Have you tried Flow Retopology?

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  • Опубліковано 28 лис 2024

КОМЕНТАРІ • 21

  • @Autodesk_Maya
    @Autodesk_Maya  4 місяці тому +5

    Hey fam, sorry I've been totally MIA lately. I've been literally overwhelmed by a bunch of different projects atm, but I really wanted to squeeze this one out because Flow Retopo's really been helping me out on a lot of them.

    • @FlagSmashers
      @FlagSmashers 4 місяці тому

      Blender is getting much better with each update what about maya??

  • @lungaartz
    @lungaartz 4 місяці тому +3

    Miss you lots Matty 😊

  • @Ol7l2la
    @Ol7l2la 14 днів тому

    Dose this plug-in not have UV maintain? bring back after execution uv transfer attribute,It doesn't apply

  • @arcadaron
    @arcadaron 4 місяці тому +1

    If you look at the front of the result, then (at 5:22), that's not normally how I would retopologize. I would make that area with a lot fewer quads. Is it possible to make the result adaptive so some areas are more dense than others?

    • @Autodesk_Maya
      @Autodesk_Maya  4 місяці тому +2

      I mentioned it in the video but realize I should’ve shown it: you can use hard edges to guide the retopo result. So for example, around the mouth you could harden 1 “ring” of edges, run retopo, and the algorithm would do its best to build subsequent rings around that.

    • @arcadaron
      @arcadaron 4 місяці тому +1

      @@Autodesk_Maya Okay cool. :-)

  • @nourghafarji
    @nourghafarji 4 місяці тому

    amazing tip, you think it matches ZBrush power?

  • @Metarig
    @Metarig 4 місяці тому +3

    The process is single-core and doesn't use many resources. Wouldn't it be more practical to just use our own computer, which probably has a faster CPU than the server's CUP? In the meanwhile, we can open another instance of Maya and keep working instead of reading a book or taking a coffee break.

    • @AyushBakshi
      @AyushBakshi 4 місяці тому +2

      Always has been. They don't know how to do stuff with multiple cores. The UVs toolset all run on a single core.

    • @water_blaze
      @water_blaze 4 місяці тому +2

      @@AyushBakshi It's pretty hard to do multicore processing for jobs like retopo or unwrap, as cores run independently of each other. however you divide the job, it still require commuication of logically apart areas.

    • @AyushBakshi
      @AyushBakshi 4 місяці тому

      @@water_blaze doesn't matter if it's hard. Other software like rizom is doing it just fine. They should develop like that too to justify their insane pricing.

  • @philliptillery960
    @philliptillery960 4 місяці тому

    Thumbs UP!

  • @righteousgreek2161
    @righteousgreek2161 4 місяці тому +1

    How’s the job market everyone

    • @skepticon666
      @skepticon666 4 місяці тому +1

      sucks

    • @raspas99
      @raspas99 2 місяці тому

      Terrible. Ironically or whichever word is appropriate our last chance is to somehow help Autodesk to learn models and create such an amazing tool that will be able to circumvent all of the problems beyond job shortages because there are many of those on the horizon.

  • @mpwzzz
    @mpwzzz 4 місяці тому +2

    And that's how Autodesk steals our work....

    • @raspas99
      @raspas99 2 місяці тому

      The scariest part is they are probably not doing it.. it would be better if they did so they at least train models to compete with other software that does it also and somehow to prepare us for the upcoming battle with generative AI.. but knowing Autodesk..