@@EggOfficalReal first off I would love firewatch as a movie, it's already a compelling story, and second: ua-cam.com/video/jX99srRcKIs/v-deo.htmlsi=QoraT9utm9tmdW_H
There actually was supposed to be a hotline Miami movie, it was an idea pitched by the director of guns akimbo, but because the Execs wanted to make changes like it being set in modern day and no animal masks, the director decided to not do it
I saw this during research, but couldn't find any credible sources on it! There was also another mention of Joss Whedon adapting it, although that as well didn't have any credible sources behind it.
I thought to myself while watching that movies like Guns Akimbo would be a good stylistic base for the violent parts of it, that's so sick we could have gotten it
I feel like it certainly should be an action film. I doubt hotline miami would work as a character drama. The famous "Do you like hurting other people?" Is a reflection on how people get enjoyment from violent media. It wouldn't make that point if the violence took a backseat. The game is designed to be fun and cathartic and adrenaline-pumping as you kill. Then delve into darkness as the killing is over. The theme that plays after finishing a level is meant to contrast that feeling.
Good point. I suppose it is a question of "how much" action is required to drive that theme home. As I mention at the end, it's one of those things that doesn't come through strongly enough in my version.
Avoiding showing beard being dead until the absolute end could work, have jacket being arrested, a title card for April 1986- san Francisco, beard talking to jacket about the recent break up, him walking outside then a reflection of the mushroom cloud growing on the tube TV screen
53:32 a shot of jacket using his old lighter would be a good way to show this is before the girl as he had lost that lighter and with the emphasis on the girls lighter an engaged audience would connect the dots
the fact that this game is still relevant says a lot about how good this game is and a lot about society today especially with stuff like the terrifier movies
If they want to go the “Drive” route it could be called something more vague and detached from the gameplay like “50 Blessings” which k think would work better as a long term show with shot bursts of ultra violence to contrast the somber, neon lit tone of the rest
14:15 describing hotline miami 2 like this really puts into perspective how impressive it is that dennaton managed to write a story like it and somehow not make it an incomprehensible mess narratively
It is crazy how well they pulled it off. I'm convinced that people that criticize the narrative of the second game just do not get what it's doing. The time jumps can be confusing and disorienting, but once it all clicks and you see the bigger picture (especially the ending), it is genuinely amazing. I love it.
Honestly it would be best if the first game was a movie and the second was a show, hotline Miami 1 feels perfectly condensed to make a movie while 2’s more higher complexity with its frequent time skips and larger cast Maybe make a “bonus episode” based around the secret level The Abyss (the one you get if you manage to finish withdrawal without dying) maybe as the penultimate or final episode and tease the watcher about how what they saw would’ve resulted in a happy ending where Evan exposes the truth and 50 Blessings is caught for their conspiracy saving the USA from getting nuked, but ultimately cruelly reminding us that what we just watched is not gonna happen
Personally I'd make a few changes regarding Jacket and Biker, mainly that Jacket doesn't kill him. Maybe it could be established earlier that Jacket works at a callcenter for a living, one explicitly shown during act 2 maybe to be a 50blessings branch in a way, with Jacket occasionally receiving 50B phonecalls and his boss letting him go early. That callcenter should be the one Biker attacks and where Jacket confronts him, by then already becoming hesitant of continuing his missions due to wanting to keep the Girl safe and now also 50B telling him to kill a comrade in arms. They should have a fight scene that Jacket wins, but eventually decides to spare Biker, who tells Jacket some stuff about not trusting 50B and giving him a way to contact him. This part could serve as the "excuse" Jacket needed to fully leave 50B, getting a new job since the callcenter is gone and completely ignoring any phonecalls from 50B until the day Richter shows up at his house. Then in act 3, after Jacket escapes the hospital, returns home for his things, and decides to find and kill Richter, he could go on a phonebooth (reasoning his phone is probably bugged) and call Biker, asking him about the vigilante with the black rat mask, then meeting up with him to get the tip, Biker urging him against it and giving him some of the exposition the janitor/operatives would've given, mostly to put into perspective the sheer scope of the operation, and showing him polaroids of him he "took from a 50B safehouse" or something (it should be implied but not outright said that either Richter or Biker were the ones stalking and photographing Jacket, maybe by making one of them talk about photography as a hobby during the support group scene). In this case the last fight of the movie would be Jacket breaking into this Russian compound (maybe make it the Elder's mansion and change the place where Jacket found the Girl to a more grungy compound type place), killing a few mafia bosses, and eventually reaching Richter and having their final conversation, though with less stuff on 50B since Biker already spilled the tea on that topic. It should be left ambiguous whether Jacket kills Richter or not, and then the ending should be 1:1 what you described, a dejected Jacket smoking on the curb while using the Girl's lighter to burn the polaroid of him and Beard.
In the Richter interrogation scene it'd be cool if he says the stuff about his mom and then say "if they sent you, you would've done the same for me." With hazy flashes of the same line from the scene with beard.
