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It’s quite hilarious tbh, imagine all your major skips being found and distributed by the fucking Riddler wbdjwbsjsk sounds quite in line to the canonical Riddler
I got something slightly wrong on the math with Powersoul, if Tifa is under Death Sentence and is in critical HP the damage is 8x not 4x like I showed on screen.
i recently used this in a casual replay, sweet lord she is MEAN when land Deathblow using this, Deathblow deals Critical Hits (or misses) and that means 16 TIMES the damage of a regular attack!
@@TheAuron32 that is a huge part of the speedrun as well, but I didn't want to focus too much on powersouls strats, you'll have to wait for the world record progression for that
I like the idea behind hiding the skip due to it being purely RNG and potentially killing the run. But at the same time releasing it sooner might have caused people to find the rng-less method earlier so I’m kind of split on this
I'm not split. That guy's a dick for sending the community on a wild goose chase for clout. The FF7 community could have easily found a method to make it fair OR ban the skip for being unfair. What we have here is yet another example of some nerd letting power go to his head.
First time I ever got to Cosmo Canyon long ago, I didn't have the buggy break down, but that's because I saw Cosmo Canyon as a new town to explore and manually got out of the buggy before triggering the breakdown that I didn't even know about yet. Then, after I had completed all of the events there, I just got back into my buggy and went on my merry way, not even realizing that the buggy was normally meant to break down to force the player to do the Cosmo Canyon stuff anyway.
Wealth, fame, power. Allburn, the king of the FF7 glitches obtained this and everything else the world had to offer. And his fading words drove countless souls to FF7. “You want my skip? You can have it! I left everything I gathered behind this puzzle. Now you just have to solve it!” These words lured men to the puzzles, pursuing dreams greater than they ever dared to imagine. This is the time known as the great speedrun era!
This is how the story goes we find out / 'bout a treasure left by _All-burn,_ there's no doubt / The runner who's eye is on it he'll sing, / "I'll be king of FF7, I'm gonna be king!"
Some additional notes and things to point out, especially if you're interested in the details of the CC Skips: World Map battles are determined by World Map RNG, which is seeded when entering the world map by the current IGT and is affected by encounter checks, controller inputs, and the Midgar Zolom if the player is within a specific region (which thankfully isn't the case here). The mechanics of this were understood at least as early as 2013 by XeroKynos when he published a video on them and used these mechanics to prevent getting world map encounters in his segmented PC run, but they weren't used in single-segment runs for a long time. Each IGT would have to be tested manually, and runners would need to have a lot of these times ready to use so they wouldn't arrive too early or too late. In addition, it's believed that the presence of the Midgar Zolom early in the game stifled research on world map manipulation, since testing would have been done there since it's the first world map area of the game. Because world map manipulation wasn't well understood by many members of the community and wasn't being used by anyone, even if ******* had revealed the idea behind old CC skip back then, it wouldn't have been very useful without the understanding and development of world map manipulation, which still took quite some time. Perhaps it may have spurned on that development more quickly, but we can't know if that would have been the case or not. (it's also worth noting that the main TASer of FF7, LilGecko, who would implement this into a TAS in 2019 before speedrunners could finish a CC skip run, didn't communicate much with the speedrunning community at the time) While I wasn't around for that time, I can't necessarily say that we were significantly worse off by this having been kept a secret. --- In theory, one could've had many IGTs routed and prepared for old CC skip and had multiple times to use, but each IGT took an incredible amount of effort and time to both route and practice. --- The new method discovered in 2021 isn't just a different setup, it uses a completely different exploit to pass the trigger. Why it works is complicated to explain, so I won't try to here, but it no longer relies on chocobo storage, so runners had access to Buggy Skipping, which is a method to remove all encounters using the buggy by just getting out and back in every second or so. As such, it was no longer necessary to manipulate RNG from the gold saucer to Cosmo Canyon to avoid battles, and getting a battle wouldn't ruin it anyway. This made the execution much simpler, even if it was still precise in that the buggy had to end up at a unit-perfect position. Most importantly, it removed IGT-dependence. --- (12:45) it's worth noting that List and Stone have nothing to do with random encounter generation on field maps or the number of steps that have been taken. These are the Field RNG index values used for general scripting RNG, as opposed to encounter RNG which includes Step ID, Offset, and the Formation values and uses them in a different manner. The fact that these generators are independent of each other is why step routing can even work at all. Just a minor mistake that doesn't affect the point of the video though. --- To explain the Dual-Console run better: The RNG that could be manipulated in a dual-console run consists of the FIeld Map Formation value and Field Map RNG, as those persist through soft resets and are reasonably manipulable. The Emerald Weapon Countdown Glitch would be done by saving when Emerald was available, starting the fight on one console, loading that save file on the 2nd console, and playing on that 2nd console for 20 minutes until Emerald Weapon was killed on the first console, then saving and loading the file on the first console again which now has the Emerald Weapon Countdown Glitch. The glitch effectively "corrupts" a console until it's hard reset, so the file can be transferred back and the glitch can be used without having to waste 20 minutes to set it up.
