It really looks like Monster Hunter clone but i aint even mad. Samurai theme is awesome and everything is looking pretty good so hopefully they don't mess it up.
Mad? Why would anyone be mad. We NEED more mh type competitors. I'm super happy to see more attention being brought to these types of game, because MH is def my favorite franchise. It'd be amazing to have a competent competitor
@@stryker0ae that is why i hope the game is good. Capcom needs competition on that genre. They got Dauntless BUT that's not even worth the time. Yes it has some good mechanics but still.
Okay this game kicks ass there's some Monster High elements but this is this is some next-generation level dude this game rocks the house and it's not even a finished product can't wait to see more
The sound of the bows arc shots are straight up destroyer blasters from star wars. I fuck with it. I need to see more of the mobility. Lines and boosters seem cool but compared to the wire bug they pale.
Is there Iframes? Cause it feels like y'all getting hit left and right lol. I'll love it if we get a moves/skills tree where we can customize our skills/attacks or each monster weapon has its unique technique! Something different to play around with other than gear skills!
We’re not allowed to talk about other weapons right now. Some people have included footage accidentally, but right now only katana, umbrella and bow can be spoken about
The game is being developed by Koei Tecmo Games' Omega Force team and will be distributed by EA Originals, not EA. Therefore, there are currently no plans for microtransactions, as is typical for EA games. EA Originals only helps fund the development and sales of indie games and has little to do with the development of the game. This means that the development team has a lot of freedom to develop their own games, and many of them are masterpieces. Last year, "it takes two," a game sold by EA Originals, won three awards at the Game Awards, including the Grand Prize.
Don't worry. EA has a division called EA Originals, which specializes in sales, so development is done by Koei Tecmo. EA Originals mainly provides financial support for indie game development and sales. Therefore, EA Originals has stated that they have no plans for microtransactions, which is common in EA's games. EA Originals has produced some great games such as "it takes two", so I think we can expect a lot from this game!
@@MrNotgoth of course I am, MH is the very reason why we care about the monster hunter genre in the first place. I want this game to learn from MH and make something even better, but right now I feel like it's not quite there yet. Still looks fun tho
The game is being developed by Koei Tecmo Games' Omega Force team and will be distributed by EA Originals, not EA. Therefore, there are currently no plans for microtransactions, as is typical for EA games. EA Originals only helps fund the development and sales of indie games and has little to do with the development of the game. This means that the development team has a lot of freedom to develop their own games, and many of them are masterpieces. Last year, "it takes two," a game sold by EA Originals, won three awards at the Game Awards, including the Grand Prize.
You guys should know that toukiden, a mh-like game developed and published by koei tecmo have missions as paid dlc. So even without EA they're already scummy with the mtx
Err, no this look more like child play, the beasts are impressive and weapons are flashy, but they don't really has that level of depth... Not to mention all the fornite elements there and monsters are like punch bags. This actually look like Dauntless with a new aesthetic
@@drakemcallister1798 it definitely has great style, but they're still incomparable in the combat - I like it but for whole open-world and this artstyle, not for how great combat is, the monsters I've seen so far don't have that characteristic/that personality like how MH has, weapons look all cool and fun, even very easy to get into I bet, but I don't see how I'll log in this game just to get the feel of holding my weapon like how it was in MH games - these weapons a lot more like in MMO or in God War, DMC where you spam those awesome moves, they don't really have weight and the decision behind every swing
@@dsshocktrooper7523 I was about to say. Every one of the games has a gimmick. What it seems this person wants is a well implemented one that doesn’t intrude upon the core gameplay. Cuz they’ll always be there. Especially from now on.
Fuck! This game is produced by EA! I’m NOT buying this game then! Boycott that fucking company! (Besides, I already have Monster Hunter which is better)
EA more likely funded the game development and is in charge of development, Koei Tecmo did mostly the hard work as they already have toukiden Kiwami / 2. 2 MH clones that they made. Wild hearts is a successor to that, akin to elden ring from dark souls
The game is being developed by Koei Tecmo Games' Omega Force team and will be distributed by EA Originals, not EA. Therefore, there are currently no plans for microtransactions, as is typical for EA games. EA Originals only helps fund the development and sales of indie games and has little to do with the development of the game. This means that the development team has a lot of freedom to develop their own games, and many of them are masterpieces. Last year, "it takes two," a game sold by EA Originals, won three awards at the Game Awards, including the Grand Prize.
