I personally prefer the volatile impact mixture overclock because it lets you ONESHOT GRUNTS WITH DIRECT HITS AND THE DAMAGE OVER TIME. It also shreds literally everything. Don’t bother asking questions just spam the normal shot it’s like the hipster overclock for the M1000 for the sludge pump FROM HELL. Also use the TCS EPC with persistent plasma to handle swarmers.
Thanks for giving this oddball build a spin buddy! Some other builds I recommend you try sometime (12222 Disperser Compound / 212222 Persistent Plasma) and (21331 Compact Feed Valves / 221X3 Mega Power Supply) since I don't think you have a video on these overclocks yet lol. Cool Saif btw bro u gotta show that thing off when it comes in.
Had a random idea for a theoretical 5th Dwarf’s mobility tool: climbing gear (two of the pickaxe looking thing specifically) You use it by hitting Primary fire when against a wall and use wasd to move, and you stop/fall by pressing jump or getting hit. If you primary fire when not against a wall you swing them for small melee damage Upgrades could be stuff like climbing speed and damage. Maybe one that lets you mine surfaces as you hang off the wall If used too long they start to break from stress/strain, like overheat? Maybe four (sets) of them, and a final tier upgrade that gives fall damage resistance if they break
Okay, is there a reason it's Heavy Hitter specifically? Simply to give more HVT killing power to your lighter, basically? Also I wonder if it could be better to use T5 slow upgrade for the primary as since you use fire and burning in addition to puddle DPS, said puddle DPS buff isn't suddenly so decisive as if it was your main damage source. Finally, I think I've seen that and puddle duration used by some 6x2 runners in an escort, they used it to stop grunts from bugging Doretta for like 30 seconds per shot.
I didn’t think the video would start with a jump scare, but I was not prepared for that Pog Plant hat
I personally prefer the volatile impact mixture overclock because it lets you ONESHOT GRUNTS WITH DIRECT HITS AND THE DAMAGE OVER TIME. It also shreds literally everything. Don’t bother asking questions just spam the normal shot it’s like the hipster overclock for the M1000 for the sludge pump FROM HELL. Also use the TCS EPC with persistent plasma to handle swarmers.
Thanks for giving this oddball build a spin buddy! Some other builds I recommend you try sometime (12222 Disperser Compound / 212222 Persistent Plasma) and (21331 Compact Feed Valves / 221X3 Mega Power Supply) since I don't think you have a video on these overclocks yet lol. Cool Saif btw bro u gotta show that thing off when it comes in.
Had a random idea for a theoretical 5th Dwarf’s mobility tool: climbing gear (two of the pickaxe looking thing specifically)
You use it by hitting Primary fire when against a wall and use wasd to move, and you stop/fall by pressing jump or getting hit. If you primary fire when not against a wall you swing them for small melee damage
Upgrades could be stuff like climbing speed and damage. Maybe one that lets you mine surfaces as you hang off the wall
If used too long they start to break from stress/strain, like overheat? Maybe four (sets) of them, and a final tier upgrade that gives fall damage resistance if they break
Nice!
love the vid
That breather mask, haha 😂 mans literally became the kermit of the caves.
Very similar to my dreadnaught build.
Goober special
Okay, is there a reason it's Heavy Hitter specifically? Simply to give more HVT killing power to your lighter, basically?
Also I wonder if it could be better to use T5 slow upgrade for the primary as since you use fire and burning in addition to puddle DPS, said puddle DPS buff isn't suddenly so decisive as if it was your main damage source.
Finally, I think I've seen that and puddle duration used by some 6x2 runners in an escort, they used it to stop grunts from bugging Doretta for like 30 seconds per shot.
Try Haz 6 with this build but 32221 and 22321, should be easier.
I have 188hours Played and 15mins are driller :)
If I don’t have the plasma charger overclock, is this build still viable?
I’d say so, as long as you have the burning nightmare gear mod equipped it should still be viable!