Local Australian man announces plan to record himself talking to himself for hours. Fans clamour for more. Rift-brea-ker! Rift-brea-ker! Rift-brea-ker!
1:03:46 That 358°C is still only 2 degrees below the maximum temperature/pressure point of the water condensers, isn't it? That _looks_ like those 4 air conditioners are (very close to) throttling the speed of the phase change loops (at least if the pressure stays that high when it reached steady state). If that's true, then you'd need a 5th air conditioner.
- Watch Splitsie start to fill up smart tank with CO2 for new AirCon system. - See Splitsie open up the suit inventory. - Wonder how long Spitsie will take to confuse his O2 tank for the CO2 tank. - Doesn't have to wonder long.
Near the end, you were wondering whether you should be putting the phase loops in series or in parallel. I set up a test world to try to get a definitive answer. Both setups gave identical results. However, the parallel loops are simpler to set up and manage because all the phase devices can share the same heat exchanger and coolant supply. You just add on extra Phase Devices when you want more capacity.
I really enjoy the new format, works well between the streams. Also yes, 1:42:10, I am very happy you finally did the napkin maths to determine it would be way too long without changing something 1:57:10, let's see how long until he notices that was two condensation chambers
Control the temperature in your evaporation/condensation chambers by controlling the pressure. The values will follow the curve in the phase change chart. The point of phase change is that the material absorbs/releases a lot of energy without changing temperature. At ambient pressure, taking water from 99C to 101C requires more energy than heating it from 20C to 99C. Increasing the pressure increases the phase transition temperature. You can force 200C steam to liquify by squeezing it hard enough. So choose teh temperatures you want in each chamber, and set them to the corresponding pressure from the phase chart.
I'd been working on the assumption that making the evaporation chamber work at as low a pressure as possible would enable the most rapid heat transfer since evaporation requires the same energy input regardless of what temperature it's at (water will evaporate at nearly 0C if the pressure is near 0). So I had my evap chambers set to be as low as possible. I'm curious if that was stopping them from properly filling or something else strange like that, so I've set one loop to higher pressures and we'll see if it's beneficial in any way during the stream tomorrow :)
@@Flipsie Starting at the cold end, find the output temperature where the final air conditioner works most efficiently. You want the coldest evaporator's liquid input to be about that same temperature, and you want the pressure just low enough to evaporate that liquid. That way all the energy of vaporization comes from the air conditioner's output (connected to the evaporator's secondary gas input). The output gas from the evaporator will go into a heat exchanger. The input liquid will come from the same heat exchanger. Gas leaving the heat exchanger goes into a condenser. Crank the condenser pressure up high enough to convert the input gas to liquid. The pressure will make the liquid hotter than the gas, and you want it as hot as possible while still getting the right temperature for the liquid going into the evaporator. Connect the condenser's secondary gas input to the next hotter stage, at about the same temperature as the output liquid. That way all the energy of condensation gets pushed into the next hotter stage. That higher temperature is the working temperature for your next evaporator. Evaporation pulls energy from the next cooler stage into the current stage. Condensation pushes energy from the current stage into the next hotter stage. You want both to happen at a phase transition.. lower pressure on the cold side, higher pressure on the hot side. The heat exchanger lets the condenser work at a higher temperature than the evaporator.
I like the idea of the random un-edited videos going onto Flipsie like this one, while I'm sure this isn't what you were thinking of, please don't make them Member's Exclusive; as a member, for main-series videos like this that wouldn't feel right to me. Just by the way - why not use the filtered and COLD CO2 to fill the gas lines? You've got plenty of it. Adding a pressure regulator to it so you've always got a 15mpa canister of cold CO2 might be useful at other times as well. Finally - a truly Splitsie style end, like we've not had in... Episodes, thank you for that - it was worth it.
If I were to make something members only and have it remain that way, it would be a totally separate series of its own, likely playing games that are a lot more random :P Otherwise I plan to just continue with the 'release as soon as ready for members, but release on the usual schedule for everyone else because I need to do that for the algorithm to not hate me' :)
One thing I did in my Venus cooling setup was to use one filtration unit and a bunch of one way valves to pressurize coolant pipes. Basically the same setup as Splitsie's, but with filtration unit that keeps the whole system at set pressure. I connected every part of the cooling setup in series by one way valve. They don't transfer heat (they do transfer heated gas, but if the pressure is equal on both sides, it separates both networks). Then I made a short script tor filtration unit to keep output pipe at 10MPa (a bit too much, but gives a lot of thermal capacity later on). That way I don't have to keep track of how much gas is in the cooling system - everything is equalized and the filtration unit will pump more gas automagically when I decide to expand the cooling setup (it will heat up a ton, but doesn't require any input on my side).
The problem with your phase change loops are that you are not setting the evap chamber pressures for the target temp you want to achieve. With the correct settings, you could even eliminate some of your A/Cs. Since you are using multiple separate loops, set each for an increment of the temp drop. This should prevent any accidental Blammos. You could also create a longer loop using more heat exchanges between the chambers, but you may need expansion valves and such to balance the gas/liquid in the line. You should check out Cows are Evil's phase change cooling tutorial.
I noticed that too! If you want to maximize cooling though, set your evaporators to just above the freezing point of the gas. Make sure there is enough gas that your evaporators reach the set pressure. And always set your condensors to 6kpa unless your trying to warm to specific temperature. The condensors may not reach full pressure if the temperature is higher, but that's okay.
Honestly, always a fan of more content. And from my perspective sometimes its nice to have you and your thoughts only, not playing bingo with repeat questions in chat lol
Splitsie, from my end, I watch your content because of your pacing, cadence, voice tone, humor, and I could keep naming stuff, but all of it combines into videos I play while working. The whole thing helps me keep my work pace, with good breaks in between, stuff to think about that breaks me off from repetition and tedium, thus resetting my concentration. So I'm biased to pretty much any content you put out and got plenty of play-time to chew trough. So if this sneaked-in play through means more videos, I'm all in for it. On the membership videos concerns, I don't think it's a good idea to make these members only, specifically on series/playtroughs that are accessible to non-members. I think as a content creator you understand the "I did a bit of off camera grind" meme and how it's easily overdone when we cross from getting this grindy bit, or I afk'd a few hours out of the way to ups I did a whole episode worth of content off camera. Would be a completely different matter if the playtroughs is members only from the start, or say from episode 2, so that episode 1 is a sample of members perks, in this case you could use this format to playtroughs of games that are not stream-friendly and/or edition friendly, record in flexible times, and if needed, cobble together shorter sessions into longer videos through minimum edition. And would give members more for their subscription. More stuff might convince more people to subscribe, and that might help get you through the latest twitch paywall, I mean GPU wall 😊 Oh and remember! Talking to an inanimate object doesn't mean you're crazy, you're crazy only if the inanimate object answers back.
