EVERY FEATURE that should be in Subnautica 3! | Community wishlist

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  • Опубліковано 8 гру 2022
  • The (hopefully) complete feature wishlist for the next Subnautica game, as voted by you guys!
    Is there any feature you'd like that isn't in the video? Let me know in the comments!
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КОМЕНТАРІ • 429

  • @Aci_yt
    @Aci_yt  Рік тому +30

    If you want to be featured in videos like these, join my Discord server where I ask my community things like this!
    discord.gg/gYQtqCXTgf

    • @obadauranium8657
      @obadauranium8657 Рік тому

      its gonna turn into an aoutomation game like satisfactory and factoria if you add belts
      you will need MORE base peicies to deel with belts like:
      belt hallways
      upward conver belt
      wall belt hole
      floor belt hole
      spliters
      a compartment that can make items enter a machine outomaticly
      more physics data that may cause lag when you walk on cover belts
      deposits input
      depoisit out put
      if you want supplies into your veichle you will need:
      veichle depo port for parking
      problem:atlas and the cyclops
      veichle out door belt wall atachment
      and every thing from above with out belt hall ways
      problem:will causes majoure delays by another 12 or more month and you will need to increase the atlas and cyclops size to fit complex belt contraptions
      and REALY REALY REALY REALY huge bugs in the game
      sorry aci no conver belts in subnautica😔

    • @koalafiedgaming4738
      @koalafiedgaming4738 Рік тому

      Aci why would you think old concepts could not be used, Subnautica 2 will be a live game meaning it will keep getting updates, so they can add all the features

    • @shawnjames6567
      @shawnjames6567 Рік тому

      the crash fish poping up scared me

    • @The_Nerd_Shroom_Guy
      @The_Nerd_Shroom_Guy Рік тому

      But when there is new submarine, i need The seamoth and seatruck

    • @benjaminseelking9483
      @benjaminseelking9483 Рік тому

      I have something connected to the "expanded Building System", but is not a direct relation. I would like to see the next Subnautica Title to be based around (imagine a drumroll here) a Base! A bit like the First was based around the Aurora, i would like us to have to deal with an (likely old) abondened and (very) decrepit Base, that we, over the course of the Story, work on repairing, and upgrading, where we also have stuff you mentioned, like Drydocks

  • @saterxgaming
    @saterxgaming Рік тому +284

    If they do add the Ice dragon leviathan, they should get creative. Like, add a cave, and the deeper you go, instead of the temperature of the water rising, it gets colder to the point where you are in a literal ice cave. If the setting is tropical, this could actually make a good fit.

    • @charlesoakland7599
      @charlesoakland7599 Рік тому +10

      There could be something like a hydrothermal vent that shot out cold water instead of hot to explain why its cold down there.

    • @PaperClipping7412
      @PaperClipping7412 Рік тому +7

      @@charlesoakland7599 and they start freezing you

    • @poketrainerjames7246
      @poketrainerjames7246 Рік тому +3

      Honestly there should be a dragon leviathan in each game

  • @jmmarksman73
    @jmmarksman73 Рік тому +91

    As a base builder myself I would love to see more base parts! The 90 degree parts would be huge on their own and with sloped corridors we could really get some next generation designs!
    Also because I don’t see anyone talking about this, one major thing I always wanted was a greenhouse. I know we have the big grow beds but I mean something super nice and atmosphere like a mix of Marguerite’s in zero sector. Practically speaking it probably wouldn’t be a separate structure but a module for the multipurpose room kinda like the large aquarium or reactors.
    Other than that, one feature that everyone seems to either hate or forget about is pipes. I for one love the pipes in Subnautica, but I think they need a rework. They should be able to snap into certain angles like straight up or down, left and right. Also more functionality. You should be able to run pipes from the surface to the base for air. I was surprised that the base attached air pump would not connect with the air pump at the surface. I think it would be cool to have a system like that so even if the base loses power you still have air. It could even work with a control room that would allow the base when flooded to pump water out the pipes. Maybe even make it so plants in exterior grow-beds will grow faster if a pipe is giving them some air. (Idk the science maybe they need the nutrients form oxygen)
    on the topic of pipes, a flexible hose like pipe would be really cool. Kinda like a an umbilical cord that the NASA astronauts use on the ISS but built on your seabase. It could be functional too because when I am building it’s annoying to have to break my workflow to go climb in and out of the hatch every minute and a half.
    One last wild but awesome idea I just came up with: why are our robot docking arms using using suction cups to grab the vehicles in the moon pools and cyclops? I’m just saying, piloting a submarine into a room that zaps it into docking position with a giant propulsion cannon arm would be awesome as hell.

  • @alwaysbored1700
    @alwaysbored1700 Рік тому +123

    Oh if every egg you hatched had a petable creature, that would be incredible, imagine all the fun interactions!

    • @reisspatterson3500
      @reisspatterson3500 Рік тому +7

      That’s a great idea! It would give more reasons to collect eggs and can you imagine petting a reaper???