Damn, this is a really good video. Good analysis, and you have good ideas on how to translate the story of Hotline Miami into a movie without removing all the complexities.
the movie has to start with the little drill insect comic scene itd work so well as a 2-4 minute intro into the world and events that are gonna happen and also dennaton said its canon so.. :D
That's an idea I've been spinning around in my head since I've finished the second game many years ago. I'm studying communications and one of the specialties is audiovisual content, so it's something I would like to do if given the opportunity. I mean, a movie with brutal action in a killer setting, with a great story and message sounds great. The second game would be a little more complicated, with all of it's non-linear storytelling. I think the second game should be a mini series. However, I feel like the message of Hotline Miami hits more in videogame form. The fact that the player is the one throwing themselves into the bloodshed and dying and repeating until only they remain alive makes the "Do you like hurting other people" hit. I feel like the same message in a movie would still hit, but much weaker.
I imagine a therapist in betwixt the action scenes that gives a time and date but no details about what's going on, just a "note" and you could work in the 50 blessings thing with the therapist like she's a spy or something.
This is the EXACT video I’ve been looking for, Great job criticalcoffee. As a massive fan of both Hotline Miami and Film I’ve been praying that one day my favorite games get a good adaptation and with this stellar video you’ve put together this puts us one step closer to making that adaptation into reality! 10/10 video
TV show. Ensemble. While the first season mainly focuses on Jacket and Biker, we get enough of a sense showcasing important actors even teasing game 2. Charlie is suspicious of gang members utilizing his kitchen, Carl works at a carpentry store... Big focus is on Jacket at his low point, we're given hints about him being an unreliable narrator with the trio, the phone calls, and seeing Beard everywhere. Pulling out to show the ensemble PoV helps blur that line further and trick people about Beards status. Don, Richard, and Rasmus keep their role as enigmatic involved commentators much like Macbeths witches. Each episode we get the action scenes of the PoV of a masked 50 Blessings operatives meeting their fate, some character development, and Jacket forced to clean up the mess or Biker investigating conspiracy. Keep the frenetic energy and haunting aftermath leaving the crime scene. Maybe even switch up the order of those thematic beats.
Hotline Miami season 2. Ensemble just like the game. Evan is hinted at having violent episodes, we only see him "roll up his sleeves" in the case where he chooses the story over his wife. The fans can go either way of working as a squadron or independently. Jacket is depicted uncharacteristically to fit everybody else's perception, even in Hawaii. Only time he's characterized like in season one is at the end. The surreal side commentary is going to be replaced this season by Martin and the director until the hobos in the trio masks take over and getting more directly involved in the plot as grim portents. This whole time the news has been warning of geopolitical conflict. Politics nobody wanted to think about. The end comes as it was going to. Some are caught off guard. Some welcome it on the horizon. Some try to run. Silence.
I’ve been thinking about a Hotline Miami film since I first played the game in 2015, and I had always imagined something with action scenes that start out kinda fun and John Wick-like but by the midpoint of the movie have devolved into a New French Extremity type gruesome nightmare. All of the story bits in between would feel like if David Lynch at his most abstract (Inland Empire/Lost Highway) directed Drive
Hotline Miami is one of the games that would benefit from this imo, since the game is already heavily based on films and tv shows, it's not a Counter Strike case, you have fabric to work with here
@@moonshine6304 I'm kinda of the opposite opinion where I don't think you could really present hotline miami in any other way than a game. It's style is kinda reliant on obscuring most of the detail of characters aside from their faces and textboxes + birds eye view gameplay work really well with that and those don't really work in a movie. I also think that the pacing of the narrative stuff just wouldn't work as a movie, it's too brief. I'd compare it to trying to make a movie about Lisa the Painful. Like it could technically be possible but you get the story in a jumbled up order and a lot of the time the game mechanics themselves or the fact that you're playing it out yourself is what makes the story unique so a movie would just be an inferior way of experiencing what makes it unique anyway. Like there's no possible way they could ever capture the sheer "uh oh" energy of when you switch from the perspective of the henchman getting high in the back room of the bar to the fans pulling up in their van after literally being shown that the level is called execution. That's my favourite moment in the entire series.
The mere idea of adaptating Hotline Miami was stuck in my head for YEARS, and I would LOVE to see this game get adapted! I thought of it so much, to where I thought of HEALTH composing the film, while still having some artists from the 2 games intact
I would go the route of going with a David Lynch and David Fincher approach. It would be dark, violent, and deal with one man's dwindling sanity as he goes about the game's plot.
I think a anthology series could work too and each episode would focus on a different character and would be made differently depending on how they see the world (similar to the hlm comics by plot) also I never noticed that the nuke beard died in took place before the first game because he was the last one to die in the new game + section of the second game where all the other characters die chronologically of how they did in the game
I feel like personally a Hotline Miami film would need to balance high octane action like John Wick or the Bourne movies along with elements of things like Splatter films such as terrifier or saw. it needs to be both exciting and true to the style of the gameplay while also being brutal and disgusting so that us the audience can also question why we are even rooting for this guy in the first place and why we ourselves enjoy watching it. First thing that comes to mind is the Hindi film Kill that came out earlier this year that has a pretty nice balance of well choreographed fight scenes along with brutal kills that they let you linger on. Also think that like the games the movie would also have to address the audiences compliance with it, why do we like watching some guy plow through a bunch of guys in increasingly horrific ways. Honestly I think a true hotline Miami film would take less influence from movies like Drive, Taxi Driver, or John Wick but more so something Cronenbergian, like a more bloody vibrant videodrome.