That's always felt like the best option to me too, I never liked the idea of locking away content that feels critical to enjoying a longer series (even if it's not at all critical, it's the feeling that matters). Having a completely independent supporter only series feels better, I think because I don't feel like I'm extorting people but rather rewarding those who've supported me in doing this full time as it's up to me when or if I promote the existence of those series.
I don't mind _streams_ being supporter-only, if the _VOD_ then still goes on the Flipsie channel as usual (or with a short enough delay that it can leisurely be watched before the next stream). And I'm not just saying that because I am far less likely to be watching on twitch than on YT.
I love how if its quiet enough and if Charlie dose it at the right time you can hear her in the background. still get to hear Charlie now and again format approved lol
I think that to get the maximum efficiency from the phase change system you have to lower the evaporator pressure to match your target boiling temperature, while increasing the condenser pressure to make the gaseous phase liquefy even if the temperature is high. I think your colder loops should operate at lower pressure.
They're all operating at their highest/lowest pressures possible respectively. All the condensation chambers are generating as much pressure as they can in order to liquify the water as fast as possible and the evaporation chambers are all set to 1 or 2kPa to have the water evaporate as easily as possible :/
@@Flipsie Maybe the bottleneck is the ability of those evaporators/ condensers to push/ pull enough material to those pressures? I.e. they don't change the pressure to what would be required/dictated by the temperatures of the CO2 lines, but to the pressures that you dialed in. I know that volume pumps and pressure regulators can move less material when their input (and output) pressures change. Maybe these chambers uses the same type of formula, but taking the output pressure to be simply the dialed in pressure. [edit:] That would be a slightly stupid system from a gameplay and realism standpoint, but you never know... This is where having two identical cooling loops (as I suggested under an earlier video) would come in handy. It would allow you to do proper science with a control.
I think that last water loop is where a pollutant loop would actually be beneficial. or the heat exchanger is making the gas transfer slowly making it work slowly. also making a custom loop is difficult to make an efficient one. I've found the best way to do it is to evaporate in gas lines because purge valves are slow. then when the evaporation gas line gets to the correct temperature you empty it
the fastest system I've found to do this is to have two loops with a massive amount of inline tankts then you have a turbo pump connected to a small pipe that connects to the hot water line (condensing the hot gas). then you have a pipe analyzer on the loop and an expansion valve with a condensation valve. these two valves go to a separate loop that just shares the water of the evaporation loop. then you have a liquid turbo pump from the liquid line that shares the water to the cold water line. if that water gets to hot you can pump it into another evaporation chamber which will do the same thing as the original one I have a script which automatically does all this if you want
Honestly the love stream feels raw , the benefit of editing is the lengthy grinding and other unwanted bits can be skipped making the videos more intresting and you can cover more in a smaller video! But honestly like your raw live streams this feels like watching an uploaded live stream 😅
This is intended to be more like a live stream, just without the chat. If I were to edit something like this in reality, it just wouldn't ever happen as I'd never have the time to do it, so I thought I'd test with something completely unedited as that might be something I can fit in when an hour or two becomes available to me :)
Yup. 1:12:18 The pressure scale is logarithmic. Which is super hidden by the fact that they put only 2 numbers on it; and that the lower number is 0kPa, which shouldn't even exist on a log scale!
I'd certainly watch other random unedited stuff like this. 🙂 Edit: What were you saying about playing better when not having to read chat? 😄 (Not that I've never done that type of thing when I don't even have to talk at the same time...)
Some comments as I watch: I do like the whole experimenting on your own idea. Definitely better for you to learn and experiment and see how things work. 3:58 I think the inline tanks on the liquid pipe network are more or less there for safety reasons, in the event the liquids/gases in there get super hot, you want to have some space to let them expand in the pipe network. But yea probably not necessary unless you personally use some pressurant gas to keep all the coolant as a liquid and make sure none evaporate. 12:35 I have questions on your train of thought of adding another AC in series like this... All you are doing is tightening how far the upper end of water's condensation chamber is without really adding cooling output. If I could put it in another way, you are hard limited by the fact that your cooling setup looks like a reverse funnel, at the hot end it is very thin but on the cooler end you have a lot of heat that can be moved. You are just extending the funnel vertically without really widening the thin ends. 14:45 I agree with the cooling loops bringing you down to 50C where an AC can cool the hot end. Having a parallel system will help with moving heat (Which I assume is what you meant by duplicate system 1 level higher), but maybe you should approach backwards, if on the cold end you can move so much thermal energy, how can you modify each stage to ensure it can move that much or greater until you reach Venus temps. 20:30 Practice makes perfect! Bright side is that they are essentially the same hardware and configuration. Maybe a bingo card would be "Why isnt the evaporation chamber mirrored so the faceplate faces the front to match up pipes?" 29:00 Okay, back to the mirroring of the evap chamber, I'm sure you mentioned it somewhere, but why dont you have the evap chamber face backwards? That way the Condensation chamber and Evaporation chamber's coolant pipes match up 1 for 1 and have the heat exchange lines be on the outside? 32:30 Counterflow: hot liquids from condensation in one side, cold gases from evaporation in the other side. They flow and exchange thermal energy so that: cold liquids come out to evap chamber, hot gases come out to cond chamber. You want hot gases to condense because it has the most thermal energy that needs to be dumped off, you want cold liquids evaporating because you want as much of the latent energy of evaporation to cool your target.
43:40 Sounds high enough... if your lungs werent damaged... Speaking of last pill... any thoughts about the cryo chamber? 48:30 I think 1 12L canister was enough... maybe 2... 1:01:20 It may throttle it some, but it does work better on a temperature differential. If the AC at the front can't keep up, then it will transfer less into the CO2 for the AC to push through your cooling system and should stabilize. 1:03:30 I think thats just the throttling happening because they cant move as much heat out as fast as your water phase change loops are pushing in. 1:04:20 That water in the gas pipe is a sign of a stressed system. Because you dont have a lot of water in there it wont cause a break, but if you add more water to the loop a break will happen. 1:05:12 This is why water can't work very well as it gets closer to room temp. This is where you need to swap to a Pollutant or nitrous phase change coolant because they can work better here. 1:06: 50 It is the second bottleneck. 1:10:30 Not good, you want evaporation to happen. The expansion valve will just flood the gas pipe it connects to with liquids, you would need to control the pressure of your "Expansion chamber", but then you have to carefully manage with pumps how much liquids go through the valve. You'd end up using more power and would need to make sure you have a big enough chamber to offset the power used to move thermal energy. 1:11:45 It is because water does not work well at that low pressure. Think of it this way, evaporation happens to fill in the missing pressure. When you are needing barely 1kpa of pressure, it doesnt take but 1 mol to give you that pressure, so only that 1 mol can evaporate, and with that only 8kJ of latent heat is what you get.