@@SoulStrikes even some of the skills have the same animations, the knockdown, the runing animation as well. the one thing that stands it apart are the weapons, some are so very different. time has proven that mh francise was ripped off ever since the first iterations... now this.
It really looks like Monster Hunter clone but i aint even mad. Samurai theme is awesome and everything is looking pretty good so hopefully they don't mess it up.
Mad? Why would anyone be mad. We NEED more mh type competitors. I'm super happy to see more attention being brought to these types of game, because MH is def my favorite franchise. It'd be amazing to have a competent competitor
@@stryker0ae that is why i hope the game is good. Capcom needs competition on that genre. They got Dauntless BUT that's not even worth the time. Yes it has some good mechanics but still.
Yeah the animation the hunter does when the monster roars is a little too similar lol
@@zachjennings5320 😂 it's part of the process
@@hotzauhse I know what u mean, but unfortunately Dauntless is not even worth mentioning, it is not even a competitor 😁
Competition will push the Monster Hunting Genre to higher limits. Right now there’s not much out. I’d love to see more and more through the years!
I like how they have a final blow feature when you take it down! Awesome!
Im so hyped for this, looks like a fully evolved toukiden
yeah i thought the same
Okay this game kicks ass there's some Monster High elements but this is this is some next-generation level dude this game rocks the house and it's not even a finished product can't wait to see more
The sound of the bows arc shots are straight up destroyer blasters from star wars. I fuck with it. I need to see more of the mobility. Lines and boosters seem cool but compared to the wire bug they pale.
veteran mhunter here, and i can't wait to play this game. can you capture them too like you do in mh?
Is there Iframes? Cause it feels like y'all getting hit left and right lol.
I'll love it if we get a moves/skills tree where we can customize our skills/attacks or each monster weapon has its unique technique! Something different to play around with other than gear skills!
The bow definitely has i frames not sure about the other two weapons.
Yes, sir.
This time we have a skill tree system.
Looking forward to it!
This needs a demo till release.
I could really go for a milkshake rn
finally a competition to monster hunter ! but i hope my pc able to run it smooth at 60fps
this gonna be way better than monster hunter
hopefully something i can play whilst i wait for monster hunter 6 😍
Pretty much. It’s a ways off for the World sequel and I don’t game on my switch enough to justify getting rise. This seems up my alley
Can't wait for them to release a demo
No turf wars? No interacting with other Kenmono in the same hunt? Need more info.
This new baby 👶🏽 moster hunter looking good
i just realized thats a giant raccoon you're fighting...
the bow looks fun to play
When are you gonna talk about the hammer weapon called the Maul?
We’re not allowed to talk about other weapons right now. Some people have included footage accidentally, but right now only katana, umbrella and bow can be spoken about
Looks crazy good
is the combat anny diferent or is it just the same as Monster hunter?
This maybe a stupid question but have you seen/heard anything about character creation?
I hope they change the camera view, the player if not in the center
I hope there's no friendly fire in co-op
I love the mh feel but I want to see the difference other than building
Is this gonna be a live service game or a one off game
Would also like to know this...
The game camera needs a lot of work
Looks decent
It looks cool, yet EA's attached to it so we approach with caution.
The game is being developed by Koei Tecmo Games' Omega Force team and will be distributed by EA Originals, not EA.
Therefore, there are currently no plans for microtransactions, as is typical for EA games.
EA Originals only helps fund the development and sales of indie games and has little to do with the development of the game.
This means that the development team has a lot of freedom to develop their own games, and many of them are masterpieces.
Last year, "it takes two," a game sold by EA Originals, won three awards at the Game Awards, including the Grand Prize.
hate to admit it looks good, EvilA did ok
Don't worry.
EA has a division called EA Originals, which specializes in sales, so development is done by Koei Tecmo.
EA Originals mainly provides financial support for indie game development and sales.
Therefore, EA Originals has stated that they have no plans for microtransactions, which is common in EA's games.
EA Originals has produced some great games such as "it takes two", so I think we can expect a lot from this game!
So there's infinite arrows for the bow?? That was something i didnt like with MH.
You don't like infinite ammo? Or you want infinite ammo?