I could do it. Ive actually thought about it a lot. Both games. However, it wouldn't be worth doing unless you could get the rights to all the songs. Btw id also argue the cannon is jacket strangled richter into unconsciousness. So he survived but jacket didnt just let him off with a punch.
@revolutionspm The creators were doing everything to hold a mirror up to people's faces that glorified what they were doing in the games. Some of the fans still cheer it on
44:19 on a more serious note though I would mitigate the name issue by just simple one letter names like just a letter j for jacket. A lot of single character names could also be spelled out phonetically to usually a three-letter name...
I believe hotline miami 2 has more of a TV Show potential considering it follows a big set of characters that deserve more characterisation and backstories
I could see them do hotline miami as an anthology tv show. That's maybe 40 minutes of each character. The final episode can lead up to the finale and possibly be a political drama.
I think the best way to make a hotline Miami movie or show would have to be another story set during the events of the games. Jackets story is definitely made to be experienced through a game. Maybe something similar to edgerunners where we maybe follow another poor bastard forced to work for 50 blessings
Personally, I would make the film a little more psychedelic and dream-like for at least the first half, maybe keep the coma as Hotline Miami isn't really the standard "it was all a dream" trope. All of that happened, Jacket is just re-living it in his head. That could even explain the heightened reality for the first half. I would also put at least some focus on how 50 blessings' and Jacket's actions effect the world at large, as that is essential to the story.
Maybe we'd get something in the future. But now it's gonna be only most famous video games. I'd love to see a movie about Hotline Miami, but I think we'll never get anything
It would be too cool and too good of an idea to have the John wick people make hotline Miami. Maybe in 10 years we’ll get one starring the new timiothee chamolet
Thank you for the vote of confidence! Currently don't have ideas for the sequel. Jacket would be in prison with Richter, and I guess we could expand on how things in Miami have gotten worse because of what Jacket did, but honestly, don't have much more than that at the moment. The second game is very difficult to adapt and would require much, much more expansion on the characters/events. I probably wouldn't adapt it faithfully with the three timelines and 13 protagonists though.
Honestly, I didn’t like the script. It takes away a lot of the eerie vibes of the game. Making Jacket not be in a coma removes much of the intrigue the games had. As Jacket gets closer to waking up, his memories start bleeding into each other, with the dead bodies of people he’s killed showing up in his everyday life and even talking to him. Moments like Beard referencing how what just happened isn’t real, or Biker lying on the floor with half his head missing, are what give the story its dark, otherworldly vibe. That, along with Richard, is what makes the narrative so unique. Seeing Jacket’s face would feel wrong, hearing him speak would feel weird, and giving him a proper name just feels... off. Jacket is essentially supposed to feel like a force of nature, like Michael Myers or Jason Voorhees. Of course, there’s more to him, but it needs to be shown visually, not verbally. As for the fight choreography, I’ve always imagined something more akin to The Raid or Hardcore Henry.
Honestly not a fan of how you took the final act, I think it deviates too much to the point where it misses the point. Jacket is too blinded by rage to look past anything and see the bigger picture, him finding out about 50 Blessings and their plan completely takes away from the ending where Jacket feels at peace and accomplished having done nothing but 50 Blessing's dirty work in the end. How I'd cover it is have Jacket and Biker fight midway through the film but cut away, only show a bloody somewhat wounded seeming Jacket walk back to his car. Then have the story continue on like regular until he's shot, there it'd insert the only the scene with the masked figures where Jacket is essentially scolded like a child. I'd keep the lead of to the ending similar to your own except for the ending itself, I'd keep the games ending of Jacket fighting through a final Russian stronghold to kill The Boss and Old Man. Right after Jacket throws the photo off the balcony and a few seconds after the credits begin to roll I'd do a rewind smash-cut that takes us to Biker wounded but still alive confronting the Janitors, like you it'd have it cut to black before we see what happens but the last thing in the movie we'd see is Biker riding off with a broken helmet with the credits scrolling over him. Though honestly Hotline Miami would work better as a short maybe fifteen episode series told Tarantino style where the audience would have to piece together the events of the two games.
Fair enough. I think the idea of switching to Biker at the end could work better in a tv-show where there is more meat on the bone, but in a short format like this, it would be far more difficult to pull off. The character that we just saw in passing at the half-way point is all of the sudden the climax of the film. Are there other films that have done something like that? The TV version, indeed, would be much different and there would be a chance to dig into the other characters as well.
@@criticalcoffee It's not something typically done in film but I think it would be a fun inclusion that'd answer some of people's questions about 50 Blessing's while both teasing a sequel and paying off the result of the fight. Jacket "won" the fight but didn't kill Biker in the end seeing him as a comrade in arms. It'd be a final piece of character building.