    • @MsJengu
      @MsJengu Рік тому +4

      @@reisspatterson3500 Uhh I think he was talking about the current eggs in subnautica

    • @reisspatterson3500
      @reisspatterson3500 Рік тому +3

      Maybe, but you can’t deny that a pet reaper wouldn’t be awesome. That’s something I would like to see. A way to keep yourself safe from leviathans after exploring that biome. Maybe it would be its favorite food or something and that would keep it from attacking you for a while (like as long as you are on the world)

    • @PaperClipping7412
      @PaperClipping7412 Рік тому +3

      Now *insert new creature name* tear apart *insert creature name*!
      Now go kill the *insert creature name* leviathan

    • @urbexingTss
      @urbexingTss Рік тому +2

      @@reisspatterson3500 margaret already did lol

  • @minecad2828
    @minecad2828 Рік тому +72

    I want something like creature contests (players just basically create concepts for creatures and the best will be added)so we can also create the game in some way

  • @captainsirk1173
    @captainsirk1173 Рік тому +26

    I still think the bulk of the game should take place deeper underwater, like, in the twilight zone or deeper. I feel like that would differentiate it from the first two games, and also add to the fear factor.

    • @LexIconLS
      @LexIconLS 6 місяців тому

      Why limit it though? The gradual descent is part of what sells the gradual building terror as you get deeper.

  • @spacegamedev
    @spacegamedev Рік тому +24

    Hopefully the devs will make use of Unreal Engine 5's Nanite feature to alleviate the pop-in issues from the previous games.

  • @Chemillioneer
    @Chemillioneer Рік тому +13

    If it's on land, I would love for rain to make the typical pitter patter on your base. Would really make you feel sheltered in your base.

  • @EmeraldVA
    @EmeraldVA Рік тому +39

    Holy crap. Wasn’t expecting to be in the video! Thanks Aci!
    (Also the re-added concepts aren’t really a favorite of mine either, but I still would like to see some like the Single-Cell Biome creature.)

  • @NikoFromOneShot
    @NikoFromOneShot Рік тому +24

    I just want Ice dragon leviathan
    It was literally THE reason I waited for Below Zero, and I was actually pretty upset when it got cut.

    • @princessKeithz
      @princessKeithz Рік тому +3

      Same! I want to see it so badly, even if it is recycled to be fit for another type of biome. It just had such a unique design for one of the bigger creatures

    • @trexindominus8119
      @trexindominus8119 Рік тому

      Your not alone...

    • @draw2death421
      @draw2death421 11 місяців тому

      Same. I acxually told myself that if they add 1 more creature ill buy the game. Aaand... they didint. And i didint get the game either.

  • @GCTSK
    @GCTSK Рік тому +14

    I really like the concept of the atlas which is buildable inside (like the cyclops but you could get stuff like scanners and alien containments)

  • @JetS_Gamer
    @JetS_Gamer Рік тому +9

    I'm feelin the game does need more of that scare factor, like something that latches to your submarine and pulls it down into an abyss and you can try get out of its grasp (barotrauma reference - as things from that game terrify me), as we do know that in Subnautica 1, the sea dragon was able to bite your prawn suit and move it around in its mouth

  • @mBlue_mMoon
    @mBlue_mMoon Рік тому +28

    My personal suggestion for the subnautica development team would be to have an open world option. Of course, servers would be an issue. But it sounds fun to have a bigger map with other players :]

    • @ericdraven7185
      @ericdraven7185 Рік тому

      Absolutely NOT... just take a look at that steaming pile of shit fallout 76... people jumping around like the easter bunny acting like complete fools and jack asses.. SO NO. co op with a friend yes.. multiplayer or MMO... NO

    • @mBlue_mMoon
      @mBlue_mMoon Рік тому +1

      @Eric Draven dude, please relax... plus, don't compare the fallout fandom to the subnautica fandom. They are polar opposites. There are many successful MMORPGs out there. And I never said to make it a full MMORPG, I said a mode to connect with local players. Don't twist or misinterpret what I say

    • @mBlue_mMoon
      @mBlue_mMoon Рік тому

      @William Mullaney like the areas of the game all linked together, like you could swim through the northern void side to get to Sub Zero

    • @mBlue_mMoon
      @mBlue_mMoon Рік тому

      @William Mullaney yeah!

  • @kabob0077
    @kabob0077 Рік тому +6

    9:44 The Original Subnautica story and the Original Below Zero story are better than the Below Zero story we got imo.
    Like, the Original storyline for Below Zero was a nice and welcome change of pace from being isolated like in the original Subnautica. Our character talked, we had some living characters that we interacted with in some ways, and we had intrigue that wasn't "Corporate Espionage" and "Altera Bad, Maybe?" I really wish we got the original storyline since that felt far more interesting than what we got.

  • @archiemabey7304
    @archiemabey7304 Рік тому +5

    They should add whirlpools in the water in a certain biome but you have to go there to progress with the story

  • @arthurblacket1703
    @arthurblacket1703 Рік тому +5

    They should fix the POV because to the player camera the leviathans feel a lot smaller than they are. Like when you spawn your player model next to a leviathan the levianthan looks huuuge but in the first person pov they look alot smaller

    • @user-wi7iy2me7y
      @user-wi7iy2me7y Рік тому

      I'm pretty sure the freecam creature sizes are exaggerated bc of the gov and devs don't mean for it to be this big

    • @Tuck-Shop
      @Tuck-Shop Рік тому +1

      Play it in VR.
      The 50m Leviathans look the size of 2 car trains.

