*An important addendum that I forgot to mention in the video: if you want a place to quickly get sample deck lists for any of these decks, I very strongly recommend either UA-cam itself (type in the name of the deck and just add 'Profile 2023' in your search) or use YGOProDeck, a really useful website with a similar function for user-submitted decks. Remember, the most important thing is just making the deck and getting started. You can always finetune things later! Good luck!* 🤖
I watched this video then went straight in blind to some games with a friend. I really enjoyed the game! I played with Machina & Fur Hire just because these appealed to me most from the suggestions. As a Magic player, my language might be wrong but these are my thoughts... Machina is a solid beginner deck. Having plenty of creatures on board and ways to get them gives a good buffer for beginners. A 'tribal' mechanic is easy to comprehend and a creature + an effect in one gives good value. 4 games, 4 wins. Fur Hire is cool but I'm not sure it's beginner friendly. Where are my creatures and blockers? 🫤 As a Magic player, I grasped that it was like a blue 'control' style deck but didn't initially know my win condition. I also didn't understand how links worked and they're a big part of the deck. Most of all, the amount of text on the cards was a challenge to process and slowed the game down. 10 mins per turn limit and a patient friend helped. Also, I was using a client which prompts you to chain or react and this could've been harder to juggle in paper. If i didn't play Magic and RPGs then I think I'd have been put off by this one. It's fun to play but just not simple enough IMHO. Anyway, I worked it out slowly, started recycling and using the fountain card, got out the card that turns everything sideways and I milled the opponent's dragon deck out with 300 life remaining! 2 games, 1 win. I had a good time playing and your suggestions made it easier to jump in. Thanks for the help!
As a kid, my first official deck(cause the deck i had before were just a mish-mash of cards) was the Zombie Madness Structure Deck. It was the first deck i had that could actually defeat my dad in duels(cause his cards were crazy good in comparison to mine) and it just stuck with me. Even now i still have a good chunk of the cards from that structure deck in my Zombie deck.
As an older player, it makes me so happy to see how far Konami has taken darkworlds and traptrix. At the start of links they got swept under the rug. Over the years they've gotten better and better.
I was just thinking that. Back in the day I picked up Dark worlds after chaos dragons got neutered. Haven't played in a decade but I'm happy to see Dark Worlds still chugging along!
You could say that about a lot of decks at the start of links, given 2018 was essentially a bad year for casuals (And one of the worst years for Yugioh as a whole cause of MR4 and a certain former protagonist ace card before it was phased out for Decode Talker in the spot...), though it feels like the structure decks are gearing towards giving old decks new life as of late which I have no issue with whatsoever.
I'm a returning player and TBH I haven't played since Synchro's were first a thing. I just recently learned about Xyz and Link monsters and it took me a few months before I understood 'em all. The deck I used to get back into the game was Chain burn. Its super simple and extremely cheap to make. I love it!
My first deck I started in DL after blue eyes was Valkyrie. Significantly weaker but it helped me learn deck building and understand how to deal with problems with other generic cards. Then in MD I started with Madolche and loved this deck ever since
Great suggestions! For me, what got me back into the game after 10+ years was the Albaz Strike structure deck. Channels like yours inspired me to get back into the game. Now I am a Branded loyalists.
When I came back from my long hiatus, (think since Ancient Sanctuary) one deck/archetype I had some tiny success with, was Timelord, their built in protection saved me from so much annoyance in the duels I was participating in on master duel. They definitely aren't meta contenders, but they definitely allowed me to have a opportunity to see what cards other people were using to stop some of the insane shenanigans most of the better decks are doing. (Reading comment sections/seeing suggestions from youtubers, has helped a bit.
Very well made video and also great deck choices! Idk if this was extra made but i like how you showed also 5 decks which also have the focus on 1 of the many extra deck mechanics: Machina - no extra deck play Swordsoul - synchro Dark world - fusion Traptrix - xyz Fur hire - link Hope some ppl got inspired by the decks youve showed ^^
I would recommend Harpies. They were one of my first decks and they can go off if you know how to play them. Plus they just got some new support a year or so ago
Didn't expect you to mentioned Fur Hire, I made the deck recently on Master Duel and had fun using it. Got the singles for the deck recently in real life and gonna build it when I have time. Fitting too since I got back into the physical card game recently.
My "beginner" decks were Shaddoll and Tenyi Swordsoul. I played Shaddoll to learn the rules of the game, and got Tenyi Swordsoul right when BODE came out due to some lucky pulls so I felt like I had to at least try the competitive side of YGO. I managed to win my first locals and take it all the way to nationals last year. Neither of the decks were too complicated and I was able to have a lot of fun just learning the rules and how the game actually works.
Traptrix was definitely the deck to help me get into the game. Easy to understand and fun to play. I would say Predaplant is a good starting fusion deck because a lot of their best monsters are just ways of using polymerization, searching fusion cards, or searching other predap monsters or cards. Once they learn that they can learn Branded as well.
Man, I remember when my first deck is Mermail/Atlanteans, I really used to memorize all their effect day by day because they're too cool to play with back then. The only sad part of that is I don't have any friends that really played YGO when I was in high school so yeah tough life.
this is a pretty good vid. With the huge amount of archetypes in yugioh, I'd appreciate more videos with a short breakdown on them and how easy they are to play.
I played casually back in the day, and it's been since near the end of December that I started playing at my locals. Dark World is my first deck and it REALLY is easy to pick up. Slowly been making my main and extra deck better and I've improved as a player since then
My friend taught me how to play this the other day, now im looking at getting my first structure deck and possibly a few more, the more i look at what would be best for the the more confused i am! making it a little easier as i watch your videos. Thanks for your help bud!
