Hides spoil pretty fast. You can treat them with fat to turn them into pelts, which do not rot. Leatherworking is a higher tier process that requires stuff like barrel, bucket, lime/borax, oak and patience.
Crafting recipes in the 'H' menu scroll through the possible ingredients when your mouse is off the grid. It doesn't have to be an iron saw, you just clicked when it was displaying iron saw. Might be fun to connect the cellar to your house but you have a pickaxe now, you could just dig a new one under your house. A full cooking pot makes 6 servings and a crock holds 4 so some of those crocks you sealed were only half full so a bit of a waste of fat. Not a big deal but fat can be tricky to come by sometimes and is very useful in mechanical crafting down the track so probably best to seal the full ones and keep the partially full ones just for your general day to day meals.
Doing crazy good with those boars! You can make yourself some healing poultices from horsetail and cattail, I try to always keep a stack on my hotbar. Horsetail grows like a weed in forests, and it can also grow on tilled soil without anything planted in it. You can make better poultices from horsetail and linen, and even better ones with linen and other ingredients, but until you can get a large flax farm the basic one from horsetail and cattails will go a long way.
Not sure if you know this yet but make sure your rotating your plants dependent on the nutrients it needs. Each crop has a letter for each nutrient it uses from the soil. Some plants like flax is better used for your K nutriants so try and avoid planting things that use K so much that sort of thing. The nutrients will increase over time but you dont want to use all if it in one bit of soil. If you already know this it may help someone else watching at least 😊
you can make a copper saw, but you'll need an anvil, which requires 900 units of copper in one sitting. You can only use ingots to smith things on an anvil. a tip on mining copper, you find small veins at a time. so you dig beneath the surface nuggets, can be from anywhere between 3-9 blocks below (coutning gravel and soil), and if you don't find any on the diagonals of the last ore, it's over, and you got to look for more. using a prospecting pick helps you find nearby ore veins, but it takes some exploring and spelunking. You also should rotate crops, or leave a patch fallow, or they'll take FOREVER to grow. before getting access to barrels, you can make P fertilizers, but you can turn rot into compost for N fertilizer, and potash to K fertilizer. you can't breed the boars before getting a saw (to build a feeder), so don't waste too much time on it. when you get there, it'll be an EXPLOSION of food.
Thank you for the help, Alisson! I think next spring I will take down the farm I built over the lake and use new soil somewhere nearby. Ill make the prospecting pick a priority for sure! ⛏
Yes lets go. Just a tip for tannin you need barrels, oak logs and water i believe. Just some info if you want to get into leather working. Also try to get the pickaxe that tells you the % of ore. I think its prospecting pick
@@Alissongleb bauxite is only for refractory bricks for steel making. :) I think you meant Borax. Lime can be gotten from, shells , limestone, chalk, marble, and borax
Making notes as i watch here - first off Hardware , don't diss the base! you moved out of away from basic dirt hut, thats a good milestone tbh! And your simple design atm, means adding on will be a snap. It wouldn't take much to spruce it up TBH. Next to nothing to expand on each side. Bedroom, LR/Storage, Kitchen area. Like ya said in live stream, you could make the back part indoor smithing/craft area. Or you could make semi outdoor one ... either way, not to hard. The idea of a mining camp is decent, I don't think you'd need that for mere surface deposits , as they usually aren't all that big. I'd save that idea for long travel outpost. ;) metal progression = Copper to bronze ( tin bronze, bismuth bronze, or black bronze , doesn't really matter which kind ) , then bronze to iron ( iron is needed to work metoric iron , making iron anvils isn't that fun. ) , from Iron if you wanna put loads of labor in to steel. ( Steel is not necessary to have, iron suffices for all end game content, is more a want to do, rather than a need to do.) If like most folks, you will spend quite a bit of time in the copper/bronze age - unless just lucky with RNG and sitting on top of huge iron vien. Once you get the anvil, then saw ( yes you can make copper saws ) , you sorta get over the "wall" as far as progression goes. Flax will still hold you up waiting for it to grow, and leather making if you can't find a lot of lime handy as well, but not as bad as most things behind locked behind saw and smithing. The spear throwing, I think metal spears start lessening the spread a bit, and your class can effect ranged combat as well. The trick to it is, is draw back target reticle small as possible , and release fast , don't hold for long a throw. Moving around , and running throws off aim big time. meal making - try two slots of meat , one veg, and one berry 4M/4M/4V/4B , alternatively the more slots filled up, the more filling and longer satiation you get. Even porridge that Grain/grain/grain/grain, or Grain/grain/berry/berry is better than two slots of anything. ( cooking in sets of 4 instead of six takes less wood to cook , and has even amounts for crocks. Like you did it, you wasted a fat cause two of those crocks only had two servings, instead of three crocks with 4 servings each. Being in habit of