When Mees released the skip (it was him, not Luz) they said it was impossible to actually use in a run, which was why they held on to it. The discord drama that week was intense, to say the least.
Nah, I think it was a good call. Thing is, something that is just so seemingly RNG-dependant invites cheaters left and right. Better let it stew for a while until people figure out more about how the RNG works and how to manipulate it. Nudge people in the right direction, and when stuff is figured out, it's safe to release.
@@segafreak2000 but then why say anything at all about it why not just hold it back without any silly hinting or riddles or whatever and then tell people at that point what if people _had_ figured out his puzzle before RNG manipulation had matured to that point?
@@segafreak2000 That's such a nonsense reasoning. Cheaters are going to cheat no matter what, you're not going to get more cheaters that weren't already cheating just because there's a super RNG dependent trick. People are just going to not do that trick until it's the only way to get a better time, and the sooner it's known about the sooner someone may be able to figure out how to make it less reliant on RNG.
@@KrissyBlues The community can ban my fat ass. Other people don't get to decide what skips are allowed or forbidden. The skips used determine what CATEGORY the speedrun goes into clearly, not the wishy-washy whiny feelings of other people. Regardless of how volatile the routing is, I *WILL* use it if I want to, and my run *WILL* be valid.
@@segafreak2000 cheaters? it's a single player game who cares about cheaters, information like this should just be released immediately holding the knowledge just stops strategies and knowledge from maturing, these people need to stop being elitists
I think the one good thing about Alburn is the fact that people like him are so *rare* in any speedrunning community. It's almost always a wholesome and collaborative effort. I have never heard of someone sitting on a skip like this.
How is that a good thing? He found something entirely on his own and then MADE it into a collaborative project the community had to figure out. To me it sounds like this game would be worse without him.
@@FightStreeting Think of it like an Easter egg. This guy essentially created a set of steps to figure out the “egg” he had found in the game. Except instead of something silly like most Easter eggs are in games, he promised a massive 17 minute time skip as a reward. Idk about you but that sounds like a great community activity to me.
@@wizardsmix7961 Its still fun to all come together to solve something. However, I'm of the firm believe that situations can be mixed. He's both a dick, and also the goose chase seemed fun and interesting to learn about.
I could swear that as a kid, when replaying for the third time or so, I was so annoyed by having to go to cosmo canyon that I also played around and experimented like crazy in order to skip the break down of the car - and my memory is somewhat foggy, but I remember that I was happy that I could just continue over the next river without doing that place. Then again, that would be over 20 years ago, and I was 10 or 11, so I might mis-remember it..
Same. For me it's the fact that there is usually plenty of room for error, but ALSO if you fuck up one single pivotal skip or trick, it can end you run hours into it. It's like chill and then super tense. Really entertaining.
Yeah it feels like he’s trying to do a weird bit that kinda rubs me the wrong way If you want people to have it just give it, I don’t get the reason for the weird minigames he imposes on ppl
@@Marqrk depending on the thought process of a person, he might've not been able to. I have a similar problem, I often HAVE to talk in riddles and metaphors, I just can not say shit directly.
@@DianaTaffie I'm gonna go with the first option and say he's just a c. As for your condition, I have no comment except to say that there's probably professional help for that.
so I unknowingly reproduced the Cosmo canyon skip. no idea how, but my buggy never broke down. I went into Cosmo canyon anyways but before I did, I drove around the entirety of that island
I don't like Allburn keeping the skip secret for all that time. I can sort of understand their reasoning, but at the end of the day, if you share that information - especially the issues with it - then the community can look at refining and improving it. Imagine if the community potentially had 10 years to try and figure out a solution for the overworld encounter problem.
The first time I played the game in 1998 the buggy didn't breakdown for me, it was only on my second time playing that I saw it happen and was confused
It's funny, seeing that video of the skip, I think I'd actually watched it before. Knowing me, I'd just dismissed it out of hand because I wasn't really into glitches beyond the novelty, and it wouldn't have been what I was looking for to begin with... Still, I'm glad to know that it eventually paid off. Also, not surprised Luz had the WR for awhile... XD
Bet the community would rather have been working on this skip for....gee, I dunno, THE LAST TEN FUCKING YEARS instead of it being gatekept by quirkmeister over here
10 years is a bit excessive, although it seems that person also discovered a plethora of other skips that were explained soon after they did them. I guess it would be worse if this was the only skip they found and withheld it for that long.
