I thought I left this pin already, but in case you missed it (or are just new here), I decided to revisit this run with level one stats while setting my level to a very casual 255. Goblins had tens of thousands of HP while my highest damaging weapon did about four points of damage, so I did what anyone would naturally do in this scenario; I formed a legion of mercenaries, misfits and goons to destroy everyone in my warpath. ua-cam.com/video/fIeoIrVvoCI/v-deo.htmlsi=WXqiRLUtJu1bITz2
I remember when I first started playing Oblivion all I ever did was steal things, and because of the way the lock picking minigame works I was able to just open them at low level with a lot of patience... then I realised you could get a lockpick that doesn't break and cryed about all the wasted time
You have to break it though, to avoid The Leveling Problem. If you don't do things in a very specific way you'll get completely overwhelmed at higher levels .
I had no idea Conjuration was such a good trick for harder difficulty, good thing Oblivions scaling is based on levels cus those Scamps looked hard enough lmao
its bc he is playing at level 1 with a specialized character for it, conj quickly falls off the more levels you get since what you can get from conjuration is predetermined and non scaleable
The reason the emperor seemed to be there in the sewers for days is because their first attempt to get him to safety involved activating Numidium. You're just remembering the false events of a dragon break
@@coleozaeta6344It did, and Raichu is just making a joke Lore moron explanation of why the joke works. The Numidium is a brass god made for the singular purpose of rejecting everything and anything, looking at the world and stating -NO-. It is also a pin that keeps the world in place. As one can guess, this somewhat breaks space-time when it’s activated. Meaning that it can have been activated 30 years ago, fought against people trying to stop its activation 40 years ago and ended a war 2 minutes that will begin 300 years from now and last 50 years. Numidium be wack man.
For all the mechanical changes between the Elder Scrolls games, Conjuration has gotta be the most consistently overpowered skill of all alongside Alchemy.
Drain health 100 points at level 1 kills almost anything instantly. If you preceed it with a weakness to magika you make it 200 which can finish of most of the rest.
The answer: yes. Oblivion enemies scale by level. When I first played Oblivion, I didn’t realize you have to sleep to level up, and the first time I used a bed I went up to level 16
Its sad that Oblivion is so ruined by the whole Leveling Up makes enemies even more stronger and it more likely feels like you are weaker it took me like 3 levels and enemies i owned easily became undefeatable its bad design
Frankly, I think it's an interesting question if level 1 makes this harder or easier, since the whole game scales with your level, meaning you encounter less of the super nasty enemies on lower levels.
If you don’t mess with the difficulty slider, the start is more or less the same but the mid and late game is extremely easy cause you’re skills are improving meaning you do more dmg with a sword per say but the enemies level doesn’t increase
Short answer before even watching the video: Yes. You can level up your skills without levelling up your character, and the enemies only scale with your level, not with your skills. And so, not only is it possible to beat Oblivion at max difficulty at level 1, it's actually easier than beating it normally on max difficulty because you can raise all your skills to 100 and have the power of a max level character while the enemies are all only intended to be beaten by a level 1 character. Now try this on Morrowind. I guarantee you will have a much harder time. Sure, you can also level up your skills without levelling up your character, but that doesn't actually make the game easier in Morrowind because there is no level scaling in Morrowind. Therefore, all you accomplish by remaining level 1 is that you've kneecapped your stats.
I've been trying to play max difficulty lvl 1 permadeath Oblivion on and off for months so this is a great video to see. Thank you. I'm currently at 16 deaths, most being in the tutorial
Yeah I just found him and I subscribed after watching this video. Reminds me of Mitten Squad, I think that's what influences him based on his inflection and humor. Except I haven't watched a MS video in a few years.
Earned my sub,this run had me folded over the commentary,legit was obsessed with this game as a kid sadly knew everything about it,that being said always wanted to try a max difficultly run but 10 yr old me chickened out,thanks for making me laugh and showing me my old favorite game
It would probably be a lot harder if Oblivion scaling didn't suck ass, resulting in a lvl 1 run never seeing many of the stronger, or strongest, enemies in the game. (Fortify luck spells are amazing for challenge runs. Cast fortify luck 100 before entering a dungeon and BOOM, best possible loot for your level. You can even make multiple variants of the spell to push your luck to 250+)
Glad I'm not the only one to think this. It is the biggest turn off for the game imo. Some shit just literally won't appear until you hit a certain point in the scaling system. The whole progression of the game is based around it and it is definitely worse for it Makes it so you are receiving some of the best items in the games from common enemies later on as well and is completely immersion breaking
@@tzimiscelord8483 nah fam, that one makes sense. With all the non-summoned dremora donned in full daedric armor running around, you would expect some of the harder bandits would kill them and plunder their goods.
