48:50 "for copernicus you cant use vex" ... you definitely can .. there's a wrangle and it works much better than the "Inline" one in the old COP system. Helpful tutorial anyway, thanks!
you could use the quick material at the end, with the "op:" syntax to locate nulls of textures you made in the Copernicus network, The material linker for classic shading in Solaris, is pretty good to link materials with geometry just by dragging and dropping.
48:50 "for copernicus you cant use vex" ... you definitely can .. there's a wrangle and it works much better than the "Inline" one in the old COP system. Helpful tutorial anyway, thanks!
Lovely journey! I really like to see how you go through the resources and use that to build something new!
you could use the quick material at the end, with the "op:" syntax to locate nulls of textures you made in the Copernicus network, The material linker for classic shading in Solaris, is pretty good to link materials with geometry just by dragging and dropping.
YAAAAY. Amazing, thank you, grandmaster.
super helpful! thank you!
"it crashes really well" hehehe, great stuff, as usual
the struggle of adding a material in solaris..its so convoluted
que no ...........................al palacete!!!!
Thanks man