I've tweaked the pressures on the original series, so it'll be interesting to compare the heat movement of them to the top row (which have all the evap chambers set to 1 or 2 kpa). So far it looks like the lower the pressure, the more heat energy can be moved but I'll leave it alone for a while and see on stream tomorrow if there's something else going on that's game logic which breaks the otherwise sound logic of 'more water evaporates into a higher pressure assuming the temp is high enough for evaporation'
Like on the hotter end? You kind of see the limitations in 2 ways. If you have really hot temps trying to evaporate to hit a lower temp, you get quite a bit of evaporation. But then at the freezing point you get so much less. I do see on the upper end, condensation gets very limited as well. I am curious as to the results because i havent done a venus cooling system, the most i worked with were Vulcan temperatures and i only dealt with the night time(127 C) temps.
I understand I'm in the minority, but this is exactly the type of videos I like watching. One thing I would hope for you is that you save some time just for playing for the fun of it not trying to make content all the time. Would hate to see you burn out!
Thanks :) The upshot of something like this for me, is that it lets me play a save I want to play, without me feeling like I'm 'cheating' or otherwise making you guys miss out on a lot when something jumps. The main risk for burnout from my end would be if I felt like I HAD to make the extra thing, while it's completely optional it shouldn't be a problem :)
I agree. While I understand the need to engage the audience, and the structure of twitch, the need for content creators to make money to continue to do what they do, and the need for ppl to be noticed, those engaged on streams, it is to distracting to both me the watcher and the person playing the game. It’s even worse when it is multiplayer. While I don’t begrudge a creator doing what they need to do to ensure that they can continue to do the things we love, I much rather this style
There oughta be a way for content creators to upload a play session like this, where the viewers can select/edit highlights and key moments. I know Twitch kinda does this with Clips, but I feel like this is something that an online video service can benefit from, basically crowdsourced editing hints.
One additional Idea to may improve the cooling. Instead to of having one atmo at the end of each cooling line, have to in parallel. It may heat up the last phase change loop to be in a more efficient temp range. If it works you cool 4x speed and only need 11h to process everything ^°
The phase change element with the higer performance is running at 14.kp where as the other two are running at 1.11 kp. I would suggest increasing the pressure on one of the lower performing elements and see if that works.
The RBLF thinks painting the base batteries Red would go a long way to tidying up the base. But the Splitsie doesn’t realize how tidy and superior Red Batteries are… Silly Splitsie…
the thermal Phase Change Floor for Water is 100c as below that water doesn't evaporate readily. below 100c, use CO2 for thermal transfer as it's thermal capacitance will drop below 0c for AC cooling. 7 min's per cycle for cooling = add more inline tanks to boost cycle capacity and throughput per cycle. get your heat dump relocated to your desired location for dumping out to atmosphere. decide where you want your Solar Tracking to see what site prep needs doing for equipment placement and Battery Storage. a cross connection to the other Battery Banks will permit power equalization to where demand is greater. important note! paint your O2 Canisters WHITE. Jetpack Canister = Gray also CO2 Transfer bottles should be gray as well.
That's not correct, water only boils at 100C when at standard atmospheric pressures, below those pressures it will happily evaporate, that's why I have the evaporation chambers trying to reach 1kPa, to make it even easier to phase change to gas :)
4.5k views after a day shows we will watch regardless, personally i think you can get more done when you're not engaging with chat, and we all have the game we want to jump back into, so if you get the time do it.
I'll watch any from Splitsie, like he could even post a 10 hour video of him sitting in a field in Space Engineers and I would watch the whole thing... ... 🤔
As a filthy vod watcher, I wholeheartedly encourage videos like this 🙂 Especially videos with this kind of ending 😆 Have you considered painting your canisters?
Keep in mind next time you steam that the last evaporation chamber in the upper cooling loop is actually a condensation chamber. That might cause some issues next time if it’s not replaced/corrected… 😅
Please do these when you can, they are fun... Although I do miss playing bingo - I didn't get to mark off 'stacker' or 'broken pipe' off my card... Also, nice death, been a while since you got BlackShadow a new skull! 😊
I know I am an episode behind but would it help your cooling system is you used your hot waste gas to power sterling engines in a vented semi vented room then dump that cooler gas back into your waste tank would have a lot less heat for your cooling system to process?
@@Flipsie it’s more of a stabilizing strategy for swings in your waste tank temps. What would improve performance would be to use different liquids as a ladder in different loops. Like water cool to get pollutants to liquify then use pollutants to cool nitrous to liquify.
Have you got the pressures correct in the expansion chamber for the temperature you want? if the pressure is too high the water can't flash off to steam.
As for what to work on first. you know where your most inefficient part is, you should do that part first. then move to the next most inefficient part.
@@Flipsie well hope every one is well now , and thank you was just wondering, Your content is fantastic and thank you for introducing me to space Engineers and so many other game .
The video format was fun. Your phase change setups seem to work better the earlier you have them in your loop, i'm wondering if it would have been better to slap those four air conditioners on the end of your first loop instead of making a second copy of everything. or move some of your front of loop air conditioners to the end of the loop on each copy.
Before I've watched the whole vid, here's my guess: you realise that your cooling is ultimately limited by the external cooling - that the max you can cool is the amount of energy you can dump to the external atmosphere? This means you need more AC units facing the external atmosphere, because they have very low efficiency. I have tested and found that the having a HEATER on the external is slightly better than a cooler. (Take in external atmos, set temp to 546 and dump to outside immediately; will cool waste by about 120 degrees, processing 12 moles per tick.) Haven't got around to testing, but having external-facing AC hooked to heat exchangers rather than directly another AC may be better. (I've done 2:1 direct and you lose a lot of efficiency on the individual units, but it works and you get overall better than just 1) This would be because of the way the gas movement calcs are done, I think. Obviously, adding an extra heat ex per externally-facing AC is a LOT of materials! (Esp. as ACs are horrifically expensive on their own!) Main reason I've not tested this is because I've been trying to do Venus on Brutal 😅😅😅😭
Alas, it turns out he gave the external facing one the largest temperature differential by far, ensuring that it runs the least efficient of them all... That said, I don't understand the whole phase-change setup nearly well enough to really judge where the bottleneck in the whole system is. I just would have configured the ACs differently, myself.