Commenting before I watch. Oblivion is notorious for its level scaling, including with equipment, so I expect being Level 1 will make things ease up a bit. Plus, most Elder Scrolls stuff is based in combat, a lot of which can be cheesed to the point that many difficult battles become matters of patience where the foe's stats hardly matter. Hopefully this proves an interesting challenge & run video! Thanks for uploading!
At the end I actually have multiple recordings of setting up a god build and punching Sheogorath and dying, but decided to scrap the last few minutes of the video since it didn't really add anything. It's not off the table though
Great Video! I love oblivion but watching you try to kill that wolf in the beginning is the exact reason why I never raised the difficulty in that game haha.
I knew of the paintbrush trick but no on a million years i could think of using it like that for Umbra, i love how this game gets so much love even after so many years.
Not leveling up sounds kind of okay in that game. I remember trying to play the game as a spellcaster and leveling all the different magic skills lead to the enemies level-scaling like crazy and killing me in one-two hits while my spells were way to weak.
Yeah, Oblivion and Skyrim are terribly balanced. Levelling up random skills makes the enemies stronger, so you're actually better not leveling up and getting better gear instead.
@@CantusTropus In Skyrim I arrived at a very jank way of playing as a mage. I would easily oblitarate any enemy that didn't leve-scale, but a few per dungeon that did, could kill me in two hits. So I would stand near a door frame, summon a frost atronach to block the door and spam AOE ice spell, which didn't damage the summon. It would still die quickly to the enemy so I would re-summon it often. Outside of dungeons I just terrain and other jank methods. When years later I wanted to replay both games as a fighter, I couldn't believe how much of a smooth sailing it was. Really felt that that was the intended playstyle
On the topic of nobody noticing the glowing camoran tomb I feel like in a world this full of magic, magic glowing signs wouldn't be that notable. They'd almost be like billboard ads, you notice them but you've seen so many that seeing one isn't surprising. I'm sure if people noticed they'd probably think it was the University or maybe some little spell to make a tomb look impressive or something.
I cant tell if this is the worst or best one to do this kind of thing in. Oblivions scaling has always been my biggest gripe with the game. If you don't level, it essentially locks you out of seeing certain things. Not because you need to meet a requirement or something is just much too difficult at your level but because some items and events literally won't appear until you are scaled to them I have vivid memories of receiving some of the best items in the game from common enemies because of it
18:40 as a latin student, I'd love to put a whole paragraph about how to pronounce atronach, but as far as I know, latin doesn't use ch that much (if at all)
The thing is, I tried normal max difficulty with an orcish warrior, I know redguards are like...better in 90%of cases, but that's what I did and it was HARD. I tried even becoming a vampire to give me a slight edge, but nothing worked. Eventually I got to the same point, Stand at point A and let my summoned boi beat their shit in. I got tired of that and tried another methoid. I thought, "If I don't use any of my major skills then I could get my minor skills to max and use max level spells on low level enemies." I combined high elf and apprintace to get max starting magica...Well you can get 50 more by going atronotch I guess but I can't grind my abilities with no magica regen. I found going level 1 to be WAY easier.
The legendary Hero of Kvatch, renown for fighting off the horrors from the Oblivion gates, defeating Mehrunes Dagon and saving the people of Cyrodiil: TehGuye Fom'Kmhart
My approach to the challenge is similar: Run female Orc with the Atronach, use poisons and conjuration, you can steal a "training" weapon from the orc that comes with the fighters stronghold DLC (they weigh 0 and never break), I run blunt in general for the higher variation in weapons but you get callebans grim retort from a quest in the IC that's great, blackwood armor is a great alternative if you don't wanna fight umbra
OR, you have the option of having Martin and Jaufree, Reynauld and Gilbert Jermaine, the wood elf from the skingrad mages hall, the adoring fan, your conjuration summon, and if you start the quest 'whom gods annoy' and get the staff of everscamp you get 4 scamps that you can beef up with spells. It's not practical in ANY way, but it's fun, just don't finish any of the associated quests to keep the followers
I know without finishing the vid that yes you can. I also know because I have done it that completing oblivion without levelling is actually easier than if you did level. Sure you can’t get your hands on high level loot such as the mundane ring which would have been great and made a Breton the best class but the more you increase skills, the easier it is to play. You start out and it’s insanely difficult but it soon becomes a cakewalk.