I preformed this skip accidentally when I was a kid on my first play-through of the game, I didnt even realize it was a glitch. I still did the part of the game, but I didnt break down as intended. Mind you, noone knew this skip existed back then and I never realized it was a glitch. I was also never able to recreate it.
I always thought of the idea of finding a speedrun glitch and never share it. Like imagine someone was that competitive and wanted to stay on #1 but the issue is everyone would think you cheated
I mean all he did was just stalling and I get the feeling he is just doing it to place himself above others to be in control, if he just shared his knowledge a solution could have been found earlier instead of "keeping it a secret because of the fear it makes the run too luck based" cmon
This is an interesting story, but the Allburn guy sounds like a control freak & power-hungry person. Let the community decide if they want the run to become more RNG dependent, not just you :\
AceZephyr left a detailed comment explaining it, it shouldn't be too far down below. Essentially you're swapping the memory card back and forth after prepping the console is the tldr
I don't understand the dual console setup. Is it because it would save time compared to resetting? One? If the "limits of manipulation" (whatever that means) of a console are met, isn't it just something a reset deals with? What did they do, take the memory card from a console and put in the other? Does it take time to set up this manip strategy, so you need the second one prepped, so that's what saves time? It wasn't clear in this video.
Abyssoft: "and I hope you'll enjoy today's video" Me: oh I'm confident I will, I love this stuff! _clicks like_ Abyssoft: and now for Raid Shadow legends! Me: _slowly, sadly unclicks like_
I love FF7, played it on and off since its release. On the Speedrun, Im the complete opposite xD I like to take as looong time as possible in an area :P I saver to feeling sorta xD
5:05 - I'll do it in the TAS *if I find out it doesn't cause any trouble later.* Presumably, they thought it would be trouble and just never did it for the TAS run.
Unless Allburn is a developer with insider knowledge, hiding major skips behind puzzles or records is just a dick move. The whole point of speedrunning is the community, and willfully hiding something as useful as this is extremely shitty behavior, even if you try to justify it as "it would make runs less fun or easier to fake."
Tbf that IS a good reason to hide it. If it’s unhealthy for the speedruns I kinda get it; if you’re going to hide a skip this is the best reason for it
One time I was able to ride just past cosmo canyon in the buggy without it breaking down. I think it was on the steam version. I just kinda went huh OK and doubled back and entered the canyon as normal. Didn't think anything of it and didn't do any fancy movements beforehand.
I discovered this during a playthrough in the early 2000s, on ps1, & thought everyone knew. Lol. When it was finally "discovered" & shown off a while back it blew my mind no one knew about this. Lol.
The guy is kind of a jerk. If he'd just revealed the skip a decade ago, people would have surpassed him by finding a non-luck based way to do it a decade ago. But he thinks he's smarter than everyone else. If he really was smarter, he wouldn't have needed the community to turn his luckbox into actual useful strats.
Upon watching this video I'm relieved to know there was no real malice by hiding the exploit, just a deep concern for the speedrun and the community doing it
The guy seems more like a paranoid idiot than anything else. Seems like the community would have just worked on refining the damn the skip so it would be easier to do or at least decide that it was too unreliable to use.
the first time I played FF7, I did not have the buggy break down. I still went in to cosmos canyon but did not or I did not recall the maintenance bit.
May 12th at the earliest, eearly June at the latest, I'm going to put out some TOTK content after the 12th so it'll delay the video if I'm not done editing by the 12th. I'm finishing final revisions to the script today and will be recording audio tomorrow.
The thought of a 2nd console being needed to do glitches for a run sickens me--it means anyone who wants to run that category needs to buy a 2nd console and swap between them, and that really doesn't feel right to me. Runs should always be completeable with as little additional hardware outside of game as possible. Making the barrier for entry require 2 consoles is bad for the scene as a whole imo. It should be its own separate category, or not allowed at all. And something about the feel of swapping between two consoles to manipulate the RNG feels 'wrong' to me, idk its hard to put into words.
Great video, I really enjoyed it 🫡 few bits of information could have been more polished but we are only human we live and we learn.. looking forward to the next video
To be fair he heald a 17 minute skip and in the 10 years that past more skips were found then probably would have since at that point strats would have started with the 17 minute time skip already in mind for at least an attempt. Little did the person know people play trackmania and will try to hit a pixel at the right speed angle etc for 10k times before getting it just for a fraction of a second faster time
@@goodall18 I'm getting flashbacks to the withholding records bs in MK64. Never again. Just play fairly or don't participate in the community. Holding things hostage is just a weird thing to do if you want people not to hate your guts.
