One meta thing I like about this series is that it’s given me confidence in experimenting on my own. You’ve provided so much info on the commonality amongst the fx that often I can look at one you haven’t covered and feel like I’m not on the ground floor of figuring out what it will do or how it will respond. Thanks!
Always loved Vector Blur, but wanted to learn more about how it works and knew Jake wouldn't let me down! One of my fav combos is vector blur, then sharpen, then the free plugin effect FXAA (to smooth jaggies). Creates a really cool texture!
I never really understood how it works, but if you render 3D with motion blur, the result takes a lot time and may not be what you wanted, but if you render a vector pass, it’s fast and you can adjust it with that effect, giving you a lot of control in post. I have never seen it being used for anything else.
No, it's different than motion vectors. The "vector" in Vector Blur is describing the method it's using to produce the blur. Motion Vectors are blur data stored in specific color channels to direct a special effect that can interpret those color values and translate it to accurate motion blur with 3d renders.
I like using CC Vector Blur on particle systems. Give it a try. Makes them look insanely cool.
I will thanks
One meta thing I like about this series is that it’s given me confidence in experimenting on my own. You’ve provided so much info on the commonality amongst the fx that often I can look at one you haven’t covered and feel like I’m not on the ground floor of figuring out what it will do or how it will respond. Thanks!
It's brilliant, most tutorials are reciepes, but this is explaining the ingredients so you can make your own pie.
Always loved Vector Blur, but wanted to learn more about how it works and knew Jake wouldn't let me down! One of my fav combos is vector blur, then sharpen, then the free plugin effect FXAA (to smooth jaggies). Creates a really cool texture!
I just found this series! Dropping all other entertainment and binging this, thank you!
7:21 gotta love how fast it renders the preview, your new computer is a beast, congrats!
Had to watch this one several times but I got it now! Thanks Jake
Welcome back, Jake! You were missed!
I have been waiting to watch this effect in this series and finally it arrived and I learned a lot from this. Thanks for sharing!
Thank you so much for this serie of tutorial!
It’s good for a paint brush smudge effect when using the right texture.
I used vector blue to make a 'light leak' animation of sorts - is such an interesting effect
As usual a great video, explaining this feature. Really cool made!
I never really understood how it works, but if you render 3D with motion blur, the result takes a lot time and may not be what you wanted, but if you render a vector pass, it’s fast and you can adjust it with that effect, giving you a lot of control in post. I have never seen it being used for anything else.
Thank you
*Gently grabs Jake's shirt, and immediately lets go, an walks away after hearing explanation of vector driven filter.
yes! thank you
Skipped through this one, but isn’t this mainly for motion blur on 3D composites?
No, it's different than motion vectors. The "vector" in Vector Blur is describing the method it's using to produce the blur. Motion Vectors are blur data stored in specific color channels to direct a special effect that can interpret those color values and translate it to accurate motion blur with 3d renders.
@@JakeInMotion That does make sense, i was always confused about this effect until now! Thanks Jake - love your vids.
I Love You 😢😢😢😢😢😢😢😢😢😢😢😮😮😮😮😢😢😢😢😢😢
Thank you