@@streetwind. You are right, the biggest bottleneck is the group of ACs working close to Venusian Temps. The phase change is pretty much just a heat pump and should move heat consistently, but it can only do so if they dont get bottlenecked on the condensation end. We see the first water loop had latent cooling of roughly 20kj and the next had 8kj, thats more or less a function of water getting really limited in how much it can cool because it is limited on the top as well as approaching the floor of the phase change curve. Ideally he should be swapping to Nitrous or Pollutant phase change device from 140C to 20C.
Is it possible that the lack of O2 accumulating in the big O2 tank (N/A) is due to the small amounts of it in the the secondary waste (brown) cooling line, condensing (/reacting to volatiles, aka Hydrogen) to form the bits of liquid water H2O, that then gets flushed into the water tank? (at the far right side of the atmospherics room, with the IC setup). If this is the case, then you'll never (or hardly ever) get O2. Right? Surely some of the O2 must have come through by now.. //pardon my ignorance Would it maybe be better to separate your critical gasses (like O2) out in the beginning of the series of tanks (before they react), and then cooling them before separating, rather than at the end, after all the noxious stuff that may remain hot? (i.e. filter out the good hot gasses then cool, the others go on hot down the line). PS I only watch these stream recordings on Flipsie.
The O2 hasn't made it through because it had been filtered out of the waste tank into my other O2 storage, so there wasn't actually any in there to get through to the big tank. I only removed that filtration setup in the last stream so it'll take some time for the O2 that's now in the big waste tank to make its way to where it needs to be. Thankfully due to the large amount of CO2 in the big waste tank it's possible for the volatiles and O2 to remain in there without reacting as they can't reach ignition temps and partial pressures (I think).
@@Flipsie I do remember you removing the old O2 filter setup.. but there's at least some amount of O2 in the new system.. at least SOME of it should have accumulated in the big tank, right? You mentioned it being so low that it's being rounded down, and "deleted".. is that really how it works? Where's the H2O coming from then?
Would if be worth parallelizing each step (ie connecting the CO2 lines from upper to lower loop together) you may not need the additional a/c units. It is just a thought. I have no idea if it will double the throughput of your bottlenecks or just half the efficiency.
Honestly, I'm not sure if that would be better or worse, or just about the same as what I've got going on. The upshot of the current setup would be that I can fiddle with one line and see if it starts outperforming the other at some step, so it might be helpful to keep them isolated if I end up experimenting on it in the future
Parallel ACs don't work as well. You lose about 1% efficiency per 1C of temperature differential. In parallel, every AC is hit with the full temperature differential as well as the highest temperatures on the input (which also reduce efficiency). By putting them in series, the temperature differential is many times smaller and the ACs also get work at progressively lower temperatures, gaining extra efficiency. BTW, you can also just set all the ACs to the same temperature. It doesn't change their efficiency; just when they turn themselves off.
Just an idea but could you do some tutorial/ walkthrough like videos of making mods work? Take stationeers for instance, subscribe to a mod in the workshop but in the description it says to go to such and such website and so on... it seems complicated to me but i may also be reading into it and over thinking the instructions. But you explain things in away thats easy to understand for the most part and i would personally enjoy learning something new.
@Flipsie Good point, lol. I'm not traditionally a fan of horror games myself, but the story from what I saw was fascinating. And, as far as I remember, no jump scares, haha.
B.L.A.M.M.O B.L.A.M.M.O. TFE has missassmebled it and Capac is to blame. ;P Joking. Hope you have a wonderful day. TFE and Capac too. And you guys don't get cooked by the weather like I am currently. Usual is 21°C, currently it's around 30°C in the summer in Germany.
@@Flipsie i was thinking more to just get the dining room breatheable for the short term. EDIT: I agree, though, that dumping the CO2 for now is a good idea.
From the moment you put that O₂ tank back in, you were breathing 200°C gas for 25 seconds. I doubt reaching fresh O₂ bottles in your storage would have made a difference.
Why do i get the feeling once i get far enough through the backlog to understand that collection of pipes you call a cooling system my neurotic side is going to be hyper frustrated with how splitsie is doing things.
Might wanna try using a 'meme cooler'... Basically, pump the gasses to be cooled into a furnace and cycle Solder through it. It'll cool anything down to 100°C very quickly.
You put your oxygen cannister in a CO2 line. You have CO2 filters in your suit... Even if you had put that cannister back in your suit you probably would have been fine lol
Local Australian man announces plan to record himself talking to himself for hours. Fans clamour for more.
Rift-brea-ker! Rift-brea-ker! Rift-brea-ker!
Error proofing is a very important design concept for systems with a low tolerance for failure
I like this kind of content now for now. Any content from splitsie is good content.
1:03:46 That 358°C is still only 2 degrees below the maximum temperature/pressure point of the water condensers, isn't it? That _looks_ like those 4 air conditioners are (very close to) throttling the speed of the phase change loops (at least if the pressure stays that high when it reached steady state). If that's true, then you'd need a 5th air conditioner.
- Watch Splitsie start to fill up smart tank with CO2 for new AirCon system.
- See Splitsie open up the suit inventory.
- Wonder how long Spitsie will take to confuse his O2 tank for the CO2 tank.
- Doesn't have to wonder long.
Oof, the mistake I definitely should not have made :D
@@Flipsie Time to paint those Oxy bottles white?
Near the end, you were wondering whether you should be putting the phase loops in series or in parallel. I set up a test world to try to get a definitive answer. Both setups gave identical results. However, the parallel loops are simpler to set up and manage because all the phase devices can share the same heat exchanger and coolant supply. You just add on extra Phase Devices when you want more capacity.
I really enjoy the new format, works well between the streams.
Also yes, 1:42:10, I am very happy you finally did the napkin maths to determine it would be way too long without changing something
1:57:10, let's see how long until he notices that was two condensation chambers
I noted the condensation chamber too. Shall we add "How many of you were yelling at your screen?" to the bingo card?
I pressurised the lines yesterday and that was the first thing I noticed - oops!
Ending in perfect Splitsie fashion. Loved to see how you behave without chat on your shoulder
Control the temperature in your evaporation/condensation chambers by controlling the pressure. The values will follow the curve in the phase change chart.
The point of phase change is that the material absorbs/releases a lot of energy without changing temperature. At ambient pressure, taking water from 99C to 101C requires more energy than heating it from 20C to 99C.
Increasing the pressure increases the phase transition temperature. You can force 200C steam to liquify by squeezing it hard enough.
So choose teh temperatures you want in each chamber, and set them to the corresponding pressure from the phase chart.
I'd been working on the assumption that making the evaporation chamber work at as low a pressure as possible would enable the most rapid heat transfer since evaporation requires the same energy input regardless of what temperature it's at (water will evaporate at nearly 0C if the pressure is near 0). So I had my evap chambers set to be as low as possible. I'm curious if that was stopping them from properly filling or something else strange like that, so I've set one loop to higher pressures and we'll see if it's beneficial in any way during the stream tomorrow :)
@@Flipsie Starting at the cold end, find the output temperature where the final air conditioner works most efficiently.