Let's not rely on Hollywood to make anything worthwhile. Instead, we should look for new directors and start some sort of funding campaign to give them resources to start a film. Find one that lines up with your ideal vision of a movie and give them your money.
let the games be games and movies be movies. There's no need for such of videogame adaptations when the source material exist. There are things in between but they're different medias. Just because Hotline Miami has a story doesn't mean it can work as a movie adaptation. They're different experiences with each individual. Making a movie or TV series still doesn't work despite how faithful it gets. They're different types of genres that would not work. The only way it could work is on the anthology site but that's too much effort to do so.
Not a good idea, name one single good video game movie.. I'm 33 so I've been up to date on video games since the Super Nintendo, the Super Mario Bros movie came out before I was even born I'm pretty sure but in my opinion it's good even though it's nothing like the video games😂. The next two video game movies I recall in my childhood were and I don't remember which came first but I was very familiar with both of the game franchises so the Doom movie featuring Keith Urban and Dwayne The Rock Johnson and the Resident Evil movie.. As far as the Doom movie went I didn't think it was terrible but it was not very much like the games at all other than a few poorly done first person sequences and also at the time The Rock was very popular.. even more popular than he was current day 2024 because back then he had just gotten into acting and was mainly known for being a wrestler and even people who did not watch wrestling knew who the rock was.. the advertising campaign for the Doom movie made it seem like The Rock was going to be the main protagonist of the movie in fact it was more Keith Urban I don't want to say too much more even though it's a 20-year-old movie in case anybody here hasn't seen it. It was kind of like the advertising for the movie Kangaroo Jack which came out around the same time. It showed this trailer of a animated kangaroo with a hoodie on and sunglasses that was saying a bunch of witty things with an Australian accent and spoiler alert.. The kangaroo in the movie Kangaroo Jack did not talk at all it was just a normal kangaroo all of the scenes they showed in the commercials with the kangaroo talking wearing sunglasses and a sweatshirt that was literally like a 30-second dream sequence in the movie.. Then the original Resident Evil movie came out and it started off in the Spencer Mansion which tracks with the game and even though it kind of got things a little mixed up it still kept it true enough to where it was a good movie and then the second Resident Evil came out and it started off kind of a blend of Resident Evil 2 and 3 with Nemesis and all that but all of the other Resident Evil movies after that were terrible every other video game movie that has ever released after the movies I've just named has been terrible
What other game would you like to see adapted in the future? :)
Titanfall 2
Firewatch, but idk seems hard to master, same with S.T.A.L.K.E.R and Detroit BH
@@EggOfficalReal first off I would love firewatch as a movie, it's already a compelling story, and second:
ua-cam.com/video/jX99srRcKIs/v-deo.htmlsi=QoraT9utm9tmdW_H
@ oh thanks!
@@ehxjsjd4553 full thing just released
There actually was supposed to be a hotline Miami movie, it was an idea pitched by the director of guns akimbo, but because the Execs wanted to make changes like it being set in modern day and no animal masks, the director decided to not do it
I saw this during research, but couldn't find any credible sources on it! There was also another mention of Joss Whedon adapting it, although that as well didn't have any credible sources behind it.
I thought to myself while watching that movies like Guns Akimbo would be a good stylistic base for the violent parts of it, that's so sick we could have gotten it
So bland modern John Wick clone instead?
I have an idea: let's make hotline Miami the movie but not in Miami and with no violence, that's essentially the movie they would make lmao
Based af
I feel like it certainly should be an action film. I doubt hotline miami would work as a character drama. The famous "Do you like hurting other people?" Is a reflection on how people get enjoyment from violent media. It wouldn't make that point if the violence took a backseat. The game is designed to be fun and cathartic and adrenaline-pumping as you kill. Then delve into darkness as the killing is over. The theme that plays after finishing a level is meant to contrast that feeling.
Good point. I suppose it is a question of "how much" action is required to drive that theme home. As I mention at the end, it's one of those things that doesn't come through strongly enough in my version.
I love that aspect of it. Making you walk back through all the blood and bodies really drives the point home
Avoiding showing beard being dead until the absolute end could work, have jacket being arrested, a title card for April 1986- san Francisco, beard talking to jacket about the recent break up, him walking outside then a reflection of the mushroom cloud growing on the tube TV screen
Fine, I'll do it, wait a few years
Dont let us down boss
go get 'em!
o7
Don't fuckin lie
You better fuckin make it
Brother, if I study film you have legit inspired me to make a piece of neon noir fueled art
Fr, if you end up making something, post a link to it, I'll check it out
@@criticalcoffeeyou definitely got it boss 😁😁😁
53:32 a shot of jacket using his old lighter would be a good way to show this is before the girl as he had lost that lighter and with the emphasis on the girls lighter an engaged audience would connect the dots
Fantastic idea
the fact that this game is still relevant says a lot about how good this game is and a lot about society today especially with stuff like the terrifier movies
If they want to go the “Drive” route it could be called something more vague and detached from the gameplay like “50 Blessings” which k think would work better as a long term show with shot bursts of ultra violence to contrast the somber, neon lit tone of the rest
They already did it’s called hardcore Henry even had them both in payday 2 together
Real ones watched Hardcore Henry
I’d hope it’d be animated
imagine it with Arcane like animation
14:15 describing hotline miami 2 like this really puts into perspective how impressive it is that dennaton managed to write a story like it and somehow not make it an incomprehensible mess narratively
It is crazy how well they pulled it off. I'm convinced that people that criticize the narrative of the second game just do not get what it's doing. The time jumps can be confusing and disorienting, but once it all clicks and you see the bigger picture (especially the ending), it is genuinely amazing. I love it.
