I kept seeing the following situation in different tutorials. Does the base color of the texture over which the actual texture and the bump, displacement maps, etc. are added, influence the color tones of the final rendering? For example, if the base color is a white to gray, does this have to be for all the textures in the scene? I have seen situations where, for example, for parquet, the base color was as close as possible to that of the wood on which the wood texture was applied. Thank you !
I know you guys just did this bedroom webinar but I would really love if you do a webinar of webinar, BUT a smaller one like 3*4 mts, I struggle with the camera lenses, angles, etc to make it look good, or maybe it's a thing with trying to make renders of small bedrooms?
Thanks for this! only one question, why during this curse you use CoronaLegacy materials and not the physical ones? i undestand that the physical are the new and better. Thank you
I want to know that if I search a house or another project on archdaily, download its plan and section pictures from there and model it in 3Ds Max. am I allowed to use it for my visualization portfolio?
Hi Irena Can you post the link in futur in the description for the final render, so that we can see some details of the materials, that are not visible on the live. thank you very much for your help, you & Daniel
My favorite teacher 🫡♥️
1:49:30, all you need to do is check Real-world map size in the UVW map modifier. No need to enable/disable it in preferences.
Thank you so much for your tutorial, I am so excited to see the next tutorials, it is continuing?
love when you dive into materials! golden info right here! thank you
Thanks Irena ...
Excellent work .
The best channel everrr!
I kept seeing the following situation in different tutorials. Does the base color of the texture over which the actual texture and the bump, displacement maps, etc. are added, influence the color tones of the final rendering? For example, if the base color is a white to gray, does this have to be for all the textures in the scene? I have seen situations where, for example, for parquet, the base color was as close as possible to that of the wood on which the wood texture was applied. Thank you !
Great class
you are the best
Thank u madam very help full thank u so much... god bless you
Excellent explanation and great thought process. Keep up the good work :)
thanks for left the all links we need
Thank you 🌹
I know you guys just did this bedroom webinar but I would really love if you do a webinar of webinar, BUT a smaller one like 3*4 mts, I struggle with the camera lenses, angles, etc to make it look good, or maybe it's a thing with trying to make renders of small bedrooms?
helpful, thanks
Thank you 😊
Excellent work thank you.
Thanks for this! only one question, why during this curse you use CoronaLegacy materials and not the physical ones? i undestand that the physical are the new and better. Thank you
I want to know that if I search a house or another project on archdaily, download its plan and section pictures from there and model it in 3Ds Max. am I allowed to use it for my visualization portfolio?
perfect👌
Hi Irena
Can you post the link in futur in the description for the final render, so that we can see some details of the materials, that are not visible on the live.
thank you very much for your help, you & Daniel
Hello, in the description
Will the video be available for a period of time?
Do you sell Corona Render blocks and materials and furniture models because i don’t use vray i use corona render
thanks
may I please know hich version of corona do you use? I am used to rendering in Vray and wish to switch to Corona, I have yet to download
You have a chanfer box in primitives to make the carpet! its less one step ;)
U are amazing. Thanks 🫶
Cau u upload blocks link
i don't have floor generator
me too 😢
LINDA