I wish I had videos like this when I was starting with FreeCAD. Now I have good resource to recommend friends that are switching from other CADs. Thank you.
Absolutely by far the best, except of one problem for people with poor/bad sight. Some of us have some vision problems. Right there is only one problem. THE POINTER. IT is so small, black and disappear when moving so fast. Then it becomes very hard to follow at all. We found that a bigger and red color works very good. If you google there is many good pointers. Even with a nice circle around it and being the best ones. Hope you can help us. Thank You.
Thank you for the excellent content. Clear and concise, no rambling, very sharp execution. I am wondering, would you cover how to make wavy surfaces and also flowing ribs like those nice vase designs that are common in 3D printing?
Great video. Note: The "constrain horizontal/vertical" for the reference geometry for the rectangle-pocket to both the horizontal and vertical, it should be just the horizontal only.
It's not applying both constraints - just one. > The Sketcher ConstrainHorVer tool constrains lines or pairs of points to be horizontal (parallel to the horizontal axis of the sketch) or vertical, whichever is closest to the current alignment.
I wish I had videos like this when I was starting with FreeCAD. Now I have good resource to recommend friends that are switching from other CADs. Thank you.
I always learn a new technique watching your vids - thanks!
Absolutely by far the best, except of one problem for people with poor/bad sight. Some of us have some vision problems. Right there is only one problem. THE POINTER. IT is so small, black and disappear when moving so fast. Then it becomes very hard to follow at all. We found that a bigger and red color works very good. If you google there is many good pointers. Even with a nice circle around it and being the best ones. Hope you can help us. Thank You.
Great. Thank you 🙂
I really learn a lot with new video tutorial, thank you, grettings from México
Thank you for the excellent content. Clear and concise, no rambling, very sharp execution.
I am wondering, would you cover how to make wavy surfaces and also flowing ribs like those nice vase designs that are common in 3D printing?
Great lesson, thank you! A question, why you didn't use external geometry for the last element? When is it useful to use this option ?
Nice! Thank you!
Great video. Note: The "constrain horizontal/vertical" for the reference geometry for the rectangle-pocket to both the horizontal and vertical, it should be just the horizontal only.
It's not applying both constraints - just one.
> The Sketcher ConstrainHorVer tool constrains lines or pairs of points to be horizontal (parallel to the horizontal axis of the sketch) or vertical, whichever is closest to the current alignment.
Bel lavoro, continuo a seguirti, mi piace questo stile . Lo userò anche per i miei video .👌
loving it!
insanely good
how to automatically shift from task to model and vice-versa?