Eh, really depends. I can see the reasoning for withholding something as seemingly RNG-dependant as this one - as long as people haven't figured out a normalized way to pull this off, the idea of a skip like this being out there would just attract cheaters left and right. Dream was dumb enough to mask absolutely absurd odds and try to claim it was a legit run in Minecraft, people would absolutely do the same for FF7.
i mean i don't think he was trying to hid it, just needed more knowledge on how it was done and make it so everyone could do it, and not have people fake speedruns of stuff that is not understood, like alot of of people do. no one needs another POS like billy mitchell or dream. but i guess karl jobst needs content
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bro why do people hate you
*ahem*
NO.
Can't wait for the video, FF7 is my favorite game of all time
Pretty cool to see my posts from nearly 15 years ago, but it also acts as a reminder I still haven't finished that run...
Wild to see you here, love your old challenge run vids!
Lol, "hax0red". What a time.
Time to dust off the controller
He walks among us
Gg dude
I can't believe the FF7 speedrun community is beholden to the fucking Riddler
You'd be surprised how many speedrunning communities have quirky personalities holding a bunch of secrets to speedrunning x or y game.
@@soundrogue4472 Which honestly, I love and think is hilarious and great
@@jamiebruner8463 I have to agree.
@@soundrogue4472 Please tell us more and how many other games' speed running communities have gone through something similar.
It’s quite hilarious tbh, imagine all your major skips being found and distributed by the fucking Riddler wbdjwbsjsk sounds quite in line to the canonical Riddler
I got something slightly wrong on the math with Powersoul, if Tifa is under Death Sentence and is in critical HP the damage is 8x not 4x like I showed on screen.
i recently used this in a casual replay, sweet lord she is MEAN when land Deathblow using this, Deathblow deals Critical Hits (or misses) and that means 16 TIMES the damage of a regular attack!
@@TheAuron32 that is a huge part of the speedrun as well, but I didn't want to focus too much on powersouls strats, you'll have to wait for the world record progression for that
@@Abyssoft oh i AM waiting 😁
i just love broke OP builds, Tifa is freaking OP lol
@@Abyssoft been watching for months
How could you. I trusted you on Tifa under Death Sentence and is in critical HP the damage is etc.
I like the idea behind hiding the skip due to it being purely RNG and potentially killing the run. But at the same time releasing it sooner might have caused people to find the rng-less method earlier so I’m kind of split on this
i was gonna comment the exact same sentiment, glad to see im not alone in thinking that the decision was both a good one and a bad one
I'm not split. That guy's a dick for sending the community on a wild goose chase for clout. The FF7 community could have easily found a method to make it fair OR ban the skip for being unfair. What we have here is yet another example of some nerd letting power go to his head.
@@luckyducky7819 Why should anyone be obligated to share info in a competitive scene?
@@SageDog You're not obligated to do anything. That non-obligation isn't a shield from criticism, though.
@@luckyducky7819 ok nerd
First time I ever got to Cosmo Canyon long ago, I didn't have the buggy break down, but that's because I saw Cosmo Canyon as a new town to explore and manually got out of the buggy before triggering the breakdown that I didn't even know about yet. Then, after I had completed all of the events there, I just got back into my buggy and went on my merry way, not even realizing that the buggy was normally meant to break down to force the player to do the Cosmo Canyon stuff anyway.
I'm 90% certain this was my experience, too.
I wont make you wait for 10 years. 1:57 to skip raid shadow legends.
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Hero
based
I have never heard of anybody actually playing this despite it being advertised so much that it is basically a meme
I have a mouse, I can just skip it myself...
Wealth, fame, power.
Allburn, the king of the FF7 glitches obtained this and everything else the world had to offer.
And his fading words drove countless souls to FF7.
“You want my skip? You can have it! I left everything I gathered behind this puzzle. Now you just have to solve it!”
These words lured men to the puzzles, pursuing dreams greater than they ever dared to imagine. This is the time known as the great speedrun era!
These people are known as... Hunters!
LAMOOOOO
DREAMIN, DON'T GIVE IT UP CALEB
This is how the story goes we find out / 'bout a treasure left by _All-burn,_ there's no doubt / The runner who's eye is on it he'll sing, / "I'll be king of FF7, I'm gonna be king!"
