Making Dr Strange Portal in VR
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- Опубліковано 6 лип 2024
- Going from one dimension to another with the power of Augmented Reality.
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📝Best VR Assets ( These links are Affiliate links which means it costs the same to you and I get a small commission. Thanks for your support!)
VR Interaction Framework
assetstore.unity.com/packages...
Hexabody (Physics VR Player)
assetstore.unity.com/packages...
Mirror and Reflection for VR
assetstore.unity.com/packages...
Auto Hand (automatic hand grab pose)
assetstore.unity.com/packages...
Hurricane VR (vr physics interaction)
assetstore.unity.com/packages...
3d Hand Model for VR
assetstore.unity.com/packages...
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Full Series on How to make a VR game • How to Make a VR Game ...
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If you want to learn VR dev, here are some other really good channel you should appreciate :
⌨️ Game Dev
Brackeys : / @brackeys
Dani : / @danidev
Code Monkey : / @codemonkeyunity
👨🎓 Vr Dev
Valem Tutorials : / @valemtutorials
Justin P Barnett : / @justinpbarnett
Vr with Andrew : / @vrwithandrew
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#vr #vrdev #madewithunity #valem #unity - Ігри
Wowowowo
Wowowowo
Wowowowo
This could be a really cool AR/VR game :D Like a escape room, but with different worlds you need to go to and find clues and objects.
If you could make some AR game elements for the "real world" that requires you to bring back and solve them in your living room, you would have yourself a fucking awesome game.
Imagine how cool this will be once passthrough cameras get good enough to show a high-res/color stream of the real world.
I agree I hope to see oculus passthrough with colour very soon !!
Quest Pro has colored passthrough, it's expensive being $1500 but the future is promising. :)
Make Portal in VR!
He needs to do this in meta quest 3!
great portal
We’ve been waiting for so long for this comeback and we’re not disappointed at all! Thank you Valem for this new video, you funny genius
This is such a cool idea! Looks awesome!
This was so fun to watch and a creative idea. GET UP THE GOOD WORK
Ty for the stencil info I never heard of it but I will check sure.
month 3 of waiting for this
super cool thanks.
Valem I was wondering if you could do a video on fixing wrists in unity virtual reality IK. It can apparently be done with a twist constraint, without it wrists their meshes twist weird and unnatural
Have you ever thought about making a very big/long vr project? With your skill I think you could make some pretty cool things
Vraiment top comme d'habitude, mais la présentation est excelente ,j'adore 👌
This is so nice!
What do you use for the hand tracking / gesture recognition in unity?
Thought this was going to be an April fools joke! Great video!
this.. is.. INSANE!!!
Valem can you make me a Multiplayer VR game pls for metaquest 2.
Go Valem!
Feels like a core feature of an AR/VR (that supposed to be XR?) OS.
good but how you did it?
Dudes thumb grew 4 inches in the last thumbs up wth
This is awesome! Do you plan to upload this for us to try at some point?
I would love a tutorial on how to detect the hand movement
please tell me this game is up now in vr
Ok, I'm subscribing to your patreon.
hi
can u suggest me a VR set that is programmable pls
with the link of it
Wow that was very cool
Wow that was very cool
Wow that was very cool
Wow that was very cool
Wow that was very cool
Wow that was very cool
Hey Valem I was just watching another channel and they had a “Thanks” button that allowed the viewer to directly give money to the channel without being a Patron. That might be a cool way people like me can pay you for particular content I found useful.
wo wo wo cool
What is this feature of seeing VR when you can see passthrough as well? Is this something different from the AR? And how do you enable it?
Its the new passthrough feature of the oculus quest! It allows you to display what the headset tracking camera see around you and use it to create mixed reality application its pretty cool
Salut valem, je parie que tu comprend ce message 😅, ton accent sonne tellement français
Ohoh tu mas eu
@@ValemVR tes vidéos sont trop cool, j'adore les regarder
Valem plsss help if i try to use the XRRig in the network player script it says its deprecated and use XROrigin but if i change it it gives me a error plsss help
Hey Valem, did your run portal on Quest 2 standalone or PCVR? We've been experimenting with something similar and noticed poor performance using 10 k particles.
He prob made it then rendered it separately so it doesn’t lag
neat
Again! First!!
t'est français nn ?
Wowowowow