You want the coldest evaporator's liquid input to be about that same temperature, and you want the pressure just low enough to evaporate that liquid. That way all the energy of vaporization comes from the air conditioner's output (connected to the evaporator's secondary gas input).
The output gas from the evaporator will go into a heat exchanger. The input liquid will come from the same heat exchanger.
Gas leaving the heat exchanger goes into a condenser. Crank the condenser pressure up high enough to convert the input gas to liquid. The pressure will make the liquid hotter than the gas, and you want it as hot as possible while still getting the right temperature for the liquid going into the evaporator.
Connect the condenser's secondary gas input to the next hotter stage, at about the same temperature as the output liquid. That way all the energy of condensation gets pushed into the next hotter stage.
That higher temperature is the working temperature for your next evaporator.
Evaporation pulls energy from the next cooler stage into the current stage. Condensation pushes energy from the current stage into the next hotter stage. You want both to happen at a phase transition.. lower pressure on the cold side, higher pressure on the hot side. The heat exchanger lets the condenser work at a higher temperature than the evaporator.
I like the idea of the random un-edited videos going onto Flipsie like this one, while I'm sure this isn't what you were thinking of, please don't make them Member's Exclusive; as a member, for main-series videos like this that wouldn't feel right to me.
Just by the way - why not use the filtered and COLD CO2 to fill the gas lines? You've got plenty of it. Adding a pressure regulator to it so you've always got a 15mpa canister of cold CO2 might be useful at other times as well.
Finally - a truly Splitsie style end, like we've not had in... Episodes, thank you for that - it was worth it.
If I were to make something members only and have it remain that way, it would be a totally separate series of its own, likely playing games that are a lot more random :P
Otherwise I plan to just continue with the 'release as soon as ready for members, but release on the usual schedule for everyone else because I need to do that for the algorithm to not hate me' :)
Personally I just love watching you play any game in any format. Tho I don't watch on Twitch because my local Ads are insain.
One thing I did in my Venus cooling setup was to use one filtration unit and a bunch of one way valves to pressurize coolant pipes. Basically the same setup as Splitsie's, but with filtration unit that keeps the whole system at set pressure.
I connected every part of the cooling setup in series by one way valve. They don't transfer heat (they do transfer heated gas, but if the pressure is equal on both sides, it separates both networks).
Then I made a short script tor filtration unit to keep output pipe at 10MPa (a bit too much, but gives a lot of thermal capacity later on).
That way I don't have to keep track of how much gas is in the cooling system - everything is equalized and the filtration unit will pump more gas automagically when I decide to expand the cooling setup (it will heat up a ton, but doesn't require any input on my side).
any content from splitsie is content I want to watch. Please keep doing these videos of things that you want to play.
its different! form you although i like it:) and splitsie you do you! thats why we like you!
The problem with your phase change loops are that you are not setting the evap chamber pressures for the target temp you want to achieve. With the correct settings, you could even eliminate some of your A/Cs. Since you are using multiple separate loops, set each for an increment of the temp drop. This should prevent any accidental Blammos. You could also create a longer loop using more heat exchanges between the chambers, but you may need expansion valves and such to balance the gas/liquid in the line. You should check out Cows are Evil's phase change cooling tutorial.
I noticed that too! If you want to maximize cooling though, set your evaporators to just above the freezing point of the gas. Make sure there is enough gas that your evaporators reach the set pressure. And always set your condensors to 6kpa unless your trying to warm to specific temperature. The condensors may not reach full pressure if the temperature is higher, but that's okay.
Loving the series, so I'm happy for these posts to keep coming. Thanks fella.
Honestly, always a fan of more content. And from my perspective sometimes its nice to have you and your thoughts only, not playing bingo with repeat questions in chat lol
Splitsie, from my end, I watch your content because of your pacing, cadence, voice tone, humor, and I could keep naming stuff, but all of it combines into videos I play while working. The whole thing helps me keep my work pace, with good breaks in between, stuff to think about that breaks me off from repetition and tedium, thus resetting my concentration.
So I'm biased to pretty much any content you put out and got plenty of play-time to chew trough. So if this sneaked-in play through means more videos, I'm all in for it.
On the membership videos concerns, I don't think it's a good idea to make these members only, specifically on series/playtroughs that are accessible to non-members. I think as a content creator you understand the "I did a bit of off camera grind" meme and how it's easily overdone when we cross from getting this grindy bit, or I afk'd a few hours out of the way to ups I did a whole episode worth of content off camera.
Would be a completely different matter if the playtroughs is members only from the start, or say from episode 2, so that episode 1 is a sample of members perks, in this case you could use this format to playtroughs of games that are not stream-friendly and/or edition friendly, record in flexible times, and if needed, cobble together shorter sessions into longer videos through minimum edition. And would give members more for their subscription.
More stuff might convince more people to subscribe, and that might help get you through the latest twitch paywall, I mean GPU wall 😊
Oh and remember! Talking to an inanimate object doesn't mean you're crazy, you're crazy only if the inanimate object answers back.
That's always felt like the best option to me too, I never liked the idea of locking away content that feels critical to enjoying a longer series (even if it's not at all critical, it's the feeling that matters).
Having a completely independent supporter only series feels better, I think because I don't feel like I'm extorting people but rather rewarding those who've supported me in doing this full time as it's up to me when or if I promote the existence of those series.
I don't mind _streams_ being supporter-only, if the _VOD_ then still goes on the Flipsie channel as usual (or with a short enough delay that it can leisurely be watched before the next stream). And I'm not just saying that because I am far less likely to be watching on twitch than on YT.
yay, more stationeers! :D
i was actually still catching up on vods as this came out but i wouldn't mind more only vods either :)
I love how if its quiet enough and if Charlie dose it at the right time you can hear her in the background. still get to hear Charlie now and again format approved lol
Really enjoyed this, extra stationeers fix during the week, just wot the doctor ordered
I think that to get the maximum efficiency from the phase change system you have to lower the evaporator pressure to match your target boiling temperature, while increasing the condenser pressure to make the gaseous phase liquefy even if the temperature is high. I think your colder loops should operate at lower pressure.
They're all operating at their highest/lowest pressures possible respectively. All the condensation chambers are generating as much pressure as they can in order to liquify the water as fast as possible and the evaporation chambers are all set to 1 or 2kPa to have the water evaporate as easily as possible :/
@@Flipsie Maybe the bottleneck is the ability of those evaporators/ condensers to push/ pull enough material to those pressures? I.e. they don't change the pressure to what would be required/dictated by the temperatures of the CO2 lines, but to the pressures that you dialed in.