@@criticalcoffee for real. a completely linear story wouldnt work with the whole vibe hotline miami has, im glad they went with what they did
a movie? naw. a mini series? going through the story of the tweo games? highly stylistic violence? yes
i also think so many of hl2's characters would work so well in film
Honestly it would be best if the first game was a movie and the second was a show, hotline Miami 1 feels perfectly condensed to make a movie while 2’s more higher complexity with its frequent time skips and larger cast
Maybe make a “bonus episode” based around the secret level The Abyss (the one you get if you manage to finish withdrawal without dying) maybe as the penultimate or final episode and tease the watcher about how what they saw would’ve resulted in a happy ending where Evan exposes the truth and 50 Blessings is caught for their conspiracy saving the USA from getting nuked, but ultimately cruelly reminding us that what we just watched is not gonna happen
Personally I'd make a few changes regarding Jacket and Biker, mainly that Jacket doesn't kill him. Maybe it could be established earlier that Jacket works at a callcenter for a living, one explicitly shown during act 2 maybe to be a 50blessings branch in a way, with Jacket occasionally receiving 50B phonecalls and his boss letting him go early. That callcenter should be the one Biker attacks and where Jacket confronts him, by then already becoming hesitant of continuing his missions due to wanting to keep the Girl safe and now also 50B telling him to kill a comrade in arms. They should have a fight scene that Jacket wins, but eventually decides to spare Biker, who tells Jacket some stuff about not trusting 50B and giving him a way to contact him.
This part could serve as the "excuse" Jacket needed to fully leave 50B, getting a new job since the callcenter is gone and completely ignoring any phonecalls from 50B until the day Richter shows up at his house.
Then in act 3, after Jacket escapes the hospital, returns home for his things, and decides to find and kill Richter, he could go on a phonebooth (reasoning his phone is probably bugged) and call Biker, asking him about the vigilante with the black rat mask, then meeting up with him to get the tip, Biker urging him against it and giving him some of the exposition the janitor/operatives would've given, mostly to put into perspective the sheer scope of the operation, and showing him polaroids of him he "took from a 50B safehouse" or something (it should be implied but not outright said that either Richter or Biker were the ones stalking and photographing Jacket, maybe by making one of them talk about photography as a hobby during the support group scene).
In this case the last fight of the movie would be Jacket breaking into this Russian compound (maybe make it the Elder's mansion and change the place where Jacket found the Girl to a more grungy compound type place), killing a few mafia bosses, and eventually reaching Richter and having their final conversation, though with less stuff on 50B since Biker already spilled the tea on that topic. It should be left ambiguous whether Jacket kills Richter or not, and then the ending should be 1:1 what you described, a dejected Jacket smoking on the curb while using the Girl's lighter to burn the polaroid of him and Beard.
In the Richter interrogation scene it'd be cool if he says the stuff about his mom and then say "if they sent you, you would've done the same for me." With hazy flashes of the same line from the scene with beard.
Damn, this is a really good video. Good analysis, and you have good ideas on how to translate the story of Hotline Miami into a movie without removing all the complexities.
so who are we casting as who? more importantly who are we casting as carl's dead corpse?
the movie has to start with the little drill insect comic scene itd work so well as a 2-4 minute intro into the world and events that are gonna happen and also dennaton said its canon so.. :D
YES!
carl my beloved.
Its should be like Johnny Woo movie or The Raid 2 with Trepang 2 movement and action.
That's an idea I've been spinning around in my head since I've finished the second game many years ago. I'm studying communications and one of the specialties is audiovisual content, so it's something I would like to do if given the opportunity. I mean, a movie with brutal action in a killer setting, with a great story and message sounds great. The second game would be a little more complicated, with all of it's non-linear storytelling. I think the second game should be a mini series.
However, I feel like the message of Hotline Miami hits more in videogame form. The fact that the player is the one throwing themselves into the bloodshed and dying and repeating until only they remain alive makes the "Do you like hurting other people" hit. I feel like the same message in a movie would still hit, but much weaker.
I imagine a therapist in betwixt the action scenes that gives a time and date but no details about what's going on, just a "note" and you could work in the 50 blessings thing with the therapist like she's a spy or something.
This is the EXACT video I’ve been looking for, Great job criticalcoffee. As a massive fan of both Hotline Miami and Film I’ve been praying that one day my favorite games get a good adaptation and with this stellar video you’ve put together this puts us one step closer to making that adaptation into reality!