  • @Peruvianyellowleggedcentipede
    @Peruvianyellowleggedcentipede Рік тому +3

    A terrifying void leviathan. Maybe something like a Kharaa ghost leviathan or chelicerate, plus maybe some underwater floater or lily pad islands in the void or maybe a area where you have to cross the void to get to a certain biome to progress into the story

  • @Whacky_WooHoo_Pizza_Enthusiast

    I would really like to have more Vehicle Upgrades, like new modules and Gadgets. For Example: In the first Subnautica, I redirected my base from the Kelp-Forest / Grassy Plateaus (The ones near the safe shallows) to the inactive Lavazone to get easier access to the world connecting Precursor-Portals in the Primary-Containment-Facility. So I had to move 3 Seamoths (That I stored in the lost river), 6 P.R.A.W.N. suits and two Cyclopses down there past multiple Ghost Leviathans and Sea Dragons AND I had to deconstruct my old base Part by Part to slowly move it down in my freighter-Cyclops. I had to take 17 tours to take everything down there.
    So my Idea would be to give us an attachable cable to hook all of my vehicles to one (That would mean that the P.R.A.W.N. suit would need a little floating Docking Station like in Below Zero). The Lead-Vehicle must be a Cyclops of course. And then some of the modules (Like the shield) would apply to all the linked vehicles (Excluding the Depth-Module of the Cyclops and P.R.A.W.N. suit on the seamoth of course). And all the docked vehicles would charge the Cyclops, so that it would have more energy to carry everything. And the cables would bend in curves and if you dive down / turn up (Unlike the Seatruck).
    That would also allow you for more Storage (Imagine two Cyclopses being carried by one with all the upgrades (Like Sonar, Hull Reinforcements, Thermal Charger, Energy efficiency,...) and essentials and the other two were filled to the limit with Lockers and Walllockers. Each could also carry one P.R.A.W.N suit with four Storage Modules for maximum capacity).
    But this is only my Idea and some of you didn't have that problem, so what do you think of it?

  • @princessKeithz
    @princessKeithz Рік тому +10

    I want to see more about Alterra. Even just a few scraps about more of the stuff they are up to or even some horrifying secrets would be cool. BZ kinda went more in depth but at the same time it wasn't all that well told and rushed over it. And I also definitely want to see some more void stuff happen

  • @henrytheanglerfish6290
    @henrytheanglerfish6290 Рік тому +17

    I know you that you said you were typically against adding scrapped concepts into the game, but I’d give my kidney for the single cell biome concept to be implemented.
    Also it’d be dope to see the void be expanded, at least lore wise.
    I also like the idea of unique death animations. Idk how hard it would be to do, but I loved the new death animations in BZ and I think it’d be neat to see more of them for every hostile creature
    11:00 ok, but if they made some generic dating simulator with the creatures from Subnautica, I’d totally buy it

    • @user-wi7iy2me7y
      @user-wi7iy2me7y Рік тому

      His name is shithead and he is a single celled organism
      Will we also need a baby with powers to detect the evil single cell monsters

    • @greysonsnow8809
      @greysonsnow8809 6 місяців тому

      i'd want a dating simulator for the vehicles ngl

  • @SarojSingh-vl2kj
    @SarojSingh-vl2kj Рік тому +7

    Imagine 2 big leviathans fighting u see them and start running and then the both starts to chase u

  • @babybearcool7253
    @babybearcool7253 Рік тому +4

    one thing the games suffer from is the limited visibility. it can add fear factor, but most of the time it is just a pain. it doesn't allow you to see the environment that they put so much effort into. not that I want it always to be light, but everything should be visible. similar to the lost river and the crystal caves in lighting. when you just see an empty screen, it is not as enjoyable.

  • @Krabbenkopf
    @Krabbenkopf Рік тому +4

    Id love this: When you build a base, it would start to get algy and old and a part of nature. Like in the cinematic trailer of subnautica 1

  • @kekahoz
    @kekahoz Рік тому +3

    I think if they were going to add the ice dragon they'd need to make it a different element, like lightning or it has a chemical type of attack. People just like the design, so you could keep the design just change the element.

  • @ezrareign3176
    @ezrareign3176 Рік тому +1

    Something that might be cool as a way to keep old concept art in is to use fossils, a lot like in the first game, but a lot more direct about *how* they got there. Using the example in the video, you're right, having the ice dragon in a tropical biome wouldn't make sense- but what if the scans showed that this fossil is from a time when said tropical area was more polar? What if you could piece together information about plate tectonics and the planet's geological history, much more extensively than in the first game? Things like this can make a world feel very, very old, which can really make you feel small in comparison. It certainly wouldn't hurt the horror element.

  • @WeaverDudeSkater
    @WeaverDudeSkater Рік тому +1

    With regards to the post-story gameplay idea, I think a choice of endings would be a cool way to implement that. Both games the end requires leaving 4546B, but maybe having the option to stay instead and complete extra objectives or some form of completion requirements and some extra unlocks for achieving them.
    Also I love the idea of larger subs and more space to explore, but I’d like to see it combine the best of the Cyclops and the Seatruck, so you could use the habitat builder to expand it but not just internally, you could create extra parts of it and build it up over time, not just connect prebuilt modules in a line. Would be cool if they did something like that.