I know that volume pumps and pressure regulators can move less material when their input (and output) pressures change. Maybe these chambers uses the same type of formula, but taking the output pressure to be simply the dialed in pressure.
[edit:] That would be a slightly stupid system from a gameplay and realism standpoint, but you never know...
This is where having two identical cooling loops (as I suggested under an earlier video) would come in handy. It would allow you to do proper science with a control.
Love the video. Personally, I watch most of your VODs here on flipsie anyway just because I find the YT user experience to be better than Twitch's.
Thanks man. You have given me some good ideas to try for more power efficient cooling my luxuriously easy mars base. 😊
I think that last water loop is where a pollutant loop would actually be beneficial. or the heat exchanger is making the gas transfer slowly making it work slowly.
also making a custom loop is difficult to make an efficient one. I've found the best way to do it is to evaporate in gas lines because purge valves are slow. then when the evaporation gas line gets to the correct temperature you empty it
the fastest system I've found to do this is to have two loops with a massive amount of inline tankts then you have a turbo pump connected to a small pipe that connects to the hot water line (condensing the hot gas).
then you have a pipe analyzer on the loop and an expansion valve with a condensation valve. these two valves go to a separate loop that just shares the water of the evaporation loop. then you have a liquid turbo pump from the liquid line that shares the water to the cold water line. if that water gets to hot you can pump it into another evaporation chamber which will do the same thing as the original one
I have a script which automatically does all this if you want
Honestly the love stream feels raw , the benefit of editing is the lengthy grinding and other unwanted bits can be skipped making the videos more intresting and you can cover more in a smaller video!
But honestly like your raw live streams this feels like watching an uploaded live stream 😅
This is intended to be more like a live stream, just without the chat. If I were to edit something like this in reality, it just wouldn't ever happen as I'd never have the time to do it, so I thought I'd test with something completely unedited as that might be something I can fit in when an hour or two becomes available to me :)
Well, it's not the usual Wednesday Assert video, but I'll sure take it.
It is a diffrent but good form of videos and i quite like it
Splitsie, the water phase graph is logarithmic. There is a lot more energy involved at the higher temps and pressures than linearly off the lower
Yup. 1:12:18 The pressure scale is logarithmic. Which is super hidden by the fact that they put only 2 numbers on it; and that the lower number is 0kPa, which shouldn't even exist on a log scale!
I'd certainly watch other random unedited stuff like this. 🙂
Edit: What were you saying about playing better when not having to read chat? 😄
(Not that I've never done that type of thing when I don't even have to talk at the same time...)
I wouldn't be me if I didn't shoot myself in the foot with hubris at every opportunity :D
Some comments as I watch:
I do like the whole experimenting on your own idea. Definitely better for you to learn and experiment and see how things work.
3:58 I think the inline tanks on the liquid pipe network are more or less there for safety reasons, in the event the liquids/gases in there get super hot, you want to have some space to let them expand in the pipe network. But yea probably not necessary unless you personally use some pressurant gas to keep all the coolant as a liquid and make sure none evaporate.
12:35 I have questions on your train of thought of adding another AC in series like this... All you are doing is tightening how far the upper end of water's condensation chamber is without really adding cooling output. If I could put it in another way, you are hard limited by the fact that your cooling setup looks like a reverse funnel, at the hot end it is very thin but on the cooler end you have a lot of heat that can be moved. You are just extending the funnel vertically without really widening the thin ends.
14:45 I agree with the cooling loops bringing you down to 50C where an AC can cool the hot end. Having a parallel system will help with moving heat (Which I assume is what you meant by duplicate system 1 level higher), but maybe you should approach backwards, if on the cold end you can move so much thermal energy, how can you modify each stage to ensure it can move that much or greater until you reach Venus temps.
20:30 Practice makes perfect! Bright side is that they are essentially the same hardware and configuration. Maybe a bingo card would be "Why isnt the evaporation chamber mirrored so the faceplate faces the front to match up pipes?"
29:00 Okay, back to the mirroring of the evap chamber, I'm sure you mentioned it somewhere, but why dont you have the evap chamber face backwards? That way the Condensation chamber and Evaporation chamber's coolant pipes match up 1 for 1 and have the heat exchange lines be on the outside?
32:30 Counterflow: hot liquids from condensation in one side, cold gases from evaporation in the other side. They flow and exchange thermal energy so that: cold liquids come out to evap chamber, hot gases come out to cond chamber. You want hot gases to condense because it has the most thermal energy that needs to be dumped off, you want cold liquids evaporating because you want as much of the latent energy of evaporation to cool your target.
43:40 Sounds high enough... if your lungs werent damaged... Speaking of last pill... any thoughts about the cryo chamber?
48:30 I think 1 12L canister was enough... maybe 2...
1:01:20 It may throttle it some, but it does work better on a temperature differential. If the AC at the front can't keep up, then it will transfer less into the CO2 for the AC to push through your cooling system and should stabilize.
1:03:30 I think thats just the throttling happening because they cant move as much heat out as fast as your water phase change loops are pushing in.
1:04:20 That water in the gas pipe is a sign of a stressed system. Because you dont have a lot of water in there it wont cause a break, but if you add more water to the loop a break will happen.
1:05:12 This is why water can't work very well as it gets closer to room temp. This is where you need to swap to a Pollutant or nitrous phase change coolant because they can work better here.
1:06: 50 It is the second bottleneck.
1:10:30 Not good, you want evaporation to happen. The expansion valve will just flood the gas pipe it connects to with liquids, you would need to control the pressure of your "Expansion chamber", but then you have to carefully manage with pumps how much liquids go through the valve. You'd end up using more power and would need to make sure you have a big enough chamber to offset the power used to move thermal energy.
1:11:45 It is because water does not work well at that low pressure. Think of it this way, evaporation happens to fill in the missing pressure. When you are needing barely 1kpa of pressure, it doesnt take but 1 mol to give you that pressure, so only that 1 mol can evaporate, and with that only 8kJ of latent heat is what you get.
I've tweaked the pressures on the original series, so it'll be interesting to compare the heat movement of them to the top row (which have all the evap chambers set to 1 or 2 kpa). So far it looks like the lower the pressure, the more heat energy can be moved but I'll leave it alone for a while and see on stream tomorrow if there's something else going on that's game logic which breaks the otherwise sound logic of 'more water evaporates into a higher pressure assuming the temp is high enough for evaporation'
Like on the hotter end? You kind of see the limitations in 2 ways. If you have really hot temps trying to evaporate to hit a lower temp, you get quite a bit of evaporation. But then at the freezing point you get so much less. I do see on the upper end, condensation gets very limited as well.