I actually play Machinas in master duel and its honestly so much fun. Once you get going with them it really goes by fast with all the special summoning and such.
One of my favorite decks is Aromage: it’s pretty simple (gain life points = monster effect), pretty cheap, and has the benefit of “life points get big”
I got into Yu-Gi-Oh by Playing Legacy of the Duelist Link Evolution and my first major deck was a Gravekeepers deck, I moved from that to things like Blue-Eyes, Red-Eyes and then Elemental Hero's and Ancient Gears. Personally I'm not really interested in competitive decks and I prefer to play decks of purely one type.
Personally one of the most beginner friendly decks I enjoy using is Graydle Kaijus. Graydles act like brain control. Kaijus act like lava golem. Simple to use.
I play pure live twins now that I’m getting back into yugioh. It's solid rogue tier and easy to play with. Not super budget friendly but if you have been into yugioh for a while and are tired of budget decks and want something a little more I suggest them (you can also combine them with sprights and immediately go from rogue tier to very very good tier)
I got the original Machina structure deck and fell in love with them immediately. I'm so glad that they got more cards. With Irradiator and Air Raider, you can ditch Citadel, Ruinforce, or Fortress to special summon them and be able to bring out Rank 8 XYZ or a 2 Link. Plus, the cards sent to the GY all have graveyard effects. They are really good.
When I got back into YuGiOh in 2021 (last time I played before then was 2013) Fur Hire was the deck that got me into it. That's a great recommendation.
Idk if ppl will agree with me as I'm not a very experienced player, but I used to play DL a lot and recently I decided to try MD. I spent a while looking for decks and I decided to play pure Live Twin (ofc using hand traps and stuff, just not mixing it with spright or smthn). It really helps you understand how and when to use the hands traps and the combo is pretty easy you summon one live twin, to summon the other and then you get to learn about link summoning, get some cool effects recycling the cards till you get to the boss monster. Ofc this could be just my experience, but I really enjoyed trying it out and since link summoning is something somewhat new to Duel Links it was very appreciated for me to play that deck.
I think that War Rocks is also a great deck for beginners, its not very strong, but since most of their effects active only during the battle phase, it might help a new player to understand the flow of a duel.
When my buddy was first getting me into yugioh when we were stuck in an apartment near the beginning of covid, he bought me three of the new machina structure deck cause I love robots. To this day it is still my all time favorite deck to play and has a special place in my heart lol.
I can confirm that Machinas (and by extension, other Earth Machines as well) make for a very solid and relatively cheap deck! Throw some Infinitracks and trains in there and you'll go far. It's one of my favorite decks to play in Master Duel.
My top 5 easiest for beginners to learn would probably be (in no particular order) 1. Fluffal because the cards do what they say they do, and don’t have any bulk text that’s hard to understand. 2. Swordsoul because it introduced tokens, tuners, and of course synchros, in this pretty simple way, mo ye reveals in hand on normal to summon a token which is a level 4 tuner, meaning 4+4 you can make a level 8 synchro. 3. Any Cyberse deck, such as salamangreat, Mathmech, and Marincess, these decks teach new players what “linear combo lines” are, and as they are linear, it’s something they can memorize quickly and efficiently, and helps them understand the power of handtraps. 4. Exosister, I do like to avoid teaching new players to sit behind floodgates, but exosister is a very pick up and play deck that teaches the control strategy, plus they learn Xyz summoning and how Xyz monsters are typically used for versatilities. 5. Normal trap cards, such as traptrix and magical musket, these decks are more for starting slow with very simple decks that do very simple things, like traptrix has its Xyz monsters and link monsters for them to learn how to ultilize. I’d also like to just explain that I don’t like dark world for beginners because it’s a non-linear combo deck that really just requires knowing how to continue going. I’d also suggest shaddoll or predaplant as a basic fusion deck, and it opens windows to learn branded after.
I would say scareclaws is a good beginner deck to run. Most of their cards are low rarity so pulling them or trading for them isn’t hard. Five cards from them are only hard to get a hold of are their links, field spell, vista starfrost, and reichheart coming in at super or higher. The line for the deck is very straight forward with only one variant to it which is getting arrival over sclash.
I wouldn't have thought of Fur Hire, but it definitely seems like a deck that can get players accustomed to a lot of yugioh mechanics, plus it's a lot of fun, pretty easy, and interactive with your opponent. Things like basic special summoning, searching, target destruction, basic negates, etc. are some of the things the deck actively does, without making you feel overwhelmed with options like a big combo deck for instance
Thanks for the video. I am just getting back into yugioh after many years and they have made so many new cards. I am fairly overwhelmed and I have been thinking of grabbing a structure deck to get back into the game.
Fluffal has always been one of my favourite decks and it will continue to be… alongside my dads silent magician deck that he passed down to me when I was younger
Ever since I came back to modern yugioh, I used Cyberdark/Cyber Dragon deck. By special summoning Cyberdark End Dragon and Cyber Dragon Infinity, I get a boss monster that is unaffected by activated effects and I also get an xyz monster that has a strong negate and destroy effect. Also Infinity can succ my opponent's attack position monsters during my main phase. There are many alternatives depending on the situation that I'm in but nonetheless, its a fun deck to play ☺️
I recommend Magical Muskets for new/returning players. They don't have long summon chains to remember, so a simple normal summon can get them quite far. Running three copies of all their cards barely meets the minimum deck size, but that also lets you experiment with each of their cards and realize that not all cards from a series need to be used. From there, it's a matter of experimenting around with off-theme cards to fill the gaps.
MM is so deceiving, the skill floor is ridiculously high, because the cards are so weak you have to know exactly how your opponent deck works or you’ll lose very easily. You might as well play sky striker since it has the same principles and is more consistent.