Conjuration is a really good school to keep heat off you on harder difficulties, especially early game. You can just summon a Skeleton, run away, Heal, and get back into the fray.
As a kid I didn't know how to level up. So I died many, many, many times until I tried sleeping. I leveled by 20 levels if I remember but I'm not sure, this was very long ago.
I was always wondering about this, since I first started this game in 2006. At no point during that time, having the game on the 360, did I ever feel like max difficulty was "possible". Even through normal leveling. The tutorial dungeon was functionally impossible, any dungeon at any level felt impossible, you just died. Lately I started a playthrough where i console'd myself to level 30 at the beginning, so leveled stuff would be maxxed. Along with a mod to let me equip any number of non-duplicate vanilla-generated rings. I think I should restart that but with max difficulty. It'll make those dungeons really tricky, but REALLY worth it.
When you take the stone in the oblivion realm and jump down to the floor the gate actually closes immidiatly before you hit the ground and maybe die. That saves a few seconds if you dont wanna wait.
Suggestion: get the goblin staff in the tutorial, then some soul gems, afterwards, head to the ayleid ruin with umbra inside, hit them, *R U N* , then lead them to a large rock just outside the entrance, due to the stupid ai, they'll be stuck trying to hit you at the bottom instead of jumping up, and you can really slowly wittle away their health ( bows at level 1 are too weak to do enough damage to counter the regeneration, and melee doesn't have enough range to hit them ) once you do that, enjoy ebony armour and one of the best swords in the game at lvl 1 ( btw idk if this works on legendary because I only tried on normal )
I saw someone take Umbra to the Imperial City and all the people attacked her until she died. She did get a few kills, though. In one game I tried the same, and I lost her, could never find her again.
Yes I was looking to see if anyone else felt the same way ! 😂🎉🎉 legends and man I miss him too gone too soon he was a treasure of skill and humor RIP to him. ❤❤❤
I enjoy these type of "Can you beat oblivion X" type videos but i see a lot of people saying its actually easier at level 1, which is true, but if you want a real challenge at level one, there are a few static leveled enemies, umbra of course but also the lich of lost boy cavern, id say give him a shot
Also on Clannfear vs Frost Atronach vs Daedroth. Clannfear is the most powerful out of a bunch, but the most fragile, though. If ge can approach the target, he can kill anyone but Storm Atronach, tho. Frosty is middle of a road. Not good at anything, but not bsd either. And Daedroth has fairly meh damage, but it's tanky and bulky.
The clanfear is insane because of the stun lock it’ll put you in. Basically every. Single. Time. Easily one the most unintentionally broken enemies in the game
It's a good thing this wasn't the Console version I first played Oblivion on, because that crashed every time you handed Clavicus vile Umbra for the Masque.
Destruction debuff stacking is my favorite way to do high level runs, set up a few weakness to something like magic and a then after magic a element of your choice fire, frost, lighting and you’ll do like 50* the damage lmao it’s hilarious. Also: 8:38 where is this spot? Please and thank you!
My guess would be the Shrine of Peryite, since his followers are essential, and indefinitely unresponsive, so you can just attack them in any way repeatedly without getting in trouble.
I don't know how it can be done, but would it be possible to somehow play through the whole game at like level 20 with the most unoptimal level ups possible
Frost atronach are bad against all undead enemies, storm atronach can deal with everything. ... "this one, Martin"? It's sir Sean Bean, last of the Septims, rightful heir of the imperial throne!
What I did was make a mod to make all skill experience gains 0. I still have footage of it that I need to edit together someday. It's an interesting experience. Poison and conjuration work wonders. Ghosts suck though.
Thing is, ironically, with how Oblivion level scaling works the longer you're level 1, the better you are. It's incredibly bizarre but it's a super viable end-game playstyle if you can map out the sleep related quests first.
@@DaveyGunface tmthe enemys are based on your level. Not your skill level. So once your skills are leveled up and thats increazing your stats your still fighting level one enemys. When the games balanced around your character being higher level and having higher level skills.
Nice video. By the way, you’re actually putting yourself at a slight disadvantage playing over 60fps, since making the game faster needs more reaction time for fighting.
My favorite thing to do was fill the basement of my house with every bone, mort flesh and other body part I could find. Eventually got to the point where my PS3 would crash if I went into that room.
The horse armor price confused me back then, but it still kinda does... They had pretty substantial price-tags, and then they're just like ''yo can you spare $2.50?'' I understand the concept of a store with several things costing these amounts, trying to make people gradually spend a substantial amount cause there's several things that fit their taste, but I gotta wonder how much the horse armor DLC did for them as such a one-off thing. I'd expect them to bump an existing dlc's price by 5 bucks while including the armor instead, more buyers and more money per purchase, right?