THE ONE SKIP IS REAAAALLLLLLLL
Some additional notes and things to point out, especially if you're interested in the details of the CC Skips:
World Map battles are determined by World Map RNG, which is seeded when entering the world map by the current IGT and is affected by encounter checks, controller inputs, and the Midgar Zolom if the player is within a specific region (which thankfully isn't the case here). The mechanics of this were understood at least as early as 2013 by XeroKynos when he published a video on them and used these mechanics to prevent getting world map encounters in his segmented PC run, but they weren't used in single-segment runs for a long time. Each IGT would have to be tested manually, and runners would need to have a lot of these times ready to use so they wouldn't arrive too early or too late. In addition, it's believed that the presence of the Midgar Zolom early in the game stifled research on world map manipulation, since testing would have been done there since it's the first world map area of the game.
Because world map manipulation wasn't well understood by many members of the community and wasn't being used by anyone, even if ******* had revealed the idea behind old CC skip back then, it wouldn't have been very useful without the understanding and development of world map manipulation, which still took quite some time. Perhaps it may have spurned on that development more quickly, but we can't know if that would have been the case or not. (it's also worth noting that the main TASer of FF7, LilGecko, who would implement this into a TAS in 2019 before speedrunners could finish a CC skip run, didn't communicate much with the speedrunning community at the time) While I wasn't around for that time, I can't necessarily say that we were significantly worse off by this having been kept a secret.
---
In theory, one could've had many IGTs routed and prepared for old CC skip and had multiple times to use, but each IGT took an incredible amount of effort and time to both route and practice.
---
The new method discovered in 2021 isn't just a different setup, it uses a completely different exploit to pass the trigger. Why it works is complicated to explain, so I won't try to here, but it no longer relies on chocobo storage, so runners had access to Buggy Skipping, which is a method to remove all encounters using the buggy by just getting out and back in every second or so. As such, it was no longer necessary to manipulate RNG from the gold saucer to Cosmo Canyon to avoid battles, and getting a battle wouldn't ruin it anyway. This made the execution much simpler, even if it was still precise in that the buggy had to end up at a unit-perfect position. Most importantly, it removed IGT-dependence.
---
(12:45) it's worth noting that List and Stone have nothing to do with random encounter generation on field maps or the number of steps that have been taken. These are the Field RNG index values used for general scripting RNG, as opposed to encounter RNG which includes Step ID, Offset, and the Formation values and uses them in a different manner. The fact that these generators are independent of each other is why step routing can even work at all. Just a minor mistake that doesn't affect the point of the video though.
---
To explain the Dual-Console run better: The RNG that could be manipulated in a dual-console run consists of the FIeld Map Formation value and Field Map RNG, as those persist through soft resets and are reasonably manipulable. The Emerald Weapon Countdown Glitch would be done by saving when Emerald was available, starting the fight on one console, loading that save file on the 2nd console, and playing on that 2nd console for 20 minutes until Emerald Weapon was killed on the first console, then saving and loading the file on the first console again which now has the Emerald Weapon Countdown Glitch. The glitch effectively "corrupts" a console until it's hard reset, so the file can be transferred back and the glitch can be used without having to waste 20 minutes to set it up.
Damn my man wrote an
entire essay
Allburn is like if Jigsaw from the Saw movies was a FF7 obsessed hikikomori
"Do you want to skip a game?"
“A speedy gamer you shall be, if you can solve my riddles three!”
I'm just finishing scripting for tonight and that made me legit lol
When Mees released the skip (it was him, not Luz) they said it was impossible to actually use in a run, which was why they held on to it. The discord drama that week was intense, to say the least.
Holy shit this guy is roleplaying as a cryptic side quest npc I swear
10 years of hiding a trick that would get updated in less than 3. Oh wow.
Yeah, at best he's an asshole, at worst he's an idiot.
What the hell kind of community is this where major skips are held hostage and hidden behind riddles lmao
Nah, I think it was a good call. Thing is, something that is just so seemingly RNG-dependant invites cheaters left and right. Better let it stew for a while until people figure out more about how the RNG works and how to manipulate it. Nudge people in the right direction, and when stuff is figured out, it's safe to release.
@@segafreak2000 but then why say anything at all about it
why not just hold it back without any silly hinting or riddles or whatever and then tell people at that point
what if people _had_ figured out his puzzle before RNG manipulation had matured to that point?
@@segafreak2000 That's such a nonsense reasoning. Cheaters are going to cheat no matter what, you're not going to get more cheaters that weren't already cheating just because there's a super RNG dependent trick. People are just going to not do that trick until it's the only way to get a better time, and the sooner it's known about the sooner someone may be able to figure out how to make it less reliant on RNG.
@@KrissyBlues The community can ban my fat ass. Other people don't get to decide what skips are allowed or forbidden. The skips used determine what CATEGORY the speedrun goes into clearly, not the wishy-washy whiny feelings of other people. Regardless of how volatile the routing is, I *WILL* use it if I want to, and my run *WILL* be valid.
