This game tells us, how the main character can be pranked to defeat yxunomei. Yxunomei is a good side, not evil side. That arundel impostor was so wicked.
Well played. We are playing in co-op party of 4 and getting absolutely rinsed on Easy. Daft things happening like my Cleric/Ranger (terrible selection btw) being level 18/15 and still susceptible to Sleep and Panic, our AC -11 level 22 fighter effortlessly ripped apart by jackals, etc. to the extent we're convinced the game engine is bugged. One thing we did find is that the entire party can only summon 6 creatures total, which is a huge issue as they do not expire if you walk off a map (even when you rest) and we had to backtrack through the dungeon and slaughter them so we could use summoning again.
Hmm.. I don't remember jackals being in this game. Are you playing with a mod? That doesn't sound like behaviour normal to the game, especially the part where summons don't expire normally, The 6 summon limit is unfortunate, but it prevents things like summoning a horde of hobgoblins to kill Sarevok in classic BG.
@@CK-yy5pi For the crossbowmen, close in on them with melee characters, and they will switch to melee weapons, themselves. The mages aren't too tough. True Seeing to bypass their mirror images. They go down super quick if you attack them with your archers.
This game tells us, how the main character can be pranked to defeat yxunomei. Yxunomei is a good side, not evil side. That arundel impostor was so wicked.
Wow, well done👌🍻 I did it about 2 weeks ago with a full party on the fifth (or more) attempt, and it was hard.
Congrats mate! I remember dying a lot, too, the first times I played. Glad you beat the game 😄
You sir are a god.
I appreciate your kind words, mate. Thank you.
this is just insane. i played normal and died there 10 times at least.
If you have questions, I can try to help.
Well played. We are playing in co-op party of 4 and getting absolutely rinsed on Easy. Daft things happening like my Cleric/Ranger (terrible selection btw) being level 18/15 and still susceptible to Sleep and Panic, our AC -11 level 22 fighter effortlessly ripped apart by jackals, etc. to the extent we're convinced the game engine is bugged.
One thing we did find is that the entire party can only summon 6 creatures total, which is a huge issue as they do not expire if you walk off a map (even when you rest) and we had to backtrack through the dungeon and slaughter them so we could use summoning again.
Hmm.. I don't remember jackals being in this game. Are you playing with a mod? That doesn't sound like behaviour normal to the game, especially the part where summons don't expire normally, The 6 summon limit is unfortunate, but it prevents things like summoning a horde of hobgoblins to kill Sarevok in classic BG.
@@TDurdenArtThe jackals were in the Heart of Winter expansion.
To beat her at least use +2 weapon, use the summon spell to distract her minions
I managed to beat her with skulk traps at lvl 12 today. That staff with MS4 also comes in handy.
Very nice mate. There are so many ways to play this game, another thing that makes it so great!
Also, whats the best way to deal with the drows in Dorn deep? Thats where im at now.
@@CK-yy5pi For the crossbowmen, close in on them with melee characters, and they will switch to melee weapons, themselves.
The mages aren't too tough. True Seeing to bypass their mirror images. They go down super quick if you attack them with your archers.
@@TDurdenArt thing is, im also playing solo sorcerer. Managed to got pass them but its mostly rng.
I wonder could a single character hold up to the challenge