  • @Sentinel_CYN
    @Sentinel_CYN Рік тому +3

    My suggestions: The first suggestion has to do with the ending. Im going to use the ending of Subnautica for example. So what if you takeoff in the rocket, get into orbit, and get ready to leave the planet. After that a malfunction of some sort occurs (like maybe a life support systems failure) and you have to go back to the planet and you crash, losing the blueprints for the rocket permanently (somehow), and end up stuck on the planet forever. This could also be used as a false ending and the story continues after this, possibly with a new location. This next one is kind of an addition to the idea of multiplayer but its still something new. What if it had a split screen mode so you can play with friends on one console. Another (and more likely to happen) suggestion for multiplayer is a server menu to join friends or make your own servers. A private option would be nice as well so only specific people can join it or make it open to friends.
    My thoughts on other suggestions: The most scary part of these games for me was the terror and thinking something is out there. You know something is out there but you don’t know where it is, when it will attack, and if your new to the game you might not even know what it is. So fewer jump scares would be better. I also heavily support the idea starting at 7:15. I think one of the best parts of this expanded building would be having more rooms with very major and important functions. Customization is also cool and needs expanded.

  • @albusdragontrainer6460
    @albusdragontrainer6460 Рік тому +3

    I‘m currently mostly wondering where they will go with the story. And this to me depends seriously on wherever or not the developers will make More Subnautica games or want it to be like a "trilogy". I believe there is a lot that could be told and I‘m totally looking forward to this and I‘m very curios what Unknown Worlds will amaze us with this time! :)

  • @sharondornhoff7563
    @sharondornhoff7563 3 місяці тому

    One interesting option would be a tracking-implant injector, with which you can mark an individual creature for pursuit or avoidance. Imagine tagging a critter and following it back to its nest to collect an egg or other materials its species gathers or produces, or attaching a beeper to a leviathan so you get a audible warning ping that accelerates ominously as it approaches.
    Another neat item would be deployable bubble walls linked to habitats or air pumps, that could cordon off areas of water for defense or to corral edible wildlife. Really big animals might bull through it if strongly motivated, but prey fishes and smaller predators could be deterred from crossing. Humpback whales use exhaled bubbles to do this in real life when they hunt schools of small fish. Plus, you could top off your tank by pausing in the middle of a bubble wall, as with brain corals.

  • @umochi5122
    @umochi5122 Рік тому +4

    They should implement a water physics similar to the game sea of thieves it would be great

  • @aweirdguy9126
    @aweirdguy9126 Рік тому +1

    For some reason the transfuser is actually in my blueprint thing in the PDA in my creative world for subnautica for some reason. And the description of it says "congratulations everyone, we made a game!" That's what my memory serves me but but it said something like that.

  • @starlight-jx9or
    @starlight-jx9or Рік тому +2

    I agree with the whole new concepts not fitting in a new game thing, but my only exception is the Single Cell biome. The idea is just so cool and could fit really well in a new game

  • @boodmuffin9727
    @boodmuffin9727 3 місяці тому

    Mutant Leviathan - it jumpscares you by expanding rapidly from a similar species when it is small and tries to consume you in one of the three mouths, it can be found in the void or abyssal plains biome

  • @schnitzelsweg
    @schnitzelsweg Рік тому

    something interesting might be specific programmed creature behaviour. for example if you build a base near a leviathan, it sometimes comes to check out that base and after a random amount of time it starts attacking that base randomly. or if you have windows it could swim next to the base staring trough the windows. this could also allow for more base building elements like creature defenses

  • @AmoryPlays
    @AmoryPlays Рік тому +2

    i think it would be nice where maybe there are things where the waves get so strong that you go to either be in your vehicle or in a base but you know have that be rare or like tornados or something. Also I was not expecting to be in a video thanks a bunch!

  • @futuristicbus61
    @futuristicbus61 5 місяців тому

    Industry sounds amazing! I love automation in games, and I feel like being able to make, say drills for example, or drones that you could send a distance to mine and extract, that would be so cool

  • @sarllaccsarllacc201
    @sarllaccsarllacc201 11 місяців тому +1

    I’ve seen it somewhere but variety in animal models like some would have More or less scratches on them and something like a reaper could be missing a face claw

  • @parelemyt4743
    @parelemyt4743 11 місяців тому

    I actually have an idea for Subnautica. It basically has 3 objectives, research the wildlife of Sector 2, find out what happened to those who used to be here (precursors and ships belonging to different companies", and get cozy, cause you didn't come here safely, but instead by an asteroid going through the engines of the ship you were on. You can find your ship, deep down in the depths, and find the lifepods, ships, and buildings that seemingly died from the fauna, leaving you alone with the sector

  • @mrmexico5835
    @mrmexico5835 Рік тому +2

    I know some if not many will disagree with this idea
    But I would love if multiplayer is added to the next game, obviously I do not mean a 60 players battle royale and people no scopin reapers with the stasis rifle, a 4 player mode would be so nice, swimming away from a Leviathan and pissing your pants alongside a friend would be very hilariously funny and terrifying.
    Maybe you could only access multiplayer mode once you have finished the game by yourself and the more people are in one playthrough the more difficult it is, like predators doing more damage and being more agressive or there are less resources since there are more hands to look for them.

  • @herpderp6705
    @herpderp6705 Рік тому

    My wishlist would be this here.
    Customizable subs to get to (or throught) a specific biome would be cool. Like, having specialized modules to mod the sub into something that can sustain currents, heat or pressure.
    Also having NPCs, whatfor am I building a nice gigantic base, if there is nobody else human on this planet? More decorations for that as well.
    Longer distances between the "event locations", like the islands and the Aurora.
    Ressource mining and post-endgame I´m all in for, too.

