How to Create a 3D Kit in 3ds Max
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- Опубліковано 6 лип 2024
- We cover how to reference, concept and quickly create a 3D Kit in 3ds Max.
This will apply to any software and has valuable tips and tricks for workflows and thought processes.
00:00 Intro to 3d Kits
00:38 Explaining what our process will be
01:11 Beginning the Blockout in 3ds Max
02:05 Showing different Column Modeling Techniques
03:21 Continuing the Blockout Process
03:55 Adjusting Scale
04:12 Adding more detail to blockout
04:58 Applying Column Material
06:26 Adding Trimsheet Material to Assets
07:11 Creating a top trim
07:31 UV Creativity with floor
08:16 Creating floor tile models
08:39 Creating wall trim
09:19 TyFlow wall breaking
10:58 TyFlow brick painting
11:03 Creating bricks
11:13 Back to TyFlow Bricks
11:52 High Quality Scene Preview
12:20 Creating Kit Variations
12:34 Creating Column Top
12:44 Extra variation
12:57 3rd Kit Variation
13:11 Procedural Kit with RailClone
13:43 Helpful Videos and Closing Thoughts
I m searching for 3ds max channels that teach more advanced techniques and looks like I just found one. Thanks for sharing your knowledge with rest of us
Absolutely, glad you enjoyed it, and thank you!
This was just amazing to watch and absorb thankyou
For sure, thanks for checking it out!
thanks for sharing your knowledge and techniques
Absolutely, thanks for checking it out!
gigachad of 3ds max tutorial makers
Haha ty, doing what I can 😎
directly FOLLOW you!
Nice one ! 👍
Thank you!
Great tutorial! Cool to see your tools and techniques.
I'm really interested in learning more about Trim Sheets and TyFlow ^__^
Thanks Panda! I'll keep the tutorials coming. 🐼
very useful man. thanks for making this.
Very welcome 😎!
Awesome!
Thank you!
thanks for sharing
Anytime!
quality content
Thanks Serhat!
dude how are you so good at so many software
Haha I appreciate that, and honestly, having a strong desire to learn as much as possible as fast as possible. I've become a giant sponge. Daily practice and failing a lot, speeds this process up exponentially
time to get back into max
Ohh yeah, that's what i'm talking about!
Great tutorials. I'm a 2d guy thinking about learning 3d
Definitely worth it, a lot of artists use 3d in their workflow 💪
Thx
Anytime!
👍👍👍
👍
Please make more tutorials for TyFlow
For sure, i'll put that on the list!
new subscriber here
Thanks for subbing!
🙏🙏🙏
🙏
👍👍🙏🙏🙏
🙏💯
could you please use input overlay or sth like that to display keystrokes?
That's a good suggestion ty, yeah i'll look into getting that setup for tutorials like this
could you please make a list of plugins that you use?
Yeah for sure, i'll put together a list and what they do
what plugin are you using to scatter debris
I'm using Tyflow in this case, referencing 3 brick models I made, and they paint with some variations
can I create something similar in blender or skethup?
Definitely! This same workflow and mindset will apply to any of your software
how can I import from 3ds max to unity?
I can make a video on how to properly do that, but if you go to the top left under file, theres an export option that will pull up some parameters. Usually exporting as an FBX with whatever you want attached is a good way to start. Make sure your object has it's xform reset
watched the whole thing and I don't even have 3ds Max
That's what i'm talking about!
please make tutorials for free softwares
I will definitely keep that in mind!