Before watching the video: if you never mention that poison damage ignores difficulty modifiers and is thus extremely broken for high difficulty, I will be sorely disappointed. Okay, you say that you aren't going to be using alchemy. I am waiting to be disappointed.
Before I watch video, he sat somewhere and leveled up conjuration skill. That’s the only way I did it. Summon a spider daedra or dremora king at the edge of the map and agro the enemy and just keep running and conjuring
I thought I left this pin already, but in case you missed it (or are just new here), I decided to revisit this run with level one stats while setting my level to a very casual 255. Goblins had tens of thousands of HP while my highest damaging weapon did about four points of damage, so I did what anyone would naturally do in this scenario; I formed a legion of mercenaries, misfits and goons to destroy everyone in my warpath. ua-cam.com/video/fIeoIrVvoCI/v-deo.htmlsi=WXqiRLUtJu1bITz2
I remember when I first started playing Oblivion all I ever did was steal things, and because of the way the lock picking minigame works I was able to just open them at low level with a lot of patience... then I realised you could get a lockpick that doesn't break and cryed about all the wasted time
A LOCKPICK THAT DOSEN'T WHAT
@@afatneckbeard5272 You do a daedric shrine quest for Nocturnal and the reward is the Skeleton Key, which is a lockpick that doesn't break
@@britishidiot653 Lol, on this day, eleven years ago, two people stepped out from under their rocks for the first time.
name checks out
Nevermind the alteration spells that just crack the lock if it's a certain difficulty or lower
Fun fact, you can use water walking to walk on lava
Does it still damage you?
@@robertharris6092 I’m pretty sure it does but I can’t remember
@@robertharris6092 it does. But not while you're jumping.
Didn’t know that... now I know that high acrobatics and a ring of waterwalking will bring you places...
Thanks!
You can also do this irl but only once
Whenever I play oblivion I feel like I'm somehow playing it wrong. There are just so many ways to break the balance or the game.
Tbh i miss this kind of brokenish game design, i just wish it was intentional lol
You have to break it though, to avoid The Leveling Problem. If you don't do things in a very specific way you'll get completely overwhelmed at higher levels .
@@etherraichu true cause oblivion leveling is garbage
@@etherraichu Being level 20 and everything can 2-3 hit you with heavy armor on. was wild. Don't forget how awful Goblins were
mods people, install them... NOW!!!
I had no idea Conjuration was such a good trick for harder difficulty, good thing Oblivions scaling is based on levels cus those Scamps looked hard enough lmao
Never did I expect to see patterrz here
its bc he is playing at level 1 with a specialized character for it, conj quickly falls off the more levels you get since what you can get from conjuration is predetermined and non scaleable
Alchemy poison damage is also unscaled btw
@@keyanklupacs6333 Alchemy damage can get scaled up with proper tools and enhanced Alch skill, but it does taper off petty quick
The reason the emperor seemed to be there in the sewers for days is because their first attempt to get him to safety involved activating Numidium. You're just remembering the false events of a dragon break
I always heard the Numidium activated hundreds of years before the events of Oblivion.
@@coleozaeta6344It did, and Raichu is just making a joke
Lore moron explanation of why the joke works.
The Numidium is a brass god made for the singular purpose of rejecting everything and anything, looking at the world and stating -NO-. It is also a pin that keeps the world in place. As one can guess, this somewhat breaks space-time when it’s activated. Meaning that it can have been activated 30 years ago, fought against people trying to stop its activation 40 years ago and ended a war 2 minutes that will begin 300 years from now and last 50 years. Numidium be wack man.
@@chillyavian7718The War of the First Council is also a Dragon Break when it comes to Nerevar's fate
@@daedalus6433 I never realized that, I thought it was just unreliable narrators
@@chillyavian7718 Well, it is unreliable narration, but it's also confirmed by Vivec that he both didn't murder Nerevar AND committed FOUL MURDER.
Until Mehrunes Dagon fell, many a tale was told on the Plains of Oblivion about the legendary Guy From K-Mart
Hello
There's something enchanting about the mutant freaks you can make in Oblivion's character creation interface.
Enchanting, otherwise known as the state of shock or horror
For all the mechanical changes between the Elder Scrolls games, Conjuration has gotta be the most consistently overpowered skill of all alongside Alchemy.