Bow in mh always had unlimited arrows, it just had limited costings for balance reasons
In MH it is and not because when you use coatings you can be without ammo only regular arrows
Game looks visually good, but it still feels like it's missing something but I don't know what
personally, could be wrong, i felt like there is little weight in attacks,,,like you are slashing wind or something. Still excited but yeah
The combat/movement looks floaty which isnt a good look on these types of games
Monster hunter fan boy
@@MrNotgoth of course I am, MH is the very reason why we care about the monster hunter genre in the first place. I want this game to learn from MH and make something even better, but right now I feel like it's not quite there yet. Still looks fun tho
@@MrNotgoth you say that as if it's a bad thing
Is Wildhearts for PC as well?
Yes.
It can be done on Steam, EAplay, etc.
And you can even crossplay with PS5 and XBOX!
Looking forward to it!
what in the monster hunter is this XD
I'm so excited for this game, although being EA I'm afraid the game will be full of microtransactions and payed DLCs.
It's basically a given.
Didn't monster hunter had microtransactions and payed DLCs?
@@dsshocktrooper7523 Monster Hunter's micros are purely cosmetics, and the paid DLC is an expansion that is just about a whole game unto itself.
The game is being developed by Koei Tecmo Games' Omega Force team and will be distributed by EA Originals, not EA.
Therefore, there are currently no plans for microtransactions, as is typical for EA games.
EA Originals only helps fund the development and sales of indie games and has little to do with the development of the game.
This means that the development team has a lot of freedom to develop their own games, and many of them are masterpieces.
Last year, "it takes two," a game sold by EA Originals, won three awards at the Game Awards, including the Grand Prize.
You guys should know that toukiden, a mh-like game developed and published by koei tecmo have missions as paid dlc. So even without EA they're already scummy with the mtx
Isn't this literally just MH?
Eh.
Please don’t be $70
Can't believe this is an early build, makes MH look like childs play
In what world lmao
Err, no this look more like child play, the beasts are impressive and weapons are flashy, but they don't really has that level of depth... Not to mention all the fornite elements there and monsters are like punch bags. This actually look like Dauntless with a new aesthetic
@@BadEnd98 don't get me wrong I am very big fan of MH but style and gameplay mechanics just look better than some of the more current MH games
@@drakemcallister1798 it definitely has great style, but they're still incomparable in the combat - I like it but for whole open-world and this artstyle, not for how great combat is, the monsters I've seen so far don't have that characteristic/that personality like how MH has, weapons look all cool and fun, even very easy to get into I bet, but I don't see how I'll log in this game just to get the feel of holding my weapon like how it was in MH games - these weapons a lot more like in MMO or in God War, DMC where you spam those awesome moves, they don't really have weight and the decision behind every swing
@@BadEnd98 that's a very fair point, the developers will have to try hard to get the same sense and feel of mh
I just want a monster hunter game without gimmicks while fighting; pure gaming skills and monster knowledge, with at least 10 years of updates.
what do you mean "gimmicks"? can you give an example?
@@AysarAburrub monster hunter rise wire bug usage while fighting, wild hearts building while fighting.
@@garwood7258 ah right, yeah I agree, im not a fan of the wirebug system either, i prefer World's more grounded combat.
@@AysarAburrub clutch claw
@@dsshocktrooper7523 I was about to say. Every one of the games has a gimmick. What it seems this person wants is a well implemented one that doesn’t intrude upon the core gameplay. Cuz they’ll always be there. Especially from now on.
Fuck! This game is produced by EA! I’m NOT buying this game then! Boycott that fucking company!
(Besides, I already have Monster Hunter which is better)
EA more likely funded the game development and is in charge of development, Koei Tecmo did mostly the hard work as they already have toukiden Kiwami / 2. 2 MH clones that they made. Wild hearts is a successor to that, akin to elden ring from dark souls
The game is being developed by Koei Tecmo Games' Omega Force team and will be distributed by EA Originals, not EA.
Therefore, there are currently no plans for microtransactions, as is typical for EA games.
EA Originals only helps fund the development and sales of indie games and has little to do with the development of the game.
This means that the development team has a lot of freedom to develop their own games, and many of them are masterpieces.
Last year, "it takes two," a game sold by EA Originals, won three awards at the Game Awards, including the Grand Prize.
Low key like real low key has ea don’t any crazy microtransations recently or anything insanely anti consumer
It want to be MH, but that bow is fail to flinch you like coconut drop... meh
damn, this is a complete mhw ripoff
Ah yes only mh can do giant hunting monster games
We all forgot
@@SoulStrikes even some of the skills have the same animations, the knockdown, the runing animation as well. the one thing that stands it apart are the weapons, some are so very different. time has proven that mh francise was ripped off ever since the first iterations... now this.