  • @jakzotak
    @jakzotak Рік тому

    having leviathans fight could be really cool, especially if leviathans drop specific resources like sea dragon scales.
    it would be interesting for players to see to leviathans fighting and frantically grab their stealth craft (having more specialized vehicles would also be really nice) and heading to the battle site in hopes of grabbing some resources while they are too busy with each other to notice. maybe the resources degrade so early game when you don't have the equipment or nerve to go to them during the fight you can still go after they've both swam off but you will get less out of it.
    it would make it a mechanic of assessing risk vs reward instead of just being a aesthetic spectacle

  • @gillesmacbain8454
    @gillesmacbain8454 Рік тому +1

    I'd like to see a tide and rock pools system where the tide come in if there is land and fauna would get stuck in rock pools and would have to wait for the tide to come back in

  • @ilannghost6306
    @ilannghost6306 Рік тому +1

    I think the new subnautica game needs more land and special ores on land so you have a reason to go on land and of course better land vehicles

  • @the_omg3242
    @the_omg3242 Рік тому

    A lot of these suggestions assume the next Subnautica game would be like one of the previous ones.
    I think an interesting take on the series would be to start you at a functional DEEP sea base that undergoes a disaster and mostly floods. You're alone and cut off from the surface. You'd have to deconstruct parts for building materials to restore a habitat section and go outside to enter different areas of the base for more advanced equipment. Outside would be dark and cold with limited air and a mix of predator and prey fish.
    Early subs and prawn suits would be slowly damaged by the depth and cold until upgrades are built. This wouldn't be rapid damage like the first game. More of a cumulative damage over time that would be repaired by a base module rather than a handheld tool. Power in the base would be limited in the early game and you'd have to set up outposts near resources and thermal plants to power things while trying to get the reactor online.
    The endgame condition would be to build a large long range submarine and make your way to a land installation. You'd start in the extreme deep where it was somewhat barren and try to work your way up to the surface where you'd have to contend with more hostile creatures, but it's light and warm and inviting.

  • @waterdragonstudios7167
    @waterdragonstudios7167 11 місяців тому

    Great video and so true, I have started making my own Sub3 ideas on what I like to see in the next game using Unreal Engine 5 and Blender.

  • @lily_littleangel
    @lily_littleangel 5 місяців тому

    I'd really like more vertical base elements, like stairs. Something other than ladders.
    You could make a quadrant of a multipurpose room act as a spiral stair, or put a stair in a large room.
    Also, placeable walls in multipurpose rooms as well as more options in large rooms.

  • @jackdawack1932
    @jackdawack1932 Рік тому

    huge map with pieces of the void separating it into chunks. You have to cross through the void to get to these other chunks and there are massive leviathans in the void that you have to sneak past or dodge to get to others areas.

  • @zacattack8
    @zacattack8 7 місяців тому

    Words cannot describe how much I would love a functional lab. In below zero I was surprised we didn’t get more lab stuff since Robin is a biologist. Another thing I would like to see is more unique interactions with fauna particularly domesticated that were raised in containment.

  • @SnakeSkin102
    @SnakeSkin102 Рік тому

    Underwater weather might be cool? Like a whirlpool type thing, or an acidic environment. Like you know sulfuric water you get near active volcanoes? Or Like an extreme brine environment that is toxic unless you create proper gear to explore. I'd also think it'd be awesome to have a mobile base? Obviously it'd have limitations and you'd have to really grind to get it but it'd be almost like a really scaled down howls moving castle type dealy!

  • @Silvy4044
    @Silvy4044 2 місяці тому

    I’m just going to put a list of different things that should be added.
    1 - Different types of exterior and interior buildings, : I feel like this would be an awesome edition especially that we’ve seen things like cyclops docks, smaller scanner tables, and even maybe a radio for drop ship supplies to carry down resources given that in the. First game that when you pick up diamonds, the PDA makes a reference to your credits.
    2 - An addition to the radio, maybe some different ships coming down on a landing pad, to either bring you supplies or just make a civilization to your base,
    3 - Floating bases, given that we’ve seen mods like this to put a floating pad down and it acts like a base is an awesome addition.
    4 - In my own opinion, way more power options, like Nuclear, Fusion, solar panels, air turbines. And an out of ocean design to.
    5 - Much more islands, just the two in Subanutica was not enough and I feel like there should be at least 4-10 scattered through the map depending on how big the map is.
    6 - A infinitely generation mode, where there is no end, just it’s infinitely generating and you can explore all you want.
    7 - Leviathans that can attack your own base, this would certainly bring a terrifying aspect to the game if your base is not at all impenetrable when you get inside it, this was a main problem I found in Subnautica.
    8 - Weapons, like Rocket launchers, guns, electricity devices, this would bring much more time into the game having to restock bullets and keep your base secure.
    9 - Drones, Underwater ones and air borne ones as well, to mine, scout, alert, fight, or defend your base, this would bring an automation aspect to the game as well.
    10 - Much larger leviathans, ones that are suspected to be adult Ghost leviathan sizes for a small type.
    11 - much more oxygen tanks, given this map will be big, you will need probably an oxygen tank that goes up to 750-1,000.
    12 - Guns for your own safety, this pretty much goes with #8
    13 - flying vehicles, jets, helicopters, planes. Just make sure there’s no air defense.
    14 - Flying dangers, such as Pterodactyl alien type species, this would bring an aspect that nothing you get to makes you immune. Sure this adds a lot more problems, but #8 has weapons for air defense.
    15 - MUCH MUCH more upgrades, stealth mode, grenades, missiles, lasers, mining beam Mk 2, Battery Mk2, even using different species organs to make things like a electric shield using organs from a species.
    That’s pretty much it, I’ll add more if I think of some.