Drain health 100 points at level 1 kills almost anything instantly. If you preceed it with a weakness to magika you make it 200 which can finish of most of the rest.
The answer: yes.
Oblivion enemies scale by level.
When I first played Oblivion, I didn’t realize you have to sleep to level up, and the first time I used a bed I went up to level 16
...then it became unplayable right
Its sad that Oblivion is so ruined by the whole Leveling Up makes enemies even more stronger and it more likely feels like you are weaker it took me like 3 levels and enemies i owned easily became undefeatable its bad design
Did anyone else see the title say " A very monotone reading of I have no mouth and must scream"?
You might have, uploaded two videos within seconds of eachother so UA-cam may have done an oopsie.
Frankly, I think it's an interesting question if level 1 makes this harder or easier, since the whole game scales with your level, meaning you encounter less of the super nasty enemies on lower levels.
If you don’t mess with the difficulty slider, the start is more or less the same but the mid and late game is extremely easy cause you’re skills are improving meaning you do more dmg with a sword per say but the enemies level doesn’t increase
@@theccarbiterNot leveling up has a difficulty curve more satisfying than just the level scaling by itself when you level up.
@@gm2407 its funny cause youre right
Short answer before even watching the video: Yes. You can level up your skills without levelling up your character, and the enemies only scale with your level, not with your skills. And so, not only is it possible to beat Oblivion at max difficulty at level 1, it's actually easier than beating it normally on max difficulty because you can raise all your skills to 100 and have the power of a max level character while the enemies are all only intended to be beaten by a level 1 character.
Now try this on Morrowind. I guarantee you will have a much harder time. Sure, you can also level up your skills without levelling up your character, but that doesn't actually make the game easier in Morrowind because there is no level scaling in Morrowind. Therefore, all you accomplish by remaining level 1 is that you've kneecapped your stats.
...how the FUCK does Oblivion's level system work, that makes absolutely no sense
You level up your character after leveling your major skills 10 times, so if you grind your minor skills instead, you get a much stronger character.
I've been trying to play max difficulty lvl 1 permadeath Oblivion on and off for months so this is a great video to see. Thank you. I'm currently at 16 deaths, most being in the tutorial
Supperman is making me laugh more than it should.
He delivers delicious home cooked meals in your time of need before flying off to satisfy the hunger of other adventurers and heroes
@@isaidarkmoon6434 Okay, I need to make this character in D&D
"Can you beat Oblivion at level 30 with bad stats" would be another good idea for a challenge run.
I decided to start this at level 255, so uh, fack.
@@Justjoey17 I will try this 👍
All skills at 1 with max difficulty at level 50
god i spent so much time playing oblivion back in the day, lost my shit as soon as you said the word "Paintbrushes"
Excellent content as always, Davey. Glad to see you uploading again.
This guy needs more subscribers. I’ve never played oblivion and this video was still very entertaining
Yeah I just found him and I subscribed after watching this video.
Reminds me of Mitten Squad, I think that's what influences him based on his inflection and humor. Except I haven't watched a MS video in a few years.
I agree but after watching I think I understand how Oblivion's level-up system works LESS now.
Earned my sub,this run had me folded over the commentary,legit was obsessed with this game as a kid sadly knew everything about it,that being said always wanted to try a max difficultly run but 10 yr old me chickened out,thanks for making me laugh and showing me my old favorite game
It would probably be a lot harder if Oblivion scaling didn't suck ass, resulting in a lvl 1 run never seeing many of the stronger, or strongest, enemies in the game.
(Fortify luck spells are amazing for challenge runs. Cast fortify luck 100 before entering a dungeon and BOOM, best possible loot for your level. You can even make multiple variants of the spell to push your luck to 250+)
Oh! good to know
Glad I'm not the only one to think this. It is the biggest turn off for the game imo. Some shit just literally won't appear until you hit a certain point in the scaling system. The whole progression of the game is based around it and it is definitely worse for it
Makes it so you are receiving some of the best items in the games from common enemies later on as well and is completely immersion breaking
@@TNTspaz hello I am in full daedric Armor I'll be your generic road bandit this evening
@@tzimiscelord8483 nah fam, that one makes sense. With all the non-summoned dremora donned in full daedric armor running around, you would expect some of the harder bandits would kill them and plunder their goods.
@@WoobertAIO low level dremora have gear that's as bad as them remember? There's a separate set of dremora weapons that are shittier than daedric
its actually easier to do this lv1 because enemy's scale with level in oblivion
Frost atronach underated af imo and fav summon in oblivion lol never get tired of it punching shit, literally sends mf's flying
Commenting before I watch. Oblivion is notorious for its level scaling, including with equipment, so I expect being Level 1 will make things ease up a bit. Plus, most Elder Scrolls stuff is based in combat, a lot of which can be cheesed to the point that many difficult battles become matters of patience where the foe's stats hardly matter.
