Or do like what Para & Dox do in the DS games, one of you plays Gate Guardian and you team up with someone playing Traptrix or some other Insect Trap Control Deck.
White Woods is just such a cool archetype. Was already getting a ton of use out of it with the new Millennium engine. An engine that also works really well in Gate Guardian for getting the bricky pieces on the field. Not the biggest fan of the high handtrap count since the deck really wants you to run as many spell/traps as possible and I'm a much bigger fan of using the White Woods Boss monster's second effect in order to summon Synchro Tuners with quick Synchro effects. Satellite Warrior and Chaos Angel are even more effective when you can interrupt your opponent with them.
I wish the white woods were affordable because this deck is actually sick, an archetype that can use gate guardian productively without just ignoring its functionality
you can't target ultimaya with crimson dragon, but other than that the idea is great. I figure you cannot really cut any other engine card in order to fit more non engine but yeah, looks cool
@@TCGNistro I wanted to try having more Illusions added to the deck when I get White Woods since they have cards that work with them, not Chimaera cards but other Illusion monsters
Unfortunately whenever I was playtesting the Kash stuff it always felt either contradictory or like a more underwhelming Kashtira deck. It makes the Kash engine more fragile to handtraps and synergizes little outside of birth interactions, doing little to help the gg engine. And I hated the idea of pure Kash, so I gave up on the deck.
Actually the way it's worded it only applies to monsters of the mulchummy archetype, and it allows you to use 1 other mulchummy effect that turn meaning it's effectively twice per turn until we get more mulchummy monsters.
For this two cards combo, you can also go to cross-sheem in order to finish on apollousa with 2400 atq I'm testing a version with toy enfine and full boardbraker But yeah we can definitely find something good for our guardians! Thanks for your video 😊
I considered the toys but I think it would be too much conflict for one deck if I opened just gg engine and toy stuff. I think it's better to lean more into gg than try to fit all 3 in one deck, especially at 40 cards.
Could you do this with only one of each the level 2s and use piri res for consistency on adding them to hand? I just pulled one so I'm thinking of trying it if I pull the other
"Gate Guardian" (ゲート・ガーディアン Gēto Gādian) is a sub-archetype of the "Guardian" archetype comprised of high-Level monsters based around the original "Gate Guardian" and its three component cards-"Sanga of the Thunder", "Kazejin", and "Suijin". They were used by the Paradox Brothers, Para and Dox, in both the Yu-Gi-Oh! anime and the Yu-Gi-Oh! GX anime.
Now all i need is shaving my head and find a bald man that looks like me and also plays Gate Guardian.
Why do they need to be bald🤣
@@TCGNistro because Para&Dox were bald?😅
Forgot those lames existed for a good minute ngl
Or do like what Para & Dox do in the DS games, one of you plays Gate Guardian and you team up with someone playing Traptrix or some other Insect Trap Control Deck.
I don't know if we look alike, but I'm a bald gate guardian player😄
We're so fuckin' back baby.
White Woods is just such a cool archetype. Was already getting a ton of use out of it with the new Millennium engine. An engine that also works really well in Gate Guardian for getting the bricky pieces on the field. Not the biggest fan of the high handtrap count since the deck really wants you to run as many spell/traps as possible and I'm a much bigger fan of using the White Woods Boss monster's second effect in order to summon Synchro Tuners with quick Synchro effects. Satellite Warrior and Chaos Angel are even more effective when you can interrupt your opponent with them.
I wish the white woods were affordable because this deck is actually sick, an archetype that can use gate guardian productively without just ignoring its functionality
it may not mean as much but at least simulators are still affordable, but yes this is the kind of synergy gate guardian has needed for a while.
you can't target ultimaya with crimson dragon, but other than that the idea is great. I figure you cannot really cut any other engine card in order to fit more non engine but yeah, looks cool
Don't give me hope, i already put it in my binder
You might lose that hope again once the pre sale prices for the white woods comes out.
The only thing stopping me is the price of white woods!
This looks fun!
It helps to test before you make a decision on buying!
@TCGNistro I've been testing it in runick. So seeing other options to throw it in gives the engine more uses
You are a mad lad and I love how this form of White woods just works
Honestly probably still the brickiest version of white wood while being one of the best gg variants
@@TCGNistro I wanted to try having more Illusions added to the deck when I get White Woods since they have cards that work with them, not Chimaera cards but other Illusion monsters
Playing GG with a few Kashtira cards works surprisingly well. 7th level generic support =)
Unfortunately whenever I was playtesting the Kash stuff it always felt either contradictory or like a more underwhelming Kashtira deck. It makes the Kash engine more fragile to handtraps and synergizes little outside of birth interactions, doing little to help the gg engine. And I hated the idea of pure Kash, so I gave up on the deck.
Remember: You cannot activate other handtraps the turn you activate Muiltchummy.
Actually the way it's worded it only applies to monsters of the mulchummy archetype, and it allows you to use 1 other mulchummy effect that turn meaning it's effectively twice per turn until we get more mulchummy monsters.
For this two cards combo, you can also go to cross-sheem in order to finish on apollousa with 2400 atq
I'm testing a version with toy enfine and full boardbraker
But yeah we can definitely find something good for our guardians!
Thanks for your video 😊
I considered the toys but I think it would be too much conflict for one deck if I opened just gg engine and toy stuff. I think it's better to lean more into gg than try to fit all 3 in one deck, especially at 40 cards.
Finally something to look forward to. Thanks for this idea
The idea is just starting‼️
rainbrow bridge of salvation is also a good engine to get wall shadow
Not a bad way to get Wall Shadow especially with the White Woods, just hate the idea of playing more bricks.
Wait a second, i never noticed but you're right, Diabellstar is basicaly Bayoneta huh.
Going second you can use heavy tank and rcia or silve to make PEP
You'd have to open Risette to make this work since tank needs the normal summon
As a Gate Guardian player, I love this, but what we doing about Nibiru?
@@bluenited9524 Picking a guardian and pray🙏🏿
@@TCGNistro
Real 👍
no me being confused where the smtv music came from when i opened the video 👀
SMT and Sonic is my personality outside of YuGiOh
Could you do this with only one of each the level 2s and use piri res for consistency on adding them to hand? I just pulled one so I'm thinking of trying it if I pull the other
I'm not going to stop you from trying🙂
I have a replay for Gate Guardian that I would love for you to see. It's a 2 card combo that I created
Feel free to send through discord
What platform are you playing this on?
EDOpro
You have broken the Da Vinci Code man!!!!!....
can you show a scareclaw-GG list? sadly i cant find any
The deck needs an update since the last banlist nuked baronne I think the Gate Guardian fb group is a good place to go
Do you think there's any room for a toy or souls engine?
souls would be tight but possible, toys might as well replace the gg engine entirely unless you dont want to play non engine as a whole
SMTV music detected
I got smt music in a bunch of videos, this one being the first with smtvv music😎
What about this is gate guardian? lol
"Gate Guardian" (ゲート・ガーディアン Gēto Gādian) is a sub-archetype of the "Guardian" archetype comprised of high-Level monsters based around the original "Gate Guardian" and its three component cards-"Sanga of the Thunder", "Kazejin", and "Suijin". They were used by the Paradox Brothers, Para and Dox, in both the Yu-Gi-Oh! anime and the Yu-Gi-Oh! GX anime.