I am curious as to the results because i havent done a venus cooling system, the most i worked with were Vulcan temperatures and i only dealt with the night time(127 C) temps.
Splitsie, might it a good idea to color you suit tanks so you can keep them apart and not use the wrong one?
Probably, but it's possibly even better to just not use my suit tanks as working tanks :D
I honestly prefer this kind of video over a video of a stream.
I understand I'm in the minority, but this is exactly the type of videos I like watching. One thing I would hope for you is that you save some time just for playing for the fun of it not trying to make content all the time. Would hate to see you burn out!
Thanks :)
The upshot of something like this for me, is that it lets me play a save I want to play, without me feeling like I'm 'cheating' or otherwise making you guys miss out on a lot when something jumps. The main risk for burnout from my end would be if I felt like I HAD to make the extra thing, while it's completely optional it shouldn't be a problem :)
I agree. While I understand the need to engage the audience, and the structure of twitch, the need for content creators to make money to continue to do what they do, and the need for ppl to be noticed, those engaged on streams, it is to distracting to both me the watcher and the person playing the game. It’s even worse when it is multiplayer.
While I don’t begrudge a creator doing what they need to do to ensure that they can continue to do the things we love, I much rather this style
There oughta be a way for content creators to upload a play session like this, where the viewers can select/edit highlights and key moments. I know Twitch kinda does this with Clips, but I feel like this is something that an online video service can benefit from, basically crowdsourced editing hints.
One additional Idea to may improve the cooling. Instead to of having one atmo at the end of each cooling line, have to in parallel. It may heat up the last phase change loop to be in a more efficient temp range. If it works you cool 4x speed and only need 11h to process everything ^°
What a great idea!! Yes! Love me some stationeers!!
The phase change element with the higer performance is running at 14.kp where as the other two are running at 1.11 kp. I would suggest increasing the pressure on one of the lower performing elements and see if that works.
The RBLF thinks painting the base batteries Red would go a long way to tidying up the base. But the Splitsie doesn’t realize how tidy and superior Red Batteries are…
Silly Splitsie…
the thermal Phase Change Floor for Water is 100c as below that water doesn't evaporate readily. below 100c, use CO2 for thermal transfer as it's thermal capacitance will drop below 0c for AC cooling.
7 min's per cycle for cooling = add more inline tanks to boost cycle capacity and throughput per cycle.
get your heat dump relocated to your desired location for dumping out to atmosphere.
decide where you want your Solar Tracking to see what site prep needs doing for equipment placement and Battery Storage. a cross connection to the other Battery Banks will permit power equalization to where demand is greater.
important note!
paint your O2 Canisters WHITE.
Jetpack Canister = Gray also CO2 Transfer bottles should be gray as well.
That's not correct, water only boils at 100C when at standard atmospheric pressures, below those pressures it will happily evaporate, that's why I have the evaporation chambers trying to reach 1kPa, to make it even easier to phase change to gas :)
Well, if it was a plot to blame chat for the distractions and deaths, I guess it didn't work as expected. :D
Sure, I'd love to see more!
And thus BlackShadow claims another skull :D
The bottle filler can be automated with a ic10 chip in the filter and checking the data from the filler
4.5k views after a day shows we will watch regardless, personally i think you can get more done when you're not engaging with chat, and we all have the game we want to jump back into, so if you get the time do it.
I'll watch any from Splitsie, like he could even post a 10 hour video of him sitting in a field in Space Engineers and I would watch the whole thing... ... 🤔
To be honest though, I can't find the time to watch all of Splitsie's content as it is. Maybe I should work less and watch more
i use 2 counter flow coolers for 1 phase change cooling loop
As a filthy vod watcher, I wholeheartedly encourage videos like this 🙂 Especially videos with this kind of ending 😆
Have you considered painting your canisters?
Keep in mind next time you steam that the last evaporation chamber in the upper cooling loop is actually a condensation chamber. That might cause some issues next time if it’s not replaced/corrected… 😅
I tend to miss you live so as long as I'm watching things in order 👍
Please do these when you can, they are fun... Although I do miss playing bingo - I didn't get to mark off 'stacker' or 'broken pipe' off my card...
Also, nice death, been a while since you got BlackShadow a new skull! 😊
That death, it really pains me that I made such a dumb mistake and without the excuse that chat was distracting me :D
I know I am an episode behind but would it help your cooling system is you used your hot waste gas to power sterling engines in a vented semi vented room then dump that cooler gas back into your waste tank would have a lot less heat for your cooling system to process?
Unfortunately my current waste is cooler than the ambient temperature, so any coolant I use is something I've spent power to make cool already 😞
sure sure, more of that. would love to see you try also new stuff .. or even watch you play civ5 or something like that.
You might consider pressurizing the water pipes with a small amount of Nitrogen gas to help keep the water from evaporating in the pipes.
Interesting idea, I wonder how much of a positive impact it could have
@@Flipsie it’s more of a stabilizing strategy for swings in your waste tank temps. What would improve performance would be to use different liquids as a ladder in different loops. Like water cool to get pollutants to liquify then use pollutants to cool nitrous to liquify.
Less back seat drivers so get things done hmmm fair enough good idea haha.
Have you got the pressures correct in the expansion chamber for the temperature you want? if the pressure is too high the water can't flash off to steam.
The evap chambers are all set to 1or 2 kpa :(
@@Flipsie IRL, it takes less energy to boil a liquid at lower pressure, ie it absorbs less energy from the environment.
As for what to work on first. you know where your most inefficient part is, you should do that part first. then move to the next most inefficient part.
Okay sir splitsie awesome stuff but what happens to the normal asserted Aquasitions video did I miss something?
I was sick last week and we weren't able to record anything unfortunately
@@Flipsie well hope every one is well now , and thank you was just wondering, Your content is fantastic and thank you for introducing me to space Engineers and so many other game .
I'm pretty sure the last evaporation chamber you made is not, in fact, an evaporation chamber. You might want to double check it.
You are correct, it was indeed a condensation chamber (I've fixed it, since I knew I'd forget for the stream tomorrow) :P
The video format was fun.
Your phase change setups seem to work better the earlier you have them in your loop, i'm wondering if it would have been better to slap those four air conditioners on the end of your first loop instead of making a second copy of everything. or move some of your front of loop air conditioners to the end of the loop on each copy.
Before I've watched the whole vid, here's my guess: you realise that your cooling is ultimately limited by the external cooling - that the max you can cool is the amount of energy you can dump to the external atmosphere?
This means you need more AC units facing the external atmosphere, because they have very low efficiency.
