Looked like real life! with the crash physics though there's definitely going to be pieces broken off and going flying and laying on the ground in front of it and around it and leaking fluids possibly even steam from the now broken radiator
As a blender user, i say ur VFX skills is top notch. Your lighting, Vehicle material and even trees shadow reflection on vehicles all killed it bro. But my question is did u add camera shake to a camera parented to virtual camera or that shake was from footage. Cos I feel shaky footage can't have a good track and solve like that.
you have car wich get speed from nonewhere accelerate alone. 2 point : 0:06 that perpesctive of crash is good . but in front its not you need more to work on that. and Point3: your shadow catcher loook too much dark. if you can share footage. and let me try to see if i can do better integration also if you wan to sent me your vehicule its will be nice too. if not its oky just share the footage .
Quite the opposite, my friend, because *motion blur adds realism,* since the human eyes naturally see motion blur. Without it, it looks LESS realistic. Case closed.
🔥🔥🔥 Excellent, definitely highly realistic!!
bro how are you here too
Bruh your improving rapidly and its nice rendering
Thanks!
Just needs a robot jumping out the window at the end! Love it
I LOVE THIS!!
thanks for bringing content to us!
Not bad. The movements are convincing. The lighting on the model looks like its hard to work with.
Looked like real life! with the crash physics though there's definitely going to be pieces broken off and going flying and laying on the ground in front of it and around it and leaking fluids possibly even steam from the now broken radiator
As a blender user, i say ur VFX skills is top notch. Your lighting, Vehicle material and even trees shadow reflection on vehicles all killed it bro. But my question is did u add camera shake to a camera parented to virtual camera or that shake was from footage. Cos I feel shaky footage can't have a good track and solve like that.
Thanks! I didn’t expect much from this test so I used a cheap at tracking app instead of using Ae tracking on a clean video
gotta love the buick roadmaster
they needa hire this guy at unreal engine god damn 😮
Wait this is animation? My god too realistic
Great. Now add shattering glas
why u r so underrated
The shadows of the leaves on the car are 👌
Cool man, incredbile, do you track your footage inside of Blender Motion tracking ?
nice
Each video is better!
Dude, why’d you’d cause a crash? Also, are they okay?
The damage would be WAAYYYYY worse at that speed. The pole would get bent and would crack, and the right side of the car would be completely crushed.
No it wont, that car was going about 15 km/h
@@jakublajda7434 thats not 9 mph 🙏🙏🙏 thats 20-30
Me likes the Roadmaster
Why didn't the car bounce back
you have car wich get speed from nonewhere accelerate alone. 2 point : 0:06 that perpesctive of crash is good . but in front its not you need more to work on that. and Point3: your shadow catcher loook too much dark. if you can share footage. and let me try to see if i can do better integration also if you wan to sent me your vehicule its will be nice too. if not its oky just share the footage .
Excellent job sir ,
how strong is that dude's steering?
Incredible work!
Thank you!
3Ds Max?
He used Blender, if I'm correct. 👍🏾
GTA 6 be like..🔥🔥 very impressive animation 👍
Very nice
#blenderrenderfenderbender
motion blur makes it looks so much more fake.. outside that nice.
Quite the opposite, my friend, because *motion blur adds realism,* since the human eyes naturally see motion blur. Without it, it looks LESS realistic. Case closed.
Dude's really looking for how realistic a 30 second Blender animation is. Holy shit, go outside.