Marvelous Designer 11 New Features: Retopology Improvements

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  • Опубліковано 19 жов 2024

КОМЕНТАРІ • 30

  • @unrealdevop
    @unrealdevop 3 роки тому +4

    Been a long time coming guy's, this is a real game changer. No more messy seams is a big thing.

  • @ciera1735
    @ciera1735 2 роки тому +7

    After your done doing the retopology what's next?

  • @pyapor
    @pyapor 3 роки тому +2

    I've been waiting for a feature like this for so long. Can't wait to get my hands on this. Thank you!

  • @mikart3d
    @mikart3d 3 роки тому +3

    This feature was quite buggy back in v9, now it's even more improved, thanks guys!

  • @johand3114
    @johand3114 2 роки тому +8

    it doesn't support the outward curvature of the pattern. only snaps on the curves that are going inward

  • @frfr664
    @frfr664 2 роки тому

    really cool BUT does it deal well with heavy wrinkles?

  • @krzysztofgryzka
    @krzysztofgryzka 2 роки тому +1

    Really good feature and I really like it. I got an idea to have resolution of loops under shortcut ( + - ) or on the mouse scroll. It would speed up workflow. Thank you and good luck with developing tools.

  • @SLApple-hp9ed
    @SLApple-hp9ed 3 роки тому +1

    This is a good/smart function. Love it!

  • @kingdeanvfx
    @kingdeanvfx 2 роки тому +2

    I wish the MD retopology can have the same feel as MAYA does. MAYA is the best retopo user friendly I ever use. TAb to extrude. Tab + mid mouse can extrude the whole mesh face. and can have auto seam option after retopo If the mesh have same faces. maybe have auto suggest number to identical the next mesh. body 10 arm 10. just my suggestion.

  • @nareshkumar3526
    @nareshkumar3526 3 роки тому

    This retopology feature is Gem😍.

  • @davidecolimoro5996
    @davidecolimoro5996 2 роки тому +6

    thank you but how can you export the retopo?

    • @1KingAzlan
      @1KingAzlan 2 роки тому

      you can select your retopo in the 2D pattern area and choose "export -> OBJ selected" in the menu

    • @Monster871
      @Monster871 2 роки тому

      @@1KingAzlan will it export the retopo model almost game ready ?

  • @JuanFeju
    @JuanFeju 2 роки тому +3

    why I get invalid patch error?

  • @ProjectShinkai
    @ProjectShinkai 2 роки тому +1

    Game changer

  • @mayyumiwatanabe
    @mayyumiwatanabe 3 роки тому

    Pure gold ;)

  • @gmarquesist
    @gmarquesist 2 роки тому

    Love this, I just came across an issue but I'm using MD 9, not sure if it has been fixed or maybe it's something you'd like to fix, but apparently if you have UVed your patterns prior to remeshing the retopology, it will lose the UV information and go back to default which sucks when you want to export high poly and low poly versions of the retopology with the same UV

  • @abmidala
    @abmidala 3 роки тому +1

    When I remesh the retopology my seams get deleted and the garment falls apart in the simulation. Is it possible to fix this without doing the seams again after remesh?

  • @nevmyr
    @nevmyr 2 роки тому +2

    it doesn't snap to pattern's outlines (like at 2:00) at all...

    • @GingerWellyton
      @GingerWellyton 2 роки тому +2

      Yep I'm having the same issue. This is broken.

    • @kendarr
      @kendarr Рік тому

      did you got it fixed?

  • @SephirothVIl
    @SephirothVIl 2 роки тому

    OMG !!

  • @ryanjstever
    @ryanjstever 2 роки тому +5

    This doesn't work as good as you are demonstrating at all lol

    • @kaludgo5811
      @kaludgo5811 2 роки тому

      really? It worked well for me so i don't think it is a bug

  • @Toss90
    @Toss90 3 роки тому

    Anything new about remesh :D

  • @biancageminrodrigues7083
    @biancageminrodrigues7083 Рік тому

    The path retopology tool does not make the whole pattern at all. Very Frustrating

  • @JoseGonzalez-ch2dk
    @JoseGonzalez-ch2dk 3 роки тому

    Great way to create quickly and effortless bad topology.