[PSO2 NGS] M.A.R.S. Teaser Impressions & Latest Roadmap / State of Game

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  • Опубліковано 26 чер 2024
  • Sega have just recently had their most recent episode of #NGSHeadline, where we got a sneak peek at the new M.A.R.S. action coming in July! In this video I'll give my overall impression based on what we've seen so far! I'll also look at the newest roadmap for #PSO2NGS and give an honest evaluation of how I feel the game is currently and is heading.
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КОМЕНТАРІ • 5

  • @deployablelover
    @deployablelover 8 днів тому +2

    This reminds me of the ArchWing systems in Warframe. Very cool concept though!

  • @DR4kH1N
    @DR4kH1N 8 днів тому +4

    You know I love the series too much to drop it at this point so I will always keep up with ngs news especially from your point of view!
    Let's hope they clarify on the missing story chapters in the roadmap next livestream.

    • @SectionSkyly
      @SectionSkyly  8 днів тому +2

      I'm hoping they just haven't finalised a date for the story chapter and that this roadmap looks worse than it actually is. Time will tell, I guess!

  • @theoaremevano3227
    @theoaremevano3227 2 дні тому

    "Is it like A.I.S.?"
    "Is it like Dark Blasts?"
    "Is it like SUV weapons?"
    SEGA: -> All of the above
    This incorporates a lot of the best aspects from all these systems. Skill trees like Dark Blasts with some customization and multiple options to create a custom form or possibly have a custom setup for each of the 4 primary weapon options? High mobility like A.I.S. and very free-to-use like SUV weapons compared to the limited uses of Dark Blasts and A.I.S.
    The closer we get to Line Strike, the more I want to play that. Ordinal Tower floor 7 was very interesting, so very interesting to see what it'll do beyond that point. I think LTQs are basically their version of the leveling quests in base PSO2 that cycle over time. However, I agree, the cycling needs to be shifted toward the more permanent additions, like how Leciel changes per day. Nameless-type quests with more elements that change/randomize per day would be exciting; having the Time Extension quests change location more often and so on. The one LTQ I do like is the Sonic one, but I think it'd be better to limit them to actual events/holidays, not constantly swapping them out.
    I hope story has some kind of unlisted update after they finally released a solid update to it. Chapter 7 added a lot of things that NGS needed prior to to that point, and this is no time to drag on updates. They need to strike while the iron is hot for once. (I'd also like to see other characters get involved in missions rather than having Aina, Manon and now Pharia all talking with almost the same cadence the whole time. They just don't react all that differently in unknown situations, and I wished someone like Glen or Dozer or Nadereh had been along for the ride instead to get some variety in the tone of dialogue.

  • @shimapanzer9930
    @shimapanzer9930 6 днів тому

    To me it feels like the game is speeding to kill off NGS's story ASAP to rewrite it again with "definitely not vael" in march 2025. Now, what that will be? Who knows. End of service? Maybe. Reboot? Maybe. "Episode 2"? Also maybe. The roadmap just gives too much uncertainty IMO. If their plan is to expand horizontally and re-do loot and content again, then i feel that shouldve been conveyed.