@@segafreak2000 cheaters? it's a single player game who cares about cheaters, information like this should just be released immediately holding the knowledge just stops strategies and knowledge from maturing, these people need to stop being elitists
Hmm, it said death sentence doubles her power a second time. But wouldn't it be quadruple, for 8x total regular damage? That's what I had thought.
You're correct, working on a comment to address this
1*2*2 is four or i missed a *2
@@besser-nicht they mean to say the death sentence adds 4x, on top of the original 2x from being in critical HP.
If the buggie is supposed to malfunction, and it does, is it really considered a malfunction
I think the one good thing about Alburn is the fact that people like him are so *rare* in any speedrunning community. It's almost always a wholesome and collaborative effort. I have never heard of someone sitting on a skip like this.
How is that a good thing? He found something entirely on his own and then MADE it into a collaborative project the community had to figure out. To me it sounds like this game would be worse without him.
This was a good thing? Interesting sure but, this sounds like a weird vibe at best.
@@FightStreeting Think of it like an Easter egg. This guy essentially created a set of steps to figure out the “egg” he had found in the game. Except instead of something silly like most Easter eggs are in games, he promised a massive 17 minute time skip as a reward.
Idk about you but that sounds like a great community activity to me.
He's like if the Riddler was predominantly a gamer instead of a criminal.
@@wizardsmix7961 Its still fun to all come together to solve something. However, I'm of the firm believe that situations can be mixed. He's both a dick, and also the goose chase seemed fun and interesting to learn about.
9:40 that's like basic programming stuff, indices start at 0.
I could swear that as a kid, when replaying for the third time or so, I was so annoyed by having to go to cosmo canyon that I also played around and experimented like crazy in order to skip the break down of the car - and my memory is somewhat foggy, but I remember that I was happy that I could just continue over the next river without doing that place.
Then again, that would be over 20 years ago, and I was 10 or 11, so I might mis-remember it..
Abysoft: The one thing I love about Raid Shadow Legends is...
Batman: (slap!$!) No.
Death Sentence does not have to come from the Enemy Skill to boost the Power Soul. It works just fine with a Curse Ring too.
It's boosted even further with the Auto-Berserk accessory, making Tifa hit for ridiculous damage numbers
@@PixelHeroViish Berserk lowers accuracy though.
@@Animebryan2 Wasn't that the Fury status?
@@PixelHeroViish You're correct that's Fury status. Berserk doesn't but does increase damage by 50%.
@@JCmeister9 Full Limit Gauge Premium Heart with Auto-Berserk is incredible at endgame 😩🤝
Ooh love this game! There's something about speed running really long games that I find fascinating
Same. For me it's the fact that there is usually plenty of room for error, but ALSO if you fuck up one single pivotal skip or trick, it can end you run hours into it. It's like chill and then super tense. Really entertaining.
To skip the ad go to 1:57
Babe wake up Abyssoft uploaded
Said no one
Im no one 😔
'Elementary school children could solve the puzzle'.
6:30 "He didn't want to give the skip, but he wanted them to have the skip, so he sent them on an elaborate fetch quest for 2 years." What a c.
Yeah it feels like he’s trying to do a weird bit that kinda rubs me the wrong way
If you want people to have it just give it, I don’t get the reason for the weird minigames he imposes on ppl
@@Marqrk depending on the thought process of a person, he might've not been able to.
I have a similar problem, I often HAVE to talk in riddles and metaphors, I just can not say shit directly.
@Diana Taffie Have you been drinking from Gotham’s water from the tap? Or maybe Flint’s?
@@theahanna12345 what's a Flint
@@DianaTaffie I'm gonna go with the first option and say he's just a c. As for your condition, I have no comment except to say that there's probably professional help for that.
so I unknowingly reproduced the Cosmo canyon skip. no idea how, but my buggy never broke down. I went into Cosmo canyon anyways but before I did, I drove around the entirety of that island
I don't like Allburn keeping the skip secret for all that time. I can sort of understand their reasoning, but at the end of the day, if you share that information - especially the issues with it - then the community can look at refining and improving it. Imagine if the community potentially had 10 years to try and figure out a solution for the overworld encounter problem.
Autistic megalomaniacs never think about things from this angle. They love the personal feeling of control that doing things like this gives them.
The first time I played the game in 1998 the buggy didn't breakdown for me, it was only on my second time playing that I saw it happen and was confused
If you enter Cosmo Canyon instead of going past the town it won't break down.
What an absolutely majestic faceplant into the ad
Yeah, I prefer when someone just says they're about to do an ad. It's less jarring & gives me a faster queue that it's time to fast forward.