making meals by sets of 4, ensures you never waste anything.) if ingredients do get lean, you can also make a soup ..use your bowl to collect water portions, which is always Water/Veg/then whatever/whatever ( i think, i hadn't made many soups ), soups have less satiety, but make a more proper meal than just grilling meat and eating raw veg. Keep a lit torch in your inventory , and you can ditch using the "fire starter" for everything. Its faster, and as long as you don't hold it in either hand while in water, it'll stay lit. When you get metal working going, you can craft brass , make torch holders that'll keep placed torches indefinitely, you'll most likely have upgraded light sources by then, so can keep em where they are handy to grab and use to light something, and put back. ( or finding aged torch holders in ruins ). Unless you plan on panning that sand, look in your handbook at Light Mud brick. Sand is also needed for mortar and plaster later on if you chose to use bricks or plaster in your builds. Light mud brick, might help give an accent to the sandstone cobble of your current house. All it is is sand, dirt, grass, and clay. Dark Mud brick is same without the sand. six sticks in craft grid , three along top, three along bottom makes tool racks that hang on walls, will hold four tools or weapons each, in easy reach, take up less space than leaning up ;) I'd try heading south direction, and poking around forest, watch for woofs and murder bears of course , but listen for Bees ... bees are gonna help in long run, as source of wax used for both lantern candles , and replaces fat use for sealing crocks. Keep an eye out for edible shrooms ( look at tool tip some are toxic and deadly ) harvest with knife, they will grow back in 8-12 IG days. Great used as veg in stews. if i was you, i'd take a day pan through that boney soil, it will probably yield a couple copper spear tips, more flax, lot of bones, and possibly candles and other minor treasures. ( some things traders might buy) , a very, very low chance you could get a bronze knife out of boney soil as well. Super rare, but could. ( and now you got a pick axe, you could dig a cellar right under your house if you wished, instead of tunneling to the other location. ) as always, is a blast watching ya, and great content!
Flax has many uses , repairing clothes for winter, making cloth armors if desired, linen bags, bucket, cheese making, sails for windmills ... flax fibers themselves aren't useful, but twine and linens are.
Hides spoil pretty fast. You can treat them with fat to turn them into pelts, which do not rot.
Leatherworking is a higher tier process that requires stuff like barrel, bucket, lime/borax, oak and patience.
Crafting recipes in the 'H' menu scroll through the possible ingredients when your mouse is off the grid. It doesn't have to be an iron saw, you just clicked when it was displaying iron saw.
Might be fun to connect the cellar to your house but you have a pickaxe now, you could just dig a new one under your house. A full cooking pot makes 6 servings and a crock holds 4 so some of those crocks you sealed were only half full so a bit of a waste of fat. Not a big deal but fat can be tricky to come by sometimes and is very useful in mechanical crafting down the track so probably best to seal the full ones and keep the partially full ones just for your general day to day meals.
Doing crazy good with those boars! You can make yourself some healing poultices from horsetail and cattail, I try to always keep a stack on my hotbar. Horsetail grows like a weed in forests, and it can also grow on tilled soil without anything planted in it. You can make better poultices from horsetail and linen, and even better ones with linen and other ingredients, but until you can get a large flax farm the basic one from horsetail and cattails will go a long way.
Yes caught it!
Not sure if you know this yet but make sure your rotating your plants dependent on the nutrients it needs. Each crop has a letter for each nutrient it uses from the soil. Some plants like flax is better used for your K nutriants so try and avoid planting things that use K so much that sort of thing. The nutrients will increase over time but you dont want to use all if it in one bit of soil. If you already know this it may help someone else watching at least 😊
you can make a copper saw, but you'll need an anvil, which requires 900 units of copper in one sitting. You can only use ingots to smith things on an anvil.
a tip on mining copper, you find small veins at a time. so you dig beneath the surface nuggets, can be from anywhere between 3-9 blocks below (coutning gravel and soil), and if you don't find any on the diagonals of the last ore, it's over, and you got to look for more. using a prospecting pick helps you find nearby ore veins, but it takes some exploring and spelunking.
You also should rotate crops, or leave a patch fallow, or they'll take FOREVER to grow. before getting access to barrels, you can make P fertilizers, but you can turn rot into compost for N fertilizer, and potash to K fertilizer.
you can't breed the boars before getting a saw (to build a feeder), so don't waste too much time on it. when you get there, it'll be an EXPLOSION of food.
Thank you for the help, Alisson!
I think next spring I will take down the farm I built over the lake and use new soil somewhere nearby.
Ill make the prospecting pick a priority for sure! ⛏
Cant wait till you get into chiseling
Yes lets go. Just a tip for tannin you need barrels, oak logs and water i believe. Just some info if you want to get into leather working.
