fun.
At least most of them
I cant say the same about lies of P from my personal experience.
Too bad the sound effects aren't great. That sword he's using sounds the same no matter what he hits
People not understanding that the blood in this game is Unreal simulated physics liquid in real time, therefore they lowered the fps so you wouldn't complain about bad performance.
I really like this game. It's the only souls like that is not dark souls or elden ring that I enjoy. Too bad it was not more popular
27:25 "My owners ring"
Lmao wtff
Whoa there. What about Cyberpunk?
I'm disappointed
that he didn't find the crimson director sword..
Sound design is pretty unimpressive and animations look floaty af. Also am i crazy or did the spells and special effects look much better in the trailers??
Dunno i didn't have any problems i had a good time playing it animations look fine to me .
I really need a refund at this point. I’m not impressed
Most souls veteran players like Jeenine, Fightingcowboy and Ziostorm said that the animation may look floaty but when you play it it's not. I'll say the same thing speaking from my experience playing it for 5hrs now. I also really don't get how in this game, everyone suddenly becomes a sound engineer, like dude every souls veteran streamer was never bothered by it including me.
@@dracodawa6870Yeah I think animations look great and gameplay is pretty cool. Game looks good but I do agree the sound design isn't terrible.. but not impressive. Voices aren't great but that's from just watching not actually playing it so..
lol yeah, the sound is completely fine, im not sure what anyone is bitching about. voice acting is pretty good too@@dracodawa6870
The run backs in this game kill it for me every single time.
litterally just plant a seed in the flowerbed that is near every major boss and you are gucci. And even then the runback is nothing compared to other soulslikes or heck even DS1
@@pelinalwhitestrake8289 having to buy those seeds and not having one while really far from another vestige is really poor design. No its not a get good or a skill issue when the level design and mob density is really bad. Having to runback just to die again and having to grind just for a seed to plant a vestige is just a bad design choice
@@celto107 I agree. This genre as a whole has moved away from the "corpse run" approach when they realised the challenge should come from fighting the boss, not monotonously running back for 5 minutes after every attempt. The whole seed mechanic is cool for between checkpoints, shouldn't have been in place of a checkpoint near the boss doors.
@@celto107inventory management is 100% a skill issue lmao. That’s like forgetting your consumes for raid and blaming the game design.
@@EXP_Jenova nah i just meant the fact that you have spend that much especially in the early game to make your own vestige. Like its fine if you have to buy them but having to manage that much vigor while figuring out if you should use it for leveling instead is poor game design. Reducing the cost of the vestige seeds would definitely help a little bit
Game looks a bit rough, everything looks grey washed. Level design seems limited on space but the movement is extreme so your always rolling into walls or lunging off ledges. Weapons are simple and the combos seem super basic and un inspired. Also the mobs seem like they are always spamming some sort of ranged attacks that are more annoying than they are challenging. The art direction and design looks really good at times.
In all seems like a game that had a good idea, good art direction but the gameplay execution is terrible.
U act as Ds1 is any different.
seem, seem, seem, seem.
@@N3r0ThlHeavyMetal it do seem
@@LordOfChaos.x You’re right, it does compare to a game from 10+ years ago but it doesn’t compare to the last 4-5 souls and souls like games that have released.
The things that made bloodborne, DS3, Seikiro, Elden Ring and Lies Of P great are no where to be seen in Lords of the Fallen.
@@JonnyBlayz i dont see how wnd why lies of Piss is any better than Loftf
There’s a reason it’s called lords of the FALLEN
No way he beat Pieta first try, took me like an hour and I beat DS3 100x faster than him, I need to rope now
don't fret about it he already beat her in the demo so he knew exactly what to expect
11:00 He sounds liek the Dremora in The Elder Scrolls
The crazy part is you made it more difficult on yourself you should of used the lamp and extracted the little creature that was giving him more health pool after that he takes way more damage
Lord of the body types. ACK!