A little late, but I'd say the same for Amazement, It's simplistic yet fun and can do some pretty interesting things. And as you become more experienced you can even tech them as an engine in other decks if you really enjoyed them.
I was JUST thinking about this, I have some friends interested in learning yugioh and was veryrecently trying to figure out what are some easy beginner decks, so this video is perfectly timed!
This is such a great video it helps new & getting-back players and people who are having trouble building a deck! Loving the content so far you guys are making keep it going!
Another thing for Machina to note: It is very apt at being the first tiptoe into the pool of mixed-archetype decks as it combos very easily with other earth machine archetypes. Notably: Trains, Infinitracks and Ancient gear. This also makes it a good budget option, since Ancient Gear Machina is dirt cheap (With the exception of clockwork night, but you can play without it). Ancient gear provides plenty of discard fodder for Machina. While Machina can bait out negates first and then let your ancient gear go off. Getting 3 x Structure deck Mechanized Madness (20-25$) is a good and cheap baseline for many Machine-Mixed decks or just pure Machina.
Tenyi is also a great beginner deck cause of how straightforward and budget it is. It's a link based strategy that also likes normal monsters with all main monsters able to special summon themselves from the hand if you control no or a non-effect monster. All main tenyis have a graveyard effect allowing you to extend plays, protect monsters, etc. The extra deck cards are very simple to understand with 2 different boss monsters, and gives you a lot of space to add other extra deck cards you want. What's also great is that you can upgrade the deck into a swordsoul deck since most or if not all swordsoul lists include three of the tenyi monsters as well as one or two of the spell cards. So you can just swap the cards around if you want to play either pure tenyi or swordsoul tenyi.
I actually got back into the game with Fluffals. It was pretty easy to grasp and brought in some really good Fusion monsters and let you XYZ really consistently. I hadn't played in 16 years and was getting OTKs for the first time.
For a basic (starter) deck one of the easiest to use and win with I have to vote Dinomist. Cards are all super easy to use, all of them have easy conditions (negate effect, prevent destroy, attack directly) and the spell cards allow easy recycling plus easy prevent opponents effects / traps / spells from triggering. Bonus points to supplement deck with generic link monsters.
Throwing Ancient Warriors archetype in there as well. It's the Dynasty Warriors monsters, and plays just like it. A deck that you can run just the archetype without much "meta cards". A good rushdown control deck. With your ancient warrior cards abilities searching other AW cards, and by activating or battling doing a secondary effect like returning to hand or destroy cards. It's a really easy to learn deck that I kinda play master duel like a puzzle game, going second and seeing how I can break their entire board and swarm with giant boss monsters. I think the only non AW cards I run spell cards like rageki, etc
Reminds me of my first deck getting back in to yugioh. Back when the dragunity structure deck came out. Loved the deck even though I had no idea what I was doing.
The Fur Hire deck has a few other strategies in the current format you can splice them with as well since you can build a decent board if you know what you're doing.
i have a pure magical musketeer, and a almost pure super heavy samurai (3 sekkas light) was looking for another deck to make like these and glad i watched this video. traptrix here i come
I feel like phantom knights are still a beginner friendly deck,they mainly stick to xyz summons save for rusty bardiche but they have a rather simple yet fun playstyle
Another good beginner deck, I think, is Beetrooper. The cards are pretty cheap, and the strategy is pretty straight forward. Combine them with a couple of the main deck Digital Bug cards (mainly Cocoondenser, Websolder, and Registrider) and the deck actually runs pretty smoothly.
I love this video format! I got a number of soulsword cards in a magnificent mavens box but I hadn't paid too much attention to them, this video made me wanna give them a go!
I think my recommendation for a beginner friendly deck would be an ojama deck. Most of the cards have very clear and concise effects in terms of ojama blue, ojama red, ojamagic, oja country ect. The deck has very simple interactions and has a clear goal in whipping board and swing for game. The deck can utilize all the extra deck summoning mechanics depending on your build so you can experiment with tools that will appear in other decks. They are slower then the more meta decks usually winning by the 3rd rotation or turn 6-8 in master duel but its good in noncompetitive game states. Its also *REALLY* funny.
Been obsessed with Machina's since the first structure deck back in the day. The other structure deck I loved prior was zombies, pyramid turtle, ryu and vampire lord was so cool.
Is Zombie World beginner friendly? I just started back in December and hopped into Zombies from the structure deck on Master Duel, and slowly transformed it into Shiranui Zombie World, which I play now. Not sure if I hopped in the deep end or if this was a good way to start in Yugioh.
Thought I had Master Duel running in the background with the music lol. Was thinking I was watching this while waiting on Floowander to finish our turn.
I'd recommend Orcust for returning players. It's what I used to learn the Link mechanic and it has a straightforward gameplan. Low entry barrier with a somewhat high skill ceiling if you want to do Srap shenanigans. Also the deck can be played with a multitude of order strategies
When I started finding all the yugioh youtube channels I started to get interested into I decided to start back learning olaying Kuribohs lol 😅😅 Haven't started playing yugioh tcg as I'm too ingrained on MTG
Earth Machine generally has two version, Metalcruncher or the Gearframe build. Either are great decks for new to experienced players to pick up. 12-15 one card starters and slaps trains or a 4600 Atk beatstick
Traptrix is my main deck. Now, i wanted to build them for a while. I saw your Traptrix vs. drak world video deck went to Target and got lucky with the last 3 decks
If it's just for fun without crazy expensive staples: Adamancipators are easily a 1/10 in terms of difficulty. Sounds crazy but if you tell a friend that the 3 tuners are actually miners who mine for stones and then slowly show them the other extender they will burst out combos after 3 test hands.