Hopefully this proves an interesting challenge & run video! Thanks for uploading!
Him saying murkenteel instead of merchentile is honestly what i live for
it's actually mer-can-tile
I can't wait to see how this plays out! Also will you do the dlcs next?
At the end I actually have multiple recordings of setting up a god build and punching Sheogorath and dying, but decided to scrap the last few minutes of the video since it didn't really add anything. It's not off the table though
@@DaveyGunface Ah okay, I can't wait to see if you end up doing the dlcs or not.
@@insertnamehere4088 So small update, not sure about DLC's but I'm starting up an even more brutal version of this challenge up now.
Great Video! I love oblivion but watching you try to kill that wolf in the beginning is the exact reason why I never raised the difficulty in that game haha.
I knew of the paintbrush trick but no on a million years i could think of using it like that for Umbra, i love how this game gets so much love even after so many years.
A carafe is the vessel your coffee falls into if you use a percolator.
i am the storm that is approaching. provoking. black clouds in isolation.
Not leveling up sounds kind of okay in that game. I remember trying to play the game as a spellcaster and leveling all the different magic skills lead to the enemies level-scaling like crazy and killing me in one-two hits while my spells were way to weak.
Yeah, Oblivion and Skyrim are terribly balanced. Levelling up random skills makes the enemies stronger, so you're actually better not leveling up and getting better gear instead.
@@CantusTropus In Skyrim I arrived at a very jank way of playing as a mage. I would easily oblitarate any enemy that didn't leve-scale, but a few per dungeon that did, could kill me in two hits. So I would stand near a door frame, summon a frost atronach to block the door and spam AOE ice spell, which didn't damage the summon. It would still die quickly to the enemy so I would re-summon it often. Outside of dungeons I just terrain and other jank methods.
When years later I wanted to replay both games as a fighter, I couldn't believe how much of a smooth sailing it was. Really felt that that was the intended playstyle
@@demilung mages scale very well later i think but early you'll have to rely on a follower or something like that
I love how oblivion youll put the difficulty up very slightly and suddenly even the mudcrabs are fuckin you up
Two uploads in one minute?? I must be dreaming. Finally something to entertain my tiny little brain for a while
Not only *can* you, but it's "optimal" in the sense of making you as powerful as possible relative to enemies.
On the topic of nobody noticing the glowing camoran tomb I feel like in a world this full of magic, magic glowing signs wouldn't be that notable. They'd almost be like billboard ads, you notice them but you've seen so many that seeing one isn't surprising. I'm sure if people noticed they'd probably think it was the University or maybe some little spell to make a tomb look impressive or something.
Thanks, Davey. This was a lot of fun to watch. Lil'-Davey sections were charming, too.
Great value mitten squad
Neat run & analysis video! Thanks for uploading!
I cant tell if this is the worst or best one to do this kind of thing in. Oblivions scaling has always been my biggest gripe with the game. If you don't level, it essentially locks you out of seeing certain things. Not because you need to meet a requirement or something is just much too difficult at your level but because some items and events literally won't appear until you are scaled to them
I have vivid memories of receiving some of the best items in the game from common enemies because of it
Just found this channel. Fun content! He sounds like MittenSquad, with a deeper voice. Since MittenSquad is taking a reprieve, this’ll bridge the gap.
I am convinced that Davey Gunface is becoming mitten squard
18:40 as a latin student, I'd love to put a whole paragraph about how to pronounce atronach, but as far as I know, latin doesn't use ch that much (if at all)
It uses ch for K sounds in loan words, iirc from when I studied latin in college
33:50 you can hear genuine affection shown towards our dearest Spectral friend.
18:16 The 2nd pronunciation is correct.
People say it this way in Skyrim.
The thing is, I tried normal max difficulty with an orcish warrior, I know redguards are like...better in 90%of cases, but that's what I did and it was HARD. I tried even becoming a vampire to give me a slight edge, but nothing worked. Eventually I got to the same point, Stand at point A and let my summoned boi beat their shit in.
I got tired of that and tried another methoid. I thought, "If I don't use any of my major skills then I could get my minor skills to max and use max level spells on low level enemies." I combined high elf and apprintace to get max starting magica...Well you can get 50 more by going atronotch I guess but I can't grind my abilities with no magica regen.
