1 Add an empty at the 3D cursor (call it pivot). 2 Now parent the hook to the Pivot empty (keep offset). 3 Now rotate the pivot; insert only rotation key frames.
Thanks Bryson. This just might have solved an issue I was having with 3D curves not responding to physics. I can create an object and apply the same curve shape to the object then use a hook to manipulate as required....Skips away happy with updated 'To do' list.....
1 Add an empty at the 3D cursor (call it pivot).
2 Now parent the hook to the Pivot empty (keep offset).
3 Now rotate the pivot; insert only rotation key frames.
Thanks Bryson. This just might have solved an issue I was having with 3D curves not responding to physics. I can create an object and apply the same curve shape to the object then use a hook to manipulate as required....Skips away happy with updated 'To do' list.....
Hello
Its been a while since upload this video, but i want to thank you. I had been trying solve my issue 3 days and this helped me. thanks
Five years later and this tutorial helped me so much. Thank you for this!
cool voice