If you're a returning player that hasn't played in ages I'd actually recommend a deck like Synchron or anything that would help with learning about and catching up with some of the more modern aspects of the game. Basically if you're coming back to the game you probably need to try and learn more about what to think about and picking a deck or archetype that is more "eternal" but that is easier to learn the modern play style of the game with is most likely going to help more then starting from scratch. Though learning to build decks that use XYZ and Links a bit more is probably the next step. Cyber Dragons might also be a solid option for those coming back from playing the XYZ era. An "eternal" archetype is anything that has been around long enough and hasn't changed as much but the pieces might have and how it's built might have.
I came back to Yugioh right before the Shaddoll structure deck came out. I really enjoy my Shaddoll deck I made from 3 structure decks and even though there’s a learning curve I think it’s a good deck for beginners.
I have been working on a deck for a while now. And the three engines are in it are. ancient gears/Cyber dragons and machina🎉 it's a really fun I've been playing with.
I think Mayakashi got some reprints in MAMA so they could be good for learning yugioh, they're a synchro combo deck with a 1 card starter that gets things going, and the combo isnt very complicated and 2 summoning types that can help alleviate the complexity and ease new players into all the different types of summoning and have some pretty decent grind. And as a bonus once youre more confident, you can easily expand the deck into a full power zombie deck with all the zombie support thats around with eldlich or vampires etc, it has a lot of potential.
I think that floo has the same quality to it as you described with fur hire, and it's also just probably stronger. Personally, every time a friend comes to me asking to get into ygo, I kinda just quiz them on what kind of deck they think sounds fun to play, and then guide them into a deck they enjoy.
Got back into tcg yugioh last year when Master Duel released. Started with 3 Cyber Dragon decks from Gamestop. little did I know that structure deck came with one of the best cards in the game lol Infinite Impermanence.
I actually main a machina deck but I have it combined with infinitracks and trains to make the big boy xyz machines like gustav and liebe super easily. Hands down my favorite deck atm
I've actually had good luck with getting back into the game using a Cyberse Link Monster deck, after not really having played since Synchro Monsters were introduced 😅
so i want to make a red eyes or blue eyes deck is there any good ones now iv been playing master duel and started with a redeyes deck but have found the blue eyes cards seem to be better
I honestly would say monarchs is a somewhat a easy deck to learn, but it is definitely slow but that may work in it's favor for new players to learn and pick up the game.
I honestly thought Monarch would be mentioned since it's a simple strategy to play, and you only really need 3 structure decks to get started. Of course, it's bricky, but I do think it helps players understand how powerful a deck can be with the right hands.
Myutant is a good deck. The most expensive card is going to be macro cosomos which is about $5 a copy. Dimensional Fissure shouldn't be needed; x3 Macro and x3 Dimensional Shifter should be good enough. It is also one of the few decks that can actually get away with playing There Can Be Only One, arguably one of the best floodgates in the game. Some of the good extra deck cards for the deck would be rank 8 monsters, relinquished anima, cross sheep and their two fusion monsters (I was seeing builds that I think play 3 synthesis and 1 ultimus, though I like playing both at two). The extra deck is pretty adaptable to personal choices which is pretty nice, except for the fusions which are mandatory inclusions.
The tips can be apply for MD also. Don try runick spright as I know it top tier deck now in MD but it difficult to pilot compare to the 5 deck that been recommended. beginner deck must easy to play easy to do combo and budget freely. Not deck ridiculously expensive and require a high level of skill to play. Swordsoul deck to be honest help a lot of win rate and very easy to play. Pure Spright also easy to play as long your don go for Runick spright should be fine.
Once again i am reminded of how much i like swordsoul as a deck. Very well designed, strong but not oppressive (except protoss but thankfully it got banned), consistent, fun and with multiple options to play. I just wish baronne as a card didnt exist so i would see more often their archetypal lv 10 synchros.
*An important addendum that I forgot to mention in the video: if you want a place to quickly get sample deck lists for any of these decks, I very strongly recommend either UA-cam itself (type in the name of the deck and just add 'Profile 2023' in your search) or use YGOProDeck, a really useful website with a similar function for user-submitted decks. Remember, the most important thing is just making the deck and getting started. You can always finetune things later! Good luck!* 🤖
I watched this video then went straight in blind to some games with a friend. I really enjoyed the game!
I played with Machina & Fur Hire just because these appealed to me most from the suggestions. As a Magic player, my language might be wrong but these are my thoughts...
Machina is a solid beginner deck. Having plenty of creatures on board and ways to get them gives a good buffer for beginners. A 'tribal' mechanic is easy to comprehend and a creature + an effect in one gives good value. 4 games, 4 wins.
Fur Hire is cool but I'm not sure it's beginner friendly. Where are my creatures and blockers? 🫤 As a Magic player, I grasped that it was like a blue 'control' style deck but didn't initially know my win condition. I also didn't understand how links worked and they're a big part of the deck. Most of all, the amount of text on the cards was a challenge to process and slowed the game down. 10 mins per turn limit and a patient friend helped. Also, I was using a client which prompts you to chain or react and this could've been harder to juggle in paper. If i didn't play Magic and RPGs then I think I'd have been put off by this one. It's fun to play but just not simple enough IMHO. Anyway, I worked it out slowly, started recycling and using the fountain card, got out the card that turns everything sideways and I milled the opponent's dragon deck out with 300 life remaining! 2 games, 1 win.
I had a good time playing and your suggestions made it easier to jump in. Thanks for the help!
As a kid, my first official deck(cause the deck i had before were just a mish-mash of cards) was the Zombie Madness Structure Deck. It was the first deck i had that could actually defeat my dad in duels(cause his cards were crazy good in comparison to mine) and it just stuck with me. Even now i still have a good chunk of the cards from that structure deck in my Zombie deck.