10/10 video
I started a film school to one day make the Hotline Miami film in a good way, so just wait and see
A scene after girlfriend dies, where jacket just kind of stares while silver lights by the coconuts plays would go hard
TV show. Ensemble. While the first season mainly focuses on Jacket and Biker, we get enough of a sense showcasing important actors even teasing game 2. Charlie is suspicious of gang members utilizing his kitchen, Carl works at a carpentry store...
Big focus is on Jacket at his low point, we're given hints about him being an unreliable narrator with the trio, the phone calls, and seeing Beard everywhere. Pulling out to show the ensemble PoV helps blur that line further and trick people about Beards status.
Don, Richard, and Rasmus keep their role as enigmatic involved commentators much like Macbeths witches.
Each episode we get the action scenes of the PoV of a masked 50 Blessings operatives meeting their fate, some character development, and Jacket forced to clean up the mess or Biker investigating conspiracy. Keep the frenetic energy and haunting aftermath leaving the crime scene. Maybe even switch up the order of those thematic beats.
Hotline Miami season 2. Ensemble just like the game. Evan is hinted at having violent episodes, we only see him "roll up his sleeves" in the case where he chooses the story over his wife. The fans can go either way of working as a squadron or independently. Jacket is depicted uncharacteristically to fit everybody else's perception, even in Hawaii. Only time he's characterized like in season one is at the end.
The surreal side commentary is going to be replaced this season by Martin and the director until the hobos in the trio masks take over and getting more directly involved in the plot as grim portents.
This whole time the news has been warning of geopolitical conflict. Politics nobody wanted to think about. The end comes as it was going to. Some are caught off guard. Some welcome it on the horizon. Some try to run. Silence.
Un important detail but richter should say nothing personal after shooting jacket since it’s also an iconic line
Please make more of these types of videos, they are great.
Let's see how well this one does! Would definitely love to cover other games from this point-of-view in the future.
Thanks for the kind words!
@@criticalcoffee I think Team Fortress 2 would be a great subject for one of your videos
I’ve been thinking about a Hotline Miami film since I first played the game in 2015, and I had always imagined something with action scenes that start out kinda fun and John Wick-like but by the midpoint of the movie have devolved into a New French Extremity type gruesome nightmare.
All of the story bits in between would feel like if David Lynch at his most abstract (Inland Empire/Lost Highway) directed Drive
No, not every video game needs a movie adaptation. Especially when its clear Hollywood cannot faithfully adapt other media
Hotline Miami is one of the games that would benefit from this imo, since the game is already heavily based on films and tv shows, it's not a Counter Strike case, you have fabric to work with here
@@moonshine6304 I'm kinda of the opposite opinion where I don't think you could really present hotline miami in any other way than a game. It's style is kinda reliant on obscuring most of the detail of characters aside from their faces and textboxes + birds eye view gameplay work really well with that and those don't really work in a movie. I also think that the pacing of the narrative stuff just wouldn't work as a movie, it's too brief. I'd compare it to trying to make a movie about Lisa the Painful. Like it could technically be possible but you get the story in a jumbled up order and a lot of the time the game mechanics themselves or the fact that you're playing it out yourself is what makes the story unique so a movie would just be an inferior way of experiencing what makes it unique anyway.
Like there's no possible way they could ever capture the sheer "uh oh" energy of when you switch from the perspective of the henchman getting high in the back room of the bar to the fans pulling up in their van after literally being shown that the level is called execution. That's my favourite moment in the entire series.
This game is one of the reasons I got into going to film school.
The mere idea of adaptating Hotline Miami was stuck in my head for YEARS, and I would LOVE to see this game get adapted!
I thought of it so much, to where I thought of HEALTH composing the film, while still having some artists from the 2 games intact
HEALTH would be a great fit! They legit might do it as well lol
@@criticalcoffee Yeaaa! Lol
I would go the route of going with a David Lynch and David Fincher approach. It would be dark, violent, and deal with one man's dwindling sanity as he goes about the game's plot.
I think a anthology series could work too and each episode would focus on a different character and would be made differently depending on how they see the world (similar to the hlm comics by plot) also I never noticed that the nuke beard died in took place before the first game because he was the last one to die in the new game + section of the second game where all the other characters die chronologically of how they did in the game
I feel like personally a Hotline Miami film would need to balance high octane action like John Wick or the Bourne movies along with elements of things like Splatter films such as terrifier or saw. it needs to be both exciting and true to the style of the gameplay while also being brutal and disgusting so that us the audience can also question why we are even rooting for this guy in the first place and why we ourselves enjoy watching it. First thing that comes to mind is the Hindi film Kill that came out earlier this year that has a pretty nice balance of well choreographed fight scenes along with brutal kills that they let you linger on. Also think that like the games the movie would also have to address the audiences compliance with it, why do we like watching some guy plow through a bunch of guys in increasingly horrific ways. Honestly I think a true hotline Miami film would take less influence from movies like Drive, Taxi Driver, or John Wick but more so something Cronenbergian, like a more bloody vibrant videodrome.
I could do it. Ive actually thought about it a lot. Both games. However, it wouldn't be worth doing unless you could get the rights to all the songs.
