i've been watching all of your tutorials on the viggen to see if i missed anything from older videos or chucks guide. Must say your tutorials are very good! The best for the viggen! I love your style, i feel like more than the basic switchology and hud symbology is needed to effectively use a weapon. The long range mode is impressive! Should be very useful for shacking units hiding in forests.
So pleased you are covering the Viggen Iain. I just picked it up while on sale and will be concentrating on it this year. Thank you for another very informative tutorial.
Ever since I was separated from my Mother in a North York Ikea back in the 80's and the lovely staff (although not Swedish) were able to reunite me with her, I have had a fondness for all things Swedish. I was 90's kid. though like most at the time lusted over supercars like the Bugatti EB110, my dream car was a Saab 900 SE Turbo. I think the VIggen module is a stand out from the rest of the DCS stable. You can really get into the weeds with some of the weapon programming in the CK37 Texas Instruments scientific calculator/computer. I came across your channel a couple of weeks ago and have been catching up on the warbirds content. Really like the way you convey the info and put your "Overly-Knowledgeable-Uncle" spin on things. The RB15 in the Viggen should be fun to play with... when you get there. Cheers!
At 16 minutes you didn't wait until the shoot cue. The bar at the bottom will shrink towards the middle. Your shoot cue is the vertical markings and a flashing plus the wings on the pipper. When past release you get two flashing vertical bars boxing in your pipper
That still has me confused, is it the flashing of the range indicator that is the shoot queue or the flashing AND the range indicator tips touching the vertical lines? And where do the wings on the pipper factor in?
@@HungrigerHugo89 OK - here is how it is supposed to work. When the line appears at the botton of the sight - you are in range - you MAY fire any time. The line continues to contract as you move through the firing window. When the line flashes you are approaching the end of fhe range window - you have 2 seconds in which to fire. When the wings appear you are basically at the minimum range - fire NOW or break off. The range line should reach the inner vertical marks at this time as well.
nice turtorial! Although when i set up targets (similar area on the map) , target nav drifts always a few dozens meters very quickly, even when starting in the air a few km away. ( i set the QFE correctly) , i dont know how your target waypoints are always perfectly in the center of your targets ;)
Did you notice that unguided rockets dont have their own "flight-sound" anymore? compare f6 or f11 flyby camera to that of for example missiles/bombs. Notice how they still have a wind sound or even a sonic boom when flying by. I adressed this in the forum and on the dcs discord, but no one seems to care or notice :(
I would love a Russian Rocket episode Let's face it they have a extensive range of rocket type compared to NATO & Their Rocket designation actually make sense.
I will be needing the rocket class and tables again when the F-4 comes out... However, the zunis always makes the work easy with the A-4
i've been watching all of your tutorials on the viggen to see if i missed anything from older videos or chucks guide. Must say your tutorials are very good! The best for the viggen! I love your style, i feel like more than the basic switchology and hud symbology is needed to effectively use a weapon. The long range mode is impressive! Should be very useful for shacking units hiding in forests.
So pleased you are covering the Viggen Iain. I just picked it up while on sale and will be concentrating on it this year. Thank you for another very informative tutorial.
That long range mode is impressive!
It is indeed!
Espectacular Genius 👏🏼👏🏼👌👌✈✈👍🏼👍🏼🦾🦾
Nice timing rocket science just before I go to bed. Keep up the great work you, deserve way more views/subs.
Much appreciated!
Ever since I was separated from my Mother in a North York Ikea back in the 80's and the lovely staff (although not Swedish) were able to reunite me with her, I have had a fondness for all things Swedish. I was 90's kid. though like most at the time lusted over supercars like the Bugatti EB110, my dream car was a Saab 900 SE Turbo. I think the VIggen module is a stand out from the rest of the DCS stable. You can really get into the weeds with some of the weapon programming in the CK37 Texas Instruments scientific calculator/computer. I came across your channel a couple of weeks ago and have been catching up on the warbirds content. Really like the way you convey the info and put your "Overly-Knowledgeable-Uncle" spin on things. The RB15 in the Viggen should be fun to play with... when you get there. Cheers!
I'm looking forward to it. Now, do you want to pull my finger? (or maybe that was just my uncles...)
Close… my uncles’s bit was the detachable thumb
At 16 minutes you didn't wait until the shoot cue. The bar at the bottom will shrink towards the middle. Your shoot cue is the vertical markings and a flashing plus the wings on the pipper. When past release you get two flashing vertical bars boxing in your pipper
Interesting. Thanks.
That still has me confused, is it the flashing of the range indicator that is the shoot queue or the flashing AND the range indicator tips touching the vertical lines? And where do the wings on the pipper factor in?
@@HungrigerHugo89 OK - here is how it is supposed to work. When the line appears at the botton of the sight - you are in range - you MAY fire any time. The line continues to contract as you move through the firing window. When the line flashes you are approaching the end of fhe range window - you have 2 seconds in which to fire. When the wings appear you are basically at the minimum range - fire NOW or break off. The range line should reach the inner vertical marks at this time as well.
@@Sidekick65 Ohh thanks very much! None of the tutorials I've seen so far went into detail about that and that always left me somewhat confused 😅
@@HungrigerHugo89 No worries! Enjoy
7:36 I've seen that exact rocket in person. It's at the Vadim Zadorozhny technical museum in moscow.
Interesting
nice turtorial! Although when i set up targets (similar area on the map) , target nav drifts always a few dozens meters very quickly, even when starting in the air a few km away. ( i set the QFE correctly) , i dont know how your target waypoints are always perfectly in the center of your targets ;)
Did you notice that unguided rockets dont have their own "flight-sound" anymore? compare f6 or f11 flyby camera to that of for example missiles/bombs. Notice how they still have a wind sound or even a sonic boom when flying by.
I adressed this in the forum and on the dcs discord, but no one seems to care or notice :(
Great video thanks!
Glad you enjoyed it!
Bit late to the party.. Great video.. any chance you could share this mission ? Nevermind.. found the discord
I have tried to find info of these 135mm rockets. Does anyone know how heavy warhead these have?
Love me some rocket science
:-)
I would love a Russian Rocket episode
Let's face it they have a extensive range of rocket type compared to NATO & Their Rocket designation actually make sense.
135mm HEAT warhead from above should kill anything vehicle wise, theoretically
Would be better to slow down a little and show the switches for impulse mode and launch individual rockets
Thanks
Hyrda 70? Oops.
I like that its called the TIT script. Hehehehe tit
Pretty sure the S in script is also supposed to be a part of the acronym...=)