As a Machina Main I can confirm it is very new player friendly. Its OG Structure is actually the deck I started with.
One of my favorite personal deck that helped me get back in the game is shaddoll. To this day I love playing them on master duel
Was shadoll the best deck a couple years ago
I, like a genius, decided to get back into it using Cyber Dragons lmao
That’s how I got back into it too
Chad, here's what I'd recommend how i play it and what not many do.
Cyber Deck focused around Cyber Dragon Infinity.
Here's the list.
I decided once that my deck is going to be a cyber dragon deck because of the support it gets
Same
same, got the Cyber Strike deck and was my returning to Yugioh deck
As an older player, it makes me so happy to see how far Konami has taken darkworlds and traptrix. At the start of links they got swept under the rug. Over the years they've gotten better and better.
I was just thinking that. Back in the day I picked up Dark worlds after chaos dragons got neutered. Haven't played in a decade but I'm happy to see Dark Worlds still chugging along!
You could say that about a lot of decks at the start of links, given 2018 was essentially a bad year for casuals (And one of the worst years for Yugioh as a whole cause of MR4 and a certain former protagonist ace card before it was phased out for Decode Talker in the spot...), though it feels like the structure decks are gearing towards giving old decks new life as of late which I have no issue with whatsoever.
I have been playing at school with some kids the past few days, and they use a dark world. Really good with it
I'm a returning player and TBH I haven't played since Synchro's were first a thing. I just recently learned about Xyz and Link monsters and it took me a few months before I understood 'em all. The deck I used to get back into the game was Chain burn. Its super simple and extremely cheap to make. I love it!
I highly recommend trying Blackwings, they're fast and have a lot of support
My first deck I started in DL after blue eyes was Valkyrie. Significantly weaker but it helped me learn deck building and understand how to deal with problems with other generic cards. Then in MD I started with Madolche and loved this deck ever since
No way when I first started I did the same by accident( I saw big dragon on the front and went ooooo that looks cool )
Great suggestions! For me, what got me back into the game after 10+ years was the Albaz Strike structure deck. Channels like yours inspired me to get back into the game. Now I am a Branded loyalists.
When I came back from my long hiatus, (think since Ancient Sanctuary) one deck/archetype I had some tiny success with, was Timelord, their built in protection saved me from so much annoyance in the duels I was participating in on master duel.
They definitely aren't meta contenders, but they definitely allowed me to have a opportunity to see what cards other people were using to stop some of the insane shenanigans most of the better decks are doing. (Reading comment sections/seeing suggestions from youtubers, has helped a bit.
Very well made video and also great deck choices!
Idk if this was extra made but i like how you showed also 5 decks which also have the focus on 1 of the many extra deck mechanics:
Machina - no extra deck play
Swordsoul - synchro
Dark world - fusion
Traptrix - xyz
Fur hire - link
Hope some ppl got inspired by the decks youve showed ^^
I would recommend Harpies. They were one of my first decks and they can go off if you know how to play them. Plus they just got some new support a year or so ago
I know this is kind of old but I want to add they are also one of the types that will 100% always get new support almost every year as well
Fur Hire is super fun and it works well with Tri-Brigade as an upgrade once you get the hang of the Fur Hire side of things
Didn't expect you to mentioned Fur Hire, I made the deck recently on Master Duel and had fun using it. Got the singles for the deck recently in real life and gonna build it when I have time. Fitting too since I got back into the physical card game recently.
My "beginner" decks were Shaddoll and Tenyi Swordsoul. I played Shaddoll to learn the rules of the game, and got Tenyi Swordsoul right when BODE came out due to some lucky pulls so I felt like I had to at least try the competitive side of YGO. I managed to win my first locals and take it all the way to nationals last year. Neither of the decks were too complicated and I was able to have a lot of fun just learning the rules and how the game actually works.
Traptrix was definitely the deck to help me get into the game. Easy to understand and fun to play. I would say Predaplant is a good starting fusion deck because a lot of their best monsters are just ways of using polymerization, searching fusion cards, or searching other predap monsters or cards. Once they learn that they can learn Branded as well.
Perfect timing because structure deck :)
I just started using branded predaplant on MD. The comeback potential for the deck is insane, especially with lair of darkness and super poly
I have a Fur Hire Deck and I made it specifically s my friends could play with me, excellent choice!
Man, I remember when my first deck is Mermail/Atlanteans, I really used to memorize all their effect day by day because they're too cool to play with back then. The only sad part of that is I don't have any friends that really played YGO when I was in high school so yeah tough life.
this is a pretty good vid. With the huge amount of archetypes in yugioh, I'd appreciate more videos with a short breakdown on them and how easy they are to play.
I played casually back in the day, and it's been since near the end of December that I started playing at my locals. Dark World is my first deck and it REALLY is easy to pick up. Slowly been making my main and extra deck better and I've improved as a player since then
Reading scares alot of beginners. Maybe this list could benefit from decks that require less reading.
My friend taught me how to play this the other day, now im looking at getting my first structure deck and possibly a few more, the more i look at what would be best for the the more confused i am! making it a little easier as i watch your videos. Thanks for your help bud!
I actually play Machinas in master duel and its honestly so much fun. Once you get going with them it really goes by fast with all the special summoning and such.
Machinas are fun. Master Duel is how I found out about the newer cards.
This is a really cool video! With how many people say team APS got them back into Yugioh, you gotta give them somewhere to start :)
One of my favorite decks is Aromage: it’s pretty simple (gain life points = monster effect), pretty cheap, and has the benefit of “life points get big”
The deck being based on aromatics means it's also the best smelling deck too (very rare for yugioh players)
I'm a huge fan of aromages too, just finished polishing my personal deck, and wish there was more support for this archetype.