I found going level 1 to be WAY easier.
Great video mate ! Keep up the content
as someone attempting hard mode, but like, trying to do everything. I want to die. It's absolute hell and I am filled with regret.
The legendary Hero of Kvatch, renown for fighting off the horrors from the Oblivion gates, defeating Mehrunes Dagon and saving the people of Cyrodiil:
TehGuye Fom'Kmhart
My approach to the challenge is similar:
Run female Orc with the Atronach, use poisons and conjuration, you can steal a "training" weapon from the orc that comes with the fighters stronghold DLC (they weigh 0 and never break), I run blunt in general for the higher variation in weapons but you get callebans grim retort from a quest in the IC that's great, blackwood armor is a great alternative if you don't wanna fight umbra
OR, you have the option of having Martin and Jaufree, Reynauld and Gilbert Jermaine, the wood elf from the skingrad mages hall, the adoring fan, your conjuration summon, and if you start the quest 'whom gods annoy' and get the staff of everscamp you get 4 scamps that you can beef up with spells. It's not practical in ANY way, but it's fun, just don't finish any of the associated quests to keep the followers
I know without finishing the vid that yes you can. I also know because I have done it that completing oblivion without levelling is actually easier than if you did level. Sure you can’t get your hands on high level loot such as the mundane ring which would have been great and made a Breton the best class but the more you increase skills, the easier it is to play. You start out and it’s insanely difficult but it soon becomes a cakewalk.
Classic Davey content, have missed this
2 video's in one day? I'm proud!
*starts using paint brushes to beat Umbra "The pen is indeed mightier than the sword"
"And there are a lot of authentic, legitimate, cheesey, or borderline-exploitative ways to get money."
Just like real life!
Conjuration is a really good school to keep heat off you on harder difficulties, especially early game. You can just summon a Skeleton, run away, Heal, and get back into the fray.
As a kid I didn't know how to level up. So I died many, many, many times until I tried sleeping. I leveled by 20 levels if I remember but I'm not sure, this was very long ago.
Amazing Vid I hope you do more oblivion challenges in the future!
I was always wondering about this, since I first started this game in 2006. At no point during that time, having the game on the 360, did I ever feel like max difficulty was "possible". Even through normal leveling. The tutorial dungeon was functionally impossible, any dungeon at any level felt impossible, you just died.
Lately I started a playthrough where i console'd myself to level 30 at the beginning, so leveled stuff would be maxxed. Along with a mod to let me equip any number of non-duplicate vanilla-generated rings. I think I should restart that but with max difficulty. It'll make those dungeons really tricky, but REALLY worth it.
When you take the stone in the oblivion realm and jump down to the floor the gate actually closes immidiatly before you hit the ground and maybe die. That saves a few seconds if you dont wanna wait.
I literally thought mittensquad came back from the dead for a second there
I get tingles in my naughty spot when I see a video on oblivion
Suggestion: get the goblin staff in the tutorial, then some soul gems, afterwards, head to the ayleid ruin with umbra inside, hit them, *R U N* , then lead them to a large rock just outside the entrance, due to the stupid ai, they'll be stuck trying to hit you at the bottom instead of jumping up, and you can really slowly wittle away their health ( bows at level 1 are too weak to do enough damage to counter the regeneration, and melee doesn't have enough range to hit them ) once you do that, enjoy ebony armour and one of the best swords in the game at lvl 1
( btw idk if this works on legendary because I only tried on normal )
I saw someone take Umbra to the Imperial City and all the people attacked her until she died. She did get a few kills, though. In one game I tried the same, and I lost her, could never find her again.
Reminds me of a mix of mittensquad and itsyaboybrandyboy. Man I miss mittensquad.
Yes I was looking to see if anyone else felt the same way ! 😂🎉🎉 legends and man I miss him too gone too soon he was a treasure of skill and humor RIP to him. ❤❤❤
I enjoy these type of "Can you beat oblivion X" type videos but i see a lot of people saying its actually easier at level 1, which is true, but if you want a real challenge at level one, there are a few static leveled enemies, umbra of course but also the lich of lost boy cavern, id say give him a shot
Mate… you aren’t going to level up so you definitely WANT to pick the skills you are going to use.
Also on Clannfear vs Frost Atronach vs Daedroth.
Clannfear is the most powerful out of a bunch, but the most fragile, though. If ge can approach the target, he can kill anyone but Storm Atronach, tho.
Frosty is middle of a road. Not good at anything, but not bsd either.
And Daedroth has fairly meh damage, but it's tanky and bulky.
