Hey fam, sorry I've been totally MIA lately. I've been literally overwhelmed by a bunch of different projects atm, but I really wanted to squeeze this one out because Flow Retopo's really been helping me out on a lot of them.
If you look at the front of the result, then (at 5:22), that's not normally how I would retopologize. I would make that area with a lot fewer quads. Is it possible to make the result adaptive so some areas are more dense than others?
I mentioned it in the video but realize I should’ve shown it: you can use hard edges to guide the retopo result. So for example, around the mouth you could harden 1 “ring” of edges, run retopo, and the algorithm would do its best to build subsequent rings around that.
The process is single-core and doesn't use many resources. Wouldn't it be more practical to just use our own computer, which probably has a faster CPU than the server's CUP? In the meanwhile, we can open another instance of Maya and keep working instead of reading a book or taking a coffee break.
@@AyushBakshi It's pretty hard to do multicore processing for jobs like retopo or unwrap, as cores run independently of each other. however you divide the job, it still require commuication of logically apart areas.
@@water_blaze doesn't matter if it's hard. Other software like rizom is doing it just fine. They should develop like that too to justify their insane pricing.
Terrible. Ironically or whichever word is appropriate our last chance is to somehow help Autodesk to learn models and create such an amazing tool that will be able to circumvent all of the problems beyond job shortages because there are many of those on the horizon.
The scariest part is they are probably not doing it.. it would be better if they did so they at least train models to compete with other software that does it also and somehow to prepare us for the upcoming battle with generative AI.. but knowing Autodesk..
Hey fam, sorry I've been totally MIA lately. I've been literally overwhelmed by a bunch of different projects atm, but I really wanted to squeeze this one out because Flow Retopo's really been helping me out on a lot of them.
Blender is getting much better with each update what about maya??
Miss you lots Matty 😊
Ditto good buddy!
Dose this plug-in not have UV maintain? bring back after execution uv transfer attribute,It doesn't apply
If you look at the front of the result, then (at 5:22), that's not normally how I would retopologize. I would make that area with a lot fewer quads. Is it possible to make the result adaptive so some areas are more dense than others?
I mentioned it in the video but realize I should’ve shown it: you can use hard edges to guide the retopo result. So for example, around the mouth you could harden 1 “ring” of edges, run retopo, and the algorithm would do its best to build subsequent rings around that.
@@Autodesk_Maya Okay cool. :-)
amazing tip, you think it matches ZBrush power?
The process is single-core and doesn't use many resources. Wouldn't it be more practical to just use our own computer, which probably has a faster CPU than the server's CUP? In the meanwhile, we can open another instance of Maya and keep working instead of reading a book or taking a coffee break.
Always has been. They don't know how to do stuff with multiple cores. The UVs toolset all run on a single core.
@@AyushBakshi It's pretty hard to do multicore processing for jobs like retopo or unwrap, as cores run independently of each other. however you divide the job, it still require commuication of logically apart areas.
@@water_blaze doesn't matter if it's hard. Other software like rizom is doing it just fine. They should develop like that too to justify their insane pricing.
Thumbs UP!
How’s the job market everyone
sucks
Terrible. Ironically or whichever word is appropriate our last chance is to somehow help Autodesk to learn models and create such an amazing tool that will be able to circumvent all of the problems beyond job shortages because there are many of those on the horizon.
And that's how Autodesk steals our work....
The scariest part is they are probably not doing it.. it would be better if they did so they at least train models to compete with other software that does it also and somehow to prepare us for the upcoming battle with generative AI.. but knowing Autodesk..