I got into Yu-Gi-Oh by Playing Legacy of the Duelist Link Evolution and my first major deck was a Gravekeepers deck, I moved from that to things like Blue-Eyes, Red-Eyes and then Elemental Hero's and Ancient Gears. Personally I'm not really interested in competitive decks and I prefer to play decks of purely one type.
Personally one of the most beginner friendly decks I enjoy using is Graydle Kaijus. Graydles act like brain control. Kaijus act like lava golem. Simple to use.
I play pure live twins now that I’m getting back into yugioh. It's solid rogue tier and easy to play with. Not super budget friendly but if you have been into yugioh for a while and are tired of budget decks and want something a little more I suggest them (you can also combine them with sprights and immediately go from rogue tier to very very good tier)
I got the original Machina structure deck and fell in love with them immediately. I'm so glad that they got more cards. With Irradiator and Air Raider, you can ditch Citadel, Ruinforce, or Fortress to special summon them and be able to bring out Rank 8 XYZ or a 2 Link. Plus, the cards sent to the GY all have graveyard effects. They are really good.
When I got back into YuGiOh in 2021 (last time I played before then was 2013) Fur Hire was the deck that got me into it. That's a great recommendation.
Idk if ppl will agree with me as I'm not a very experienced player, but I used to play DL a lot and recently I decided to try MD. I spent a while looking for decks and I decided to play pure Live Twin (ofc using hand traps and stuff, just not mixing it with spright or smthn). It really helps you understand how and when to use the hands traps and the combo is pretty easy you summon one live twin, to summon the other and then you get to learn about link summoning, get some cool effects recycling the cards till you get to the boss monster. Ofc this could be just my experience, but I really enjoyed trying it out and since link summoning is something somewhat new to Duel Links it was very appreciated for me to play that deck.
I definitely plan on picking up 3 copies of the Traptrix structure deck.
I think that War Rocks is also a great deck for beginners, its not very strong, but since most of their effects active only during the battle phase, it might help a new player to understand the flow of a duel.
When my buddy was first getting me into yugioh when we were stuck in an apartment near the beginning of covid, he bought me three of the new machina structure deck cause I love robots. To this day it is still my all time favorite deck to play and has a special place in my heart lol.
I can confirm that Machinas (and by extension, other Earth Machines as well) make for a very solid and relatively cheap deck! Throw some Infinitracks and trains in there and you'll go far. It's one of my favorite decks to play in Master Duel.
My top 5 easiest for beginners to learn would probably be (in no particular order) 1. Fluffal because the cards do what they say they do, and don’t have any bulk text that’s hard to understand. 2. Swordsoul because it introduced tokens, tuners, and of course synchros, in this pretty simple way, mo ye reveals in hand on normal to summon a token which is a level 4 tuner, meaning 4+4 you can make a level 8 synchro. 3. Any Cyberse deck, such as salamangreat, Mathmech, and Marincess, these decks teach new players what “linear combo lines” are, and as they are linear, it’s something they can memorize quickly and efficiently, and helps them understand the power of handtraps. 4. Exosister, I do like to avoid teaching new players to sit behind floodgates, but exosister is a very pick up and play deck that teaches the control strategy, plus they learn Xyz summoning and how Xyz monsters are typically used for versatilities. 5. Normal trap cards, such as traptrix and magical musket, these decks are more for starting slow with very simple decks that do very simple things, like traptrix has its Xyz monsters and link monsters for them to learn how to ultilize.
I’d also like to just explain that I don’t like dark world for beginners because it’s a non-linear combo deck that really just requires knowing how to continue going. I’d also suggest shaddoll or predaplant as a basic fusion deck, and it opens windows to learn branded after.
I would say scareclaws is a good beginner deck to run. Most of their cards are low rarity so pulling them or trading for them isn’t hard. Five cards from them are only hard to get a hold of are their links, field spell, vista starfrost, and reichheart coming in at super or higher. The line for the deck is very straight forward with only one variant to it which is getting arrival over sclash.
See the problem is that you dont need to just know your deck, but also need to know everyone else’s deck lol
I wouldn't have thought of Fur Hire, but it definitely seems like a deck that can get players accustomed to a lot of yugioh mechanics, plus it's a lot of fun, pretty easy, and interactive with your opponent. Things like basic special summoning, searching, target destruction, basic negates, etc. are some of the things the deck actively does, without making you feel overwhelmed with options like a big combo deck for instance
Thanks for the video. I am just getting back into yugioh after many years and they have made so many new cards. I am fairly overwhelmed and I have been thinking of grabbing a structure deck to get back into the game.
Fluffal has always been one of my favourite decks and it will continue to be… alongside my dads silent magician deck that he passed down to me when I was younger
Ever since I came back to modern yugioh, I used Cyberdark/Cyber Dragon deck. By special summoning Cyberdark End Dragon and Cyber Dragon Infinity, I get a boss monster that is unaffected by activated effects and I also get an xyz monster that has a strong negate and destroy effect. Also Infinity can succ my opponent's attack position monsters during my main phase. There are many alternatives depending on the situation that I'm in but nonetheless, its a fun deck to play ☺️
I recommend Magical Muskets for new/returning players. They don't have long summon chains to remember, so a simple normal summon can get them quite far. Running three copies of all their cards barely meets the minimum deck size, but that also lets you experiment with each of their cards and realize that not all cards from a series need to be used. From there, it's a matter of experimenting around with off-theme cards to fill the gaps.
