Quantum Eye Tutorial with Trapcode Particular and Red Giant Universe

Поділитися
Вставка
  • Опубліковано 4 жов 2024

КОМЕНТАРІ • 20

  • @maximumblackness
    @maximumblackness Рік тому +5

    Michael is a great teacher frfr 💯

  • @BUChiAlpha
    @BUChiAlpha Рік тому +6

    I appreciate the balance of information you give. One one hand, you offer explanations of each step and adjustment. One the other, you don't over explain, so I don't get lost in an explanation of every possible iteration of a command or control. In my case that results in a better understanding that I can build on. Please, keep up the good work.

    • @thegreatszalam
      @thegreatszalam Рік тому +1

      Glad you find it useful! It's always hard to not just blab info. 😆

    • @MaxonRedgiant
      @MaxonRedgiant  Рік тому +1

      We hope you take this technique and put your own spin on it! Tag us when you post it, please - we love seeing what people make with our tools.

  • @banzai316
    @banzai316 Рік тому +3

    Very nice 👍🏾

  • @editorshakir
    @editorshakir Рік тому +5

    Man I love your voice so much

  • @deluxe593
    @deluxe593 Рік тому

    a while ago I was thinking of a new visual identity in this sense, something with a peephole. didn't know how to run until now, it helped a lot. hugs from Brazil!

    • @MaxonRedgiant
      @MaxonRedgiant  Рік тому

      Glad to hear it was helpful. Please make sure you tag us when you post your result!

  • @waterdragonstudios7167
    @waterdragonstudios7167 Рік тому

    Very cool video, I'm given it a go now as I am new to this program.

  • @phamdung3101
    @phamdung3101 Рік тому

    Thanks

  • @ShaunRoot
    @ShaunRoot Рік тому

    Very cool video. Thanks.
    The music is too loud.

  • @kennguyen222
    @kennguyen222 Рік тому

    *Can you show me how to invert the Particular particles from the "Layer Imiter" source, I want it to bounce back to the source and not diffuse from the source, thank you very much, have a nice day Maxon*

    • @MaxonRedgiant
      @MaxonRedgiant  Рік тому

      If you want your particles to come back to a source, the best way to do it is to create the animation you want, render it, and then just reverse it!
      You can also do it inside Particular by animating the Physics Time Factor to go from a positive number until the particles get where you want them and then make the Physics Time Factor go negative and they'll reverse back to where they came from.

  • @АлександрКерножицкий-с2е

    Thank you very much. Everything is fine. In lessons with water, a different Particle is used. This does not work. Instead of a 3D model -OBJ. In Fisic everything is different. I can not find him. Watched Trapcode 14-18-2020-2023. All the same. What's his name? I do not understand anything.
    Can you give me some advice?

    • @MaxonRedgiant
      @MaxonRedgiant  10 місяців тому

      We're having trouble understanding your question. What lesson are you looking at that you are having trouble with?

    • @АлександрКерножицкий-с2е
      @АлександрКерножицкий-с2е 10 місяців тому

      In my Particular 2022 there is no switch in the physics line Air-Bonce-Fluid. Absolutely not Air. Only Bounce, Meander, Floking, Fluid and Combustion

    • @MaxonRedgiant
      @MaxonRedgiant  10 місяців тому

      @@АлександрКерножицкий-с2е that is correct. The air controls are in the environment section.

    • @АлександрКерножицкий-с2е
      @АлександрКерножицкий-с2е 10 місяців тому

      Thank you. I'll try, maybe it will work. How is yours different? What is his last name. This is immediately obvious. There is no Master in the inscriptions@@MaxonRedgiant