How does HyperRandom Work? (Age of Empires II: Definitive Edition)

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  • Опубліковано 24 січ 2025

КОМЕНТАРІ • 11

  • @TechChariot
    @TechChariot Рік тому +2

    Great video! Never realized how logical HyperRandom is, and how much work goes into ensuring the quality of each of the many generation!

  • @EvilCherry3
    @EvilCherry3 Рік тому +1

    The number of forest clumps and the number of clumped forest tiles look very reasonable on all generations whatever land size they populate. That's impressive.

    • @EvilCherry3
      @EvilCherry3 Рік тому

      Oh you explain it at 17:25 actually.

  • @narita2508
    @narita2508 Рік тому

    Love this map. I always think that it would be cool to add a ultra small version of the map with the same generation. Maybe 50x50. Great job and content.

    • @Zetnus
      @Zetnus  Рік тому +1

      More variability in the map sizes is definitely something I have planned.

  • @EvilCherry3
    @EvilCherry3 Рік тому +1

    Did anyone organise a HyperRandom-only competition or not yet ?

    • @Zetnus
      @Zetnus  Рік тому +1

      There was a Master of HyperRandom in 2021-22. Currently there is a HyperRandom League running

    • @huehuecoyotl22aoe29
      @huehuecoyotl22aoe29 Рік тому +1

      Yes, like Zetnus said, one bigger one ($830 prize pool, 72 players, great final between TaToH and Villese) and lots of smaller events featuring the map.
      Since the first edition of MoHR we are looking towards a 2nd edition, but if you want one which attracts a good amount of top players, it's always a question of having sponsors.

  • @pikaman3684
    @pikaman3684 Рік тому

    I don't know what has already been said, I participated in the tournaments, if I can give a feedback however, not on the tournaments but on the HyperRandom MAPs. They're cool, that's for sure, but when I take HyperRandom Land I expect "open" generation. Overall, I mainly came across formations resembling Amazonian Tunnel, BF, etc. which are Closed Maps. I found it frustrating. Because HyperRandom Closed ensures Closed or Semi-Closed Map generation. Wouldn't a HyperRandom Open be a good stopgap?

    • @Zetnus
      @Zetnus  Рік тому +1

      Yeah, that is something I'm looking into doing.

  • @BrittaKenulla
    @BrittaKenulla Рік тому +1

    Hi papa