MM is so deceiving, the skill floor is ridiculously high, because the cards are so weak you have to know exactly how your opponent deck works or you’ll lose very easily. You might as well play sky striker since it has the same principles and is more consistent.
A little late, but I'd say the same for Amazement, It's simplistic yet fun and can do some pretty interesting things. And as you become more experienced you can even tech them as an engine in other decks if you really enjoyed them.
I was JUST thinking about this, I have some friends interested in learning yugioh and was veryrecently trying to figure out what are some easy beginner decks, so this video is perfectly timed!
This is such a great video it helps new & getting-back players and people who are having trouble building a deck! Loving the content so far you guys are making keep it going!
Another thing for Machina to note:
It is very apt at being the first tiptoe into the pool of mixed-archetype decks as it combos very easily with other earth machine archetypes.
Notably: Trains, Infinitracks and Ancient gear.
This also makes it a good budget option, since Ancient Gear Machina is dirt cheap (With the exception of clockwork night, but you can play without it).
Ancient gear provides plenty of discard fodder for Machina. While Machina can bait out negates first and then let your ancient gear go off.
Getting 3 x Structure deck Mechanized Madness (20-25$) is a good and cheap baseline for many Machine-Mixed decks or just pure Machina.
Tenyi is also a great beginner deck cause of how straightforward and budget it is. It's a link based strategy that also likes normal monsters with all main monsters able to special summon themselves from the hand if you control no or a non-effect monster. All main tenyis have a graveyard effect allowing you to extend plays, protect monsters, etc. The extra deck cards are very simple to understand with 2 different boss monsters, and gives you a lot of space to add other extra deck cards you want. What's also great is that you can upgrade the deck into a swordsoul deck since most or if not all swordsoul lists include three of the tenyi monsters as well as one or two of the spell cards. So you can just swap the cards around if you want to play either pure tenyi or swordsoul tenyi.
I actually got back into the game with Fluffals. It was pretty easy to grasp and brought in some really good Fusion monsters and let you XYZ really consistently. I hadn't played in 16 years and was getting OTKs for the first time.
For a basic (starter) deck one of the easiest to use and win with I have to vote Dinomist. Cards are all super easy to use, all of them have easy conditions (negate effect, prevent destroy, attack directly) and the spell cards allow easy recycling plus easy prevent opponents effects / traps / spells from triggering. Bonus points to supplement deck with generic link monsters.
classic Cyber Dragon: Power Bond + big boss monster = OTK
Throwing Ancient Warriors archetype in there as well. It's the Dynasty Warriors monsters, and plays just like it. A deck that you can run just the archetype without much "meta cards". A good rushdown control deck. With your ancient warrior cards abilities searching other AW cards, and by activating or battling doing a secondary effect like returning to hand or destroy cards. It's a really easy to learn deck that I kinda play master duel like a puzzle game, going second and seeing how I can break their entire board and swarm with giant boss monsters. I think the only non AW cards I run spell cards like rageki, etc
Skull servant player here. I stomp all these decks
Reminds me of my first deck getting back in to yugioh. Back when the dragunity structure deck came out. Loved the deck even though I had no idea what I was doing.
The Fur Hire deck has a few other strategies in the current format you can splice them with as well since you can build a decent board if you know what you're doing.
So glad Fur-hire got a shout-out. It's such a fun deck. One of the first I bought when I came back into the game.
i have a pure magical musketeer, and a almost pure super heavy samurai (3 sekkas light) was looking for another deck to make like these and glad i watched this video. traptrix here i come
I have all of these except swordsoul (which I’m building soon) great decks and a lot of fun Fur Hire is a blast
I feel like phantom knights are still a beginner friendly deck,they mainly stick to xyz summons save for rusty bardiche but they have a rather simple yet fun playstyle
i havent played yugioh in about 7 years , ty for the help been watching yalls videos and they are very informative
Alot of folks coming back for the 25th anniversary this will help them out alot
Aww yeah, starting off with my favorite archetype
Another good beginner deck, I think, is Beetrooper. The cards are pretty cheap, and the strategy is pretty straight forward. Combine them with a couple of the main deck Digital Bug cards (mainly Cocoondenser, Websolder, and Registrider) and the deck actually runs pretty smoothly.
When I saw the thumbnail I thought you were going to say Earth Machine was beginner friendly lol. Machinas are really fun pure!
I love this video format!
I got a number of soulsword cards in a magnificent mavens box but I hadn't paid too much attention to them, this video made me wanna give them a go!
I think my recommendation for a beginner friendly deck would be an ojama deck.
Most of the cards have very clear and concise effects in terms of ojama blue, ojama red, ojamagic, oja country ect. The deck has very simple interactions and has a clear goal in whipping board and swing for game. The deck can utilize all the extra deck summoning mechanics depending on your build so you can experiment with tools that will appear in other decks. They are slower then the more meta decks usually winning by the 3rd rotation or turn 6-8 in master duel but its good in noncompetitive game states.
Its also *REALLY* funny.
Been obsessed with Machina's since the first structure deck back in the day.
The other structure deck I loved prior was zombies, pyramid turtle, ryu and vampire lord was so cool.
Is Zombie World beginner friendly? I just started back in December and hopped into Zombies from the structure deck on Master Duel, and slowly transformed it into Shiranui Zombie World, which I play now. Not sure if I hopped in the deep end or if this was a good way to start in Yugioh.
Thought I had Master Duel running in the background with the music lol. Was thinking I was watching this while waiting on Floowander to finish our turn.