I have tested and found that the having a HEATER on the external is slightly better than a cooler. (Take in external atmos, set temp to 546 and dump to outside immediately; will cool waste by about 120 degrees, processing 12 moles per tick.)
Haven't got around to testing, but having external-facing AC hooked to heat exchangers rather than directly another AC may be better. (I've done 2:1 direct and you lose a lot of efficiency on the individual units, but it works and you get overall better than just 1) This would be because of the way the gas movement calcs are done, I think.
Obviously, adding an extra heat ex per externally-facing AC is a LOT of materials! (Esp. as ACs are horrifically expensive on their own!)
Main reason I've not tested this is because I've been trying to do Venus on Brutal 😅😅😅😭
Alas, it turns out he gave the external facing one the largest temperature differential by far, ensuring that it runs the least efficient of them all...
That said, I don't understand the whole phase-change setup nearly well enough to really judge where the bottleneck in the whole system is. I just would have configured the ACs differently, myself.
@@streetwind. You are right, the biggest bottleneck is the group of ACs working close to Venusian Temps. The phase change is pretty much just a heat pump and should move heat consistently, but it can only do so if they dont get bottlenecked on the condensation end. We see the first water loop had latent cooling of roughly 20kj and the next had 8kj, thats more or less a function of water getting really limited in how much it can cool because it is limited on the top as well as approaching the floor of the phase change curve. Ideally he should be swapping to Nitrous or Pollutant phase change device from 140C to 20C.
Puts away grey pipe utility kit to print yellow pipe utility kit and paint it grey
Is it possible that the lack of O2 accumulating in the big O2 tank (N/A) is due to the small amounts of it in the the secondary waste (brown) cooling line, condensing (/reacting to volatiles, aka Hydrogen) to form the bits of liquid water H2O, that then gets flushed into the water tank? (at the far right side of the atmospherics room, with the IC setup).
If this is the case, then you'll never (or hardly ever) get O2. Right? Surely some of the O2 must have come through by now..
//pardon my ignorance
Would it maybe be better to separate your critical gasses (like O2) out in the beginning of the series of tanks (before they react), and then cooling them before separating, rather than at the end, after all the noxious stuff that may remain hot? (i.e. filter out the good hot gasses then cool, the others go on hot down the line).
PS
I only watch these stream recordings on Flipsie.
The O2 hasn't made it through because it had been filtered out of the waste tank into my other O2 storage, so there wasn't actually any in there to get through to the big tank. I only removed that filtration setup in the last stream so it'll take some time for the O2 that's now in the big waste tank to make its way to where it needs to be.
Thankfully due to the large amount of CO2 in the big waste tank it's possible for the volatiles and O2 to remain in there without reacting as they can't reach ignition temps and partial pressures (I think).
@@Flipsie I do remember you removing the old O2 filter setup.. but there's at least some amount of O2 in the new system.. at least SOME of it should have accumulated in the big tank, right? You mentioned it being so low that it's being rounded down, and "deleted".. is that really how it works?
Where's the H2O coming from then?
Would if be worth parallelizing each step (ie connecting the CO2 lines from upper to lower loop together) you may not need the additional a/c units. It is just a thought. I have no idea if it will double the throughput of your bottlenecks or just half the efficiency.
Honestly, I'm not sure if that would be better or worse, or just about the same as what I've got going on. The upshot of the current setup would be that I can fiddle with one line and see if it starts outperforming the other at some step, so it might be helpful to keep them isolated if I end up experimenting on it in the future
Parallel ACs don't work as well. You lose about 1% efficiency per 1C of temperature differential. In parallel, every AC is hit with the full temperature differential as well as the highest temperatures on the input (which also reduce efficiency). By putting them in series, the temperature differential is many times smaller and the ACs also get work at progressively lower temperatures, gaining extra efficiency.
BTW, you can also just set all the ACs to the same temperature. It doesn't change their efficiency; just when they turn themselves off.
Just an idea but could you do some tutorial/ walkthrough like videos of making mods work? Take stationeers for instance, subscribe to a mod in the workshop but in the description it says to go to such and such website and so on... it seems complicated to me but i may also be reading into it and over thinking the instructions. But you explain things in away thats easy to understand for the most part and i would personally enjoy learning something new.
A minimum of 2 months at one stream a week is a little more than a week with daily streams!
Quick question: Have you thought of returning to "In Sound Mind"? Of course, any content from you is greatly enjoyed, as well.
It's crossed my mind, but I'm not sure how I'd go playing that without stream chat to distract me from the horror aspects :D
@Flipsie Good point, lol. I'm not traditionally a fan of horror games myself, but the story from what I saw was fascinating. And, as far as I remember, no jump scares, haha.
B.L.A.M.M.O
B.L.A.M.M.O.
TFE has missassmebled it and Capac is to blame. ;P
Joking.
Hope you have a wonderful day. TFE and Capac too.
And you guys don't get cooked by the weather like I am currently.
Usual is 21°C, currently it's around 30°C in the summer in Germany.
Don't you have some ices sitting in a backpack somewhere that you could dump into the cold side?
That's only a temporary answer though, I want to have this work whenever I process any ores or the like as things go on :)
@@Flipsie i was thinking more to just get the dining room breatheable for the short term.
EDIT: I agree, though, that dumping the CO2 for now is a good idea.
From the moment you put that O₂ tank back in, you were breathing 200°C gas for 25 seconds. I doubt reaching fresh O₂ bottles in your storage would have made a difference.
So true :D
Maybe try kast 2-3 as pollutant ones? Yeah bit of a pain though
Moar! I want moar!
Why do i get the feeling once i get far enough through the backlog to understand that collection of pipes you call a cooling system my neurotic side is going to be hyper frustrated with how splitsie is doing things.
Add a flashing light for a visual notification
Script for Timer/Coutner:
alias Counter r0
Start:
yield
yield
add Counter Counter 1
beq Counter [Insert Max Time Here] Reset
j Start
Reset:
Move Counter 0
j Start
Might wanna try using a 'meme cooler'... Basically, pump the gasses to be cooled into a furnace and cycle Solder through it. It'll cool anything down to 100°C very quickly.
i think O2 needs to be above 25%
I like this
Thanks :)
I like it 🤘🥳🖖
You put your oxygen cannister in a CO2 line. You have CO2 filters in your suit... Even if you had put that cannister back in your suit you probably would have been fine lol
The issue would have been how hot that O2 had then become (thanks to the hot CO2 it mixed with), I think I was probably cooked regardless :/
Like it
No AA?
he was sick last week so no AA this week hopefully next week!
he got another dose of tje Daycare Disease
I'm for any way that gets more Stationeers from you.
hmm, some improvement... no more long explanations for audience questions...