Btw id also argue the cannon is jacket strangled richter into unconsciousness. So he survived but jacket didnt just let him off with a punch.
Idk just looking at the first few seconds it feels like the exact opposite of what the creators would want for the franchise
Why?
@revolutionspm The creators were doing everything to hold a mirror up to people's faces that glorified what they were doing in the games. Some of the fans still cheer it on
We’re getting a grip with this one 🗣️🗣️🗣️🔥🔥
it should be a miniseries
44:19 on a more serious note though I would mitigate the name issue by just simple one letter names like just a letter j for jacket. A lot of single character names could also be spelled out phonetically to usually a three-letter name...
I believe hotline miami 2 has more of a TV Show potential considering it follows a big set of characters that deserve more characterisation and backstories
get the guys who made The Raid. the action should be intense
i wish to see once adaptation of hotline miami, darkwood, OTXO, hatred, and far cry
Drive with Ryan Gosling exists
If we ever got something like this, I’d love to have Dennis and Jonatan show up as the janitors.
Oh… So Manny Pardo wouldn’t be a Hotline Miami film? Okay… 😔
Let's save him for the sequel 😎
lowkey I was going to insert some reference to Miami Mutilator, but it came off like forced fan service
Antony Starr has to play jacket he gives that dead inside look so well.
I enjoyed the fan film from 2023. Funny enough i first played Hotline Miami in 2023, good year all round.
I could see them do hotline miami as an anthology tv show. That's maybe 40 minutes of each character. The final episode can lead up to the finale and possibly be a political drama.
I think the best way to make a hotline Miami movie or show would have to be another story set during the events of the games. Jackets story is definitely made to be experienced through a game. Maybe something similar to edgerunners where we maybe follow another poor bastard forced to work for 50 blessings
I feel like this is just a video game version of Crank the movie
I have a script being written right now. Have about 70 pages done.
Personally, I would make the film a little more psychedelic and dream-like for at least the first half, maybe keep the coma as Hotline Miami isn't really the standard "it was all a dream" trope. All of that happened, Jacket is just re-living it in his head. That could even explain the heightened reality for the first half. I would also put at least some focus on how 50 blessings' and Jacket's actions effect the world at large, as that is essential to the story.
Ngl I feel like the Hotline Miami Wild Life comic would be perfect for a animated series
Maybe we'd get something in the future. But now it's gonna be only most famous video games. I'd love to see a movie about Hotline Miami, but I think we'll never get anything
It would be too cool and too good of an idea to have the John wick people make hotline Miami. Maybe in 10 years we’ll get one starring the new timiothee chamolet
Funny enough i think ryan gosling would be a good jacket bc of drive
i have the screenplay written for the first bit i wanna make it happen so bad🙏😭
You son of a gun, I’m sold. If you have the inspiration I’d love to hear your thoughts on a sequel to this movie you’ve sold me on!
Thank you for the vote of confidence!
Currently don't have ideas for the sequel. Jacket would be in prison with Richter, and I guess we could expand on how things in Miami have gotten worse because of what Jacket did, but honestly, don't have much more than that at the moment.
The second game is very difficult to adapt and would require much, much more expansion on the characters/events. I probably wouldn't adapt it faithfully with the three timelines and 13 protagonists though.
Some guy made a half bad hotline miami movie last year around this time
Were it so easy, Spartan.
PLEASE YES
Im sorry i still cant do that😢 its one of my dreams to make a hotline miami movie.
I had a script for how a hotline Miami movie would work lol
this is cool...
now we wait.......
They won’t make it true to the games ever, we need a true fan to helm the making of it
Give me a second! Damn.
I gotta finish film school first.
Mamamax tried. Didn't go well.
All in le head movie
Awaiting the 10+ video essay by the inflationist
i don't think the recent movie adaptations are that good, but if this blueprint/script was used for an adaptation it would blow them out of the water
Honestly, I didn’t like the script. It takes away a lot of the eerie vibes of the game. Making Jacket not be in a coma removes much of the intrigue the games had. As Jacket gets closer to waking up, his memories start bleeding into each other, with the dead bodies of people he’s killed showing up in his everyday life and even talking to him. Moments like Beard referencing how what just happened isn’t real, or Biker lying on the floor with half his head missing, are what give the story its dark, otherworldly vibe.
That, along with Richard, is what makes the narrative so unique. Seeing Jacket’s face would feel wrong, hearing him speak would feel weird, and giving him a proper name just feels... off. Jacket is essentially supposed to feel like a force of nature, like Michael Myers or Jason Voorhees. Of course, there’s more to him, but it needs to be shown visually, not verbally.
As for the fight choreography, I’ve always imagined something more akin to The Raid or Hardcore Henry.
Honestly not a fan of how you took the final act, I think it deviates too much to the point where it misses the point. Jacket is too blinded by rage to look past anything and see the bigger picture, him finding out about 50 Blessings and their plan completely takes away from the ending where Jacket feels at peace and accomplished having done nothing but 50 Blessing's dirty work in the end.