It's funny, seeing that video of the skip, I think I'd actually watched it before. Knowing me, I'd just dismissed it out of hand because I wasn't really into glitches beyond the novelty, and it wouldn't have been what I was looking for to begin with... Still, I'm glad to know that it eventually paid off.
Also, not surprised Luz had the WR for awhile... XD
Bet the community would rather have been working on this skip for....gee, I dunno, THE LAST TEN FUCKING YEARS instead of it being gatekept by quirkmeister over here
6h33m is the fastest speed run. Now we don't have to wait or watch another video.
Wonder how they’re gonna explain this one.
Aurora borealis
@@21stcenturyrambo16 comes and goes!
10 years is a bit excessive, although it seems that person also discovered a plethora of other skips that were explained soon after they did them. I guess it would be worse if this was the only skip they found and withheld it for that long.
main character brained dingus
I can't wait to see 4-8s take on this. He's the preeminent FF7 expert on the internet.
I preformed this skip accidentally when I was a kid on my first play-through of the game, I didnt even realize it was a glitch. I still did the part of the game, but I didnt break down as intended. Mind you, noone knew this skip existed back then and I never realized it was a glitch. I was also never able to recreate it.
This is absolutely crazy
Great video as always, look forward to the next one
I always thought of the idea of finding a speedrun glitch and never share it. Like imagine someone was that competitive and wanted to stay on #1 but the issue is everyone would think you cheated
OK but why is this video the last track of a Xenogears OST playlist
Good question
Probably by accident.
I mean all he did was just stalling and I get the feeling he is just doing it to place himself above others to be in control, if he just shared his knowledge a solution could have been found earlier instead of "keeping it a secret because of the fear it makes the run too luck based" cmon
Sponsor time is getting more and more anyoing as the time goes on
This is an interesting story, but the Allburn guy sounds like a control freak & power-hungry person. Let the community decide if they want the run to become more RNG dependent, not just you :\
"he said that elementary school children could solve the codes. Despite their best efforts, the community could not solve the codes."
LOVE YOUR VIDEOS ❤
so this is literally some dork who thinks he's the riddler withholding speedrunning skips
man I hope echiro oda has the ending to one piece already drawn and locked in a drawer where his wife or somebody can find it if he dies prematurely
9/ 10 video. underwater materia is purple. besides that, my jimmies have been rustled
can you explain the two console method in more detail next time? thanks!
There's a comment by AceZephyr on this video that explains it in detail
Zheal always wearing the same exact clothes and hat.
aw man I remember speed demos archive. found it probably 20 years ago when i got back into the SNES mario kart, watching time trials.
Napster was one of the tools he needed 😬
I'm so happy that someone noticed that and commented about it.
Got recommended this and I can see it's quality content. Gonna sub and check out more.
Carnage my beloved
great video buddy looking forward to the next one :D
Bro thinks he’s the damn Riddler
How does the dual console run work?
AceZephyr left a detailed comment explaining it, it shouldn't be too far down below. Essentially you're swapping the memory card back and forth after prepping the console is the tldr
pretty sure powersoul works with 2x for critical and 4x for death sentence so it's a x8 multiplier - not x2 and x2
Tifa 😍
I don't understand the dual console setup. Is it because it would save time compared to resetting? One? If the "limits of manipulation" (whatever that means) of a console are met, isn't it just something a reset deals with? What did they do, take the memory card from a console and put in the other? Does it take time to set up this manip strategy, so you need the second one prepped, so that's what saves time? It wasn't clear in this video.
Imagine how much faster speed running tricks would be discovered if people weren't so cryptic about revealing skips.
Raid shadow legends isn't a game. It's a taping simulator..
Keep up the great work
other communities: hey i found this super cool new skip!
ff7 community: wanna solve a puzzle that will take you years for a 17min skip? :)
Calebhart42 is my favorite speedrunner for this game
Love is in the air with RAID: SHad0W LeGEnDs
Abyssoft: "and I hope you'll enjoy today's video"
Me: oh I'm confident I will, I love this stuff! _clicks like_
Abyssoft: and now for Raid Shadow legends!
Me: _slowly, sadly unclicks like_
I love FF7, played it on and off since its release. On the Speedrun, Im the complete opposite xD I like to take as looong time as possible in an area :P I saver to feeling sorta xD
intentionally hidden? wtf are you talking about..
5:05 - I'll do it in the TAS *if I find out it doesn't cause any trouble later.*
Presumably, they thought it would be trouble and just never did it for the TAS run.
Unless Allburn is a developer with insider knowledge, hiding major skips behind puzzles or records is just a dick move. The whole point of speedrunning is the community, and willfully hiding something as useful as this is extremely shitty behavior, even if you try to justify it as "it would make runs less fun or easier to fake."
