I don't even use Houdini but I love these videos! I was once thinking about how someone would go about doing foam in 3D and Voronoi came to mind but I knew that it wouldn't give the right results because of what was pointed out at the end of this video (the empty parts stay empty and round). I was also thinking about just doing a join boolean but that would remove the intersection walls which would also look wrong. So thanks to you I now understand how bubbles can be reproduced :D
Thank you for this awesome tutorial, I did not understand everyting in detail when we are talking about reseting a point direction....blabla But WOW this work amazingly ! Nice to see some raw code and math operation in 3D
Fantastic tutorial as always!... Just one question: why you calculate the "yaxis" and "xaxis", when these are the same as {0, 1, 0} and the temp vector? Or am I completely wrong ?
Thank you so much for the wonderful content dear Entagma. I am trying to export as a alembic with a frame range but unfortunately get the error 18768: Fatal error, Segmentation Fault and Houdini crashes. Do you have any idea why this happens?
the link to the hip file wont open for me, but thanks for the tutorial anyways. Ive attempted to animated the spheres on my own but the system ends up breaking if I use a popnet. I'm not experienced enough to figure out why..
Manuel literally made me go study linear algebra. I'm so mad.
I don't even use Houdini but I love these videos!
I was once thinking about how someone would go about doing foam in 3D and Voronoi came to mind but I knew that it wouldn't give the right results because of what was pointed out at the end of this video (the empty parts stay empty and round). I was also thinking about just doing a join boolean but that would remove the intersection walls which would also look wrong.
So thanks to you I now understand how bubbles can be reproduced :D
Thank you for this awesome tutorial, I did not understand everyting in detail when we are talking about reseting a point direction....blabla But WOW this work amazingly ! Nice to see some raw code and math operation in 3D
Wow! Incredible!
Amazing!
Awesome!!
Fantastic tutorial as always!...
Just one question: why you calculate the "yaxis" and "xaxis", when these are the same as {0, 1, 0} and the temp vector? Or am I completely wrong ?
Thank you for the hip File. When I change the source geo from grid to sphere for example, nothing works anymore.
I can´t figure out why.
Thank you so much for the wonderful content dear Entagma. I am trying to export as a alembic with a frame range but unfortunately get the error 18768: Fatal error, Segmentation Fault and Houdini crashes. Do you have any idea why this happens?
No need to reply I had to update to the latest Houdini Version and now it worked :-)
the link to the hip file wont open for me, but thanks for the tutorial anyways. Ive attempted to animated the spheres on my own but the system ends up breaking if I use a popnet. I'm not experienced enough to figure out why..
Heyhey,
are you using Chrome? That one sometimes blocks the download. Should be fixed now.
Cheers, Mo
🤯
hello,where is your matrix tutorial? couldn't find that
Me neither... were you able to find it?
@@felipeamayaq hey guys, heres the link. ua-cam.com/video/31wVHysVQqs/v-deo.html&ab_channel=Entagma
It's in the "polyfolding" video.
So you just re-created voronoi from the bubble method.🤔
How about just use the voronoi node?
This isn't the same as Voronoi. Not even close.
download the hip - Oops! That page can’t be found.
Fixed the link. Cheers, Mo
I'd gladly click twice on like if it'd be possible.
awesome but too difficult...
I want to transfer your brain to mine, otherwise it looks impossible to learn Houdini