  • @amethysteshroud6082
    @amethysteshroud6082 Рік тому

    Instead of just dropping eggs into aquariums straightaway, have some kind of incubator for them to hatch? Maybe you could adjust the conditions slightly to make sure the eggs hatch, like taking care of reptilian eggs.
    And yeah, being able to imprint on and raise the creatures you hatch as opposed to them turning hostile once you free them would be very nice. Maybe they can have unique markings or a wearable thing on like some kinda collar, so you can tell them apart from the average ones?

  • @sherrykathman3309
    @sherrykathman3309 11 місяців тому

    With those analyzer things for flora and fauna, it would be neat if the hand held scanner gives a basic, surface level understanding of a creature. Then you could catch it (if small enough), and analyze it more in depth. Maybe analyzing the creatures eggs or very young babies would also be something that could be done. And you could gain a deeper understanding of a creature by putting in a containment tank for extended periods of time to get even more data on the creatures.
    Something similar would be done for plants too.
    Gathering more information on everything you find would allow you to find new and unique ways to use different plants and animals to help you survive. Imagine if you were able to find a Stalker egg, analyze it, then hatch it in the alien containment, take it out and stick it in the bases analyzer to get the deepest understanding of its physiology possible. Then with that knowledge, you could bond with it so it views you as a companion, then you can have it go out and collect titanium items from across the map and bring them back to a designated area for you. And maybe you could even harvest their teeth directly periodically too.
    Basically, much more science stuff is the biggest thing for me.

  • @danandtab7463
    @danandtab7463 Рік тому

    good point about the scary. What I noticed is that "bigger" is not always scarier. Reapers are the scariest because they have something resembling a human face and their actions seem very personal, directed at you. gaaah

  • @hampter630
    @hampter630 Рік тому +1

    Imagine if those leviathan fights would leave some parts of the leviathans(bitten of foor example) that could be used for special crafting recipes

    • @snoote533
      @snoote533 Рік тому

      Sushi
      -my dad, after slaying 2 reapers

  • @kabob0077
    @kabob0077 Рік тому +1

    Mod Support would be great, maybe Steam Workshop support too.

  • @cathygrandstaff1957
    @cathygrandstaff1957 Рік тому

    Since Below Zero added the ability to turn off power to individual rooms I think we should have power switches. That way you could put one in a room you wanted to control power in, like your scanner room, and flip that switch on and off to turn on and off power instead of having to run to the main control room, use the absolute nightmare to navigate on console (with Switch controller drift) to toggle power on and off in just one particular room.

  • @small3687
    @small3687 Рік тому

    To have more fun in the end game it would be awesome to still have some kind of story play out. Maybe some randomly generated stuff with a dash of machine learning to create heros and villains of some kind.

  • @CarsRLife75726
    @CarsRLife75726 Рік тому

    If they made a map using both the below zero, and the original game ideas, then it would be a very nice fit for a whole different planet. AND you could fit other leviathans in the cave biomes like a crystal leviathan, and in a lava cave, a shark-like leviathan with electro-magnetic sensory skin.

  • @bling__brute6048
    @bling__brute6048 Рік тому

    I came up with good idea for fan game or sub 3. A gigantic creature (like ice dragon or garg but way more dangerous), was chasing you around the planet. Ice dragon sized, and it actually had a home you could go to and it actually had good ai. You get an atlas or hidden base and you need to use precursor stuff to either trap it, or signal alterra for help. I say trapping it in a hidden facility in its ice area. Like depicted in the concept art. A gigantic, hollowed out iceberg.

  • @LucasMCU
    @LucasMCU Рік тому

    I would also love to see like a unbelievably giant underwater tornado thing that would pull you down and it would be very hard to get out or it could also be in the void somewhere idk. Also something to do with the bermuda triangle would be sick too like weird anormal things happening... just a thought though

  • @TheCuteKyuubi
    @TheCuteKyuubi Рік тому +1

    We 100% need multiplayer Edit: And full VR support, built, with motion controls, with crossplay with flat screen players

  • @curious5887
    @curious5887 Рік тому +1

    My wishlist for Subnautica 3 :
    1. Atlas Submarine
    2. More Base module
    3. Newer biome
    4. More weapons like equipment

  • @small3687
    @small3687 Рік тому +1

    I love the idea of having an ecological impact on the environment. Overfishing an area should def bring bigger predators. You should be able to relocate animals to other areas. And creating hybrids would be awesome. Also mounts and more pets and more farming.

  • @SimonPetrikov12
    @SimonPetrikov12 Рік тому +1

    Co-op should be unlocked after beating the game once. Also, biome influence like collecting all Reginalds affecting the biome they're in would be insanely annoying. The novelty of it is interesting but it would be frustrating to deal with it in gameplay. Sounds like a hardcore mechanic though, just not a default one.