Asmongold finishes the first boss after playing 43 minutes? I've been playing for almost 4 hours and I haven't beaten her yet... GG
I take more time looking around, searching for secrets, writing down lore and enjoying the scenery. Guy's just a RL barbarian. lol
@@TheOneGreat me too. Plus I kinda suck at the game. I beat Pieta now though and the woman boss after her, with the flails, she was much easier I think.
@@yourenotthatguy196 I just made it past Pieta and the area under the bridge is really nice. Will probably take me an hour to comb through that alone. lol
He played the demo.
Not quite clear why he chooses strength.
Ah yes the classical Asmongold plays a souls-like for the first time without attempting to understand the game mechanics. Literally unwatchable.
Thats a tutorial like how to not play games. Brutforcing, refusing to learn, losing to height like a little bitсh
Lord of the Frame Drops
Your number one enemy is falling off the edge lol
Elden Ring with a pseudo-religious twist. Love it
We need more Cyberpunk
>Californian ESG punk
Lords of the Fallen is pretty enjoyable game and i recommend it
Everyone missed the blacksmith 😂😂
The devs doesn’t want to upgrade your weapon because the game too easy 😅
It's impossible to miss Gerlinde
Bout fuckin time let's fuckin go!!! 😤🙌
The gameplay doesn't look very smooth to me. Looks like the controls are jerky. Not enough frames in the animations or something.
I Will give it 6/10
Not what i Thought it would be
Someone got spoiled rotten by elden ring . Every souls game has boss run backs.
so the game is pretty much linear, its not like you have an intersection. the layer feels gimmicky
The game is disgustingly difficult in all the wrong ways. Gank squads, cracked out ai that attack the instant they see you no hesitation, never struggled so hard and I’ve beaten every soulsborne several times, the basic enemies are harder than the bosses
yeah the game is hard but like not a good hard where you just use good reactions to overcome tough enemies but a shitty cheese everywhere hard. I want to like it but its just so inferior in actual combat that its hard to
GIT GUD
and then he rage quits the game lmao
In any case, the game has considerable weaknesses. It is no longer in keeping with the times that every weapon of the same type has exactly the same moveset. Builds hardly offer any variety. The menu navigation is also totally outdated. The camera and targeting often go haywire. These are all features that would have fit better in 2015-2016 and not 2023.
So its a true soulslike.
your playing in PC right? how is the performance man? because some said the game is unplayable in pc
Runs smooth. 2160p DLSS balanced, graphics maxed out with ray tracing. 3080 and 13600kf. Make sure to update the drivers, causing lot of issues for people who won't bother.
@@Jinny-Wa thanks bro
please clean your house asmon. that shit aint healthy bro
Asmong, lord of the failin'
Ready to see some ass gamer play a new Souls game, let's go.
Yeah I think lies of P is better because lotf doesn’t save data sometimes
Dragon's Dogma when?
where is the next cyberpunk upload and YES im a youtube 🐸
Another episode of the adventures of DarkSydeGold.
lies of P bosses is much harder
Terrible boss movement in that game
@@andrej177 movement? hahaha in this game the boss movement is the worst haha
@@andrej177 Skill issue. Lies of P bosses are perfectly balanced and you control a much more responsive character. Lords of the Fallen is easier, yes but animations feel a lot stiffer than in Lies of P and it feels like you arent in full control of your character at times because you dodge too far or cant react the way you want to because of the clunkiness. A classic soulslike issue by games not made by From Software. Lies of P was the only soulslike to get it right.
@@EldenLord. careful if you suck off LoP any harder you might choke
@@mellar5864 Its the truth. After playing both games I know the difference.
How’s the game so far besides the co op mode? Just bought it on steam
looks like soul reaver with a different theme
It looks like you just slide across the floor when you attack and your dodges would put pro athletes to shame with that distance covered.
he cant stagger everything so game bad
It's quite astonishing watching him play these titles. The multiple errors he makes is hilarious. At least he fixes his mess ups and comes back 10x harder and achieves the obstacle he set upon himself. It's very cringe,yet quite enjoyable and full-filing to observe. I look forward to trying out this game myself. it seems challenging and rewarding.
Play w the modifiers please