How I'd cover it is have Jacket and Biker fight midway through the film but cut away, only show a bloody somewhat wounded seeming Jacket walk back to his car. Then have the story continue on like regular until he's shot, there it'd insert the only the scene with the masked figures where Jacket is essentially scolded like a child. I'd keep the lead of to the ending similar to your own except for the ending itself, I'd keep the games ending of Jacket fighting through a final Russian stronghold to kill The Boss and Old Man. Right after Jacket throws the photo off the balcony and a few seconds after the credits begin to roll I'd do a rewind smash-cut that takes us to Biker wounded but still alive confronting the Janitors, like you it'd have it cut to black before we see what happens but the last thing in the movie we'd see is Biker riding off with a broken helmet with the credits scrolling over him.
Though honestly Hotline Miami would work better as a short maybe fifteen episode series told Tarantino style where the audience would have to piece together the events of the two games.
Fair enough. I think the idea of switching to Biker at the end could work better in a tv-show where there is more meat on the bone, but in a short format like this, it would be far more difficult to pull off. The character that we just saw in passing at the half-way point is all of the sudden the climax of the film. Are there other films that have done something like that?
The TV version, indeed, would be much different and there would be a chance to dig into the other characters as well.
@@criticalcoffee It's not something typically done in film but I think it would be a fun inclusion that'd answer some of people's questions about 50 Blessing's while both teasing a sequel and paying off the result of the fight.
Jacket "won" the fight but didn't kill Biker in the end seeing him as a comrade in arms. It'd be a final piece of character building.
Lets just do it ourselves
"Do you like hurting other people?"
woah your girlfriend really has a physical copy of trilogy and lustful sacraments..... actually pretty cool
She is very cool
I think if they adapted hotline miami 2 a tv series would work a bit better
Let's not rely on Hollywood to make anything worthwhile. Instead, we should look for new directors and start some sort of funding campaign to give them resources to start a film. Find one that lines up with your ideal vision of a movie and give them your money.
YES OKEASE
let the games be games and movies be movies.
There's no need for such of videogame adaptations when the source material exist.
There are things in between but they're different medias. Just because Hotline Miami has a story doesn't mean it can work as a movie adaptation.
They're different experiences with each individual. Making a movie or TV series still doesn't work despite how faithful it gets. They're different types of genres that would not work.
The only way it could work is on the anthology site but that's too much effort to do so.
Imo you picked way too much shortcuts and casual american stuff that can make the movie too boring or cliche, but get some good ideas too :^)
sydney sweeney as girl
wasnt hotline miami inspired by drive?
22:35
As you wish.
Cyberpunk Style Anime following all of the untrained operatives who die
No, you're the coward for not making the movie.
Great video, yeah right dude??
you make one instead of making a 1 hour video on it lol
No snark whatsoever: Why not try writing a script and see if someone picks your draft? Keen on seeing that.
Because I'm not intent on becoming a professional screenwriter?
hmmmmm slop
Not a good idea, name one single good video game movie.. I'm 33 so I've been up to date on video games since the Super Nintendo, the Super Mario Bros movie came out before I was even born I'm pretty sure but in my opinion it's good even though it's nothing like the video games😂. The next two video game movies I recall in my childhood were and I don't remember which came first but I was very familiar with both of the game franchises so the Doom movie featuring Keith Urban and Dwayne The Rock Johnson and the Resident Evil movie..
As far as the Doom movie went I didn't think it was terrible but it was not very much like the games at all other than a few poorly done first person sequences and also at the time The Rock was very popular.. even more popular than he was current day 2024 because back then he had just gotten into acting and was mainly known for being a wrestler and even people who did not watch wrestling knew who the rock was.. the advertising campaign for the Doom movie made it seem like The Rock was going to be the main protagonist of the movie in fact it was more Keith Urban I don't want to say too much more even though it's a 20-year-old movie in case anybody here hasn't seen it.
It was kind of like the advertising for the movie Kangaroo Jack which came out around the same time. It showed this trailer of a animated kangaroo with a hoodie on and sunglasses that was saying a bunch of witty things with an Australian accent and spoiler alert..
The kangaroo in the movie Kangaroo Jack did not talk at all it was just a normal kangaroo all of the scenes they showed in the commercials with the kangaroo talking wearing sunglasses and a sweatshirt that was literally like a 30-second dream sequence in the movie..
Then the original Resident Evil movie came out and it started off in the Spencer Mansion which tracks with the game and even though it kind of got things a little mixed up it still kept it true enough to where it was a good movie and then the second Resident Evil came out and it started off kind of a blend of Resident Evil 2 and 3 with Nemesis and all that but all of the other Resident Evil movies after that were terrible every other video game movie that has ever released after the movies I've just named has been terrible
You got like 10% of the lore wrong
fuck no
It's called "drive"
praising violence too much
I think the guy who made terrifier would probably be into a project like this, he'd handle the gore and action etc pretty well
i wouldnt give a shit personally, the game itself is godawfully corny, so the movie would probably come out pretty shitty
>watches media concerning game he doesn't like
>doesn't like said media
>"How could this be so?!"
1/10 rage bait