I'd recommend Orcust for returning players. It's what I used to learn the Link mechanic and it has a straightforward gameplan. Low entry barrier with a somewhat high skill ceiling if you want to do Srap shenanigans. Also the deck can be played with a multitude of order strategies
When I started finding all the yugioh youtube channels I started to get interested into I decided to start back learning olaying Kuribohs lol 😅😅 Haven't started playing yugioh tcg as I'm too ingrained on MTG
Earth Machine generally has two version, Metalcruncher or the Gearframe build. Either are great decks for new to experienced players to pick up. 12-15 one card starters and slaps trains or a 4600 Atk beatstick
Traptrix is my main deck. Now, i wanted to build them for a while. I saw your Traptrix vs. drak world video deck went to Target and got lucky with the last 3 decks
Fur Hire was my return to Yu-Gi-Oh deck. I love them!!
If it's just for fun without crazy expensive staples: Adamancipators are easily a 1/10 in terms of difficulty. Sounds crazy but if you tell a friend that the 3 tuners are actually miners who mine for stones and then slowly show them the other extender they will burst out combos after 3 test hands.
I just played mekk knight for the first time the other day. It was super fun and easy to pilot. 😁
If you're a returning player that hasn't played in ages I'd actually recommend a deck like Synchron or anything that would help with learning about and catching up with some of the more modern aspects of the game. Basically if you're coming back to the game you probably need to try and learn more about what to think about and picking a deck or archetype that is more "eternal" but that is easier to learn the modern play style of the game with is most likely going to help more then starting from scratch.
Though learning to build decks that use XYZ and Links a bit more is probably the next step. Cyber Dragons might also be a solid option for those coming back from playing the XYZ era. An "eternal" archetype is anything that has been around long enough and hasn't changed as much but the pieces might have and how it's built might have.
I love that this come after i buy the Albaz structured deck
I came back to Yugioh right before the Shaddoll structure deck came out. I really enjoy my Shaddoll deck I made from 3 structure decks and even though there’s a learning curve I think it’s a good deck for beginners.
Swordsoul is a good suggestion. I would also advocate for blackwings too. Even if it's a older deck.
And even adamancipator
Great video, YGO is one of those games I always CONSIDER getting in one day but the word soup always scared me off.
Great video! My only critique is that fur hires creative psct might be a little confusing for new or returning players
I have been working on a deck for a while now. And the three engines are in it are. ancient gears/Cyber dragons and machina🎉 it's a really fun I've been playing with.
I think Mayakashi got some reprints in MAMA so they could be good for learning yugioh, they're a synchro combo deck with a 1 card starter that gets things going, and the combo isnt very complicated and 2 summoning types that can help alleviate the complexity and ease new players into all the different types of summoning and have some pretty decent grind. And as a bonus once youre more confident, you can easily expand the deck into a full power zombie deck with all the zombie support thats around with eldlich or vampires etc, it has a lot of potential.
I think that floo has the same quality to it as you described with fur hire, and it's also just probably stronger. Personally, every time a friend comes to me asking to get into ygo, I kinda just quiz them on what kind of deck they think sounds fun to play, and then guide them into a deck they enjoy.
Got back into tcg yugioh last year when Master Duel released. Started with 3 Cyber Dragon decks from Gamestop. little did I know that structure deck came with one of the best cards in the game lol Infinite Impermanence.
After a long hiatus, shortly after syncros came out, i came back and played virtual world and now Branded with the gimmick lock
I actually main a machina deck but I have it combined with infinitracks and trains to make the big boy xyz machines like gustav and liebe super easily. Hands down my favorite deck atm
And here I am, floo getting me back in the game lol. Super easy to play, too
I've actually had good luck with getting back into the game using a Cyberse Link Monster deck, after not really having played since Synchro Monsters were introduced 😅
so i want to make a red eyes or blue eyes deck is there any good ones now iv been playing master duel and started with a redeyes deck but have found the blue eyes cards seem to be better
I'd say these two decks would make for great beginner decks.
Ice Barriers
crystal beasts
Yosenju is a fun deck to get you started in the normal summoning mechanic
Got my wife playing Swordsoul and she picked it up pretty quickly.
I honestly would say monarchs is a somewhat a easy deck to learn, but it is definitely slow but that may work in it's favor for new players to learn and pick up the game.
Armed thunder dragons was my first deck and man is it super fun
I honestly thought Monarch would be mentioned since it's a simple strategy to play, and you only really need 3 structure decks to get started. Of course, it's bricky, but I do think it helps players understand how powerful a deck can be with the right hands.
Myutant is a good deck. The most expensive card is going to be macro cosomos which is about $5 a copy. Dimensional Fissure shouldn't be needed; x3 Macro and x3 Dimensional Shifter should be good enough. It is also one of the few decks that can actually get away with playing There Can Be Only One, arguably one of the best floodgates in the game. Some of the good extra deck cards for the deck would be rank 8 monsters, relinquished anima, cross sheep and their two fusion monsters (I was seeing builds that I think play 3 synthesis and 1 ultimus, though I like playing both at two). The extra deck is pretty adaptable to personal choices which is pretty nice, except for the fusions which are mandatory inclusions.
My go to beginner deck will always be crystal beast easy to learn and pretty simple effects. Its actually how I learned myself too.
The tips can be apply for MD also. Don try runick spright as I know it top tier deck now in MD but it difficult to pilot compare to the 5 deck that been recommended. beginner deck must easy to play easy to do combo and budget freely. Not deck ridiculously expensive and require a high level of skill to play. Swordsoul deck to be honest help a lot of win rate and very easy to play. Pure Spright also easy to play as long your don go for Runick spright should be fine.
Once again i am reminded of how much i like swordsoul as a deck. Very well designed, strong but not oppressive (except protoss but thankfully it got banned), consistent, fun and with multiple options to play. I just wish baronne as a card didnt exist so i would see more often their archetypal lv 10 synchros.