  • @kabob0077
    @kabob0077 Рік тому +2

    9:28 If they didn't want us to fight the Leviathans they shouldn't have given us a Mech with a Grappling Hook and a Drill Arm attachments. Also, I want a more 'classic' drill attachment, like the kind of drill Big Daddies have in Bioshock maybe make it do more damage but take longer to mine stuff with.

    • @ConandeBrodo
      @ConandeBrodo Рік тому +1

      Most definitely!!

    • @user-wi7iy2me7y
      @user-wi7iy2me7y Рік тому

      Nah fighting leviathans is boring tbh you just hold 1button and repair they should keep the run boy run formula

    • @kabob0077
      @kabob0077 Рік тому

      @@user-wi7iy2me7y You mean the formula most people throw out the moment they get a Prawn?

    • @user-wi7iy2me7y
      @user-wi7iy2me7y Рік тому

      @@kabob0077 they should nerf the prawn damage

    • @kabob0077
      @kabob0077 Рік тому

      @@user-wi7iy2me7y As if that would stop people.

  • @thepuglover888
    @thepuglover888 Рік тому

    Thanks for featuring me at 9:35! :)

  • @SignHavoc
    @SignHavoc Рік тому

    I think depth is really interesting. I loved how deep subnautica was.

  • @tobiaskrchnak1347
    @tobiaskrchnak1347 Рік тому

    4:51 as soon as i heard that sound it instantly gave me ptsd and made me start looking around my room being prepared to run and pray

  • @timestogame
    @timestogame Рік тому

    meaby something from the speciemen analizer is that it could be used for deep learning, like scann it with the scanner in early game to unlock some little things but then in late game use the speciemen analizer to learn more things to do with a plant as example. in short scan a item. you get to late game. make the speciemen analizer. scan the same item there and unlock a better version perhaps?

  • @joshedwards9430
    @joshedwards9430 Рік тому

    With the story I think it should be a mix for example something like the hint visor in Metroid prime so that if someone wants to explore and have the story like the first game they can but there’s always that back up if the play gets to lost and isn’t sure where to go

  • @MGMac_
    @MGMac_ Рік тому +1

    Let's be honest, without even looking at the thumbnail we knew the Atlas was gonna be here

  • @Funkymonkey825
    @Funkymonkey825 Рік тому

    I would like waves in high resource areas where if you’re swimming above water it pulls you down and there should be an animation for it

  • @Grey_Codex_gaming
    @Grey_Codex_gaming Рік тому

    An easy enough way to lore justify the different biomes in the void, have clusters of floater lifted landmass "floating archipelago" or something you can have a core area that way with some randomized seeds around it

  • @chaosbuilder1531
    @chaosbuilder1531 Рік тому

    What i would like most of all the things are different submarines for different tasks
    Like imagine you have this freighter made for building bases
    A miner sub (One that moves like a seamoth, not a prawn)
    A fighter sub for fighting leviathans
    A normal sub for just going around, or can just act as an all purpose sub
    All of these would be so cool! And in my opinion it would be more fun than just having one modular sub. I hope something along the lines of this gets added!

  • @pizzalemon3454
    @pizzalemon3454 Рік тому +2

    I feel that Subnautica doesn't need leviathans the size of mountains, or biomes in the void. A massive leviathan would be unbalanced as hell because of how unrealistic it is and it would completely kill the immersion. And I think that while I would like to have a bottom to the void, I wouldn't like it to have biomes. What I would really like to see in the next Subnautica is more of a focus on the alien lifeforms and biology, and not the humans and precursors. That's why Subnautica is my favorite game ever and yet i just got bored of Below Zero. I want to see cool adaptations the creatures may have evolved into based on their environment, and see how they interact with the fauna and flora around them.
    Also I really want large open spaces. They always look cool. I made a habitat handing over the void at the base of the mountain island, and the view is stunning. And after I exterminated all the reapers from the aurora, I was able to see how cool each cliff looked. Large open expanses of terrain always look nice. I hope the next Subnautica map did what he first game did, shallow in the center, and *gradually* deeper as you pushed outwards.

  • @Alaskanboy907GM
    @Alaskanboy907GM 11 місяців тому

    When I heard "conveyor belts" the first thing that came to my mind was "Let's game it out" chaotic nature to break games and I've seen "let's game it out" used a ton of conveyor belts in satisfactory

  • @gr8witenorth61
    @gr8witenorth61 Рік тому

    ive tryed it a few times but when you put a light stand facing solar panels, is the light stand strong enough to do the job, or does it not work at all ???

  • @thebombbeast6465
    @thebombbeast6465 Рік тому +1

    It makes sense for it to be called Subnautica 2 since Below Zero wasn’t called that

  • @hodnydylko
    @hodnydylko Рік тому

    I think it would be awesome if there was multiplayer to add submarines like the Atlas that would have some multiplayer features and escape pods, I think it would be so cool just ejecting out of your huge submarine in seperate escape pods and then having to find your way to eachother in the depths while the leviathans that destroyed your ship patrol around you

  • @nathanpfirman625
    @nathanpfirman625 Рік тому

    They should add a giant submarine base they got close with the Cyclopes but that was a bit small and didn't have much to it. Imagine a Cyclopes but its a moving base that's more than a vehicle for example you would have to defend against leviathans. It would also work as a safe haven against creatures and leviathans or if they added weather weather too maybe add some drama too and some more places to park vehicles. It would work like a home, vehicle, and command center.

