Wouldn’t be a FromSoftware game without stupid stuff like this happening. I’m glad Bluepoint didn’t add invisible walls or something, these things are always funny to watch. The way I kept dying to Maneater was both depressing and hilarious. Still to this day one of the most annoying fights ever created, to a point where an entire community made it their mission to find cheese methods for it, and even with that it was hardly helping.
you could see it happening halfway through the animation, truly soul wrenching.
They who live by backstab, die by backstab. And that backstab is their own.
I have a feeling this will one day blow up with the UA-cam algorithm
Just got it recommended out of nowhere so I guess you were right
2 years later, 5k views 😂
@@rogeliomoralesnavarro8444it didnt blow up tho…
Felt that on a spiritual level
Legends say he's still falling to this day 😔
And thus gravity said: "no"
It took me weeks just to find this route
It was recommended and yeah I feel it
skill issue, and by that i mean the skill of memorizing every weird quirk of the game through trial and error
100% player's fault here.
explain, 100% implies I both created the game and then made the mistake.
@@blazebane9995 bad positioning. I wouldn't have placed myself that close to the edge.
@@blazebane9995Lmao what. You chose to attack at the edge and paid for it. Completely unnecessary.
Wouldn’t be a FromSoftware game without stupid stuff like this happening. I’m glad Bluepoint didn’t add invisible walls or something, these things are always funny to watch. The way I kept dying to Maneater was both depressing and hilarious. Still to this day one of the most annoying fights ever created, to a point where an entire community made it their mission to find cheese methods for it, and even with that it was hardly helping.
funny because this would never happen in the original
Skill issue