Also try to get the pickaxe that tells you the % of ore. I think its prospecting pick
Thanks!
you also need lime or bauxite, then you scrape the skin, then you place in the tannin barrel.
@@Alissongleb bauxite is only for refractory bricks for steel making. :) I think you meant Borax. Lime can be gotten from, shells , limestone, chalk, marble, and borax
Making notes as i watch here - first off Hardware , don't diss the base! you moved out of away from basic dirt hut, thats a good milestone tbh! And your simple design atm, means adding on will be a snap. It wouldn't take much to spruce it up TBH. Next to nothing to expand on each side. Bedroom, LR/Storage, Kitchen area. Like ya said in live stream, you could make the back part indoor smithing/craft area. Or you could make semi outdoor one ... either way, not to hard.
The idea of a mining camp is decent, I don't think you'd need that for mere surface deposits , as they usually aren't all that big. I'd save that idea for long travel outpost. ;)
metal progression = Copper to bronze ( tin bronze, bismuth bronze, or black bronze , doesn't really matter which kind ) , then bronze to iron ( iron is needed to work metoric iron , making iron anvils isn't that fun. ) , from Iron if you wanna put loads of labor in to steel. ( Steel is not necessary to have, iron suffices for all end game content, is more a want to do, rather than a need to do.)
If like most folks, you will spend quite a bit of time in the copper/bronze age - unless just lucky with RNG and sitting on top of huge iron vien.
Once you get the anvil, then saw ( yes you can make copper saws ) , you sorta get over the "wall" as far as progression goes. Flax will still hold you up waiting for it to grow, and leather making if you can't find a lot of lime handy as well, but not as bad as most things behind locked behind saw and smithing.
The spear throwing, I think metal spears start lessening the spread a bit, and your class can effect ranged combat as well.
The trick to it is, is draw back target reticle small as possible , and release fast , don't hold for long a throw. Moving around , and running throws off aim big time.
meal making - try two slots of meat , one veg, and one berry 4M/4M/4V/4B , alternatively the more slots filled up, the more filling and longer satiation you get. Even porridge that Grain/grain/grain/grain, or Grain/grain/berry/berry is better than two slots of anything. ( cooking in sets of 4 instead of six takes less wood to cook , and has even amounts for crocks. Like you did it, you wasted a fat cause two of those crocks only had two servings, instead of three crocks with 4 servings each. Being in habit of making meals by sets of 4, ensures you never waste anything.)
if ingredients do get lean, you can also make a soup ..use your bowl to collect water portions, which is always Water/Veg/then whatever/whatever ( i think, i hadn't made many soups ), soups have less satiety, but make a more proper meal than just grilling meat and eating raw veg.
Keep a lit torch in your inventory , and you can ditch using the "fire starter" for everything. Its faster, and as long as you don't hold it in either hand while in water, it'll stay lit.
When you get metal working going, you can craft brass , make torch holders that'll keep placed torches indefinitely, you'll most likely have upgraded light sources by then, so can keep em where they are handy to grab and use to light something, and put back. ( or finding aged torch holders in ruins ).
Unless you plan on panning that sand, look in your handbook at Light Mud brick. Sand is also needed for mortar and plaster later on if you chose to use bricks or plaster in your builds.
Light mud brick, might help give an accent to the sandstone cobble of your current house. All it is is sand, dirt, grass, and clay. Dark Mud brick is same without the sand.
six sticks in craft grid , three along top, three along bottom makes tool racks that hang on walls, will hold four tools or weapons each, in easy reach, take up less space than leaning up ;)
I'd try heading south direction, and poking around forest, watch for woofs and murder bears of course , but listen for Bees ... bees are gonna help in long run, as source of wax used for both lantern candles , and replaces fat use for sealing crocks. Keep an eye out for edible shrooms ( look at tool tip some are toxic and deadly ) harvest with knife, they will grow back in 8-12 IG days. Great used as veg in stews.
if i was you, i'd take a day pan through that boney soil, it will probably yield a couple copper spear tips, more flax, lot of bones, and possibly candles and other minor treasures. ( some things traders might buy) , a very, very low chance you could get a bronze knife out of boney soil as well. Super rare, but could.
( and now you got a pick axe, you could dig a cellar right under your house if you wished, instead of tunneling to the other location. )
as always, is a blast watching ya, and great content!
Wow, thanks for the awesome comment, Toad!
I will have to refer back to this several times.
👍🙏
Flax is used to repair armor i think
That will be helpful. I cant go facing bears and wolves without top-notch protection!
Flax has many uses , repairing clothes for winter, making cloth armors if desired, linen bags, bucket, cheese making, sails for windmills ... flax fibers themselves aren't useful, but twine and linens are.