The clanfear is insane because of the stun lock it’ll put you in. Basically every. Single. Time. Easily one the most unintentionally broken enemies in the game
It's a good thing this wasn't the Console version I first played Oblivion on, because that crashed every time you handed Clavicus vile Umbra for the Masque.
I really ike your channel description!
"playing Pokemon with my ancestors" lmao 🤣
Destruction debuff stacking is my favorite way to do high level runs, set up a few weakness to something like magic and a then after magic a element of your choice fire, frost, lighting and you’ll do like 50* the damage lmao it’s hilarious.
Also: 8:38 where is this spot? Please and thank you!
My guess would be the Shrine of Peryite, since his followers are essential, and indefinitely unresponsive, so you can just attack them in any way repeatedly without getting in trouble.
@@jaketapes5334 perfect thank you for reaching out!
if you hold block while casting spells it skips part of the animation and you cast faster.
fun fact: at level 1, Umbra's gear is equivalent to Orcish armor, not Ebony.
in my accent it’s mer-CAN-tile, but i think mer-CAN-teel is also valid. not sure tho. great vid nonetheless
I don't know how it can be done, but would it be possible to somehow play through the whole game at like level 20 with the most unoptimal level ups possible
It's possible
Frost atronach are bad against all undead enemies, storm atronach can deal with everything.
... "this one, Martin"? It's sir Sean Bean, last of the Septims, rightful heir of the imperial throne!
28:01 i see you're a man of MOTIVATION as well
Sean Bean the rock/dragon type is my favourite pokemon
What I did was make a mod to make all skill experience gains 0.
I still have footage of it that I need to edit together someday.
It's an interesting experience. Poison and conjuration work wonders. Ghosts suck though.
Davey please, I did this my first playthrough because I didn't know how to level up, it isn't that complicated somehow
Thing is, ironically, with how Oblivion level scaling works the longer you're level 1, the better you are. It's incredibly bizarre but it's a super viable end-game playstyle if you can map out the sleep related quests first.
@@DaveyGunface tmthe enemys are based on your level. Not your skill level. So once your skills are leveled up and thats increazing your stats your still fighting level one enemys. When the games balanced around your character being higher level and having higher level skills.
Nice video. By the way, you’re actually putting yourself at a slight disadvantage playing over 60fps, since making the game faster needs more reaction time for fighting.
Nice video, Mitten Squad with a lower tone voice filter.
ATT-tro-nock or AHT-tro-nach (ch as in loch) are the ways I'm good with pronouncing atronach.
My favorite thing to do was fill the basement of my house with every bone, mort flesh and other body part I could find. Eventually got to the point where my PS3 would crash if I went into that room.
This guy is extremely Sadomasochistic and I love it!
Subbed, I would like more Oblivion content please.
If you love crabs you should definitely check out The Stormlight Archives books. Great audiobooks.
I remember playing this game when I was 9, all I did was run around on the easiest difficulty with broken armor killing Goblins.
The horse armor price confused me back then, but it still kinda does... They had pretty substantial price-tags, and then they're just like ''yo can you spare $2.50?''
I understand the concept of a store with several things costing these amounts, trying to make people gradually spend a substantial amount cause there's several things that fit their taste, but I gotta wonder how much the horse armor DLC did for them as such a one-off thing. I'd expect them to bump an existing dlc's price by 5 bucks while including the armor instead, more buyers and more money per purchase, right?
They were testing the waters.
It was one of the first games to have dlc like that, so they didn’t know how people would react.
@@Alexander59059 Right, I suppose that does explain the whole thing
you spinning around that wolf was the best thing I've ever witnessed
edit: ok umbra running in circles is also pretty good
7:13 that was the funniest thing I've seen today
btw, german here, almost certin the german localisation for Atronach is atronarch, with an added r.
22:58 what i wanna know is what did you call "Thunderfury, Blessed Blade of the Windseeker"
aaaaaaa the level up icon on the bottom of the screen is triggering me so badly
The best version of Storm that is approaching, Hands down 28:00
Before watching the video: if you never mention that poison damage ignores difficulty modifiers and is thus extremely broken for high difficulty, I will be sorely disappointed.
Okay, you say that you aren't going to be using alchemy. I am waiting to be disappointed.
Before I watch video, he sat somewhere and leveled up conjuration skill. That’s the only way I did it. Summon a spider daedra or dremora king at the edge of the map and agro the enemy and just keep running and conjuring
That sub thing was very specific 👀 you okay bro? Do you need me to get the waitress for you? 💀
Also the short answer is yes, especially using conjuration