Tbf that IS a good reason to hide it. If it’s unhealthy for the speedruns I kinda get it; if you’re going to hide a skip this is the best reason for it
The power they found was too great. It had to be buried until the day it could be wielded wisely.
Or something like that.
Great job. This is awesome
One time I was able to ride just past cosmo canyon in the buggy without it breaking down. I think it was on the steam version. I just kinda went huh OK and doubled back and entered the canyon as normal. Didn't think anything of it and didn't do any fancy movements beforehand.
I discovered this during a playthrough in the early 2000s, on ps1, & thought everyone knew. Lol. When it was finally "discovered" & shown off a while back it blew my mind no one knew about this. Lol.
Oh garland, I'm subbed to him.
The guy is kind of a jerk. If he'd just revealed the skip a decade ago, people would have surpassed him by finding a non-luck based way to do it a decade ago. But he thinks he's smarter than everyone else. If he really was smarter, he wouldn't have needed the community to turn his luckbox into actual useful strats.
Upon watching this video I'm relieved to know there was no real malice by hiding the exploit, just a deep concern for the speedrun and the community doing it
It's worse, it's bc a basement dwelling nerd wanted clout
The guy seems more like a paranoid idiot than anything else. Seems like the community would have just worked on refining the damn the skip so it would be easier to do or at least decide that it was too unreliable to use.
Ok. I kind of love the treasure hunt for the skip.
the first time I played FF7, I did not have the buggy break down. I still went in to cosmos canyon but did not or I did not recall the maintenance bit.
so this allburn guy is kinda like jigsaw?
Boo to raid shadow legends... I hadn't seen one of those ads for a long time...
Hey @Abyssoft is there an easy way to come in cantact with you?
I have a project and i really need your perspective on a few things.
Discord, linked in the description
@@Abyssoft thanks
It seems kinda dickish to have skips and not tell folks.
What a tool. I know a few other people like this. They post insane skips and then get mad when people want to know how they did it.
yes is the answer.
FF7 is an amazing game, but it has a hilarious number of bugs. I wouldn't be surprised if speedrunners find more weird shit
Looking forward to the full WR progression video of FF7 - is it still on track for release this month?
May 12th at the earliest, eearly June at the latest, I'm going to put out some TOTK content after the 12th so it'll delay the video if I'm not done editing by the 12th. I'm finishing final revisions to the script today and will be recording audio tomorrow.
The thought of a 2nd console being needed to do glitches for a run sickens me--it means anyone who wants to run that category needs to buy a 2nd console and swap between them, and that really doesn't feel right to me.
Runs should always be completeable with as little additional hardware outside of game as possible. Making the barrier for entry require 2 consoles is bad for the scene as a whole imo. It should be its own separate category, or not allowed at all. And something about the feel of swapping between two consoles to manipulate the RNG feels 'wrong' to me, idk its hard to put into words.
It is a separate category.
Mad respect to the person holding the secret skip over the community's head like a carrot on a stick. Really funny stuff
Great video, I really enjoyed it 🫡 few bits of information could have been more polished but we are only human we live and we learn.. looking forward to the next video
Sending codes for something they found out... i swear the single segment speed running community is weird af sometimes
Great video 🙏🙏
Thanks, glad you enjoyed it.
Great video.
Gatekeeping for 10 years is crazy
To be fair he heald a 17 minute skip and in the 10 years that past more skips were found then probably would have since at that point strats would have started with the 17 minute time skip already in mind for at least an attempt.
Little did the person know people play trackmania and will try to hit a pixel at the right speed angle etc for 10k times before getting it just for a fraction of a second faster time
Not gonna lie, people who hide knowledge like this are a bad stain on speedrunning.
I don't think I could get motivated to try hard for a time, knowing a big skip like this was hidden like this.
@@goodall18 I'm getting flashbacks to the withholding records bs in MK64. Never again. Just play fairly or don't participate in the community. Holding things hostage is just a weird thing to do if you want people not to hate your guts.
Eh, really depends. I can see the reasoning for withholding something as seemingly RNG-dependant as this one - as long as people haven't figured out a normalized way to pull this off, the idea of a skip like this being out there would just attract cheaters left and right. Dream was dumb enough to mask absolutely absurd odds and try to claim it was a legit run in Minecraft, people would absolutely do the same for FF7.
i mean i don't think he was trying to hid it, just needed more knowledge on how it was done and make it so everyone could do it, and not have people fake speedruns of stuff that is not understood, like alot of of people do. no one needs another POS like billy mitchell or dream. but i guess karl jobst needs content
@@segafreak2000 makes you wonder what the community will get from researching how the RNG works in those 10 years time