  • @mcflyingfury
    @mcflyingfury Рік тому

    More focus on unique alterra technology and background lore regarding Obraxis Prime would be awesome!

  • @i_vy_y
    @i_vy_y Рік тому

    i really want makeshift crafting and subs. marguerit's prawn from below zero looks awesome, and i'd love more customizable things

  • @fradmann8640
    @fradmann8640 Рік тому

    I like to see where you can build your base on land or in the water

  • @alpha0975
    @alpha0975 Рік тому +1

    i thinked that a submarine taht could contain 4 seatrcus and prawn suits as well as a cylops could be great or if they changed the vehicule that we could store 4 of the little ones and the big one

  • @vesnabernjak-ord8674
    @vesnabernjak-ord8674 Рік тому

    Idea for subnautica 3: a secret enemy that can only be summoned by interacting with a button in a architect building, let’s call it the dangerous entity containment zone. It’s basically if the gargantuan leviathan and the ghost leviathan had a baby, and it’s really, REALLY dangerous. Or they can add the single cell biome because the single cell biome is technically a creature.

  • @Bromon_Diction
    @Bromon_Diction Рік тому +1

    post story end game implementation would be lovely. I tend to find myself leaving the game not long after beating it. Given that I do all the side things too, like hidden pda info and studies and areas of interest etc which do take a nice enjoyable amount of time. But even then, something to keep me around longer after beating the game would be perfecto!

  • @NotASpyPootis
    @NotASpyPootis Рік тому +1

    multiplayer feels fun but they need to explain it well, honestly wonder if they take ideas

  • @DNR-DNR
    @DNR-DNR Рік тому +1

    Just thinking out loud here but i think that if they add the DNA and lab aspect. We should be able to COMBINE FISH. Imagine embracing your inner mad scientist and making a peeper reaper.

    • @DNR-DNR
      @DNR-DNR Рік тому

      Also a new submarine that you can fully build a base in. Like adding alien containment or a scanner room to your cyclops. At the cost of more power of course. I just wanna be able to take my cuddlefish on the go

  • @Ironfist5538
    @Ironfist5538 Рік тому

    I would love proper VR support, like more than just attaching the camera to the HMD. Something like attaching the character's hands to controllers, and proper VR animations, like No man's sky.

  • @tobolink
    @tobolink Рік тому

    Its be interesting to see a more tropical climate in Subnautica, I think. However, I also think that would mean we would see less huge fish since Gigantism only happen in cold climates. (That we know of yet)

  • @michaeljamieson6612
    @michaeljamieson6612 9 місяців тому

    Insted of weather could always think about changing seasons and migration routes and things like that for the game

  • @limao5687
    @limao5687 Рік тому

    returning to the subject of DNA's, it would be a very interesting idea to implement a system of mixing DNA's to create new organisms, like mixing the DNA of a ghost leviathan with the DNA of the ice worm and creating a ghost worm leviathan, and also a larger map with more islands

  • @gggghhhh1288
    @gggghhhh1288 Рік тому +1

    Multiplayer would be actually so fucking good

  • @terminalvelocityrunner2202
    @terminalvelocityrunner2202 Рік тому

    I think I’m terms of post-early access content, a series of Minecraft-style updates with these features could be cool. After the main game is finished, add in say an industrial update with the ability to automate resource collection or food production using base parts or tech. And alongside these, a new biome of two, with new alien artifacts in then to explore in order to obtain those new parts. Add in more story to uncover as well, and you’ve basically added a new chapter. With each of these updates, it will give players more incentive to replay the game differently, and something new to look forward to seeing in the next one.

  • @mateuxxkoala4946
    @mateuxxkoala4946 Рік тому

    For me, the next game have tô be at the place who occoured the incident that banned those damaging tools, which the pda talks in the begginig of the subnautica 1, and your mission is to investigate what really happent there, and you will scan the weapons and fight against the leviathans idk

  • @colepikmin5741
    @colepikmin5741 Рік тому +1

    I think It would be cool to actually have the map but from the fist and second game but with updated like from the first game and a adiasanal crystallized place on 456b with more biomes and more leviathan such as a leviathan that has a certain type of karah that plants a egg in the in it and then hatches and burst out of the leviathan or fish and continues to spread the disease note the leviathan or fish dose die in the process

  • @k_Why
    @k_Why Рік тому

    what i kinda really want is for the game to be more deadly. in subnautica once you know that the leviathans and other creatures arent all that nimble you can just face check and out maneuver everything. so please give me some ambush predators, that jumpscare or even kill you for not paying enough attention to your surroundings, and also a more diverse injury system. as it stands you can always just chuck a medkit and face tank about everything, but imagine if you couldnt heal yourself underwater and needed a specific medicine for a specific condition. i'd think antidotes, pressure bandages or other such stuff and when you apply them you arent instantly healed but slowly recover health.

  • @goldenbuster493
    @goldenbuster493 Рік тому

    I think that whatever they do, we will love it

  • @SignHavoc
    @SignHavoc Рік тому

    Extracting DNA to use to splice plants or something. Definitely alien architecture to add to your base.

  • @Pengouinn
    @Pengouinn 9 місяців тому

    I think it can be very cool to have a ship that you can customize and realistic waves just like in sea of thieve. I never understood why there's no ship in subnautica so it would act as a mobile base that you can use to travel with your submarines.